Nerf and Buff Spirit

A give and take.

If you were in charge how would you nerf AND buff spirit so that she remains top tier but doesnt piss off survivors?


My change would be as follows:

Spirit while phasing will have some *somewhat* noticeable misty effects near her feet and you know... move foliage... because right now she doesnt move foliage, fight me she doesnt.

Her phasing moves at 150% speed instead of 176% at base. Spirit can hold shift while phasing to move at 200% speed but tremendously increases the volume of phasing (survivors can hear phasing while in a pallet loop while spirit is "sprinting")

Rework prayer beads. Change addons that increase the speed boost spirit has after phasing.

Comments

  • There is absolutely no way to change Spirit that will not piss off red ranks, other than a nerf. No buffs are allowed either.

    Gonna copy and paste a specific thing I already wrote, should explain this nicely.

    "The common sentiment is "Spirit is OP" (her lunge is trash and she moves at old Legion speed. She NEEDS her power, kinda like old Legion), "Spirit has no counterplay" (Iron Will, being unpredictable. Vaults and solid objects too. Her body also glows when she's phasing. Her animation resets when she's phasing too, from what I've heard.) and "nerf Spirit". It's the exact same mindset, attitude and reasoning I saw for Legion.

    Also, the other stupidity you're seeing for suggestions is the majority demographic: Stupid Survivor mains who want her nerfed because there's a Killer they can't completely predict. They want it to be easy to loop her. Simple. It's why they want major tells when she's phasing; to remove her mindgame potential for the sake of "CoUnTeRpLaY".

    Vaulting animation is easily the dumbest complaint imaginable. Like all Killers, when they're vaulting, they snap into place. Spirit does the same thing. And if she doesn't appear within 3 seconds upon getting close to the vault, she's phasing or waiting for you to get close.

    If you read her and just sit behind the vault but not close enough that she can hit you, you're winning the chase.

    "No counterplay" had some very specific reasoning for Legion, but even then that excuse was used for some very preventable and counterable scenarios. But for Spirit? Nope.

    She's the only Killer who can deal with high ranks now ([BAD WORD] off with that "ALL KILLERS ARE GOOD AT HIGH RANK" nonsense. You're saying that because you're fine with depipping and getting zero kills.) and even then she struggles.

    I'm playing at high ranks on console. Lots of people run Iron Will because it's completely underrated. People know how to mindgame Spirit. I find myself repeatedly reliant on my power because they can get to the next loop because my natural walkspeed as Spirit is Legion-level speeds. I can't end chases. And despite the fact that I'm wielding a katana, my lunge is bad and it's easy to fast vault over pallets before Spirit can hit you."

    If you are going to nerf her power in the SLIGHTEST, @Auron471 , you MUST buff her elsewhere. She is reliant on her power to get downs. She is slow without her power and she has a bad lunge.

    My suggestion? Change nothing. She's in a fine position as she is. A good Spirit will be able to 4k elite Survivor bully groups. As she should. We need ways to destroy the egos of Survivors that are toxic and think they can bully Killers the whole game. (I play both sides BTW.)

    But this is what I said about Legion while repeatedly mentioning the many weaknesses they had.

    Maybe increase prayer beads rarity tier, but I think it'll just get gutted like Frank's.

    The common, established sentiment is that "Spirit has no counterplay". There is nothing you can do about it. You can only ignore the mob or give them what they want. That's all. You can't reason with them.

  • Rework prayer beads, no collision with survivors while in phase, slightly more sparkly and amp up her feet sounds so it's closer to wraith.

    She already sparkles a bit and you can hear footsteps but it's so low that it's not really useful.

    Honestly with those, I think she'd be fine as it becomes a game of who has the better hearing and reaction time. Still strong but survivors can hear her and make plays around it. You could even rework some addons to make her less sparkly or have her footsteps be silent.

    All this said, I don't really have a problem with spirit as she is. I just don't want to face her a 5+ games in a row.

  • I would keep her as she is. She's fine.

  • Sure, let's give her a bell that rings when she's phasing, have her yell it out and reduce her movement speed even more. Lmao these nerfs would gut her


  • @bubbascal said:

    There is absolutely no way to change Spirit that will not piss off red ranks, other than a nerf. No buffs are allowed either.

    Gonna copy and paste a specific thing I already wrote, should explain this nicely.

    "The common sentiment is "Spirit is OP" (her lunge is trash and she moves at old Legion speed. She NEEDS her power, kinda like old Legion), "Spirit has no counterplay" (Iron Will, being unpredictable. Vaults and solid objects too. Her body also glows when she's phasing. Her animation resets when she's phasing too, from what I've heard.) and "nerf Spirit". It's the exact same mindset, attitude and reasoning I saw for Legion.

    Also, the other stupidity you're seeing for suggestions is the majority demographic: Stupid Survivor mains who want her nerfed because there's a Killer they can't completely predict. They want it to be easy to loop her. Simple. It's why they want major tells when she's phasing; to remove her mindgame potential for the sake of "CoUnTeRpLaY".

    Vaulting animation is easily the dumbest complaint imaginable. Like all Killers, when they're vaulting, they snap into place. Spirit does the same thing. And if she doesn't appear within 3 seconds upon getting close to the vault, she's phasing or waiting for you to get close.

    If you read her and just sit behind the vault but not close enough that she can hit you, you're winning the chase.

    "No counterplay" had some very specific reasoning for Legion, but even then that excuse was used for some very preventable and counterable scenarios. But for Spirit? Nope.

