laurelstroodle
laurelstroodle
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Comments
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/956121#Comment_956121
Don't judge a perk based on the people that use it. I could say DH is bad because the potatoes I kill DH into walls.
Im not judging it at all, I already said it doesn't fit my gameplay and is really usseles for me.
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@Waffleyumboy said:
I love having the advantage against stealth killers without wasting my exhaustion perk slot. It helps in chase a lot against some mind games but that takes practice to get the hang of. It's not for everybody, but it's potential uses are greater than every other non-meta perk. Is it meta? It is for me :)
Most stealth killer make a noise:
Ghostface: When he is moving he make a noise
Pig: You can hear pig breathing
Myers: Has a loud af breathing
Wraith: Needs to uncloack and he isn't 100% invisible
So if you have ears, some good eyes, good prediction and you are experienced you dont need from this perk.
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@Kagari_Leha said:
It's an anti-stealth killer perk too, but I personally think if it's "S-Tier", it's not because of the "ahah i know you're right there and im gonna run away/hide", it's because it gives a boost in repair, opening gates, healing, vaulting. Believe me. It's stronger than you think. I dont run it all the time but it's clearly a very strong perk
I already used it 1 month and that 9% is nothing to me.
You will most likely not be able to use that 9% cause probably if the killer is looking at you're direction him is going to chase you.
And that's the why, im not a stealth player, and most people that use spine chill, if their perk activates for 1 milisecond they go in a locker and stay there 1 minute.
That's why people say is a noob perk
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free auric cells
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@ALEXISDIMOU01 said:
I just dont think there are a lot of rift fragments to even go half way through. What do you think?
You're not the only one.
I try to complete the rift but it is way too anooying and unfun.
Than I stopped caring about it, cause im playing a game to get fun and not get frustated.
Im tier 31 right now.
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@FJSJ_Lunar said:
https://forum.deadbydaylight.com/en/discussion/comment/956059#Comment_956059
The entire match they outran me even when I had feral frenzy up. Not like, I couldn't catch them. But they were pulling ahead of me, running back at me, and then pulling ahead of me again.
That's not speedhacking.
There's a bug that make you run really fast when you get hit by the killer.
This bug happens most of the time when you're ping is high.
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It is bad.
For fast vault the diference in seconds is:
FAST VAULTS: 0.075
MEDIUM VAULTS: 0.135
So there's a minimum diference, it isn't worth it.
And has to many conditions, killers need to be looking at you, 2 perks slot and you need to be injured..
And with those broken hitboxes it is even worse.
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Instead list both sides unskilled braindead thing they have, cause this seems biased for the killer side.
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/comment/952843#Comment_952843
You don't. Or, rather, maybe you do. That's just a testament to your own ability.
I'll apply the same logic you did here:
You don't need ruin. Or, rather, maybe you do. That's just a testament to your own ability of applying pressure.
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@The_Second_Coming said:
Yes, generators go too fast. Anyone who says otherwise has no clue what balance is, and is a troll. "Try applying pressure" is a good cop out, sure, but it's not a matter of simply "applying pressure".
And you shouldn't need a perk to counter it.
"And you shouldn't need a perk to counter it"
Then why Do I need Iron will to counter spirit?
Why do I need BT/DS to counter tunneling?
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You got 2 kills bruh, what's the problem? you want the 4k? you are not entitled to 4k every match.
Those survivors (the red rank one) didn't even have great perks...
And you were playing nurse!!! with nurse's calling, bbq and ruin..
And btw what you're doing with that BUILD, PLAYING AS NURSE IN GREEN RANKS..?
Rank reset was a long time ago, we are at 29/DEC..
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@Star99er said:
Just played a match against a Jake who was running at 150% movement speed the entire game. Anyone else experience this?
That's a bug that is really common, it happens when the survivors lags when he gets hit and then he starts running really fast.
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@oxygen said:
The thumbnails are obviously clickbait, but this is a game where seemingly small numbers can mean a lot.
Take the perk Hope for example. 7% extra speed sounds like a small bonus. But then you realize it basically cuts the speed advantage a 115ms killer has over a survivor in half and basically makes it take twice as long to catch up to them if running in a straight line.
