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Auron471

Auron471

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Auron471
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  • Luck in its current state is what we call in the business: The Big Poopy All it does is affect unhooking and trapper traps. So here is my proposal: Luck no longer affects trapper untrapping chance. Untrapping yourself will instead take a flat 8-10s. Luck will affect chest searching item rarity and "Ace in the hole" addon rarity and addon chance. Luck will slightly increase your odds of re
    1 comments 31 views last activity
  • So... how many BPs will we get for a hook sabo? if its still 500, then badabing badaboom, we got a good BP farm if the killer is too bad of a player to give all survivors enough boldness points.
    0 comments 31 views last activity
  • I REALLY hope it isnt the prison... I dont want another indoor map dammit ;_;
    0 comments 21 views last activity
  • Perks: Optimized Construction: When repairing a generator, all noises made by the generator are reduced by 30/40/50% This effect persists for 15s after stopping repair. Safety First: At the start of the trial, and whenever a generator is completed, the 3 most dangerous generators are revealed to all survivors for 35/40/45s. (The most dangerous generators are ones that have the least windows an
    0 comments 11 views last activity
  • Can we get a dweet rift? I want to know what happened to him that made him love lockers so much :P
    7 comments 51 views last activity
  • I mean, I kinda noticed this when Yui came out. Most of the female characters used to be superstars / celebrities before they got taken into the fog. (Excluding licensed survivors) Claudette, Nea and Meg are the ones that are just normal people. Feng: Ex-Esports Gamer Kate: Semi famous musician Jane: Literally Oprah Yui: Famous bike racer and became a symbol for women The male charac
    30 comments 1,431 views last activity
  • I would honestly prefer if toolboxes instead increased the amount of skill checks recieved instead of giving a flat speed boost. More skill checks would require some more effort from the survivors, and would act as a reverse Hex: Ruin. Also, if they reduce charges but increase speed, wouldnt that just give us roughly the same amount of gen repair? I mean if the total gen percentage per toolbox w
    5 comments 1,331 views last activity
  • uhm... Devs? I didnt pay for deathgarden... i should have this... I thought the devs would take the free cosmetics away from those who didnt pay for the game.
    7 comments 91 views last activity
  • I just tried out the last year: The nightmare free weekend and dannnnngggggg. This game was FAR more brutal than any DbD killer. DbD killers are basically survivors compared to the Last Year killers. Yeah demo? all he does is nibble on ur face then spits you out. The spider killer in Last Year actually rips the head off and swallows it. Oni? Hes just playing whack a mole in his mori. The sur
    20 comments 1,471 views last activity
  • The amount of broken stuff in the map absolutely hilarious. you can legit see seams in the floor of the map, and in some parts of the map you just no-clip partially into the ground. 10/10 game of the year goes to DBD. Side Note: Does anyone else refer to Gas Heaven as Gas Haven? B/c i do that a lot.
    0 comments 41 views last activity
  • So what if we got rid of the terror radius, but all killers just had really loud footsteps and other sounds to serve as a "terror radius"? then TR perks would just apply as normal but just on an invisible TR. TR reduction perks and powers would just quiet the killer audio. Would make the game scarier i think, since you would have trouble telling if the footsteps was a killer or just another
    0 comments 31 views last activity
  • https://youtu.be/kU5KxBYYneA?t=2
    1 comments 91 views last activity
  • Yeah i did the noed wraith meme. But i added a bit of spice to it. I used franklin's and a green mori too. i just bodyblocked a random totem and waited for the last gen to be popped and then murdered everyone. I was in green ranks so they just kept running into me even though they had a gate open. then i had the last person down on the floor. I was gonna hook them... but then i rememb
    5 comments 191 views last activity
  • So today, i was in a game vs a myres. The ping was perfectly fine for most of the game.. then suddenly... it happened. I drop a pallet and myres decides to insta break it. Once the pallet is broken, both me AND the myres stand COMPLETELY STILL. He swings (without moving, since i flashlighted him) and he somehow hits me from a HUGE distance. I was standing more than a pallet-length away from myre
    1 comments 31 views last activity
  • They are running a mind control program in the background. Thats why they can get away with so much BS! Wake up sheeple!
    6 comments 81 views last activity
  • A lot of people complain that NoED is a crutch perk. But i dont think that it was ever intended to be used as a crutch. I think that there is a way to maintain the strength of NoED, but reduce its usage as a crutch by bad killers. So here is my idea: Whenever you hook a survivor, gain a token. Upon reaching 7/6/5 tokens, NoED will become active when the last generator is completed if there
    7 comments 161 views last activity
  • Because there is an assassin on the loose! His thirst for bones knows no end, and he will stop at nothing to get them! Your precious hex perks will have their lives cut short, so watch out! The Totem Assassin rises! He is the hero no one asked for... but the one we all deserve!