    She's the only Killer who can deal with high ranks now ([BAD WORD] off with that "ALL KILLERS ARE GOOD AT HIGH RANK" nonsense. You're saying that because you're fine with depipping and getting zero kills.) and even then she struggles.

    I'm playing at high ranks on console. Lots of people run Iron Will because it's completely underrated. People know how to mindgame Spirit. I find myself repeatedly reliant on my power because they can get to the next loop because my natural walkspeed as Spirit is Legion-level speeds. I can't end chases. And despite the fact that I'm wielding a katana, my lunge is bad and it's easy to fast vault over pallets before Spirit can hit you."

    If you are going to nerf her power in the SLIGHTEST, @Auron471 , you MUST buff her elsewhere. She is reliant on her power to get downs. She is slow without her power and she has a bad lunge.

    My suggestion? Change nothing. She's in a fine position as she is. A good Spirit will be able to 4k elite Survivor bully groups. As she should. We need ways to destroy the egos of Survivors that are toxic and think they can bully Killers the whole game. (I play both sides BTW.)

    But this is what I said about Legion while repeatedly mentioning the many weaknesses they had.

    Maybe increase prayer beads rarity tier, but I think it'll just get gutted like Frank's.

    The common, established sentiment is that "Spirit has no counterplay". There is nothing you can do about it. You can only ignore the mob or give them what they want. That's all. You can't reason with them.

    HAHA nice try spirit main! i hope ur Op killer gets destroyed! kidding


    Spirit glowing is reliable at all in a chase, and as for killers snapping into place, are we just supposed to have our cameras locked onto her at all times to see if see if she actually snapped into place?

    If tested the animation reseting with my friend in KYF and saw nothing (they had school girl skin and i hear skins might mess with that one. So for that part, i think its just a myth. or a coincidence that her animation reset when she phases.


    "Bring iron will and/or spine chill" im pretty sure killers hate feeling forced to bring hex ruin every game, so why are we forcing survivors to do that same? the goal should be to make it so that players arent forced to bring certain perks.


    People hate spirit because its just a guessing game. Survivors have VERY minimal queues as to know where she is, or if she is even using her power. While spirit has footsteps, grunts, blood, scratch marks, foliage.


    And before you call me a brain dead survivor main, i am PERFECTLY FINE with the idea of needing to walk and stuff in order to juke killers. But when vsing spirit even if i lose her, i just think that i flipped a coin and it just so happened to land of heads.


    Her addons are mainly what needs to be looked at. but we know BHVR is gonna go overboard.

  • @Auron471 said:

    https://forum.deadbydaylight.com/en/discussion/comment/808449#Comment_808449

    HAHA nice try spirit main! i hope ur Op killer gets destroyed! kidding

    Spirit glowing is reliable at all in a chase, and as for killers snapping into place, are we just supposed to have our cameras locked onto her at all times to see if see if she actually snapped into place?

    If tested the animation reseting with my friend in KYF and saw nothing (they had school girl skin and i hear skins might mess with that one. So for that part, i think its just a myth. or a coincidence that her animation reset when she phases.

    "Bring iron will and/or spine chill" im pretty sure killers hate feeling forced to bring hex ruin every game, so why are we forcing survivors to do that same? the goal should be to make it so that players arent forced to bring certain perks.

    People hate spirit because its just a guessing game. Survivors have VERY minimal queues as to know where she is, or if she is even using her power. While spirit has footsteps, grunts, blood, scratch marks, foliage.

    And before you call me a brain dead survivor main, i am PERFECTLY FINE with the idea of needing to walk and stuff in order to juke killers. But when vsing spirit even if i lose her, i just think that i flipped a coin and it just so happened to land of heads.

    Her addons are mainly what needs to be looked at. but we know BHVR is gonna go overboard.

    Wait for the addon

    New MD Ring (UR) "tremendously increases Phasing speed but you can't see blood, scratchmarks and hitting a Surv disables your phase for 20 secs"

  • Sincerely, I think that devs will do another Legion and gut her power and give her 115% speed.

  • @Auron471 said:

    https://forum.deadbydaylight.com/en/discussion/comment/808449#Comment_808449

    HAHA nice try spirit main! i hope ur Op killer gets destroyed! kidding

    Spirit glowing is reliable at all in a chase, and as for killers snapping into place, are we just supposed to have our cameras locked onto her at all times to see if see if she actually snapped into place?

    If tested the animation reseting with my friend in KYF and saw nothing (they had school girl skin and i hear skins might mess with that one. So for that part, i think its just a myth. or a coincidence that her animation reset when she phases.

    "Bring iron will and/or spine chill" im pretty sure killers hate feeling forced to bring hex ruin every game, so why are we forcing survivors to do that same? the goal should be to make it so that players arent forced to bring certain perks.

    People hate spirit because its just a guessing game. Survivors have VERY minimal queues as to know where she is, or if she is even using her power. While spirit has footsteps, grunts, blood, scratch marks, foliage.

    And before you call me a brain dead survivor main, i am PERFECTLY FINE with the idea of needing to walk and stuff in order to juke killers. But when vsing spirit even if i lose her, i just think that i flipped a coin and it just so happened to land of heads.

    Her addons are mainly what needs to be looked at. but we know BHVR is gonna go overboard.

    She will get a fatigue after coming out of her power, i'm pretty sure.

  • Just make trying to avoid her not basically a coin flip and fix prayer beads and we're good to go