humanbeing1704
humanbeing1704
About
- Username
- humanbeing1704
- Joined
- Visits
- 10,776
- Last Active
Comments
-
it’s impossible for there to be happy medium balancing when it comes to pallets it’s either one end of the extreme
-
if bugged stuff isn’t being disabled are we just back to old dead by daylight before the killswitch function existed if something was bugged you just had to wait until it was patched lol
-
I would argue the teamwork perks are the worst survivor perks in the game the design of them completely goes against the average solo queue match (why didn’t this reply to Jedimaster lol)
-
I was gonna say knock out but I didn’t realize that got changed finally
-
@Rokku_Rorru said:
Invocations are probably some of the worst perks in the game by far IMO.
I love the idea of playing chicken to go to the basement, but the downside to them has to be the most ill thought through thing ever.even if they came up with the concept when the game launched and everyone was a noob and slow at the game it still would’ve been bad design
-
@Brokenbones said:
Stake out.
I'm serious.
The fact it adds an extra 1% to all great skillchecks when you're at one stack means that every great skillcheck on a gen shaves off 2 seconds. Pair this with deja-vu making gens only take 84 seconds by default makes gens fly by.
Get one stack then focus on hitting as many greats as possible with deja vu and you'll see what I mean.
oldies remember when it was a hard counter against original Ruin lol
-
quick and quiet every once in awhile I end up confusing a killer due to a silent vault and it feels satisfying when it happens
-
I miss the vault build with resilience spine chill
-
glad I started playing back in 2019 when this game only had 3 years of content the amount of licensed stuff in this game is way too much of a money commitment unlike other live service games
-
gonna be honest I actually forgot you could even interact with the doors as survivor
-
I used auto web for 50 levels on my Jake and only got 26 cakes lol
-
I miss bp bonuses on perks when they removed bloodpoint bonuses off of perks without actually making it easier to gain bloodpoints it sucked
survivor bp gains are still bad 9 years and counting
-
any chance it was swamp? that’s still the map with the oddest hatch spawns
-
@SoGo said:
Some more BS achievements:
Hemophobia and Outbreak Breakout.
Hemophobia, because you have to survive and escape the Disturbed Ward without getting hit once.
Outbreak Breakout, cause you have to open the gates of RPD 20 times.
AND, both of these are even harder now.
hemophobia was one of those lucky ones I got because I got an AFK legion
-
@humanbeing1704 said:
that Vecna achievement I got by complete accident when he was new definitely feel sorry for any achievement hunters now
one of the 0.69% on Xbox
-
that Vecna achievement I got by complete accident when he was new definitely feel sorry for any achievement hunters now
-
one of the best changes in recent memory it was obvious when someone was gonna end up using a bs build with a survivor sided or killer sided map it just resulted in you knowing an awful time is about to happen before the match loaded in
-
@LordGlint said:
The AFK crow system and go next prevention has some serious ironing out to do. There's been videos shown already of false positives for both, so bringing it up on the forums is kind of to be expected and is ENCOURAGED by the devs so they can see what's going on and fine tune things.
As far as the anti-slugging changes... we'll have to see. The devs arnt COMPLETELY stupid. They tested basekit unbreakable in the past, saw the massive amount of sabo plays then and how it became a problem for ppl who were just trying to play killer normally. I dont think they'll just throw in basekit unbreakable or something.
We'll just have to wait and see what happens. Realistically, if its anything like the anti-facecamp measures... its not going to have any real effect on your games unless you're essentially TRYING to trigger it.
I guarantee you there will be some issue with the anti slugging stuff because they never seem to think of variables
-
@CrypticGirl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946742#Comment_3946742
Yes, I still think people should be allowed to "F- off" as the other person puts it. We could just chalk it up to a bad game, as we have many of those, and will continue to have many bad games going forward, no matter what kinds of mechanics are put in place.
And I'll be real, I've also had some of the most interesting matches as a result of teammates giving up as well.
And I'm curious: I wasn't around for 2018 DBD, so I'm wondering what kinds of resources Survivors have lost.
on occasion I’ve managed to escape in a 2v1 scenario and it’s mainly due to the teammate or I having a lucky chase being efficient on gens and the killer isn’t paying attention
-
I’m normally dismissive of the claims but this situation with the go next features definitely shows they don’t play their own game
-
it’s buggy according to the stats page I’ve only used 4 killer perks in the entire game
-
That’s hilarious never been changed for like 9 years and it gets neutered
-
ah the fnaf map is the unusable one I remember the days on shelter woods where your only option was abusing the collision on the middle tree
-
@ObsidianButterfly said:
Take a look at the fate of Skull Merchant if you want an answer to that. She was unfairly persecuted for doing something unique and different and requiring more than a single brain cell to deal with, and now is the absolute worst killer in the game.
