pidgeon
pidgeon
About
- Username
- pidgeon
- Joined
- Visits
- 791
- Last Active
Comments
-
Did they remove rerolling daily rituals? I swear you used to be able to.
-
I think this would be better for improving peoples object permanence, but everyone would just swap over to Five Moves Ahead which is already a better version of Windows.
-
As someone who plays in Central NA servers I just drop the pallets slightly earlier than you would if the killer is on high ping, other than having to play a bit safer it doesn't affect me too much.
-
Pretty sure its designed to have you:
load into the game > go to matchmaking > realize you don't have enough shards > then you're already in matchmaking ready to queue to get shards
Also currently once you hit level 50 it takes like 30 hours to get a 9k killer which is a bit annoying
-
@Your_Dad_Playing_DbD said:
The matchmaking system does not work, period. Every match that I am in is ironclad evidence of this. I’ll be matched with multiple thousand hour god-level players one match and then literal new players the next. BHVR can say whatever they want about it supposedly working as intended, but the real world evidence convulsively proves otherwise
I think the MMR system is working as intended since it prioritizes kills/escapes so people are likely getting boosted by certain playstyles and perks.
-
@Your_Dad_Playing_DbD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106769#Comment_4106769
That’s been happening to me for years. Nothing new
Been a lot more severe for me in the past few months.
-
Pretty sure MMR is out of wack rn, I've been going against players with three hours in the game whilst I have 3 thousand
-
@Arcturus said:
https://forums.bhvr.com/dead-by-daylight/discussion/470991/perk-suggestions
I do agree with the proposed Lucky Star change, the perk isn't very good, and I don't know what the purpose of removing pools of blood would be if there are giant red marks all over the floor.
Self-Care should really remain where it is though. Even though it's painful when you get a teammate spending half a minute Self-Caring in the corner, from my understanding Self-Care is actually one of the reasons escape rates are so high in Asia. Apparently over there, they have a much more "you're on your own" selfish survivor play style as opposed to altruistic play styles, and perks like Self-Care are used extremely frequently and they are able to achieve higher escape rates than the Americas or Europe. Sounds like they don't do as well in tournaments though. Even though buffing Self-Care might be nice for the Western side of the world, I think it would be unhealthy for the East. Plus, Self-Care + Botany is extremely strong, so even if the perk on it's own doesn't feel all that great, it can be incredibly powerful with one synergy.
I don't understand why other people in NA servers don't use self care + botany it feels so good to not have to rely on your teammates for heals.
-
You know you can lock the EGC so it doesn't show up, and you can play anonymous in order to prevent people from going to your steam profile right?
Aside from that Tbagging and clicking flashlights are going to be in every lobby so I would just ignore it.
-
Honestly I'm assuming this is what they're going to do as it would be impossible to win against certain killers.
-
Are they.. asking for Friday the 13th?
-
I can't have this in the game, I would spend too much time at the start of the game looking at my hooks to see what charms I got.
-
Realistically, as a killer main EVERY killer is viable in every MMR. Just depending on how hard your games are you might have to try a lot harder than someone else who is pubstomping as Blight or Nurse.
As long as you stay dedicated to getting better Ghost Face can be really good, I would recommend watching stalkked as he provides some pretty great Ghost Face gameplay. I would recommend joining a discord and asking for 1v1s if you need to improve your chase as that's what helped me improve the most.
-
It would be cool if we could get the alternate skins but they would probably be pay to win as they are floating.
-
Could definitely be an option in the next year or two
-
also note that majority of the playerbase is on console so it simply wouldn't make sense to leave them behind.
-
@Craftlori said:
Just a idea, instead of answering many questions in the Q&A with "stay tuned" or "we can't share anything yet" how about you answer important questions like if the Switch, Xbox One and Ps4 Versions will be playable after the recode and the graphic overhaul, don't get updated or the servers end for them entirely.
Sorry to say this but things like this are much more important to know then "Will we get more lockers on the map" and the answer being "We have talked about it but came to no answer lol"
To my knowledge, console will still be completely playable. Unfortunately with the graphical update Switch One PS4 and Xbox One likely will not be supported as the new generation devices will be about 7 years old after the recode/graphical update. HOWEVER that is my personal take on the matter since in my mind it wouldn't make sense to keep supporting old gen consoles as the game can barely operate on the switch.
-
@Wezqu said:
They are going to buff, nerf or rework at least 45 perks so far when they announced that during the latest developer livestream and the Judgement's patch is changing 15 perks. That is already at least 60 perks getting changed.
They just recently went over Mastermind, Trickster and Shape. Trapper and Skull Merchant are both stated to be getting their reworks but have to see if we get them this year or they get pushed to the next.
They are currently most likely prioritizing the code rewrite that they are doing to get the game to more stable and ready for the graphical update they are doing too. So its not surprise they have not that much time to look at the older countent yet.
Weskers change was more of a bug fix that unfortunately made him clunkier to play, also I was unaware that trapper was going to get any changes do you know what they are?
-
Whenever Chucky first released you could not manual scamper on controller and so I was unable to test the scamper myself.
-
Honestly give him silent vaults back in Hidey-ho mode, and allow manual scampers for both PC and Console. (why was this not a thing)
Should bump him up a bit in tier list so you don't feel powercrept whilst playing him. *cough (Dracula) cough*
-
Increase Cut Loose duration so I can actually make it around shack.
Repressed Alliance progress towards the perk is based off of generator progress rather than seconds working on a generator.
Hex: Two Can Play increased the duration to make the survivor blinded as long as the killer, this can be combined with Dark Arrogance for funny synergies.
Honestly if we can get to a point where we get like 10-15 perk changes per patch that would be amazing, I personally hope that they nuke the top 10 perks for both sides in order to make them on par with the majority of perks.
