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se05239

se05239

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se05239
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  • For real balance to happen, the devs need to become more involved with the game they're developing. Looking at stats won't fix actually issues. Just as Mathieu dismissed the notion that flashlights were utterly broken until he got humiliated on livestream by 4x flashlight team.

  • @Grim said:
    This is just silly. A killer shouldn't be punished for capitalizing on a survivor's mistake... This sort of backwards mentality really needs to stop.

    This thread needs that "Killer Main btw" meme.

  • @Poweas said:

    @Master said:

    @ItzAsieR14 said:
    Why so much tunneling?

    Why not?
    You always tunnel gens too because its just logical to do

    Well that's not really fair on the guy you eliminate.

    Playing 'fair' means respecting that made-up book of rules that the survivors made. It's not fun for the killer to play 'fair' since its punishes them and cost them games.

  • @Orion said:

    @GodDamn_Angela said:
    Why?

    ######### is everyone's obsession with Negan? He's popular due to a, at best, mediocre television show that lost any real respect, or competence, after AMC forced the original show creator off the show and slashed the budget during Season 2.

    The original Negan, from the graphic novel, is basically a joke compared to the Governor, yet because the show completely screwed up the Governor's arc and the pacing of the entire series Negan is now seen as a great villain. It's sad.

    Also, Negan wouldn't fit the game (######### would his power even be?).

    TWD sucks. There, I said it.

    YOU.. YOU.. UNCULTURED.. PERSON.
    Kidding, I agree with you. I lost interest in TWD after the first season, bored out of my mind.

  • @sorrowen said:
    All the devs have gotta get rank 1 too see how that is or even high ranks don't stay at rank 20 :) just get high rank devs it will be educational :) not that rank means anything but things do change from low to high rank

    I've been trying in an older thread (by me) to suggest that our dear developers got a mandatory gaming session as part of their work because its crystal clear that they don't know enough about their own game to improve it. Just a few hours per week, perhaps on a Wednesday or Thursday, preferably killer side.

    After Mathieu up and nerfed flashlights after getting humiliated live by them Asians.. that's just a sign to us players that they're too disconnected or blinded by their precious data gathering to actually see the problems.

    I am sure changes would come if they got to experience the fun of being a rank 1 killer too.

  • I generally only play killer during events and bloodpoint week(ends) but otherwise its primarily survivor for me.
    It's just too stressful for me to play "for fun".

  • Turning a 4v1 to a 3v1 slows the game down immensely.

  • Then play killer and be the change that you want to see.

  • He's awesome in chases and if you're good in chases (as Clown) you end up generating enough map pressure through constant hooking of survivors to win games. If you end up taking too long in chases, then you'll suffer the consequences.

  • @Tsulan said:
    Trapper = no RNG on traps.

    That'd be a major boon for Mr T, alright. I hope they also let us rearm traps without having to pick them up again..

  • You do know that a survivor gets to keep his or her item + addons if they survive the trial, right?

  • @Peanits said:
    I would suggest my boy ScottJund. Maybe not the best by numbers, but he doesn't tunnel or play nurse and he understands the finer details of the game. He 4ks while going easy, basically.

    !godshot

    Isn't that the guy who had like 30+ 4ks with a speed limited Leatherface?

  • They're intentionally DCing because they want to derank.

  • @Dwight_Fairfield said:

    @se05239 said:
    Dwight is the only survivor for me.

    If it ain't Dwight it ain't right.

    Damn right.

  • Dwight is the only survivor for me.

  • It takes THREE FULL SURVIVORS worth of evil in order to use the Infinite Tombstone.. unless you're literally feeding Myers.. he's throwing the game.

  • The developers are too disconnected from their own game to make positive changes to it.

  • @Peanits said:
    I'd be okay with some sort of rework though. Personally I'd rather have neither perk give extra BP and instead make the BP bonus baseline, giving people more freedom in their perk choices.

    That'd be a dream, wouldn't it?
    When it comes to WGLF, I'd not mind seeing you getting a token for fully healing a survivor up to accompany safe hook saves and taking hits.

  • Devour Hope is waaay too strong to not be a hex perk.
    Sadly, being a hex perk means its awfully unreliable.

  • @popoles said:
    It seems like uninstalling the game on consoles erases all information about killers bought in the in-game store.

    A ploy to make players spend even more money! Brilliant.

  • Holiday Vacation, dude. They won't be back until halfway through January.

  • I hate mashing space when on the hook struggling because I got carpel tunnel syndrome and that #########'s hurting me something fierce.

  • @Theluckyboi said:
    generators you have already damaged cant be kicked again

    if a generator does not have any progress you cant kick it

    if someone is repairing a generator you cant kick it

    And you cannot kick generators that's fully repaired.

