pidgeon
pidgeon
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- pidgeon
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Likely not for quite some time as its meant to keep you playing for hours in order to get the new characters. As once you get to level 50 it takes about a little over an hour of playtime to gain a level, and since you need 30 levels to get a 9k shard character it takes about 33 in match hours to get the new killer/survivor.
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Hey so didn't read the post but I'm assuming you didn't know that this is already coming to the game either later this year or next year?
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It is genuinely the worst feeling to save up 9k shards then watch gameplay of the killer and they seem fun to play and you end up not liking them and wasting hours for no reason
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The judgement is probably the most spider like killer we'll get for a while.
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FPS is tied to certain game mechanics in the code for some reason. Examples being things such as Weskers dash and Balanced Landing, this is my guess as to why its capped otherwise it could add extra bugs.
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Cut Loose
The sheer amount of times the killer has mind gamed themselves by me just double vaulting with cut loose and holding W away is crazy.
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I can only go against people better than me on lerys or rpd otherwise its wraps
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099973#Comment_4099973
The solos in a trial with a duo or trio will really enjoy this idea. 😕
4p swf has roughly half as much (old pallet density amount), 3p has about a half the pallet density update, 2p has like 3/4 and full solo queue has the full update. Imo this is the most balanced way to balance swfs and solo queue
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@LordGlint said:
Aim assist would more than likely cause you to miss MORE. Its gonna snap your aim to the survivors current location when your trying to aim abit ahead since all the projectiles in this game arnt hitscan like COD.
As far as crosshairs, you'd need them unique to the character. Jason's spikes for example arnt being thrown at the center of the screen, but rather slightly to the left.
I exclusively play ranged killers on controller and aim assist is genuinely going to ruin you ability to aim. Crosshairs would be a nice to toggle on
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Bhvr please let me use my power next to hook.
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Make swfs have less pallets
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@Sauroth said:
What you won't find on the forums is people actually writing posts saying "How good the event is".. and as always only whining killer mains get to say their frustration and be vocal about it, because they didn't get an ability to down all 4 survivors at a press of a button..
NOTHING literally changes with the game.. SWF always stomps average killers, the only difference is, now, they can coordinate to stomp even harder.. SOLO QUEUE experience is also the same, randos running around like headless chickens doing nothing all game.. I have to run hatch finding items or perks just for this, because I lost MOST of my games otherwise.. killers are still camping and slugging, same as before..
So I'll say it again: THANK YOU TO THE DEV TEAM, FOR PUTTING UP TOGETHER SUCH A GREAT EVENT!!!
@Sauroth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4095165#Comment_4095165
Most people who complain are killer mains, who probably didn't even try to play as a survivor.. just read "invincibility" "speed" "invisibility" and started to rage.. while I do agree, there probably should have been more interactions with the killer, for example if you get poisoned and jump a pallet it should insta break, or become oblivious instead of invisibility.. I dunno.. because the actual poison IS OVERPOWERED, but doesn't give too much strategy or thinking, just throw at survivor and catch him before he even moved 2 meters.. but I think it's completely justifiable.. look at the numbers, nobody wants to play the camp and slug fest that is DBD anymore..it's not enjoyable.. only toxic SWFs are left to demolish good killers, but solo Q is a disaster.. killers complain that someone turned invisible for 3 seconds, as if they teleported to the other side of the map.. just search the area for a second and you most definitely will find the surv.. 3 seconds invincibility? just wait it out like Dead Hard.. not that big of a deal… people are making it sound a lot worse than it actually is.. insta heal survivors? sure.. but generally the downside is nobody doing gens or anything, just running around the map.. sometimes the cart is next to the table yes, sometimes is 10 tiles away.. that is a bit stupid I agree.. then you have gens that dissappeared because they put the festive banquet or the table there.. sometimes even making the map 3 genned by default.. gens spawning 1 tile away from each other.. but all of these have been discussed..
