jamally093
jamally093
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@bm33 said:
Send a ticket to Support.
https://twitter.com/TCoFrankStone/status/1831020345039708538?t=EB2cQp7eUGSPhypboJs7aQ&s=19
I did hopefully I get an answer back soon kinda disappointed I couldn't get the mask
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Okay so you need to connect both games to your BHVR account.
Then go to dbd and select rewards scroll to the bottom and you'll see the casting of frank stone rewards. Press that and follow the steps it shows aka both games connected to the account and the platform their on.
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@Dwight_Fairfield said:
As a Dwight and Mikey main I have conflicting emotions about this chain of events.
Seriously though congratulations. It's a tough one to get.
Why thank you dear Dwight main I shall give you a brand new locker for your troubles.
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@IIITweedleIII said:
This achievement and Nurse's From the Void grab a survivor after three blinks is the only ones I need. And yea, the locker stand-off I'd the bane of my Evil Incarnate existence lol
From the void she kills(the one your talking about) best bet is just be a farming killer. I know it's not the best option but I only got it because I just threw the match for myself and only cared about getting the achievement.
Evil incarnated the build I had for it was brutal,oppression, no where to hide(knights aura perk) and play with your food since that help secure easy chases. Also I will say this if there's one survivor left and they hop in a locker just wait soon enough they'll leave the locker or they end up DCing due to not interacting(I think that's in the game I don't know)
But yeah for Nurse's achievement best bet throw the game for yourself or be a friendly killer. Since two other achievements I got which are Left for dead and object of obsession I got because the killer was friendly to me. But good luck on your achievement hunt.
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@DarKStaR350z said:
Afaik it has to be revealed using perks that have a time limit on them, reveal the killer aura for so many seconds etc; so stuff like Kindred wouldn’t count.
That's the killer I used Wire tap, Alert, Fog Wise every perk that has a time limit and nothing works.
EDIT: Nevermind I got it
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@danielmaster87 said:
Kicking gens just isn't worth it. There's too much to lose from doing so.
I mean I use oppression since I like it but I also use Brutal as my personal meta perk since it gets gens and pallets done quickly.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3766298#Comment_3766298
Hitting Great skill checks on Switch or Playstation Portal is purely reliant on luck lol in my experience..
Okay random question. Is the playstation portal any good?
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@Choaron said:
Surge? I'm guessing this is a low MMR thing because I rarely see this perk nowadays.
I would more say no mmr since the game more does constant coin flips when I play survivor.
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Does that work for in game currency? Kinda want to know since when cross progression hits I'm going to port over to my steam deck.
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You guys are getting bugs?
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@TerraEsram said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3761882#Comment_3761882
I got the scene on toy story two where andy drop woody
That's the same from people who played Knight, they drop the Knight in the trashbin like "I don't want to play with you anymore" since they have Hux in the other handDid play Hux and will say this it's a good change since one having the game indicate yeah you can hit them with a biopod is good that way it removes the head scratching. Only problem I still have with him is the detection of which Biopod you want to go to. If you have two in a line the game gets a little finicky with it and can screw you over by sending you to the furthest one. It's not necessary bad but if your in chase you kinda want it to work perfectly.
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I was impressed also by it. Two(minus recolor) pink rarity outfits with a bunch more. Keeping the 1000 free auric cells with some BP and Iridescent shards. Still keeping the charms and adding some other small things. It makes it rewarding plus it's nice that once your done the main rift and most of the deep rift the rest is BP that way the game is just giving you points to spend on character which is a bonus since I'm trying to get every survivor at P3.
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Simple question just a killer(s) that you just can't enjoy facing. Either because their power, some kind of feeling you get facing them or overall just the fact you know your not going to enjoy the match.
Nurse: Two for Two with this question simple her power due to the fact that I barely can figure out how to face her since all the Nurses I face just play her alone I have no idea how to counter her so I usually am I left in not a grumpy mood but more of a "I seriously don't know what to do" mood
Hillbilly: My first main reason why I don't enjoy facing him also his power. But more the fact that there's no...uniqueness or unpredictability? Mostly the fact that every Hillbilly I face uses their chainsaw...a lot and I mean a lot even if your injured he'll still use it so it's more it enters a dull area where when I face him I know I'll just be hearing more chainsaw revving and his...scream? He makes when starting I don't hate him I just find him dull after a while.
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@Xxjwaynexx said:
https://forums.bhvr.com/dead-by-daylight/discussion/419408/still-having-trouble-facing-nurse
So I mained nurse for a while, the best counter to nurse is never being out in the open obviously lol, when you go against a good nurse she's always gonna be thinking ahead. Shift W is a nurses worst nightmare as well as line of sight blockers. If she can't see you she has to guess where your gonna be. Most will blink at your last known location and follow up after that. They are also extremely good when they learn your habits so switch it up, one time maybe double back the next hold w. Other counters are things that you wouldnt know unless you played her. For example there are places and objects that she can't blink through and or that are really hard to consistently blink through. The edge map is another friend when facing nurse it's usually littered with fillers and los blockers. If you're on a two story map run towards her as she can't short blink or cancel her blink and if she tries to look down to shorten it she'll go through the floor, and if she looks up she'll travel far enough to give you some distance. Always be un predictable and never run a loop the same way twice. Bottom line is nurse is playing chess while all the other killers are playing checkers. A cracked nurse really has no counter outside of rushing gens separately while keeping her busy and making use of every bit of the time you have, even then it's a 50/50. As for the hit before appearing I would assume latency issues kind of like huntresses' hatchets hitting after you rounded a corner.
