Auron471
Auron471
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- Auron471
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So.. i've been hearing that the counter to certain killers is to just not get caught/spotted, so plz BHVR make more un-liscenced stealth perks. All survivors should be able to become a claudette! This post was made by the Quick and Quiet gang6 comments 41 views last activity
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Gen rushing: Assuming all 4 survivors are alive, one of those survivors are being chased. What else are the other 3 survivors supposed to do other than do gens? Camping: Its honestly fine FACE Camping: Unless its EGC or there is only 1 gen left... i thinks its pretty scummy Hard Tunneling: fist off let me define this first, hard tunneling is this: there are two injured survivors stan1 comments 21 views last activity
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So... to the other survivors out there, whenever you get into a 3-4 man SWF, do you go ultra tryhard and become a death squad or do you just go around memeing and just get yourselves killed? Personally me and my friends just do memes most of the time and just end up getting ourselves killed by trying to do head on saves and memes.9 comments 121 views last activity
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Why will probably get a pizzaria map. Therefore i propose this idea: Instead of generators, the survivors have to make 5 pizzas and serve them to the dead children to win. lmao This post is a joke if you didnt pick up on that -_-1 comments 81 views last activity
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This isnt a post about players. this is a post about the actual characters. Clown, Doctor and Freddy What do they all have in common? They debuff survivors. Namely movement debuffs. I just hate it when im playing a game i have to deal with mass stuns and movement debuffs bc it just makes the game just feel terrible. vsing Clown: Oh great im a snail and im gonna get a DUI vsing doctor:5 comments 141 views last activity
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For the purposes of the post, lets just pretend that DS doesnt exist or that DS gets nerfed. Will to live: When you get unhooked by another survivor, this per activates for 40/50/60s. While active, gain the following effects: Emit green particles to let killers know you have the perk and deter tunneling Gain Haste: 4% All vaulting actions are done 10% faster Enter and exit lockers 20%2 comments 41 views last activity
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The Huntress doesnt have the standard addon amounts that other killers have (4/5/5/4/2) so he will probably be getting a nerf rework eventually. So heres my idea for her! For the most part, we are happy with the way The Huntress performs. Her power is very versatile, allowing her to quickly down survivors from range, zone out Survivors out, and down them. From a Survivor’s perspective, ther4 comments 51 views last activity
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So i havent played in a few months, so im in low ranks now. Im in solo queue vs a plag, and the last gen just got done, and the exit gate is right next to the kill shack. Me and two other survivors are in the kill shack, and one of my teammates gets downed right before the last gen is done. Me and the other survivors start to assault the plag with flashlights (it isnt working). But the plag is0 comments 21 views last activity
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Seem to have an endless supply of iridescent kings and queens? Seriously. every time i see a doc, they have one or both iridescent addons. its really annoying.13 comments 241 views last activity
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Initial Response: REEEEEEEEEEE After reading and watching the developer update: Oh that doesnt seem that bad. Depends on how fast the heat builds up while actually sprinting, and how fast it cools down.4 comments 81 views last activity
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MWAHAHAHA!!!!! We officially have a furry killer now. :P too bad they aint meta bc it would be funny af to see a bunny man/girl running around every two games. Also rip any kind of stealth build with that skin with how bulky the head is and how bright the colors are.20 comments 521 views last activity
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Havent been on the forums as much lately, so i gotta ask. Are people still hating on 99%ing the exit gates? IDK why survivors should be forced into a timer to save their teammates. Also a buff to blood warden: in addition to its current effects, whenever all the gens are completed, every time you hook a survivor, the exit gates are regressed by 27/30/33%.6 comments 201 views last activity
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Dont worry about gens. Gens arent the objective for solo survivors. Win conditions for a solo queue survivor: Dont get face camped Cleanse totems, #NoNoNoed Farm bloodpoints. escaping is a lie2 comments 71 views last activity
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How to counter ebony mori: Step 1: Suicide on hook. They cant mori you if you suicide *Galaxy brain* How to balance Iridescent head: Step 1: This addon hard caps you ad 1 hatchet regardless of what other addon you have Step 2: Tremendously reduce the size of the hatchet hitbox so you cant hit people around trees. Step 3: If killer_Ping > 75{ end_Match = True; } this post is a j0 comments 31 views last activity
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Step 1: Bring noed Step 2: Hope to god that no more than 1 survivor actually cleanses totems. Step 3: Tunnel the totem cleanser so they cant cleanse all the totems. Step 4: Noed face camp the totem cleanser Step 5: Hope the 3 other survivors are dumb, and mindlessly rush the hook Step 6: Profit. The post is a joke. This happens to me all the time I want to cleanse totems for the no no2 comments 101 views last activity