What's hilarious is killers saying: let's camp and tunnel and slug as a revenge for this 'bad' event.. as if that didn't ALREADY happened.. running only iri addons and op perks.. as if that isn't already you regular queues.. what are we even talking about..
And the cakes are fine, I have hundreds of cakes for months to come, without even using my 10mil whom I spent instantly..
I don't know what lobbies you guys are getting but my solo queue teams are incredible in this game mode they always use the tables as soon as anyone gets injured and I only really lose if the killer hard tunnels at 4-5 gens. Even then if they're good at chase you can just take hits then spam tables to heal them, rinse and repeat.
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@zangiefworldc said:
When do people stop using AI to make posts?
@Skibidi67 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4095169#Comment_4095169
I only used google translator…
Doesn't seem to be ai, Google translate does over punctuate things and use extra symbols and whatnot. It also says apologies for any translation errors at the bottom so..
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Jason doesn't really need any big nerfs. I genuinely just think Thrill is incredibly problematic.
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@zangiefworldc said:
Survivor sided devs at work!
I don't think the devs are necessarily survivor sided, its balanced out a lot more as of late. I mean literally every killer that has released in the past year or two has been A tier or top of B tier, pair this along with the fact that we got some new meta perks with Vecna 2.0 and Silent Shadow is pretty great and underrated.
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Guess what you can! You just have to pay money for the Rize ghoul skin
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@Feather said:
And its guaranteed to spawn like this, its my 3rd match on this map
Yeah its pretty insane every map has their main building gen taken over by a table 90% of the time and 90% of the time there is a table right next to it.
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Killer queue times are shorter in the mornings due to the fact that most people have work so its harder to get your friends on the game. However at around 7-8pm for me killer queue times drop to 0-2m from the previous 5-8m earlier in the day. (this is why I play at night now)
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Sa!e reason w less cakes, it forces you to play the game more.
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Predictions:
SAW: Genesis | I am assuming there is going to be a major unfun learning curve. OR its going to be like TCM where the killers are super abusable.
Halloween | Everyone thinks it'll replace dbd, becomes super popular for 2 months then dies out and ends up keeping a average community likely will last for a while just won't stay popular.
All in all I think the games will be very fun to play however many people will likely end up having their love for the game to start to fizzle out as their will be a lack of a proper progression system. I say this because I hold the opinion that many people (20-30% ish) don't actually find Dbd fun and simply stay because they have thousands of hours and feel the need to keep playing and get one of their mains p100.
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I see BHVR is testing out some new killer buffs. Either way it looks good and now I wish we could customize the red stain.
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Krasue is already A tier she doesn't need any buffs.
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I couldn't agree more I love it when my opponents praise my "unique" or "special" play style.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4093870#Comment_4093870
The suits are immaculate.
The masks are really ugly though. (My opinion)
Yeah I really only like dwight/trappers mask, I think they were designed to be awkward.
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@Equinox_One said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094349#Comment_4094349
Okay. Let's try this again.
- People come back for the anniversary. The count in a week will tell a much more complete story.
- Clearly it's a big deal for you to waste this much virtual ink on it. If it wasn't a big deal, you'd be a lot quieter.
- …What? You can't buy BP for money.
- I just meant the in general player count even without anniversary.
- I am writing this as something to do in between queue times instead of doom scrolling.
- Less BP grinding = Less time on the game. Which means you won't be exposed to in game transactions as much, then you see people playing with the new content and think "That must be fun, maybe I can stop running the same build every game." And then they eventually buy new content. Along with the fact that anytime you see someone with multiple prestiges wearing cosmetics which they most likely didn't spend iri shards on since those unlock more characters it gets more money for devs. Essentially by making the grind impossible to complete, it gets people to keep coming back to the game because I guarantee you if you had everything unlocked you wouldn't play this game nearly as much. Because there would be no incentive.
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094320#Comment_4094320
Then I'd be posting an AI-generated image and that goes against all I stand for.
Well said. In that case I request a pink bird that isn't a flamingo.
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@Equinox_One said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094291#Comment_4094291
You didn't answer my question.
