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Auron471

Auron471

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Auron471
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  • So im in red ranks as survivor and I saw a legion as the killer. I, as a legion main started chasing him around the whole game to show my worship to the holy god legion... buttttt then they get pallet stunned and i start mending behind them... a bit too close and they got body blocked from breaking the pallet. Then i moved away to stop body blocking at just the right time to make them miss the M1
    6 comments 232 views last activity
  • My Changes: Feral Frenzy: Speed increased from 125% to 135% Hitting a survivor who was deep wound will no longer fatigue the Legion (Deep wound timer will not be affected) Fatigue is reduced from 4s to 2-3s depending on the amount of power gauge left. If power gauge is near maxiumum, the stun will be 2s, If the power gauge is emptied, the stun is 3s. Greatly reduced visual blindness duri
    5 comments 42 views last activity
  • Come brothers and sisters of the fog! we must pray for perks in the next shrine of secrets! I call upon the entity to bless us with the perk, STBFL!
    11 comments 102 views last activity
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  • So my friend was playing bill and he was the first one hook, and this happened. He was just frozen like that. He had no collision box and my other friend (3 man SWF) was able to sabotage the hook too. The killer was amused by this glitch and invited me to check this wierdness out. Sabod hook img below: Bill th
    0 comments 62 views last activity
  • Add bear traps are replaced with landmines. if they trigger, they instantly kill all survivors within 8m. Landmines do not respawn after use.
    3 comments 52 views last activity
  • You continue chasing a survivor even though you can hear or see a generator near completion. You chase the unhooked survivor despite having other injured survivors who would also be an easy down nearby. (unless there are still a lot of survivors alive with 1 or 2 gens left, then i understand.) If the other survivors are healthy then eh fine i guess. Has some logic behind it at least. Only
    7 comments 52 views last activity
  • All generators are replaced with a crouching demogorgon model. The crouching demogorgon model has a generator as the torso. The killer can hold CTRL to swap between bodies. The old body will start to crouch and can be repaired by the survivors. The killer can hold M2 to blow up the generator that is inside its body regressing it by 10%. CD of 20s. If a generator was blown up this way, it will
    1 comments 42 views last activity
  • Buff the scratched mirror please. I vsed a wall hacks myres who brought the Game map... but i had spine shill, which made him a complete joke to vs. the never got the drop on me and i always escaped him. Well until all the pallets were gone and i was the last guy alive... But i still looped the guy for centuries when i still had pallets to loop. (He was chasing me because i was one of 2 survivors
    23 comments 462 views last activity
  • People are always complain about getting 5 spirits in a row or something in red ranks... but... Ive seen like 2 or 3 spirits so far in red ranks. Surprisingly ive seen a decent variety of killers in red ranks. Pig, wraith, bubba, plag, no billies for some reason, and freddy. And most of the spirits i face in rad ranks are actually really boosted, and I would get bully them. Then die because
    9 comments 142 views last activity
  • Show those other players that lockers are a force to be reckoned with! Use Head on, Quick and quiet, Inner Strength, and maybe DS for the sweet 8s stun! So rise up! and hide in lockers to your heart's content! #DwightMain #DwightIsBae #DwightPizza #Dwight>Claudette #BuffDwight #LockerMain
    14 comments 162 views last activity
  • I will keep begging for this until it happens. When performing a safe unhook, all survivors can see each other for 10s. OR When performing a safe unhook, you and the unhooked survivor perform healing, repairing, sabotaging, cleansing, searching, and unhooking actions 5% faster when within 8m of each other. This effect persists for 15s after leaving range. Multiple survivors can be affect
    6 comments 82 views last activity
  • Let survivors see the hand animation that spirit does when charging up phase. This seems like a mega nerf, but it really isnt. Spirits can just 99% the charge up then let go, making it seem like they are phasing but actually arent. This will make it like when a bubba 1% a chainsaw rev then waits for a survivor to sprint into a locker so the bubba can just yoink them.
    10 comments 132 views last activity
  • Yes Im pretty boosted though. lol I was one pip away from rank one and was playing solo. I was jokingly saying in the pre-game chat that i was going to be super sweaty and bring murky reagent (i was claudette). But then... it wall wall hacks myres on the game map... Still pip-ed tho.
    3 comments 102 views last activity
  • This is just what I WANT to believe BHVR means by "over performing". Lets just say that BHVR is aiming for a roughly 50% average kill rate on all killers. And perhaps spirit is at like idk 70% kill rate on survivors, and thats why they are "having a look" at spirit.
