laurelstroodle
laurelstroodle
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@DeanIcity said:
I understand there is some sort of bug I guess?
I am being matched up with legit brown ranks, over, and over again. When I do play survivor, I play solo, It is IMPOSSIBLE to play this game, do my challenges, and have a fun experience when I'm constantly being matched up with players that are either extremely new at the game or aren't there yet skill gap wise.
This is in no way to belittle lower ranks, however, there is a ranking system for a reason. I shouldn't be getting high brown ranked players when I'm in red ranks, every ######### game.
So frustrating. How is this okay? "Enjoy your holidays, oh, we'll fix this when we get back.... probably." Sigh.
Very dumb.
Anyone else as annoyed as me, Is It just me?
I think I'm going to be playing other games until It's fixed. It's unplayable for me. Then factor in all the non sense that's happened with nerfing everything, making Oni super unfun to play with. I just can't do it right now.
Happy Holidays everyone... a positive ending. Woot!
Works fine for me, rank 5 (surv) getting with red and purple survivors
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@Vetrathene said:
Yeah, BT is out of control now. Its way beyond preventing camping to "I unhook the other survivor right as the killer turns thier back to go away and they can do nothing about it."
They can, go for the unhooker
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@MegMain98 said:
the pallet on Hawkins on the third floor is stun and go pallet.
The pallet in the temple by the generator is probably the worse pallet ever.
The pallet outside the chapel on Clown’s map by the window is terrible.
Most of the pallets on Badham are able to easily be bloodlusted.
Actually I like the clown one, but once you dropped it is extremely unsafe, but combined with the window and some good mindgames it can waste time
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@Mbarr said:
I don't have a screenshot, but that one pallet inside the temple on the Temple of Purgation is horrific for survivor. It's probably the most unsafe pallet in the game. If you've seen it you know what I mean.
The one from the temple of purgation close to the generator
That pallet is just a joke -_-
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@dont_ask_me_again said:
I came with a suggestion on nerfing BT before and took into the consideration the feedback:
My proposal this time:
BT works 1 time - however, it’s only “used up” if the killer hits someone with endurance. Until someone is hit BT still remains active in the match.
If a survivor is unhooking someone with BT they will both get endurance however - if the unhooker is currently healthy, instead of being healthy>injured>deep wound following hits... they instead go healthy>deep wound (so kinda working like legion with a 2 health-state hit then deep wound).
Just no.
BT can be abusable and I know that but nerfing it that way will just make camping and tunneling even worse than it is.
BTW I still dont know why people go for the unhooked user, they should go for the unhooker, cause you get a free hit while they unhook and a potential second hit, I have seen a lot of killers just way for the 15s or instead of hitting the unhooker way for the unhooked guy to be unhook -_- that's a D1C* move..
If any I would like that BT counter campers cause that's the purpose of it and I can accept a big nerf.
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@Walker_of_the_fog_96 said:
Unfortanely the only way for the legion :(
Poor legion mains :[
I feel bad for them but I remember when they used frank's mixtape and ebony mori XD
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Sadly I can't edit the pool :( but thanks for the opinion
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@AvisDeene said:
I don’t get it. Not everyone has the skill to loop, so why is it bad that a survivor tries their best to stay out of the killers LOS? I mean, as long as they’re doing objectives like working on generators or cleansing totems? Heck, I spend plenty of matches having to traverse the maps to unhook people because people keep getting caught and no one else is trying to save them.
Don’t get me started on the impatient survivors who wiggle their arms at me trying to make me hurry. I’m sorry, I don’t have BT, so I don’t want to unhook you and let the killer farm. Especially when I could still see him or Spinechill is still lit up! You even have survivors who demand I heal them at the hook that I just unhooked them from. Seriously, would it kill you to sneak away to a safer location for me to heal you. Do you live chases so much that you want to leave scratch marks that lead to me healing you? Even when it’s obvious that the killer will come back (Spirit, Hillbilly, Invisible Chicken Legs) they still insist I stay exposed for their sake.