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UR TOXXXXICCCCCCCCCCCCC. Just my opinion. Doesnt seem worth it. like at all. Unless you're rich. (or a whale)18 comments 521 views last activity
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Idk random idea for the perk Every time you hit a great skill check, gain a token, to a max of 10 tokens. Hitting a good skill check causes you to lose 3 tokens. Failing a skill check causes you to lose all tokens For each token the following effects occur: Great skill check bonus is increased by 0.1% Skill check chance is increased by 1% Check check success zone is reduced by 9 / 8.5 / 8%5 comments 101 views last activity
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By default, survivors will ALWAYS spawn in either groups of 3 or 4. This way, if they all hop in the nearest generator, they are all hit with the now increased diminishing returns. But, if they want to avoid the penalty, they will have to run away from each other, both wasting time, and increasing the chance of the killer finding them. Shroud of separation: Is now a survivor offering, and for10 comments 121 views last activity
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We've all seen a bunch of posts complaining about optimizations, but come on BHVR. I can run other games FAR better than DBD, and some look better too. Warframe: 40-60fps depending on the planet. This game has dozens of AI enemies trying to shoot you, and tons of particles and explosions, but i can run it really well. I can run it on max resolution too. Killing floor 2: 60fps with reduced reso4 comments 71 views last activity
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Plz. Just remove "Lose half your power bar when you m1 a survivor" Reduce total deep wound timer to 7.5s. Since deep wound bar doesnt deplete while running, having it be longer doesnt make sense. But it forces the survivor to mend IMMEDIATELY. Of course the one addon will need to be changed. Stabbing a survivor already in deep wound will refresh the FF timer by 50% of the max. Repeated stabs to4 comments 131 views last activity
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They can track scratch marks and blood while in FF now!!!! :DDDDDDDDDD this is the happiest day of a legion mains life. Also my internet at home sucks, so EZ red ranks b/c latency lmao. I hear everyone loves being hit 10m from a window.5 comments 141 views last activity
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Yes. Perks: Food Critique: After being hooked, you berate the killer for their poor handling and preparation of the meat. The killer is stunned for 6s due to the great sadness caused by disappointing the lord Gordon."That's not how you cook a f***ing steak!" Idiot Sandwich: Whenever another survivor within 8m fails any skill check, Gordon Ramsay calls them an idiot sandwich, and the other s5 comments 61 views last activity
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So... i was thinking.... What if we had self care, botany knowledge, resilience, and (someone else) Leader? 50% from Selfcare --> 83% from botany knowledge --> 92% from resilience --> 107% from leader. So now you can self-care without any speed penalty!5 comments 51 views last activity
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Are there ever going to be new perks added to the common pool for either killer or survivor? B/c i think everyone would love to see that. Also, i had an idea on how to allow players to unlock perks from DLC. Perhaps at 1 million BPS, we can purchase a "Blood Crystal". Then we can spend 1-2 Blood crystals to buy a 'perk pack' that contains all the teachable perks from a specific character. BHV1 comments 11 views last activity
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we get a million map addons, but almost no maps to use the addons on, so give us more common rarity maps? Yellow rarity: 15s of use, can ONLY track gens. Brown rarity: Same as Yellow rarity, but 10s of use. Just reduce the drop chance of some map addons in the blood webs, and replace them with the new maps. I just love maps man. i want more maps.0 comments 11 views last activity
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So basically, if the killer is chasing you into the exit gates, you can start the pointing emote, and if the killer hits you during the emote animation, you can immediately start crawling (avoiding the stun that survivors usually have when entering dying state). This tech can sometime let you escape the trial, barely. Is this bannable?12 comments 1,841 views last activity
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Step 1: Bring franklins and a cut coin. Step 2: make a B-line for the basement, and trap the basement chest (survivors will never see it coming) Step 3: Find someone with an item, smack them. Step 4: Place a trap directly onto the item. Step 5: Repeat steps 3 and 4 until the match is over.2 comments 31 views last activity
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Yes. He worked at a mining company or something like that, so dynamite makes sense.0 comments 21 views last activity
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Start the trial with 2 tokens instead of 3. Every time you escape a chase with the killer, gain 1 token. Max of 4 tokens (Up from 3 max)4 comments 51 views last activity
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Make the killer instinct icon shrink the further a survivor is. So if the legion has the iridescent pin, and sees a really tiny killer instinct icon, they know the survivor is super far away. This also makes killer instinct range addons something that is actually useful, since they wont trick you into running toward a survivor that is too far away.0 comments 21 views last activity