Not claiming the "vault master" build is anywhere close to that, but if you try it it's very noticable. No denying it has a placebo effect where people get away with vaults they'd get away with anyway, but feel like the perk combo protected them from a "dedicated server hit" 😄
With this trash dedicated server it is just trash.
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@The_Second_Coming said:
https://forum.deadbydaylight.com/en/discussion/comment/952584#Comment_952584
Pretty much lol.
He's a cross between No0b and Ochido. Unfortunately, he's more Ochido than No0b.
The thing is No0b3 is skilled and doesn't play against green rank killer
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@humanbeing1704 said:
You do realize he puts OP in literally every thumbnail
= Clickbait
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@The_Second_Coming said:
All of this nerds thumbnails have "OP" in them. He's 70% clickbait, 20% SWF, 10% actual skill.
+100
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@ChainsawCharlie said:
Well if the killer is chasing you, they're going to be looking at you. It's definitely not OP but I've used it before and comes in clutch in certain situations.
It will always be bad with the trash windows hitboxes, and that's a minimum difference.
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@FriendlyGuy said:
Just don't tunnel 4head!
Can alexa give me multiple timers at the same time or do i need four alexas for each survivor?
No idea dude, I dont have Alexa, I use Google Home
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@Sonzaishinai said:
Inb4 swf with coms reports you for using third party programs to aid with your game
lmao
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@Kycer said:
Just give the killer double blood points when going against SWF.
Give survivors more bps when going against a mori
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/950263#Comment_950263
That was what happened to nurse just for a few players. Most nurse players did suck and do even more now. Yet balance was made around the 1%.
This is what I expect from the devs going on, balancing around the best and not about the people that suck otherwise we can call it a day and do not need to delusion anybody that devs care about balance in any way.
Well, just the remove the cooldown she has?
BUT, every map that has no LoS blocker needs to be reworked.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/115837/i-found-a-counter-to-ds
I Slug them. 100% more efficient and cheaper then Google Home/Alexa. Least this way someone had to come get them meaning 2 less survivors currently on a generator.
Less People on Gens = More Survivor Time Wasted
Survivors Time Wasted = Killer Time Efficiently
Efficient Killer Time = Less Survivor Chances due to Inefficiency.
Survivor Inefficiency = Killer Wins
Forcing Survivors to do other things makes the game easier for you. Plus them never being able to hit you with DS means they have wasted a perk which always feels bad.
I only do this to make sure I dont get stunned, and it works 100% of the time!!
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/115837/i-found-a-counter-to-ds
Me: Hey Google.
Google: *light flash*
Me: This survivor is running DS.
Google: Understood, uninstalling DBD.
Me: W-wait no, I just need you to put a tim-
Google: DBD uninstalled.
Me: I knew I should have gotten Alexa...
Google: The hell did you say!?
Me: 0o0
😂😂😂😂😂
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@darktrix said:
You don't even have to download it - just needs to be in your steam library.
That's really good lol, gonna try it
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/950545#Comment_950545
Because the key comes in play not only early but if you cant do your objective the key gives you extra points and boosts your emblems..moris do nothing if you dont win chases and punish you in both points and emblems..therefore..keys reward failure
Also your math is off..moris you do 2/3 of the objective
They do 1/3.
Moris ignore a possible flashlight save/pallet save.
They basically do 1/3 of you're work.
How is 1 gen early?
You know what's early? being hook, unhooked, tunneled and instantly being mori'd.
And that's not a key problem, that's a emblems system and bps system problem..
(Not saying keys are fine)
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/950545#Comment_950545
People like to act like any positive effects that happen as a result of the opposition's success is rewarding failure.
Exactly.
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@immortalls96 said:
Because unlike moris as powerful as they are..moris dont reward failure..keys do
How do keys reward failure? you did 4/5 of you're objective.
Moris do 1/3 of you're objective...
So?
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@Puffnstuf said:
https://forum.deadbydaylight.com/en/discussion/comment/950494#Comment_950494
Regardless of what the dev's may say in your video from 2 years ago. The game is not balanced around 4 players being able to use voice communication. If it was then we would have in game voip
Do you work for BHVR to say this kind of things?
And you know why we dont have in game voip? cause no one wants to hear a kid screaming because the hex totem got destroyed, no one wants to hear someone insulting you.
