Survivor Bloodpoints
So im glad that BHVR is adding more bp scoring events for survivors, so that we can fill up our bloodpoints faster even in games where everyone dies really fast. Though i would like it if they upped the bloodpoint gain from being in the killer's terror radius without being in a chase. Then gave those points to survival. This way, people are rewarded for a stealthy playstyle, and survivors are able to fill up all catagories of bloodpoints.
Also make it so the WGLF actually does something useful, like how bbq works
Comments
My thought on WGLF is they should combine it with We'll make it, or give it more ways to get stacks maybe objective related.
Points are VERY hard to make it so everyone gets some for survivor without breaking the 8k cap on the different ones. They could remove the cap on the different areas you can gain bloodpoints from but have a total cap at 32k but then people running prove thyself and doing gens with others would get 20-25k points for just doing a few gens. While running the killer around would also fetch you a ton.
Crouching around the map doing nothing shouldn't be rewarded more highly.
In my opinion, all those event for interacting with the killers' powers should be converted to survival points, and each killer should have at least one event. (Such as "Hatchet Dodge" for any hatchet that lands near you/is thrown while you are in a chase.)
Boldness would be reserved (mostly) for chases and confronting the killer, where survival would increase from disarming traps, dodging killer power attacks, removing RBTs etc.
That would make the survival category actually POSSIBLE to fill by doing things that you already do, but usually lose the points to the 8k cap for having a decent chase.
also making a legion miss frenzy could be a survival points
I would like it if they removed the cap of 8k bloodpoints per category. More bloodpoints don't help me when I'm getting chased the entire game and maxed out my Boldness already after 2 gens have been done. (Keep the overall cap of 32k bp.)
I'd just prefer it if they made it easier to stack overall, like getting a token for healing a health state (on another survivor) on top of everything else.
I like these ideas.
One question though: What would totems be then? Right now they're boldness.
They could go either way.
I kind of like them as boldness because they then do give the immersed people a bit of an alternative boldness source to being in chases.
True. I think they should stay there... but give extra points in survival if you cleanse a Devour Hope after 3-5 stacks. : P
Outside the TR doesn't get points. But the point should be increased dramatically the. Closer. You are yo the killer while not in Chase. Evading the killer at close proximity should be heavily rewarded, it's not easy to do.