Key And Mori Rework
Cypress Mori: Basekit because if there is only one survivor and they are dying, the killer won already let em see the nice animation.
Ivory Mori: kill one person if they are on death hook
Ebony: kill all survivors if they are on death hook
Key Rework:
Can no longer open the hatch.
Dull key can now be channeled for 20s, up from 5s.
All keys now reveal your aura to other survivors within a 40m radius when channeling.
Milky Glass: Reveals the location of the hatch of you are within a 24m radius of it, at great expense to the key’s power.
Comments
So the key won't open the lock? Kind of takes away the purpose of a KEY.
Might as well remove it.
So basically, remove them, as they will be worthless.
At that point, you may as well make them common rarity items.
Moris will still be very powerful.
No, they won't. There would be no reason to use a mori. Why use a mori when you could hook them for sacrifice points? Now, if you make the mori count as a full on sacrifice, then you might be on to something. Otherwise, no, they would be worthless.
Well duh they will make mori count as sacrifice silly.
There'll be no purpose to bring either. No.
Keys will be used to unlock your aura potential in one's aura reading abilities :D
I agree with the moris nerf, and would like to have keys still opening the hstch but if it was closed by the killer