Even the devs seem to not promote it since I could play perfectly and accomplish more goals than anyone else in the match and yet have less blood points because I didn’t get in a chase or hit the killer with every pallet on the map! (After playing killer for a bit, I kinda feel bad to use pallets or blind, I know I shouldn’t, but I do).
More equality for the Bush People please! We deserve respect! We also deserve all the butt rubs you can give!
Thank you for taking the time to read this rant, have a blessed day!
P.S. Devs, I would also like a bush costume like Fortnite provides. It will complete my ascension to full Bushette status.
Cause 99% of them once they hear a milisecond of terror radius go to a locker or crouch in a bush and are just usseles.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/936541#Comment_936541
Yeah you do? That is funny cause most nurse players tell you they have literally no fun to play nurse right now.
Lets play ormond, you as nurse against my swf and i show you what your map pressure is ok?
Yeah sure, can you pls tell me your xbox name?
and yeah I play at XBOX with a keyboard and mouse adapter.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/936546#Comment_936546
Yep, that's the plan! Any lost cosmetics earned during the Howling Grounds and/or Summer BBQ events will be restored at the same time. We just don't know exactly when yet, but they will announce it on the forums when it happens.
Yay! thank you for the help :D
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@BeHasU said:
Well, legion's power has a big problem, if you buff that power in a good way, they are overpowered, if you nerf their power, they are useless.
The only way to make them better is a full rework with a better power, maybe one that reflect their lore? I mean they have a pretty good backstory, but in game, their power is on completely other road.
Legion is tbh for me a problem for the game rn..
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@ImmortalReaver said:
https://forum.deadbydaylight.com/en/discussion/comment/933966#Comment_933966
If you think this is even remotely balanced, you're a biased survivor main.
Knew before opening the video it was going to be a video from that guy....
I didn't know we didn't balance around 1 game.
And this just prove pig needs buffs, btw I know we all are human but tru3 makes a lot of mistakes.
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@edogast said:
back then there was so much freedom, you can just swing around as much as you want, but after the rework you can only swing if you are sure it will hit the survivor
it's called FERAL FRENZY for a reason, not precise hit. The devs are just lazy to fix the bug where swinging the knife multiple times during feral frenzy made you move faster :/
Well, you will keep missing them, cause I hope that doesn't get back in any way/form.
It is really unfair to dodge 5 hits and just shows how unskilled the player is
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Hardest: Freddy, he lags the game and is just anooying and a decent Nurse
Easiest: Clown
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/935038#Comment_935038
It what world is Sanctum Killer sided?
The Killer Shack spawns next to a jungle gym. Its insanely dark. There are countless places to hide. The grass, the stones...
Well, I know it is surv sided but I totally hate it while playing surv, can't find any pallet and get stuck with everything -_- and as killer is just a pain
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@Fibijean said:
There's no answer anyone can give you. When the cosmetic restore is ready, they will announce it officially. Until then, there's nothing to be done but wait.
The reason they aren't giving it out on a per-person basis is not because they don't have the time or manpower, it's because it's simpler (and probably quicker, believe it or not) for them to do the restore all at once for everyone affected. They've been pretty busy with the DC penalty testing, the new patch, bug fixes, the release of the last of the challenges for this Tome, etc., so I can imagine that something like restoring lost progress which has no effect on actual gameplay is pretty low on their priority list for now.
I'm sure it will happen eventually, but I doubt you're going to get an exact date until the official announcement. The only thing I can tell you is it almost certainly won't be happening this month, since the studio is about to close for the holidays.
Hey, will they restore my kate bbq cosmetic as well :(?
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/935710#Comment_935710
Actually they balance around fun, just that it is balanced around survivor fun cause we cant have that they actually have to do anything regarding skill. That is why it is so easy to rank up as a survivor and why even red ranks are filled with potatoes who have no clue what to do. If you go against potatoes fine, go against good survivors and nurse suffers the same problems as all others.