  • @brokedownpalace said:
    Double BP starts like the 27th I think.

    This is correct.

  • @Rebel_Raven said:
    No. Stop demanding free unhooks.

  • Excessive pointing usually is an alternative to teabagging.

  • The developers won't fix anything, they're on holiday vacation.

  • @Crythor said:

    @se05239 said:
    Are you trying to play Killer or survivor because survivor queues are instant for me here in Sweden.

    I am trying to play as killer.

    Killer queues have been awful overall, lately. Especially in the lowest and highest of ranks, it's.. fast-ish in the middle ranks.

  • @Shadoureon said:
    Nurse = blinks over

    Break line of sight and force her to blink without seeing you, thus increasing the risk of her making mistakes.

    Huntress = Throws a hatchet at your face

    Use cover, don't camp pallets. She's a really slow killer without her hatches, making her easily loopable.

    Spirit = Impossible to mind game around a pallet

    Break line of sight if she's camping a pallet, then just walk off.. If you aren't injured or have Iron Will, she's probably waste more than enough time at that pallet for you to get away safely.

    Clown = AOE slow to close distance wether you throw it down or not.

    Don't stick to loops.

    Now Legion who simply vaults it...

    And in order to vault it, he must either stun himself or stab you several times over and over thus wasting his time either way.

    Not to mention the Enduring/Spirit Fury combo.

    Throwing down pallets without the intention of stunning the killer solves that problem.

  • @Master said:
    Because the devs were to lazy to fix the actual hex mechanic and instead introduced hex:haunted grounds as a "fix".

    This. The developers are Gods of Band-aid fixes. They rather not fix issues at their core.

  • Are you trying to play Killer or survivor because survivor queues are instant for me here in Sweden.

  • @NightmareReborn said:
    Merry Christmas guys! Hope you all have a fantastic Merry Christmas and a happy new year! :)

    Awww <3
    It's not early for me. We celebrate Christmas on the 24th here in Sweden.

  • @Dwight_Fairfield said:
    Its so toxic that it should be declared a public health hazard!

    Hazmat suits and Geiger counters required before venturing outside.

  • @powerbats said:
    I'm definitely looking forward to when Epic releases their update 1st week or so of January.

    Epic as in Fortnite?

  • @Orion said:
    Something similar was tried in the first PTB and abused by Survivors.

    It's a classic.

  • @DwightsLifeMatters said:
    @not_Queen can u bring up this idea to the balance team please?

    Aren't they all on holiday vacation right now?

  • @powerbats said:

    @se05239 said:

    @powerbats said:

    @se05239 said:

    @ModernFable said:
    Breaking the game’s audio and visuals to this extent, when they are crucial to any game, but especially Dead by Daylight.

    That is unacceptable and this patch shouldn’t have come out as is.

    They just wanted to get the update out before they went on Holiday Vacations. I don't honestly know if they even have QA people.. and if they do.. they clearly aren't aware enough of the game's mechanics to notice when the audio got fudged up.

    If you're not willing to help test then you should expect that more bugs might get through and the more people like you with that attitude the longer it takes to find bugs and fix them. Because if everyone was like you and failed to submit a crash or bug report nothing would ever get fixed.

    Thanks for throwing me under the bus by assuming I am just a whiny nobbhead who only complains and then hypocritically never provide feedback when I encounter bugs.

    Edit: Apologies se I got you mixed up with someone else for part of the one longer post so the 2nd part got copy/pasted by accident.

    Eh, no worries. We all get lost in the moment at times.

  • @powerbats said:

    @se05239 said:

    @ModernFable said:
    Breaking the game’s audio and visuals to this extent, when they are crucial to any game, but especially Dead by Daylight.

    That is unacceptable and this patch shouldn’t have come out as is.

    They just wanted to get the update out before they went on Holiday Vacations. I don't honestly know if they even have QA people.. and if they do.. they clearly aren't aware enough of the game's mechanics to notice when the audio got fudged up.

    If you're not willing to help test then you should expect that more bugs might get through and the more people like you with that attitude the longer it takes to find bugs and fix them. Because if everyone was like you and failed to submit a crash or bug report nothing would ever get fixed.

    Thanks for throwing me under the bus by assuming I am just a whiny nobbhead who only complains and then hypocritically never provide feedback when I encounter bugs.

  • @powerbats said:

    @se05239 said:
    The developers have shown that they care quite little of what their player-base says.
    Old classic examples were the flashlights which only got nerfed AFTER Matheiu was humiliated by an Asian group of players during an event. Before that, it was basically a "git gud" attitude he had regarding the issue when players complained.
    Then there's the infinites, which also was treated with a "git gud" mentality..
    ..and then there's Matheiu telling us to "play another game if we don't like it" and "play nurse or hillbilly if you wanna win"..