We aren't allowed to have nice things anymore. Just dashes and projectiles. BHVR is basically telling people that if you don't like those particular play styles, you should just quit.
the design of her as a character didn’t help matters in particular I remember the original teaser seemed cool but then when it was revealed it was just a woman with a claw arm lmao
-
just like the last versions there’s no reason to play survivor and the killer queues are 30 minutes
-
I don’t play the game that frequently anymore but it’s definitely more fun from a balance standpoint
noobs wouldn’t be able to handle the way certain maps were like back in 2019 and 2020 -
even if they nerfed it to its old version
I think that was like 80% blindness resistance or something it still made it impossible to blind pretty much lol
-
with genuine sincerity I actually haven’t played against houndmaster before I took a break when she came out and came back for the blood event
I don’t know how her mechanics work -
It’s not 2019 man you must be playing an old build of dbd
-
my 2 teammates killed themselves at 5 gens against an average nurse and due to pure luck old circle of healing and also midwich, me and a guy managed to do all 5 gens and the other guy got hatch while I got the door thankfully
-
god I can’t wait for the body blocks prevention it’s insane how it’s been allowed for almost a decade
-
perk stacking being removed is a good thing
they can actually balance ######### properly without it being overpowered and unfair if it can be stackable -
the map pretty much has no reason to exist other than to devalue Erie of crows offerings
-
As someone who started playing back in 2019 they have absolutely balanced this game way better now a days
this Game used to have some really bs mechanics lmao
-
I’ve only played the mode for the challenges that require me to play in it
-
I feel like they could’ve done the concept in a way that doesn’t make aspects of the game unusable the blood gens concept needed a couple more events in the oven to be fully done
-
@xGodSendDeath said:
When people can't use gen regression perks in the event to their fullest, usually the next in line are hex builds. These builds on Ghoul are ridiculously oppressive with his iri add on that makes survivors scream. Something like Blood Favor/Crowd Control/Thrill of the Hunt/Undying is just unwinnable for solo queue against Ghoul
makes sense
I’ve been messing around with a totem build on survivor so it’s funny countering these builds and making the killer perkless very quickly -
@ManOMaker said:
I just noticed that in the store for Claudette, one of her rare outfits has an extra line in it, "What's the story…?" for her Morning Glory outfit. The other re-colors of this one do not have that line of text.
https://us.v-cdn.net/6030815/uploads/YCJWJ7U186R7/screenshot-28371-29.png
https://us.v-cdn.net/6030815/uploads/5IXZ1NP15856/screenshot-28372-29.png
https://us.v-cdn.net/6030815/uploads/MQQCOI0UJYGQ/screenshot-28373-29.png
Is this some kind of easter egg or reference to something?
oasis reference? lol
-
I’m not well kept on the big bads of the franchise spring-trap is honestly the only killer option I can think of
-
should only be done with licensed survivors imo
or in the case of someone humanistic as possible like wesker or the chuckster -
this is an awesome change we saw how bad haste stacking was with made for this hope
-
I always thought the game could be cool with a sanity status effect akin to some horror games ie add a fear metre and filling it up results in hallucinations maybe your character becomes lethargic (exhausted) or low vision I know it’s already a thing with doc shocks pretty much but eh
-
every live service game does this
Release something blatantly broken and then nerf it into unusable tier it’s the rainbow six siege special
watch the ghoul be awful to play in 2 weeks -
it’s hard to tell if you are being outplayed by bugs or intended design and it feels really bad
-
the couple games I’ve played it’s hard to tell if you are being outplayed by bugs or intended design
-
oh finally that’s been a giant haha I’m a dick perk for years
-
both yamaoka estates were always bad in my opinion especially the times where they would have glitched tiles that don’t spawn with a pallet
-
@Nun_So_Vile said:
https://us.v-cdn.net/6030815/uploads/S6QWJZF86C33/handsome-meg.png
Now lean back, lean back, lean back, lean back ♫ ♫
haha
-
@Mr_K said:
https://us.v-cdn.net/6030815/uploads/X71QBBVHLVMU/20180216173623-1.jpg
https://us.v-cdn.net/6030815/uploads/I85U5P8R2VT6/20180224190039-1.jpg
https://us.v-cdn.net/6030815/uploads/RFM94W6F9FJM/20180322233641-1.jpg
https://us.v-cdn.net/6030815/uploads/2Z8IWK9FDPX6/20180623092619-1.jpg
https://us.v-cdn.net/6030815/uploads/FWCGAGDL3CZW/20170106111908-1.jpg
https://us.v-cdn.net/6030815/uploads/8V664NZWDD7Z/20171031102351-1.jpg
interesting how the end result screen used to look like that