One of the best in map pressure? In what dream world do you live in? She traverses the map slower than a 115%ms killer how is that close to being the best in map pressure?
Well, I think they shouold still should balance the game for fun for both sides, we're playing a game to enjoy, not to get frustated.
And she has one of the best map pressure by far, cause being able to from gen to gen is the best.
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@Waffleyumboy said:
People say Nurse is not fun to play anymore but I don't see how when they gave her so many fun add ons.
Fun is subjective.
I guess most of them said that cause it isn't a 4k party anymore..?
And the others said it because of the cooldown, but still I dont know whats "fun" for them
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/934168#Comment_934168
It is working as intended currently. If the killer hits you before you dead hard, you go down. Even if you get the exhausted status effect. The server didn't receive your dead hard input before the killer hit you and that's why you sometimes see your exhaustion go away even though on your client you got exhausted.
This is now more noticeable because of dedicated servers because the latency between the killer and you has effectively been doubled.
It isn't and everyone know it, dead hard right now has a 50/50 chance of working, and btw there's a bug in PC where if you use dead hard your game freezes for few seconds and then it cancels the animation, still you're immune to the hit but dont get the boost from it, is like if it pushed you to the killer weapons.
So no, it isn't working as intended.
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I agree -_-
Is just completely bs when you dh but somehow the killers manage to HIT you even if you pressed e and then you start dancing in the floor for few seconds that's just BS
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/935833#Comment_935833
To be fair I hear that the Nurse is unfun to play now and it does make me sad. I know how that feels because of the Oni, He's still strong but significantly less fun.
I sure hope the devs manage to find a way to make Nurse (and also the Legion) more fun to play without messing with game health in the process.
That would be 90% impossible but let's see what bhvr can do
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/935788#Comment_935788
I’ve done it as solo as we all proceeded to team up to rescue our teammate.
You need to admit it is hard to pull that off as solo, but it is more a SWF thing
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/935684#Comment_935684
When all of the baby nurses quitted playing her why is the kill rate so low now?
Just try to learn her on red ranks, she's kinda weak without two specific addons (CD) and a godlike nurse player in control.
EDIT: Just saw there are survivors in this thread, that think pallets and windows are the only defenses against nurse. Please guys. Stop it.
"she's kinda weak without two specific addons"
just imagine that omg
bye.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/935776#Comment_935776
I actually agree moris need to be changed. I hope they simply remove moris in game and make survivors killable if they are dead on hook
*With keys
Totally agree with you!
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@Soultiller said:
https://forum.deadbydaylight.com/en/discussion/comment/935734#Comment_935734
I came here asking the Dev's if they would share some updated stats not to argue for or against buffs to nurse. But you have posted 10 of 33 comments please stop spamming this post I appreciate your stance on the nurse.
Im not spamming this.
If you know what spamming is:
Spamming is the use of messaging systems to send an unsolicited message (spam), especially advertising, as well as sending messages repeatedly on the same website. While the most widely recognized form of spam is email spam, the term is applied to similar abuses in other media:Im debating with someone else which is arguing with me, which is the point of why this forum exist, everyone is able to give their POV and no one can stop that.
Thank you.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/935776#Comment_935776
Oh, I did agree with nurse change (Only add-ons), spirit change and freddy change. But shouldn't weaker killers get priority to get change? As for now, weaker killers like legion and doctor are changed not because they're weak, but they are annoying.
@DudeDeliciousI just don't like how they balance the killer based on how annoying they are, even the end result may be a buff for doctor.
Well, I agree.
But you know this is BHVR, but looking it in a logic point it is more easy to nerf killers than buffing/reworking them, still not saying that's justified.
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@PigNRun said:
https://forum.deadbydaylight.com/en/discussion/comment/935710#Comment_935710
We arent balancing around fun now? Can you really say that after Legion changes and the upcoming Doctor changes?
