Ash perk Rework Ideas

Mettle of Man:

Everytime you perform a safe unhook, gain a token. Max of 3 tokens.

Each token grants the following stackable bonuses:

Increases dying state recovery speed by 15%

Increases dying state movement speed by 15%

Your grunts of pain are 33% more quiet.

Increase self heal speed by 10%

While dying your aura cannot be read from 8m per stack, capping at 24m

At 2 tokens, you can move and recover at the same time

At 3 tokens, you can pick yourself up from dying state an unlimited amount of times. And your grunts of pain while in dying state are silenced

Picking yourself up from dying reaveals your aura to the killer when standing outside of 24m radius of the killer. This effect lasts for 60s

You are broken for 60s when picking yourself up from dying.


Buckle Up:

You heal dying survivors 50% quicker.

You can see the progress of recovering survivors by the intensity of their aura. This is global aura reading.

You and the healed survivor can see the killer's aura for 6s.

The healed survivor leaves no blood or scratch marks for 10s

Reveal your aura to the killer for 3s.

Other survivors can see your recovery progress too.


Flip-Flop:

Convert 100% of recovery meter to wiggle bar

Capped at 75% Wiggle meter

You leave no blood or scratch marks for 5s after escaping the killer's grasp

Your aura cannot be read for 5s after escaping the killer's grasp.

After escaping from the killer's grasp, run at 150% speed for 3s.

Causes exhaustion for 60/50/40s.

Flip-Flop ignores the exhausted status effect.

Flip-Flop does NOT proc on decisive strike.

Comments

  • I love it!


    I'd remove the sprint burst effect from flip flop though, that seems a little much even if most killers dont slug nowadays to make use of it.

  • I like it, maybe for balance reasons MoM buff recovery shouldn't stack with unbreakable

  • All fine, but "Flip Flop" should't ignore exhaustion.

  • I think MOM should stay the way it works now, but with the unhooks and protection hits counting towards the perk. Flip flop would be amazing with just the 75% wiggle progression, but I wouldn’t complain if the no scratch marks and etc thing was added, the sprint burst thing is overkill IMO. The added healing speed to downed Survivors only would make that perk must better imo, the OoO part is unnecessary IMO too though.

  • Flip Flop is perfect as is, MoM just needs slight tweaks with protection registry, which is really the main issue with it, but I really love half of your Buckle Up ideas!