People want them higher. They've historically been higher.
Aside from just…spite, what are you giving people grief for wanting them higher?
I'm not doing this out of spite or anything, its genuinely just that this A: Isn't a big deal imo and B: Most of the playerbase doesn't seem to care about cakes since were at an all time high player count. Also keep in mind: the less BP you have the less you have to grind and less grinding means less people playing which is bad for moneys
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094299#Comment_4094299
Naturally!
https://us.v-cdn.net/6030815/uploads/YJI1AUFZ6FBK/image.png
A ruddy turnstone, without its breeding plumage. A shorebird that appears all over the world, though prefers the northern regions for breeding.
Steenloper - eBird (Pic credited to Steve Percival)
(the previous picture wasn't mine either)
I request to see your least favorite bird.
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@Filipino1490 said:
its not just that but it shows how much BHVR are favoring survivors. Both of them should get 50/50
It is relatively 50/50 if you look at everything. Aside from that the past 2 anniversaries have been super easy for killers so I don't mind a change. Either way I dont see how it can be hard to make an event balanced for both sides, it seems as if you give one side eleven buffs and the other side one buff than it tends to be pretty unbalanced.
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@BlackJimmy88 said:
https://forums.bhvr.com/dead-by-daylight/discussion/469337/hot-take-on-the-exposed-condition
Nurse is in the game, so we can't have that.
Nurse is also why BHVR is too scared to buff Killer perks.
Most perks don't actually work well with nurse if you go down the list. (not counting antiheal/genslowdown/aura
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That's a low bar.. Either way 27 cakes per level isn't bad after 3-4 prestiges you get around 100 which is about 13-15 matches that's not that bad.
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Generators base time are perfectly fine survivors have just learnt to split gens and apply pressure along with looping being easier than ever it makes it feel like gens are flying. Aside from that perks like hyperfocus/bardic do need to be nerfed as they've been meta for years and don't require any skill to use.
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Doesn't this happen every year? Either way its a big game so no matter what its gonna do dbd will always have bad reviews. I mean look at literally any popular live service game such as Overwatch it has 40% negative reviews yet it is still one of the most popular shooters.
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Most of my survivor lobbies there's always people sweating with the tables and autohealing as soon as anybody gets hit they then gen rush for the next minute reset tables and wait again.
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@Aven_Fallen said:
Cake Drops are as intended. So they will not change them anymore, you playing or not playing will not change that either. So either you decide to not play the event to make a statement or you play it to get the most out of it.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094094#Comment_4094094
I want my 15 million BP back
Which you got gifted in the first place…
People are genuinely complaining just to complain simply because "b-b-b-b-but its not 200 cakes per prestige how will I get my 3000 cakes like last year?" Its not like the game is losing any genuine players over this, its mainly just people who were already burnt out of the game and wanted an excuse to stop playing after 2000 hours.
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@Chomperka said:
That would make her dollar store chucky
This would make her better than Chucky. Imo the only difference between their powers is pig gets fried by larger loops unlike Chucky, and size difference obv.
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@BruceCampbell said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094044#Comment_4094044
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094047#Comment_4094047
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094061#Comment_4094061
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4094065#Comment_4094065
I took something positive about this cake fiasco.
Be really excited for the game being redone from ground up, but ALWAYS remember that no matter how good the update becomes, how great the new graphics and possibilities are it will still be a ship piloted by BHVR, so we'll never be safe of it colliding with the most ridiculous crap (Titanic - > Iceberg lvl).I feel like we should be glad to have BHVR and not something like EA
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I don't think its too big a deal that certain killers get a few annoying interaction with certain parts of the events. I mean me personally It is incredibly unfun when you are mid chase and they randomly heal to full, or go invincible/invisible, or get dramaturgy, or teleport across the map away from generators. Somehow neither side is having fun with the event.