-
@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106304#Comment_4106304
Really noticeable on skill checks when you have played on PC
Odd I guess I'm used to it by now.
-
To be fair I'm not really a huge fan of the fact that none of the stealth killers are actually stealthy since they're all extremely loud,and/or have visual assistance such as ghost faces cloak is loud along with the ribbons they gave him.
-
It's just a dad named Jerry, he thinks everyone in the trial are his children and he has been tasked to feed his children broccoli before his partner comes home.
-
Not a huge fan of these changes tbh, it made it easier for killers again but now killers can also get preran against so it kinda ruins the scare factor imo.
-
@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106079#Comment_4106079
I don't either but there is a native input delay for XBOX and PS which I hope they fix one day, it's the only reason I won't play them on my console atm.
Like it's not even there for steam deck either, and I use the same OLED TV for all of them.Really? I don't notice any delay on my Xbox and I've been playing DbD for years on it.
-
@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106008#Comment_4106008
EGC saves have massive impact on kill rates and missleads the viable data. A lot of killers you can't save from without trading and some make saves completely impossible.
Yeah it is unfortunate that the data isn't seperate.
-
This killer can be very powerful when played right, you might be committing to chases too much.
-
I mean Pyramid Head doesn't seem to be ruining games as its a fair trade off removing the strongest perks from both sides (Gen regression and anti-tunnel)
-
PP heads power doesn't inflict torment since his cages spawn survivors on the other side of the map which can cause tons of slowdown by hooking someone in your 3 gen and across the map.
-
Please do NOT make this killer significantly easier to play, I am tired of brain dead killers and want something difficult to play with actual depth. I literally haven't played a new killer for more than a week since Houndmaster.
This killer is very unique and requires the survivors and killer to play differently, which is NOT a bad thing!!! Sure the killer won't be super popular with the casual audience, but that's why Prayer Kneeler and the add-ons that reverse the direction of the beam exist (I forget the name)
Speaking of add-ons then killer literally has the most interesting and fun game changing add-ons we have seen in years that completely shake up Judgements playstyle.
I have also heard from multiple controller players on the PTB and due to the new changes its actually not super difficult to use the power, its more so that they are just straight up missing. So as a console player I cannot wait to try the Judgement out.
I genuinely love this killer and cannot wait to p100 her, please do not give her The Krasue Treatment™
-
Controller is literally better for survivor, I don't understand the console hate
-
@Elan said:
I still think there should be no unhook protection in EGC.
I think minor protection should exist in order to not make saves impossible against certain killers.
-
I don't understand why were trying to remove people from the community who are just trying to play the game. God forbid you have bad internet or don't live in the server rooms. If anything people should be annoyed at the way the game is coded, plus I'm sure it will be fixed with the upcoming recode. Right..?
-
@dangersmymidd1ename said:
They have changed it to 10 seconds, it is currently in the PTB.
Oh nice I haven't checked the PTB yet ill do that right now.
-
Oh I literally just made a post on this, I genuinely think that Invincibility and Haste would be great as survivors would no longer throw themselves at the killer in order to weaponize BT.
-
So.. what's the concept..?
-
Yeah but you can literally do hug techs with your eyes closed now :/
-
Why did they change Wesker in the first place? Literally everybody loved him and was regarded as one of the more balanced killers with a low skill floor and high skill ceiling. They instead made him more clunky to play and have an even lower skill floor somehow.
-
@Elan said:
Why are people so obsessed to make her easier? Just invest time to playing her, not every killer has to require 1 match to master. She will reward those who do by dominating matches.
A lot of people experience motion sickness which can be triggered by constantly 180ing, its also supposedly going to be hard on controller but theyre going to add a bunch of controller support. Most people only have a few hours a week to play anyways which is why there have been more beginner friendly killers as of late.
-
@BloodyGoodCheer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4105653#Comment_4105653
wdym? I know it’s a painting that references another painting but it’s Captain Clark in the image I chose.
thats the joke.. the painting is just Kronos painted to be Captain Clark, I was insinuating that Captain Clark could be Kronos. :/
-
Did NOT see that coming..
-
Hey, that's not captain clark! That's a old painting of Kronos.
-
Duolingo.
-
@Arcturus said:
I've seen some people comment that doing this, while it sounds good at first, makes it so there are very few good perks that work on Nurse. Things that require basic attacks already are not viable on her, as of now the only good perks available on her are aura reading and gen slowdown / regression. So a lot of people have argued that by nerfing Nurse's ability to see auras, you'll just end up with every Nurse running 4 gen slowdown perks (Pop, Pain Res, Eruption, Gift of Pain) which is arguably worse. Not sure exactly how much I agree with this sentiment, but it is worth taking into consideration.
Aura reading would still be very strong on nurse with these changes, it would just remove the free hit off of aura reading and would require the nurse player to predict where the survivor might go after reading their aura.
-
@Wezqu said:
You clearly missed the dev note of the perk that the change on the PTB is not the real rework they are going to do with it. Its not only problem with Nurse its problem with any killer that can travel the map fast Ghoul can use it even better than Nurse.
- Dev note: We are planning to update this perk based on the reception of the above change after it was announced. Nowhere to Hide will go back to 24 meters, but will reveal Survivors near the Generator instead of the Killer's location.
Ah didn't see that, thanks for letting me know. Either way I still think it would help as an overall nerf for nurse.
-
Have you had problems with 180 flicks on controller?
Sincerely, A Controller Player
-
The queue times are significantly faster in my experience so I'm assuming the changes are working.
-
Shattered hope, Beast of prey, Rapid Brutality, Dark Arrogance.