Or you mean "we are only balancing around fun when its the Survivors' fun".
Doctor changes is more a QoL change for low ranks, which I dont agree with, but he's not destroyed and devs just hate legion at this point.
But still, what do nurse's main mean with "fun" cause fun is subjective for everyone..
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/935793#Comment_935793
Developers intensify the sound occlusion, made the chasemusic louder, made footsteps quieter. And with the recent sound "bugs" (which coincidently keep coming back) you get basekit Iron Will ontop of that. Stealth got buffed to a ridiculous level.
Let's just wait to them fix the sound bug and see how stealth will be garbage.
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It is.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/935762#Comment_935762
Pallets and windows are not the only defences survivors have.
What's the other then? stealth?
that old unviable thing which devs keep nerfing every patch adding anti-stealth builds and making maps more brighter?
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By that logic 99'ing myers is garbage aswell
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/935746#Comment_935746
No, i'm not saying that devs never touch survivors. I actually just want to bring out the fact they don't balance killers based on their power level, but according to how annoying they are
Than you're saying the old nurse power level, spirit power level, freddy with addons and a slowdown build + anti loop in basekit + gen teleport isn't justified?
and btw devs did a trade for the nurse change, nerfing styptic and the purple insta
and you're saying "what's next, moris?"
and Ebony needs to be nerfed right now with Keys cause no one should be able to end the game prematurely.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/935721#Comment_935721
Her map pressure is heavily nerfed..
About ignoring survivors defenses, survivors still have defenses, but not pallets and windows like usual. It's the line of sight. It's very hard to predict good survivors if they're out of LOS, especially with cooldown which gives them more time to stay out of LOS
She's still one of the best in map pressure anyways.
And here's where it comes the typical nurse build with I'm all ears..
Most nurses use anti-stealth perks which make it close to imposible from hiding, and stealth isn't the best playstyle in this days...
And most maps doesn't has decent LOS blockers (and yes im talking to you azarov's and coldwind)
But yes that's a playstyle, but once you face a great/good nurse she will destroy you
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/935684#Comment_935684
A day to be good with her. Okay buddy, you keep thinking that. Maybe with omega blink, but as she is now? No.
Can you elaborate an argument...?
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/935710#Comment_935710
She is not S Tier in the slightest. If you whiff a hit and a survivor has half a brain they can literally run straight and the Nurse can't catch them ever again within reason (if the map was larger i may of not been able to ever). Me and a friend tested this in a KYF on Thompson's House. Not only that how her blink is set up now with you being able to see her before blink ends any average to above average player can dodge her quite easily and don't get me started on the people who could loop a Nurse before that rework.
While i 100% agree she needed a nerf a lot of it was her addons needed the rework. Additional blinks, OmniBlink's were Overpowered and carried a lot of Bad Nurse's. How they actually nerfed her was actually went from both a viable and fun killer on both sides (depending if you enjoyed playing against and looping her). To a semi viable killer who's frustrating to play and easy to counter (provided the survivor is average to above average).
Anyone who say's she is still the best probably has yet to play any good survivors or drop the double recharge addon's. While you can be good with her in the current form because she can blink through objects that alone won't make her the best killer. Any survivor who is Hindered by there own power I.E Legion may get some kill's, but the average for kill's will never be good.
The thing is that's how it's supossed to be.
A extremely high reward with a extremely punishment cause remember, she can go trough the map in seconds and ignore pallets/windows...
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@Liruliniel said:
Knowing what you do now how would you level up each side?
It's not like my PS4 died or anything and I forgot my email and pass to my dedicated DBD steam account. Totally just for science.
XD
Would get WGLF or BBQ, buy all perks in shrine and start farming, that will be a pain in the as$
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Nurse change were justified.
Spirit change were justified.
Freddy could somehow be holding game hostage cause it is already painful to hold M1 for 80s, now imagine 100s... so it was needed and justified
Deep Wound.. uhh I dont know about this one but ok.