And btw you contradict yourself, you're saying "game never was designed for 4 player to be in communication"
@SenzuDuck shows a video from the game early stage (basically when it was being designed) where devs say it is.
Soo...?
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@Doing_gens_wbu said:
https://forum.deadbydaylight.com/en/discussion/comment/950509#Comment_950509
Once again. I said there's no guarantee and it's the goodwill of the people. It's just an idea. Do you have any better? Because there really isn't much that would be fair to either side.
I have an idea:
Stop complaining about SWF cause it isn't going anywhere and devs already said a lot of time they are not going to punish people for playing with their friend.
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/950263#Comment_950263
No we should bring solos on swf level and buff 80% of the killers that can't do ######### against swf. That's what BHVR should do.
What changes do you propose?
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@Doing_gens_wbu said:
https://forum.deadbydaylight.com/en/discussion/comment/950495#Comment_950495
Like I said there's no guarantee and it's out of the goodwill of the players. Tbh though who LAN parties nowadays? If you mean with your phone or something then yes I can see how (of course how willing are they for the extra steps). Still like I said, if anything it could be useful for solos.
And like I said it, once again SWF would have the advatange, once again.
What's the point of having a voice comms with restrictions when I can do a whatsaap call or steam call without any kind of restrictions?
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@Puffnstuf said:
https://forum.deadbydaylight.com/en/discussion/comment/950488#Comment_950488
solos don't need help. I am rank 1 survivor and I only play solo. You don't need any additional communication other then what is already in game. Just pay attention
⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️⬇️
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/950499#Comment_950499
Killers doesn't need help, I am rank 1 killer, you don't need any additional nerfs to SWF, just pay attention.
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@Doing_gens_wbu said:
https://forum.deadbydaylight.com/en/discussion/comment/950487#Comment_950487
If anything it's helpful for solos. There's no guarantee unless there's a way to block said apps during play.
It is, but what's the point when I have no restrict doing a discord call and I dont have to be in X meters to hear something?
Let's say the ban all those comms-apps.
What stops BHVR of me doing a whatsaap call/skype/steam voice chat/being in the same room?
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@Doing_gens_wbu said:
This is what I would suggest. I would say stop 3rd party communication and force people to use their dedicated voice system. It will suck ass-ets, but in all sake for fairness and gameplay quality. Then survivors have the option to talk/text by using the keys. T,Y,U with I opening the text menu. You also have the option to voice to text and mute.
T: this is the default for whisper. You need to be within 5 meters to hear or see the text. For text it will have 40% opacity and last for 3 seconds (for those who are in range).
Y: this is default for talk. You need to be within 15 meters to hear or see the text. For text it will 60% opacity and last for 7 seconds.
U: this is the default for yell: You need to be within 40 meters to hear or see the text. For the text it will be 100% opacity and last for 10 seconds.
Remember, ANYONE even the killer, can hear the conversation if within range. But of course, killer cannot talk to them.
This would help balance out between solo and SWF. You can still communicate and work together while having the negatives of being overheard and being grouped. That, and have chat and voice recordings for reporting purposes.
What if I do a whatsaap call or im in the same room with my SWF?
What if Im using steam voice chat, SOMETHING that makes DBD work and BHVR can't do nothing about it?
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@Puffnstuf said:
https://forum.deadbydaylight.com/en/discussion/comment/950452#Comment_950452
Never said there shouldn't be rewards for ranking up. In fact in my second comment in this thread I said there should be. If players got some kind of in game reward for being a high rank at the end of a season I think that would be great and would deter players from deranking. Because right now there is litterally no reason to be a high rank.
Not letting people to play with their friends would kill this game.
Simply as that.
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@Puffnstuf said:
https://forum.deadbydaylight.com/en/discussion/comment/950424#Comment_950424
the game was doing fine before swf was even in the game so I think your being a little over dramatic. League of legends doesn't let Players who are ranked gold play with their friends who are ranked bronze and that game seems pretty popular.
This is DBD, stop bringing others game to the table thank you.
You know why it was doing fine? cause people were testing the game yet, they were doing their opinion about it.
Let's remove SWF or add your "potential fix for swf" for 1 week and see how the player number go down in 2 days.
And this game isn't competitive, so wrong argument.