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@Wezqu is right its really not that big a deal imo. Even if BHVR wants to protect BP economy I don't mind its not like it effects the actual gameplay in any meaningful way. I would much rather have a better anniversary event for both sides than have a few more cakes
Note: I've played the previous 5 anniversary events if you want my credentials for some reason. I have like 350 leftover on Dwight from two years ago its genuinely outrageous.
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@Wezqu said:
I think its happening because the survivors use the event power to spawn in more pallets if you are playing the event mode.
I didn't know it spawns in excess pallet spawns that's insane.
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I've been liking ghostface during the event. Most people try to bully you with the tables and end up not doing gens haven't lost yet.
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@rurisometimes said:
This anniversary just had nothing for me. No good cosmetics, Cakes are scarce, the game mode lacks any interesting implementations for the killer role, and while it's certainly unique it's clear the focus was on casual survivors, as almost every aspect of it discourages chase (the part of the game I, and many others actually enjoy).
Its the exact same problem as 2v8, where I feel completely alienated and forced to stop playing the game for a few weeks, or atleast until normal queue modes go back to normal.
if I could give any advice to BHVR, stop trying to give either role easy ways to prolong/end chase. All it leads to is boring chases that feel unnecessarily long or kills that feel undeserved.
Woah, don't bring the art team into this the cosmetics are good and the art team is peak.
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@MegsAthletesFoot said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4093802#Comment_4093802
When did I say nobody wants to play? I said it's a big disappointment to many of us who only play the anniversary event for the items and offerings.
Personally I logged in when the event released to spend some bloodpoints and get the offerings and items (and stopped when I realised they nerfed it or may be bugged) and then logged off, occasionally booting back up to see if it's fixed. Just because people logged on doesn't mean they were actually playing. Obviously lots of people are playing though, and I didn't ever say everyone's refusing to play because of it.
I just meant that because of this so many people just haven't played the event.
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Yeah, dbd broke the all time player count and now nobody wants to play. Kinda crazy.
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@cammoking123 said:
Killers get one really strong ability. Survivors get a bunch of mediocre abilities. And that's where all the complaining comes from. People who swear survivors are gonna stop at a cake mid-chase for three seconds of endurance.
Not going to mention any of the insanely stupidly op stuff me and my swf have been doing. But you have more than enough time in most chases to stop for a cake. (this is not a joke) I don't know why people aren't going for cakes at all in my solo queue matches.
Also if you're good at looping you can run fixated and very easily ignore the stamina bar.
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@Kupega said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4093545#Comment_4093545
the only killer sided aspect of the past anniversaries was the remote pallet breaking, which is nothing compared to what survivors get this year ON TOP of the amount of stuff they have in 2v8 (even though that is mainly to encourage playing survivor to improve killer queues, it is still at an egregious level)
I mean to be fair we get old Legion back which is pretty funny. A fun bonus that I don't hear anyone talking about is that three gens are unbelievably insane right now due to the fact that tables take up generator placements so in majority of my matches I've had 5 generators on one side of the map.
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@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4093543#Comment_4093543
It's a 20 day event. Seriously if you are incapable of changing your strategy for the event then just go play the regular game mode. That's 100% on you.
I'm not saying that I'm unwilling to counter it, I am saying that its just an insane strategy with a low amount of counterplay. But the average killer player or just someone who doesn't know about it will likely constantly lose to this.
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I want a very goofy Aussie who constantly comments on the fact that he's seen scarier things half the killers size or something along those lines.
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Sauna Rock (exhaustion add-on) does not need a nerf as at the moment it gets completely countered by crouching, then you can sprint away.
Deputy Badge does need a nerf as it literally hurts survivors by giving him extra generator regression since survivors will be off of the gens using the counterplay in order to ignore Sauna Rock
The only basekit nerfs he needs is to make it impossible for him to detect survivors on totems in omnipresent evil.
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I don't understand why we are giving free survivors paid cosmetics in the first place, especially since its not like they're licensed at all. Either way aside from that I completely agree with what you said.
Edit: Completely forgot purple cosmetics release as auric cells for the first month. Props to the art team though as the skins are great.