    13 comments 321 views last activity
  • So i see that thrown around here on the forums a lot. But im pretty sure most people would agree that its a terrible idea, you really shouldnt punish people for trying to play with their buds. So how about this? We instead just reward solo survivors for putting up with the BS known as match making, and reward killers for taking on a greater challenge. Whether that be via BPs or shards or what
    10 comments 321 views last activity
  • So I was playing legion. I chased the survivors off a gen and when I FF stabbed them, I ran back to the generator and hid behind a wall. I knew at least one of them would come back because the gen was at 40%ish. and what do I hear? Two injured grunting! I run out and stab one of them and I stab the other at a pallet. one of them DCs the moment I pick them up.
    7 comments 61 views last activity
  • Queue times have been getting quite long, so I started playing Bloons TD6 while i wait. What do you guys do?
    14 comments 111 views last activity
  • How do i window tek? Whenever i do it, i just collide with the killer's hitbox and then they smack me. I cant phase through them like how im supposed to? what part of the vaulting animation causes the killer to lose their hitbox?
    Mod
    13 comments 171 views last activity
  • Desperation: A general perk that everyone has now When you are unhooked, or unhook yourself, you can recover from the dying state and wiggle 50% faster for 60/70/80s. You can pick yourself up from the dying state when desperation is active. Recovering a health state, touching a generator, or escaping the killer's grasp removes this effect. Good synergy with flip-flop i guess. But that perk wi
    9 comments 111 views last activity
  • Killer: Instead of hooking each survivor 3 times to kill them, the killers need to achieve 12 total hooks across all survivors to achieve their "win". (More details later). Survivors are granted 3 hook escape attempts before the entity restrains them. If a survivor is on the hook for more than 2.5 cumulative minutes, they are granted an option to "give up" and instantly die. Giving up grants t
    0 comments 31 views last activity
  • Hello killers. I’m a survivor main, and I get it. You’re sick of getting gen rushed. So I’m here to help! I won’t gen rush you like all the others. I’m only after those sweet bones you guys have packing . I won’t touch a generator unless I’m *pretty sure* all 5 totems are cleansed. detectives hunch small game inner strength QnQ
    14 comments 281 views last activity
  • Meme Post BTW. NoED is pure evil! it is the source of cooties in killers! And guess what? if the killer hits you while they have noed active, not only will you get instadowned, but you will also get cooties too! We must stop this cootie plague! Bring your totem cleansing perks and help me rid the world of the cootie scourge known as NoED!!! Here are the required perks! Detectives Hun
    3 comments 101 views last activity
  • Only works on doctor. Get into T3 madness, then start tapping M1 to snap out of it. Now you are t-bagging.
    7 comments 371 views last activity
  • Grey Ranks: A potato freshly picked from Irish soil Yellow Ranks: Unseasoned boiled potatoes Green Ranks: Lightly Buttered Mashed potatoes. Purple Ranks: Sour Cream & Onion potato chips Red Ranks: Hashbrowns Remember: We are all potatoes on the inside.
    1 comments 31 views last activity
  • The perk itself doesnt suck, but its the other survivors. So, i havent played in 2 months and thus got rank reset back into green ranks. I usually dont use borrowed time b/c i find it boring, but i used it since i had an unhook daily. But the survivors i get pair up with at green ranks (Yellow rank to grey rank teammates) arent sentient enough to even attempt to body block with endurance.
    5 comments 71 views last activity
  • Yes. Fixated has shown me the light. Fixated, Sprint Burst, Inner strength, then either QnQ or Hunch or iron will.
    3 comments 41 views last activity
  • Lmao get juh-baited. Billy is perfect. Only thing he needs is some new addons since they dont have iridescent addons.
    7 comments 71 views last activity
  • If you use self care you have cooties change my mind.
    8 comments 131 views last activity
  • Flashlights. Basically these things are hated by pretty much all killers, so why not give it some more uses that dont really benefit SWF all that much, but also dont annoy the hell out of killers. So heres my idea. The description for the yellow flashlight is as follows: "To light your way through the darkness" Therefore, the flashlight could allow survivors to "Flashlight blind" objects in
    10 comments 61 views last activity
  • Gen tap to pay respects to the recently deceased. RIP Ruin.
    1 comments 41 views last activity
  • Rainbow Map clan! i prefer getting maps over keys honestly. Keys are way better since they are stupid busted, but.... maps... Rainbow map, Detectives hunch, Sprint Burst, Fixated, any perk
    11 comments 121 views last activity
  • What things do we need to nerf/buff/change in the game to make slugging so prevalent that no mither actually becomes meta? Any ideas?