If we had a ranking system is just so 2500k hours players doesn't get matched with 10h players, end of the story.
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@Puffnstuf said:
https://forum.deadbydaylight.com/en/discussion/comment/950335#Comment_950335
With what I purposed you would still be able to play with friends. You just wouldn't be able to play with a full party if you are in the upper ranks. As for De-ranking that is already a problem and needs to be addressed separately with punishments for quitting and in game incentives for maintaining a high rank throughout the season.
Instead of adding rewards for ranking up let's punish people for ranking up AND playing with their friends.
k
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/950432#Comment_950432
"90% of killers are survivors toys"
The other 10% are killers that are actually good at the game.
Dude dont bother on discussing with him.
Check his comment history and you can see that he is trolling or biased af for the killer side.
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@Puffnstuf said:
SWF is really only an issue when its a full group of players who know how to play and are well coordinated. So I purpose that limits be set and based on the highest ranked survivor.
If the highest ranked survivor in the lobby is:
Red Ranks 1-4 Max SWF party size = 2 players
Purple Ranks 5-8 Max SWF party Size = 3 players
All other Ranks no restrictions
These restrictions would be based on the highest level survivor in the group not the group as a whole. This will allow low rank players who are either new to the game or not as well versed to casually play with their friends in 4 man groups. It will also stop well coordinated groups of skilled players from destroying killers.
These will never happen.
"Potential fix"
Then what's the point of ranking up? getting punished..?
Omg..
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@humanbeing1704 said:
If you think about it pc are just the test monkeys for every other platform
You're not wrong x2
BUTTTT, there's a console in the test ( nintendo switch)
🤔
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/950303#Comment_950303
Lol, maybe I should start using Make Your Choice as my fourth perk purely as a DS timer with occasional one-shot benefits.
I will as well, and see how well it perfoms
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@PistolTimb said:
That's why I like make your choice. It's a good timer.
1000 iq
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dont get alexa, she's ignorant lmao.
I use google home, she's way more smart
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Why doesn't quentin look like this!!!
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@DwightOP said:
They fooled us. It's not a test anymore, they will stay online forever for pc. At best, we pc players were testing rats for Xbox and ps4 players
Lmao, I think they can't turn dedicated servers since switch platform can't host a game like us pc and xbox/ps4 players.
So basically switch players are not allowed to play killer and if there isn't any killer there isn't any game.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/950269#Comment_950269
Quentin is a hottie
(Im a quentin/laurie main so thanks lmao)
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@GrootDude said:
I prefer how he looks in-game but he’d still be cute with that rework. :3
He looks horrendous in game, lul.
The only good thing about the in-game quentin is that he looks like he has a good body.
Actually the actor that plays quentin in the movie is handsome, dont know why he looks like gollum.
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/949493#Comment_949493
A legion main crushing purples thinking swf is fine. Okay then.
https://forum.deadbydaylight.com/en/discussion/comment/949863#Comment_949863
Please. Just play against a coordinated rank 1 4man and come back to tell me that swf is fine. I think i said that to you some time ago and you're still here stating swf is fine.
I never said swf is fine, stop putting things in my mouth that I have NEVER SAID.
Im just being sarcastic and that's all.
And yes, I know those kind of swf exist, but how often do you see them?
Should we balance around the 1% of the community?
Should we screw solos and every other not skilled enough player?
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/949858#Comment_949858
I love to play survivor atm as killer main. Because i feel like the power role.
But i understand your opinion, i think i would have the same one, if i would only play survivor. .)
I see.
But it is horrendous that I been playing well and only because of a trash hitbox it causes me to die, basically get out of the game, rn it should be priority to fix hitboxes/dedicated server
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/949858#Comment_949858
Works both ways though, as killer I've been pallet stunned from a mile away, swung at survivors who teleported like 30ft away suddenly, like 75% of the time when I down someone they teleport like 15ft in a random direction and I have to find them....
They without a doubt need improvement but lets be real, it used to be better on average until you got a match with a weak connection then it was far worse than it is now. So we traded absolutely unplayable matches for every match almost being a little BS but at least playable.
Still needs improvement though without a doubt.
But tbh, that's something that happens rarely (not saying it should not be fixed)
But trash hitboxes are way more common.