    0 comments 12 views last activity
  • If they are standing next to you at least. One second they are standing up then blam they instantly teleport onto the ground dead. The lack of animation and how instant it is always makes me laugh. Same goes for picking yourself back up from dying. you are flat on you belly then you instantly pop back up and start running. The lack of animations in this game is hilarious XD.
    0 comments 22 views last activity
  • WGLF: after safe unhooking a survivor, all survivors can see each other for 10s No Mither: If you escape the trial, double your bloodpoints. If the killer is not in chase, and you are very close to the killer, greatly increase the points survivors gain for evading the killer. If you sabotage a hook within 12m of a killer that is carrying a survivor gain 1000 altruism and 1000 boldness
    0 comments 12 views last activity
  • 3% or each injured survivor 9% for each hooked or dying survivor 3% for each dead/sacrificed survivors. Why 3% and not more? Because if it was huge like idk 10%, that would promote hyper tunneling.
    12 comments 112 views last activity
  • So as far as im aware, the devs plan to trash bloodlust once all of the maps get reworked, (which will take years imo). But what about entity window blocking? once all of the op windows are removed like that one in the farm maps (i forgot what the building was called, but it has a guaranteed gen), will entity window blocking be removed too? I hope it will be removed if all op windows are remo
    4 comments 82 views last activity
  • Whenever i play survivor killers always get some BS hits on me, but at killer i cant hit survivors that are 100m from the window. Is it the angle that im approaching the from, or is it that i need to aim higher? Also yes i know im exaggerating the range at which killers can hit survivors through a window, but im just asking, how do i hit survivors that finished the vault animation. i want a
    9 comments 72 views last activity
  • The killer has 100 serum points at the start of the trial. Survivors have to in some way steal the serum. hooking and normal chases take place. After either all survivors are dead, all serum has been stolen, or after 10 minutes. The trial ends. This is a non-ranked gamemode. At the end of the trial the killer gets to keep how ever many serum points are left, and the survivors split all the stolen
    0 comments 2 views last activity
  • Give all survivors a "voice chat". So basically like how overwatch does it. press X to request healing ect. And you know, let survivors tell each other things like "I'm being face camped by an insidious leather face. Just gen rush him to the shadow realm." or: AHHH RUN ITS GEN GRAB MYRES of course things like AHHH RUN should only be heard by survivors within like a 24m radius since if you are a
    22 comments 352 views last activity
  • i literally cant hear anything sometimes. so i was running from the huntress and chase + terror music was blasting and i couldnt even hear her do the hurgh sound. same thing with plag. I cant hear her inhale while in chase.
    4 comments 22 views last activity
  • In addition to its current effects, footsteps are 50% quieter while walking and 100% quieter while crouching. You also dont go aoughhhhhh when falling.
    7 comments 62 views last activity
  • Let us assume for a moment that combining dying and thanos has the same slowdown potential as surge and pop. Which one would survivors be more upset about? I think it would be dying light and thanos. Why? its because these perks slow down effects are constantly being rubbed into the faces of survivors and survivors can directly see the slowdown they are getting. Whereas with surge and po
    12 comments 102 views last activity
  • A give and take. If you were in charge how would you nerf AND buff spirit so that she remains top tier but doesnt piss off survivors? My change would be as follows: Spirit while phasing will have some *somewhat* noticeable misty effects near her feet and you know... move foliage... because right now she doesnt move foliage, fight me she doesnt. Her phasing moves at 150% speed instead of 17
    9 comments 72 views last activity
  • I just cant do anything without it XD. even though its really buggy Though doing random perk wheels is helping me get off my dead hard addition. I would highly recommend a random perk wheel run
    1 comments 42 views last activity
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  • Remember when BHVR gave us a bunch of stats like survival rates, kill rates, and stuff like that? They should give us stats for these things every mid-chapter so we know whats going on.
    Mod
    2 comments 72 views last activity
  • I REALLY like the new medkit addon changes! They make the addons actually useful, like sponge. And the increased skill check addons give so many bloodpoints thats its just so nice! Plz BHVR do more addon reworks for more of the survivor items!
    3 comments 42 views last activity
  • I make this post as a place for people to pray to the entity for certain perks to show up in the shrine. I am praying for save the best for last. Come brothers and sisters of the fog! come and pray to the entity! so that we shalt be blessed with licensed and/or top tier perks in the shrine! AMEN!
    0 comments 22 views last activity
  • Get rid of this daily because it forces survivors to do a completely useless action that deoesnt help the team. (Mostly)
    2 comments 102 views last activity
  • So i got my first piece of lore from the archives from the... chemist? or alchemist.. whatever. And i was pleasantly surprised to hear a voice over. However i thought that the reading was kinda ehhhh... Not to be mean to whoever did the voice-over. What is your opinion on the reader's performance?
