not_Queen
not_Queen
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- Username
- not_Queen
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Comments
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Thanks guys! The QA team and the engineers are watching this post closely, keep the info flowing!
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@LadyGamerX We are aware of this, still waiting on more info.
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@chefdave12118 You can buy the new content in 3 different ways!
- In the store with Iridescent Shards (9000 IS / character) (does not come with an exclusive cosmetic)
- In the store with Auric Cells (500AC / character) (does not come with an exclusive cosmetic)
- The full chapter in the PSN store (contains a chapter exclusive cosmetic)
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Thank you for fast reaction! We are still waiting on more information to confirm the release.
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We really wanted to have in-game activities for the anniversary but considering the amount of work it took to get 2.0.0 out, the new features, the store, the changes, we didn't have enough resources to pull off anything close to what we did last year. This is why most activities were outside of the game. I can assure you there are more events to come, stay tuned!
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@SovererignKing The reason behind PS4 NA and EU date difference for the DLCs release is that Sony NA and Sony EU are two different entities. They are managing their releases separately.
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@Tizzle July 5th midnight is tomorrow (in 27h)
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@JP_Cloud We originally wanted to do that but finally got the information that it would require another patch which would add more delay for the 2.0.0 update. We ruled against that solution to get the content out ASAP.
We apologize for the miscommunication. -
Closed the thread because I cannot see this going anywhere good.
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There will be no compensation.
We stated the release of the 2.0.0 update on console would happen in the upcoming weeks. We never had a strict timeline because of how the Certification process works, we are still within the upcoming weeks timeframe.
Right now, we did pass the Certification process and we are waiting on further confirmations for individual DLCs and we communicated about it to the Community.
If the update is delayed, the double bloodpoint event will be delayed (on PS4 only) to the upcoming weekend after the 2.0.0 PS4 release.
Closing this thread.
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@MeowLux Thanks :chuffed:
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The raffles have been made. The post will be updated today.
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We promised to give information as quickly as we could when we got it. We still need the approval for the DLC but we are happy to share the news!
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Thanks for your concern but this raffle isn't about the amount of participation in the forums but about being a verified member. Players who read forums but do not comment still have the right to participate. We have over 20K members in the forums right now so we are bound to pick members you might not know.
We check the winner accounts for last played DBD session, we do the raffles, contact the winners and add the currency to the accounts. I can guarantee you that all of them are human.
I will now close this thread.
Good luck in the next raffles!
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@TheDarkLycan XBOX store releases the DLCs at midnight your time. Auric Cells are considered DLCs.
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@Russ76 said:
that is awesome news for those of us on xbox. now can we have a small patch for PS4 to remove the cap on shards. While my thought isn't much and in no way compensation, at least it shows some love for PS4..This would delay the PS4 patch even more. This is why we aren't doing it.
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It's something we are considering doing with our forum partner. But for now, this will have to do.
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@Jackard said:
Worth the wait. I can't remember the last time we got Dev communication with this much meat.M E A T
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Might be coming out a bit later than 2PM tho. Because we had issues with the shooting

Thanks for your understanding! -
Every winner of the raffle has been verified, thanks for your concern and good luck for the next ones.
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https://forum.deadbydaylight.com/en/discussion/11/communication-roadmap#latest
This week we are doing a Q&A video!
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Patch notes PS4
Patch notes XBOXAs for the rest, it can easily be shared between all platform.
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@fcc2014 BHVR do not handle the money transaction / information directly, but through a third party (Sony / Microsoft). When it comes to Certification on console, that process needs to be thoroughly verified.
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Certification is a multi-step process that includes different teams, marketing, product, programming.
2.0.0 is a big update with a new Store (money transactions) and a lot of new content, which means there will be a closer inspection of the update... this is one of the reasons it takes time.
Here are the patch notes on PC if you want more information on the amount of content that will be integrated in 2.0.0
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Check out the information posts and subforums for details on submissions!
Artwork Contest (I think that's the one you want?
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Cosplay ContestEDIT: Links.
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Finishing the last details! Submissions will open Soon (TM)
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Players will be playing against team on the same live update number. If console still has the vaccum pallets by next weekend, that means everyone in the PS4 / XBOX tournament will be facing the same thing.
As we do not play crossplatform, it doesn't give anyone an advantage. -
We are still in the Certification process. We will keep you updated when we have more information.
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Seen and totally appreciated after that crazy release week!
Will send to Mat also
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Last time was in the basement. Q&Q saved my sorry ass.
It is a game mechanic that we want to keep, plus, there is a whole luck system (perks, offerings) associated with it.
If you try to escape while the killer is right there, ofc he will knock you back down. If the killer is close to the hook but not right on it, it is very possible to escape. You would have to either be very lucky, have teammates that are aware of what is happening or have a perk that can help your escape.
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You do not need to preorder, just to have both game on Steam. Sadly they are only for PC as DG is a PC game.
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It will stay in the Store!
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Killers are not faster. Pallets have been changed to remove the vaccum and we think it was a necessary step. Pallet distribution / numbers on certain map has been adjusted as it was creating an unfair advantage to survivors. Line of sight blockers have been added in the loops to provide gameplay options. We adjusted the window leap speed for killers so they all have a 1.7 sec animation. You can consult the latest patch notes here.
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@Jack11803 The non-validated accounts won't be included in the raffle
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Badges don't matter. It's selected randomly between validated forum members.
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Thanks for paying attention in class @Runiver

If you win, we will contact you through the email address that you used to register to the forums @Skorpanio
Good luck! -
They are PC exclusive, DG is only on PC.
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@Elysseens Perfect answer! If you are already registered and validated, you have nothing else to do but hope you are selected!
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@panpere This image says: If you own BOTH DG and DBD
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You just need to own both games! (when DG is available obviously)
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Janick is on the New Content team he doesn't do much live balance.
We made a mistake. I will check out to see what is the deal with Snap out of it interactions!EDIT:
Snap out of it is affected by anything that affects healing EXCEPT Coulrophobia as it was deemed too powerful. The effects affecting Snap out of it are planned to be reviewed for the Chapter 9 update. -
In order to patch the Iridescent Shard cap, we would have had to start another Certification process which would be adding delay for the 2.0.0 update on Console.
The Shrine is on a backend and is shared between the 3 platforms. We could not have the shrine up with different Iridescent Shard systems between Console and PC. Which is why we disabled the Shrine for everyone.
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The Clown will not be free on Console.
You will be able to unlock The Curtain Call content through DLC ($), Auric Cells ($) or Iridescent Shards (playtime). -
We are still testing other different ideas for it. The way it was shown on the Work in Progress stream won't be kept as is.
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Please consult this post for more information on the conversion rate adjustments and compensation policy.
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This is something we tested with the PTB but we had no intention to push live on that update.
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@Patricia You beautiful you!

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We decided to change the original voice actor because the adjustments and changes we needed to bring to the sounds after the feedback would have required a second recording session and the original voice actor was unavailable... this is why we had to find someone new and Kate got a new voice!
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Not happening. We want to keep the store purchase strictly optional and without in-game advantages.