    4 comments 31 views last activity
  • Just make Hex:Ruin into Hex Pop goes the weasel. Kick a generator to instantly regress the generator by 13/14/15%. Kicked generator s regress at 200% of the normal amount. Thus it requires the killer to apply pressure to get the perk to work, and it also disincentivizes the survivors from gen tapping mid chase allowing the 200% regression to do some work. Therefore the killer is in a win win sit
    6 comments 51 views last activity
  • Hex: Ruin Spawn 2 trapped totems at the start of the trial. If any of these totems are cleansed, all generators are regressed by 4% per second for 15/20/25s. If a survivor is working on a generator, this regression rate is halved (2% per second). Alternate: Spawn 2 trapped totems. If any of these totems are cleansed, one random, completed generator will be set to 99/95/90% completion and b
    0 comments 11 views last activity
  • So.. when ruin gets nerfed, it opens the possibility for toolbox changes like the suggestions i made here: https://forum.deadbydaylight.com/en/discussion/118651/toolbox-change-idea But i just had a thought. If something similar to my ideas were implemented, that would likely cause perks like resilience and This is not happening to see significantly more use. But these
    0 comments 21 views last activity
  • No this suggestion is not being made as a "you nerfed this thus you must nerf this as revenge" I am suggesting this because the recent ruin changes allows for these changes to become possible. And i think it would be better for the game. Anyway... Hello all, Dirty Survivor Main here! Here is my idea to change toolboxes! Instead of toolboxes giving a flat bonus to repair speed, they will
    0 comments 31 views last activity
  • 21 comments 161 views last activity
  • There is a lot of hate going on against killer and survivors. "This thing got nerfed! augh! Killer/Survivors are so whiney!" It should instead be be rank 20-13 vs everyone else. "Augh why was this nerfed! Those dang rank 20s always Hex:Ruin everything!" Since when was doc annoying to go against? *Rank 21 intensifies* Old ruin wasnt even that bad or people who played the game for more than a
    4 comments 41 views last activity
  • Hello all! I am a disgusting survivor main, here to share my thoughts on the ruin changes. So.. i get why they may have wanted to change the perk, since it would have been amazingly unfun as a new player. Also it required very little thought or effort from the killer. The perk just kinda existed and the killer would get stonks. The new Ruin makes it so that survivor will want to make sure th
    3 comments 71 views last activity
  • Play dbd with or without friends starting at midnight. Play non-stop survivor games until the sun rises IRL. If you die in the game you die in real life. Have fun. You will all be dead by daylight. :P
    2 comments 111 views last activity
  • When swinging his chainsaw, Bubba moves at 120% speed. Chainsaw doesnt oneshot, but will give bubba a stackable 10% haste boost. Stacking up to 160% speed. Hitting a survivor will give bubba a 1.5s immunity to walls. (Running into wall wont stun him) Each swing can still hit multiple survivors. Hitting a survivor will make bubba do a victorious animation thing, where he raises his chainsaw int
    3 comments 41 views last activity
  • Cypress Mori: Basekit because if there is only one survivor and they are dying, the killer won already let em see the nice animation. Ivory Mori: kill one person if they are on death hook Ebony: kill all survivors if they are on death hook Key Rework: Can no longer open the hatch. Dull key can now be channeled for 20s, up from 5s. All keys now reveal your aura to other survivors wi
    9 comments 82 views last activity
  • So... say i level a character up to lvl 40 but for whatever reason i dont get the teachable unlock. Does it still show up in the next blood web?
    2 comments 42 views last activity
  • Walking over an unset trap will automatically pick it up and give a small ding SFX if there is space in the trappers inventory. All traps spawn closer to the center of the map, so trapper at most has to walk halfway across the map to get a trap instead of across the entire map. Let trapper hold 2 traps base kit, but only spawns with 1. Trapper bag addons no longer increase the amount
    5 comments 102 views last activity
  • 1 comments 32 views last activity
  • So ya know all the trees that surround the map? what if we had an option/slider to change how many leaves spawned on these trees? It wouldnt really affect stealth since we cant hide in those trees anyway. Also optimize ur game BHVR i can run Warframe earth maps better than this game. And warframe is WAYYYY flashier. Also i specified earth b/c the earth tileset has lots of foliage just like db
    2 comments 192 views last activity
  • So BHVR removes the ability for solo survivors to see the ranks of who they are playing with to prevent lobby dodging. So so let’s make it fair. Killers can no longer see survivors while in lobby. Why? Because lots of killers out there will lobby dodge if they see the same group of toxic survivors. Or they might lobby dodge if they see the following: 4 toolboxes 4 blendettes with flashli
    82 comments 3,365 views last activity
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