    15 comments 441 views last activity
  • The text is invisible and i have to highlight the quote box in order to read it. anyone else see this?
    Mod
    2 comments 21 views last activity
  • Make it more like Brand New Part. Syringe and the Styptic not consume the medkit. Brand new part doesnt eat the toolbox, so why should the syringe?
    12 comments 191 views last activity
  • BBQ and Chili is in the shrine! Get it now! or it will never come back!!! AHHHHHH!!!! but seriously get it. its pretty rare and a great farming perk.
    0 comments 41 views last activity
  • So ive been playing a lot more killer lately and im starting to understand why killers hate haddonfield so much. Though some of these might just be me being bad at killer. Balanced landing of course. A lot of gens are hidden in the houses so i cant see them directly or see scratch marks near the gens So im near a gen that like 50% complete and i hear a survivor going AUGHHH HUUUHHHHHAHH AU
    4 comments 71 views last activity
  • So im glad that BHVR is adding more bp scoring events for survivors, so that we can fill up our bloodpoints faster even in games where everyone dies really fast. Though i would like it if they upped the bloodpoint gain from being in the killer's terror radius without being in a chase. Then gave those points to survival. This way, people are rewarded for a stealthy playstyle, and survivors are abl
    9 comments 101 views last activity
  • Survivor Queues: https://www.youtube.com/watch?v=VTHsOSGJHN0 Killer Queues: https://www.youtube.com/watch?v=nqaZ4j69JeA couldnt find a better clip on youtube for this sorry
    0 comments 31 views last activity
  • So some addons say "reduces cooldown of FF" and some say "reduces time it takes to fill power gauge" what is the difference?
    2 comments 41 views last activity
  • So i had this perk o hawkin's and apparently this map has a TON of crows. after i hook someone im given a string of crow notifications pointed toward the hooked survivor, so i just loop around behind cover and take them down. Having Spies let me get a 4k on hawkins with Legion without hitting a single survivor with FF. It can be pretty dang good.
    Mod
    2 comments 171 views last activity
  • Predator: Scratch marks spawn considerably closer when the survivor is in chase. Scratch marks are last 3s longer. Mad Grit: Make it so you dont get the missed attack cooldown for hitting an object so i can mine diamonds. Territorial Imperative: When kicking a generator, if a survivor touches that generator within 60s, they are revealed via killer instinct for 10s. Survivors that cleanse
    1 comments 21 views last activity
  • Mettle of Man: Everytime you perform a safe unhook, gain a token. Max of 3 tokens. Each token grants the following stackable bonuses: Increases dying state recovery speed by 15% Increases dying state movement speed by 15% Your grunts of pain are 33% more quiet. Increase self heal speed by 10% While dying your aura cannot be read from 8m per stack, capping at 24m At 2 tokens, you can move
    5 comments 71 views last activity
  • I kinda wish addons werent just clones of each other where one says slightly and one says considerably. I wish more addons were like the new Nurse's matchbox, where she becomes 110% killer but with one blink. That changes the way she is played. that is an interesting addon. the same can be said for myres' scratched mirror addon. it dramatically changes the way a killer is played. I wish more add
    2 comments 31 views last activity
  • Survivors have a new common rarity offering: Mercy staff from overwatch Any survivors that get moried can be revived by t-bagging the survivor during the mori animation lol.
    9 comments 121 views last activity
  • Lol imagine playing a good killer. just git gud and play really trash killers #LegionMain #BHVRPlzBuffLegion
    3 comments 51 views last activity
  • Hewwo! It is I! Wegion! *Notices your stab wounds* OwO whats this? *pulls out knife* Side note: I got discordance tier3 5 times in a row in my blood web and it made me sad.
    3 comments 91 views last activity
  • Should i get this perk from the shrine? Is it worth getting? I dont have any other gen slowing perks other than thanos-phobia.
    14 comments 791 views last activity
  • The killer is supposed to have priority when it comes to a hatch standoff right? if i press Space and the survivor press M1 at the same time, then im supposed to win the hatch standoff right? I ask this because i did the hatch closing animation and the hatch did close, but the survivor still managed to phase through the hatch door and escape. I blame dedicated servers.
    8 comments 641 views last activity
  • I think we can all agree that we want killers to be viable in red ranks without being reliant on addons. Me personally, i also hope that killer addons will be more like what myres has. Myre's addons (some of them) change the way he is played, can i think that is what good addon design should do. I think BHVR are starting to do this too seeing as the Nurse has the matchbox addon that makes her
    0 comments 21 views last activity
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