Random Idea for bubba

When swinging his chainsaw, Bubba moves at 120% speed.

Chainsaw doesnt oneshot, but will give bubba a stackable 10% haste boost. Stacking up to 160% speed.

Hitting a survivor will give bubba a 1.5s immunity to walls. (Running into wall wont stun him)

Each swing can still hit multiple survivors. Hitting a survivor will make bubba do a victorious animation thing, where he raises his chainsaw into the air for 0.65s. The animation limits his movement to 120% speed. (Nerfing his face camp potential maybe? Since he pauses between attacks.)

Hitting a survivor adds 50% of the max duration of chainsaw.

At any point in the chainsawing attack, bubba can M1 to perform a lunge. Lunge range scales slightly with the haste boost.

Lunges immediately ends chainsaw.


Dont think this would at all be a good change for bubba, but i just think it would be funny to see bubba swinging his chainsaw while at 160% speed.

Comments

  • Bubba's base kit is fine, he just needs less slowdown when revving his chainsaw, a better charge up period (charging up and then releasing is awful) and the ability to fake it like Billy so he can mindgame pallets.

  • I think Bubba should only beable to down one person with his Chainsaw by default, and his chili add ons will add 1 (uncommon) and 2 (very rare) additional swings after hitting/downing a Survivor. This will help Bubba pick up and hook Survivors quicker as he won’t have as long of a cooldown from his Chainsaw, and prevent him from wiping out a whole team in the basement as well as camping hooks so easy especially without the add ons.


    If Bubba revs up his Chainsaw and has not hit a Survivor yet it will still let him swing his 4 or 5 times even without the add ons, but the second he hits someone without add ons he will do his cooldown animation and stop, likewise with add ons he will swing his additional times than get the cooldown animation.

  • He needs more Skin tone options for his leather face mask.