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Hear me out here. So kindred basekit, but with 8m killer aura reading (Which is not increased with open handed) would improve the solo queue survivor experience a great deal, and also bring solo queue survivors a tiny bit closer to that of a SWF. Then the game can be balanced with this added information in mind. Then noed, minus the speed boost would also incentivise survivors to cleanse and13 comments 331 views last activity
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I'm sorry... But whenever i do gens i have a horribly lethal allergic reaction. But don't worry, I'll find all the totems! This post was made by the No No Noed gang11 comments 151 views last activity
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Give us a "randomize loadout" button that will randomize our item and addons, our perks, and our offering!15 comments 351 views last activity
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What if we had an ex-WW2 soldier? Perks: Civil Duty: "You must be prepared to make the ultimate sacrifice" If a survivor is hooked when all generators are done, this perk activates. If the killer is within 10m of you when you unhook the survivor, all survivors within 12m are given endurance for 20s. You are exposed for the remainder of the trial, and are permanently revealed to the killer.1 comments 31 views last activity
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With the exception of Adrenaline, and Dead hard, all of these perks aim to fix a problem that is deeply rooted in the game's structure. BT: Counter camping and tunneling. But of course it isnt used like that. DS: Counter tunneling. But it ends up being used as 60s of immunity Unbreakable: Meant to counter slugging. But sometimes the killer is force to slug. Noed: Counters hyper gen rushing0 comments 31 views last activity
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At facecamping. Seriously BHVR, please just give kindred basekit, and let kindred trump undetectable so that if a bubba face camps they dont get an easy 3k. All survivors start separated and all instantly start repairing, then bubba takes 40s to down one of them. He then facecamps with insidious. One of two things will happen: 1) The survivor on hook suicides. Bubba then finds another perso31 comments 1,111 views last activity
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Its because that they don't get any benefit for having people injured. Look at plag for example. If everyone is injured, you have the possibility of getting super vomit, and you also completely disable MANY great perks and completely disable stealth due to the coughing. Legion doesnt get anything. once everyone is injured, they dont get more benefits aside from being able to one-shot survivor21 comments 121 views last activity
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Whenever you over a locker, every locker within 48m will burst open, and force any survivor out of the lockers. These survivors scream and are exposed for 60s. If you expose a survivor, this perk goes on cooldown for 40s, and all lockers within range are entity blocked. You open lockers 50% faster. This part is not affected by the cooldown.10 comments 111 views last activity
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I'm not here to shame or complain about camping and tunneling. Im just here to discuss why these are such huge issue with the game. These issue exist mostly because of the way the game is built. i mean... of course the killer is going to tunnel someone till they die, its in their best interest that someone dies ASAP. The faster the other side loses a teammate, the better of a chance i have to wi0 comments 21 views last activity
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Hitting a survivor will disable one of their perks. Chosen at random. Max of 8 perks can be disabled across all survivors. Upon being cleansed, perks remain disabled for 40/50/60s2 comments 31 views last activity
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No i dont mean giving BPs to those who got tunneled and kicked out of the game in the first minute. I mean the ones who get chased for 5 gens. People who get chased for multiple gens wont have time to gather points in the other categories, so here is my idea: Chased Recovery: Up to a max of 150 BPs per health state healed while in chase. So if you get chased and 3 full health states are hea4 comments 61 views last activity
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Survivor Perks: Dead Hard: Exhausted for 70/75/60s DS: Touching a generator will remove DS. Being healed to full removes DS. Reduced stun duration from 5s to 4s. Can be used multiple times. Cannot become activated during EGC Iron Will: Grunting reduction from 100% to 75% Reduces breathing frequency and volume by 33% Calm Spirit: Reduced the volume of your screams by 80%12 comments 71 views last activity
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Replace them with Noose stands. I want to hang out with the new killer.1 comments 21 views last activity
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Let him reload with R. i mean come on. R is the reload button for video games. Also let him reload cancel? with M1?2 comments 71 views last activity
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Hear me out. Having the dev studio as a killer would create a very interesting killer power(s) Power: Dollar Store Servers: By purchasing the lowest quality servers available, this allows BHVR to score a successful hit on the nearest survivor (Limitless range) whenever they swing. Speed: 115% Weapon: Oversized salt shaker Perks: Hex: Nerf Everytime you hit a survivor with a basic attack,1 comments 21 views last activity
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For all the 360 quick scope compilations that will definitely come out in the weeks to come.0 comments 11 views last activity
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