28_stabs
28_stabs
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- 28_stabs
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Try not to dc when I set 10 traps in the basement with my Hag. :^)
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Im not dbd developer, so I can only advice this:
Step 1) find a 16:9 resolution for your screen. For example, if your screen is 1080 pixels high, then you can pick 1920x1080 or create this resolution in your screen resolution settings.
Step 2) find scaling settings in your video settings. For example, Im Nvidia elite master race fanboy and my scaling settings look like this:
Try Aspect ratio or No scaling. It should prevent the image from stretching.
step 3) dont forget to save settings to keep them. If you dont like new image, find "restore default" button.
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@shalo said:
https://forum.deadbydaylight.com/en/discussion/comment/1680858#Comment_1680858
Even better, make it part of a Celty Sturluson outfit for Yui.
https://us.v-cdn.net/6030815/uploads/BAIIAWR8NJX0/celty-the-hot-headless-biker1.jpg
Licensed intellectual property can be denied.
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They are trying to do it through dlc.. the problem is mories are already in the game. :/
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Probably, it will be add-ed in a dlc. You will have a chance to get Coloublind Fix in the shrine... :^)
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Probably, EW1 movement reduction should apply only to his wallhack add-ons.
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It would be nice, if you uploaded a screenshot or any pic.
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Add full face closed motorcycle helmet for Yui. She has everything but helmet. :/
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At least he/she/it doesnt complain about NOED, yet.. the first post is promising.
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I have an idea. This is how I would change Legions power:
1) no more mending, but survivors cant reset their dying state timer with unhooks.
2) FF damage the dying state timer. :^)
3) If survivors allow to stab them in FF too many times- they just die next time they are injured.
4) Dying state is 240s long, so.. every stab can shave off 20s. It mean 12 stabs would kill survivors. Also, the timer can be decreased by slugging, because it put survivors in dying state.
Math: It take 20s to recharge FF. During FF Legion can land 2 hits.. so 12:2x20= it would take at least 120s + chase time to kill a survivor. It is longer than camping a hook, because tunneled in FF survivor would get 12 speed boosts and legion would take six 4s stuns from FF. :D Legion would need to use Knock Out to speed dying timer up, but it would add something new.
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@[Deleted User] said:
Jumping in a locker mid-chase, healing with Inner Strength, then proceeding to Head On the killer.
when survivors do dis, but I chill for 60s with Maiden :^)
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/197850/iron-maiden-vs-chasing-survivors
I am not sure how iron maiden counters DS, if they are trying to get you to pick them up there really is no point in smacking them down even with the exposed status effect because you are still going to pick them up afterwards.
@[Deleted User] said:
Well, the trouble is you still need to be in the neighborhood of a locker in order to down someone who exits it. The other issue with Iron Maiden as a counter to DS is that people who jump into lockers with DS are often injured already. At that point the perk doesn't offer many advantages; you're still stuck camping the locker until you're sure a minute has gone by or just leaving them and going to find someone else. At least IM counters Inner Strength so you won't get burned by someone running both. Still, there are probably better perks to run. I really like MYC 3 as a DS counter, actually. First, it incentivizes you to chase the person who did the unhooking. Second, if your only option is to chase a person who just got unhooked, the cooldown on MYC 3 is 60 seconds and it will therefore exactly match the DS counter for the person who gets unhooked (assuming DS 3). So, rather than having to guess, you can just wait until your MYC is up again and then grab them out of the locker worry free.
The problem is - if Im not allowed to slug quickly unhooked survivors behind my back, then survivors can quickly return to genrushing me at full speed without any disadvantage. A chased survivor wasted my time and expect me to chase a new, fresh survivor. Spreading my damage and genrushing me at full speed is perfect scenario for them. Im thinking of camping every locker now. :^) Yes, I will lose time, but a chase can only take longer than ~50s. And no matter what I choose - to go after a fresh guy or already once hooked guy - they still can genrush me at full speed.
Iron Maiden counter Adrenaline, too.
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no
adapt or die
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I have near 2k hours, but Im nowhere near unlocking everything. I guess I never cared to farm every game.
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Sounds like you got dee-striked first time. Dont worry. You will adapt.
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If killer easily slug a whole team, I dont think its worth to stretch it out. 👀
EDIT: If you cant find NOED totem, healing against one-shot power is meaningless, too.
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delete the space bar ######### action pls
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/1676407#Comment_1676407
I'd support this if the game didn't lag me and my Xbox friends on outta the game with the "No Internet Connection" error, which of course is treated like a dc. Wish they could be tracked separately...