    I mean.. like.. the latest one was during the last PTB where Mathieu told us that they took our survey feedback with "a huge grain of salt" and all of the feedback we had given was thrown in the trash can.

    The developers don't care about anything other than you purchasing the DLCs and Cosmetics through their Store.

    Some day you'll stop spouting such baloney when you know the exact opposite is true just because your heavily biased.

    The opposite is true? Care to provide examples?

  • @Dokta_Carter said:
    sorrowen said:

    Why not just remove Legion from the game?

    If they just remove him from the game it
    1)Wasted the times of the people whom developed Legion
    And
    2) Wasted all the blood points people put in to him.
    Even for a killer i hate, I'd rather a rework, then a full on remove. 
    I've seen many a Legion mess up and not hook a single survivor, and other times ive seen a 4k. He needs a rework not a removal from the game.
    Appologies if i sound like im attacking you or being entitled 

    Not to mention that they'd need to refund all people who bought Legion and their cosmetics..
    Loss of revenue is a big no-go.

  • @Toxicity23 said:
    Should we all add back the "Close the hatch" mechanic? Or should we leave it out? I feel as though we NEED it tbh.

    It caused too much issues for survivors. Free escapes for minimal effort is necessary for Survivor Fun™.

  • @TranquiBoy said:
    Really. I dont know why the game dont let us see the people in swf, i mean: if one killer want play in that lobby, good, but at least for me, survivors in party are very disgusting and i dont like play with that people. In other games there are lobbys exclusive for people who only wants play solo vs solo and thats really cool; let the people decide. 

    They'll never implement that feature since it'd inconvenience their precious survivor player-base.
    The sad truth, to be honest. I'd love that feature to be implemented along with some sort of motivational incentive for Killers to face them.

  • I'd approve of this idea, as long as they cannot break unused pallets with their newfound destructive capabilities.

  • @DemonDaddy said:
    Dev's said alot  of the issues came from switching to the new engine. I'm hoping that once adjusted we see many of these things look and sound better

    Shame that they didn't actually use the PTB to test out changes and change things as the player-base gave feedback.. that'd have helped loads. But eh, they just wanted the DLC out so they could start milking their revenue cattle with a new killer and bunch of more cosmetics.

  • @Orion said:

    @se05239 said:

    @AlwaysInAGoodShape said:

    We need:

    The full perk rework contest

    This is a contest in which every underused perk will be looked at, and the devs agree on turning that perk into the most upvoted suggested version of it.

    ****LE GASP****
    That'd require actual community interaction.

    It'd require the devs to kowtow to Survivor demands, you mean. Survivors outnumber Killers 4 to 1 (or thereabouts). Any such vote would be flawed.

    Oh, yeah. You're right. It's basically the survivors picking what perk they want, even if it is for killers..
    Damn, haha.

  • @AlwaysInAGoodShape said:

    We need:

    The full perk rework contest

    This is a contest in which every underused perk will be looked at, and the devs agree on turning that perk into the most upvoted suggested version of it.

    ****LE GASP****
    That'd require actual community interaction.

  • The developers have shown that they care quite little of what their player-base says.
    Old classic examples were the flashlights which only got nerfed AFTER Matheiu was humiliated by an Asian group of players during an event. Before that, it was basically a "git gud" attitude he had regarding the issue when players complained.
    Then there's the infinites, which also was treated with a "git gud" mentality..
    ..and then there's Matheiu telling us to "play another game if we don't like it" and "play nurse or hillbilly if you wanna win"..

    I mean.. like.. the latest one was during the last PTB where Mathieu told us that they took our survey feedback with "a huge grain of salt" and all of the feedback we had given was thrown in the trash can.

    The developers don't care about anything other than you purchasing the DLCs and Cosmetics through their Store.

  • @ModernFable said:
    Breaking the game’s audio and visuals to this extent, when they are crucial to any game, but especially Dead by Daylight.

    That is unacceptable and this patch shouldn’t have come out as is.

    They just wanted to get the update out before they went on Holiday Vacations. I don't honestly know if they even have QA people.. and if they do.. they clearly aren't aware enough of the game's mechanics to notice when the audio got fudged up.

  • @Beckzfeehan7 said:
    EVERY TIME I LOG ON the game keeps locking the spirit or the clown and taking away skins from me that I’ve PURCHASED. WITH REAL MONEY and taking days to return the items they’ve taken.

    Take it as a sign and stop buying things from the store.

  • It often comes in the form of an add-on here and there, like Speed Limiter for Hillbilly/Leatherface.

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