Doctor doesn't need any kind of nerf but he's anooying af, maybe they can rework him into something else that be enjoyable for both sides? cause screaming every 3s revealing your location isn't fun..
And dont act like if survivor are the holy trinity that devs never touch, cause survivor have been nerfed and a lot, and anyone that know the history of this game know survivors have had worse nerfs (not saying they didn't were needed)
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@Soultiller said:
https://forum.deadbydaylight.com/en/discussion/comment/935716#Comment_935716
Omega Blink is still and thing and anyways that's not what this post is about so lets keep it on topic please.
Im in topic?
Im just giving you a example cause I said you dont understand..?
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/935684#Comment_935684
I don't think it's add-ons change that drives them away. It's the painful cooldown. Before nerf, I played nurse without add-ons, and I actually had fun even I lose.
But now, i'm frustrating even I 4k (1 game out of 10 I guess) because I need to sweat so much. It's so stressful that I can't even enjoy my free time with this game because every mistake I make punishes me so much.
This is a casual game, not a competitive game. We play this game for fun. I'm not gonna waste my time to train myself for hundreds or thousands of hours just to be a good nurse
Don't get me wrong. I agree with add-ons change, but they should never touch her basekit. That way I can still enjoy playing her
I somehow agree with you, but being able to go trough map in seconds and ignoring survivors defenses should been heavily punished.
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@Soultiller said:
https://forum.deadbydaylight.com/en/discussion/comment/935684#Comment_935684
By that logic all the noobs quit playing her and her kill rate should be going up not going down. Also omega is still in the game if you use the addons for it.
You dont get it.
If X item get nerfed which like 50% of people use and is overpowered and they rely on that item to win, what will happen? the kill rate will obviously decrease, cause it was reeeallllllllllllllllllyyyyyyyyyyyyyyyyyyyy common to see a nurse using omega blink or a 3/5 blinks build...
And yeah it is still in game but with conditions
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@PalletOrWhat said:
https://forum.deadbydaylight.com/en/discussion/comment/935684#Comment_935684
I won't deny that. I played nurse with range addons for a long time (not omega, but still). Then I switched to base nurse (no addons) and she was terrible at first against decent survivors. Then I got used to her. After a while I realised that she was a monster even without addons. Now she is just unfun af.
They wanted to change her just "slightly". This minor changes took everything from her lol. She is still good tho, but boring to play imo. That second cooldown (Fatique is a cooldown I think) is just too much.
Well, the thing is we dont balance around fun, cause if this were the case the game would be a unbalanced mess.
She's still S tier, but I wouldn't mind if they reduced the cooldown, but the cooldown is needed cause she has just a slightly fatigue for failing.
Her power is supossed to be High risk/High Reward
Without the cooldown it would be Medium-Low risk/High reward.
Still as I mentioned I wouldn't mind them reducing the cooldown, somehow nurse is fun to play against for me (If she's not doing scummy plays, slugging or using overpowered perks)
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If I need tbh nurse's kill rate dropped cause they increased their skillcap cause she was easy af to play with addons, you just had to play for a complete day and you already are decent playing her and say welcome to the 4k party.
And if I remember most nurses I faced relied on omega blink or 3 blinks so since they nerfed those addons all of them quit playing nurse.
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Well not only survivors
I had to repair 4 gens with dark sense and the killer tunneled the whole game -_-
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/935239#Comment_935239
I have 38 BHVR reads, and because not too many people linger on my wall devs could hide it in my BHVR reads, just to make the code hide and seek
Ah, I see.
I will check your BHVR reads :)
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/114370/holiday-code-hunt
You guys should have hid it in my BHvR reads
I have so many yet so little people look at my wall
"I have so many yet so little people look at my wall"
What do you mean with that?
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Did all of them got claimed..?
And btw I think there aren't 10 codes, some of them are repeated there are like 4
will you guys put more?