Well, I dont suggest punishments for dc. Im up only for rewards for those who can stay to motivate players to stay.
Hopefully, devs will check this topic and take a note of it. More bp wouldnt hurt. Those who stay deserve it. :^)
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1676407#Comment_1676407
I like it but the suicide on hook think. I think it should be a button to suicide rather than spam to stay alive, i didnt press quite hard enough on time while spamming and died from it. I get the intent, to make it feel like you are in life or death but j feel its a weird mechanic
I agree. Button mashihng is bs.
@Sluzzy :^)
2020 (25 May)
https://www.youtube.com/watch?v=w7Ie2wOr_UA2018 (18 Jan)
https://www.youtube.com/watch?v=Z39cgI6PyxA2018 (26 Jul)
https://www.youtube.com/watch?v=3vvilpOoNo4Older
https://www.youtube.com/watch?v=Q1fkX3H84SE -
The biggest counter is to join killers. :^)
edit:
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Instead of punish, I would reward players for not dc'ing.
Add a stackable bp bonus for every completed game.
For example, it can be 5% for every game.
Players who dont dc for 20 game get double bp.
If they rage - they go back to normal 100% bp gain and they have to play 20 games again to get to double bp.
Also, add to the leave button a warning that they will lose their bp bonus. :^)
Edit: both suicide on hook (letting go the struggle) and leaving would reset bp bonus.
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Survivor - Kindred
Killer - Bamboozle
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camp insidious till daylight :D
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@PigMainClaudette said:
After seeing Otz pull off the weird attack the devs are trying to remove, I can see why they are doing so. Luckily that's ALL they seem to be doing.
https://forum.deadbydaylight.com/en/discussion/comment/1675424#Comment_1675424
As A Pig main, this hurts. Trap tunnellers are the worst kind of Pig players.
What about playing the 50% game when I take the letter that reduce Jigsaw Boxes to 2 and block one of them? If a survivor cant instantly get the trap off, then the only way out is through the hatch.. Once I had a lucky game where I managed to block 2 survivors, lol. 👀
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I play pig, put a trap on a guy and tunnel him all game with rancor, and so what? Other 3 guys can go, right? They still can escape, so its fair right? Insidious, anti-exhaustion add-on, Bamboozle and Spirit Fury for a suprise stab doesnt count, right? Its still balanced af. Im still a good person. :^)
EDIT: if they dont get rekt by NOED or Blood Warden at the end. Ok, then Im a bit bad and it can look a little broken. It doesnt happen every game tho.
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Fair killers finish last.. :^)
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All good.
Adapt or free space for Civ 5... :^)
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Iprefer to keep my terror radius, it help to hide phasing a little.
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You mean - you want to expose swfs.. heh.
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Spirit VS Billy
In 1v1 fight Billy becomes the obsession. Rancor activates and he get exposed status effect. Billy is a noisy guy that wouldnt take care to avoid a hit or wait and study his enemy. This is a fatal mistake that would get him killed. Noisy targets for Spirit are free kills. She would phase in his direction, track his scratch marks and down him. Rancor would quickly end this fight.
Billy is not a stealth killer, nor he has any supernatural powers to dodge her katana. Even IF he would block Spirits hit with any weapon, Spirit would use Spirit Fury to destroy it and cut through.
I vote for Spirit. :^)
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Ghostface VS Deathslinger
GF bio say that he is extremely careful and sneaky guy. He stalk, carefully study his enemy and cant be catched by surprise. Revealing him reveal his enemy, too. Unless he would spawn in open field, it would be very difficult to get a drop on him.
Deathslinger has a gun and hurt leg (decreased mobility). He wont hesitate to pull the trigger, but would he get a chance to do it? Would he ruin perfect Ghost Face's career without any skills? I dont think so.
My vote goes to Ghostface.
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Doctor VS Huntress
Doc - was a mad scientist, but his BIO doesnt say that he studied combat or completed a special combat course. This will put his at a disadvantage. The only advantage he has is his shock, a gift from the entity, an ability to inflict madness. His victims are able to withstand multiple ranged attacks and they do no physical harm which is good for torture, but weak for combat. He is able to cook someones brain only in direct contact..
Hunterina - survived the most extreme conditions that included war and german soldiers who tried to pass her forest. She alone massacred whole groups of soldiers. In a 1v1 fight she is a beast.
When she was young she lost her mother.. then she tried to rise a children, but they couldnt survive... Then she kidnapped children and tried again, but it was too extreme.... and everyone keep dying..... pulling her deeper into madness. By the end of her story her mental state is beyond madness and I would call it immunity to further madness. Sorry, I believe Doc's power is useless in this fight.
I vote for Huntress.
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Wraith vs. Phead
Hmm, Wraith can enter Spirit World but is sensitive to light and is forced to come back.
Phead is not a light source, but has range attack and his weapon is just bigger and a lot heavier.
I vote for Doritohead.
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Blight vs. Nurse
Nurse.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1668062#Comment_1668062
Plague can't break you because you are already broken and Legion cannot injure you because you are already injured.
oof :c u win xD
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It doesnt counter Spirit. You cant just walk away from her every time she sees you.. you know, scratch marks still exist. :D
Plague can hear cough and notice her infection.
Legion doesnt mind injured survivors + No Mither still have to mend. Keep mending, hehe. :^)
It doesnt counter my favourite perks tho - good old BBQ, good old Blood Warden, good old Bamboozle and Rancor. Also, PoP is nice. Good perks are not affected, all good.
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@Exerlin said:
I think that Distortion would be better suited as a cooldown perk instead of a token perk. Allowing Distortion to activate once every 45 or 60 seconds would make it a very useful and consistent perk.
I like your ideas, but what about Off the Record then?
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It would help you to win every chase, so you become a god. Totally op. :^)
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dbd wiki say it stay open 30s.
If you close it, exit gates become powered.
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You will waste all stacks when you will get in a chase and run past totems or circle in a bad place. Also, you can waste all stacks outside of chase about the same way. For example, you want to avoid BBQ and save a stack, you run to a locker, but a totem is on the other side. RIP Distortion. x)
Its only BBQ counter or you need to "rush totems", lol.
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Right now my meta is - bamboozle, Blood Warden, NOED and BBQ.. but I would like to include Spirit Fury and Enduring. Maybe I will change it in future.. on Pig. Pig is my casual meta for red ranks.
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Even Pig + Racor cant get a kill? :^)
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1665123#Comment_1665123
Make bong into an actual bong. Survivors suffer from hindered due to getting high.
Then give him the 2nd bong and add special attack "discombobulate". :^)
https://www.youtube.com/watch?v=jcj7UtRUo6E -
Play survivor, if you don't want to be judged.
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Step 1 - You go to the bottom ranks
Step 2 - you m1 all 4 survivors
Its m1 achievement.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1664630#Comment_1664630
Pig has stealth, and the lunge attack. Plus the RBT.
Hag can teleport, sometimes even silently.
Huntress has her humming, but has an addon for insta-downs from any distance
Caleb has an insta-down add on too, but that is much more restricted than Anna's... He needs to score the sharpshooter counter (so at least 15 meters) reel someone in and hit them. which even in dead zones isn't necessarily possible depending on what add ons are used.
She is 10% slower than survivors in her stealth mode. TR take time to completely fade. Good luck calculating when to crouch with 32m radius. Also, survivors can have spine chill and waste it all.
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Devs nerfed Pig's 28m terror radius, but they dont mind this. No idea what they are thinking. Probably, they are just still selling this killer.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1664252#Comment_1664252
That example is at the lighter end of the spectrum of what I’m talking about, and probably wouldn’t take issue with it myself (more out of being naive by not even thinking about it being a black character that’s also a black Smith).
But I’m talking about things like profile names like “I like killing (insert offensive name for black people)” or “suck my big (you know what)” Just blatantly horrible inappropriate things.
Quick answer is: you can report steam names/avatars/anything that trigger you.
Article "Reporting content within the Steam Community"18+ answer: I doubt censoreship will stop Hatred game fans following their genecide crusades since 2015... :^)
https://m.youtube.com/watch?v=NuWAWSg1xeI -
Just pray you dont go to the basement, die and pretend you had fun.
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If I'd say "ok" one more time, they would ban me. :c
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Sorry, you can't just quickly crouch. You need to climb Tibet mountain and join shaolin monks first. Then, only after 10 years of intensive crouching you can learn to do it quick and quiet. :^)
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@Boss said:
Visionary
For every Generator that is fully repaired, gain a Token.
For every Token that Visionary has, see the Aura of a Totem.
For every Totem that is cleansed, lose a Token.
What is this?
Idk, i hear enough complaints about bones being impossible to do, and that NOED is OP.
So here ya' go.
I upvoted it, good idea, but it shouldnt require to do alone gens, that would make it trash. Important thing to consider is that it require one of precious perk slots. I believe survs do 2 gens on average. Thats 1-2 auras of totems, lol. It either should help a lot or people wont use it.