Hope this wall of ramble helps you and good luck!
Thanks though the downside is when facing nurse it's those kinds of players who just play her and only her. Since players who like to taste a platter of killers might not play her often due to the fact she is well hard to master. I haven't played her since her tome because I don't want to basically get screwed over by MMR and well still its difficult to just get a hang of her blink since it can be a little grumpy you moved a little bit to rock so your not blinking past it. But yeah in the end I have trouble countering Nurse because I only get those players who just play her. I think faced a Nurse who seemed not new but weren't 100% with her so I figured out some stuff but that was a while ago.
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@AmpersandUnderscore said:
I don't know that we have an answer from the devs directly about MMR on this, but we do know that games with a disconnect/bot aren't included when they tally kill rates.
The claim that you were 'skyrocketed' after that match isn't correct though. Even if the bot counts toward MMR, it's going to be at most as much as a player, which is a minuscule amount, like less than 5 MMR out of 1900.
There's only very rarely going to be a perfectly matched game, even with MMR, so likely your next game you went against a team that was slightly better than you instead and you think you've 'hit cap'. That's what almost all of the 'max MMR' complaints on the forums are anymore.
Then again it's probably like 2 am matchmaking where it just goes "ahh screw it here you go"
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@BlightedDolphin said:
Their backstory is that no one knows what it is and anyone who tries to understand it is ultimately killed by it. People have tried to figure it out but no one comes close.
You summon it by trying to understand it and the scariest part of it is that you have no idea what it actually is. It uses the rumours to attack and lure its victims. It's scarier when you don't see it and build an idea of it in your mind.
So my guess is that looking at it represents the idea that you are removing the mystery behind it because you can now see it and are starting to understand it. It's no longer an urban legend, it's just a weird guy with a bomb.
Well more a weird guy who really needs to get something for all those bones they seem very dislocated.
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@C3Tooth said:
Anytime survivors have 4 gens done and killer has 1-2 hooks. Survivors start to do totems, chests, sabo hook, interact with killer's objects but not Gens.
Both a mixture of farming BP but also for me mainly totems to prevent NOED from spawning. Fun fact I actually had it spawn while I was in the middle of cleansing a totem so when it activated boom went down after two seconds.
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Really depends
Killer: 3+ kills is a win since more died then lived
Survivor(in good mood): 3+ escaped
Survivor(in bad mood): This is usually if I'm disliking how soloQ is treating me or how screwed over I get every match with teammates leaving while I'm on my first hook. 1+ escape that one is me since basically I realized that if my teammates are bothering to rescue me near the end of the match screw it I'm going out on my own.
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gasp as a Jeff main I'm insulted of you to such monstrous things. But I would want to know why you dislike him since you did catch my eye.
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@Nightram said:
Hello. To counter Nurse isn't easy. It really depends on how good of a nurse player is playing.
But mindgames by go one way and switch to another way. Get as much distance you can get.
If there are lockers in close radius, you can use them to dodge her blink attacks, sincd she get stunned for each blink.
Idk if the other is a internet problem or the server isn't really 100% with your internet.
I hope you'll get the answers you are looking for :)
Maybe the server isn't 100% with my internet I know I'm not changing my internet to counter a single killer. But maybe lockers can work downside is some maps just love having areas with no lockers aka a dredge players worse nightmare.
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@Neaxolotl said:
Does it matter though, whether she appears earlier or later if she managed to predict where you go, you'll get hit, and if you managed to predict where she go, you will dodge hit
It kinda does since how am I supposed to counter a killer if I can't figure out what to do. Yeah she predicted where I was but here's the thing back then like a couple years ago she would appear then go into the hit animation which gave me a split second to react I lost sometimes and I won sometimes.
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I will say this I do hope that it doesn't appear in next years anniversary.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3750934#Comment_3750934
Considering they are on Midwich, it could easily be a Nurse who went to this Map.
Some people are just like that. Even tho it would be better if they would just uninstall, because if the only reason to play is to make it as miserable as possible for the other side, they should play single player games.
Wraith actually
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Only time that happened was with Alan Wake played the first game and liked it since most of the other licenses I either played or watched. Tomb Raider just does not my cup of tea. Overall when I heard the survivor was the embodiment of survivor I sorta went to Walking Dead since I knew little more about that then Tomb Raider.
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I'll say this I don't mind having to buy the DLCs again because it makes sense their companies they want money plus Steam has sales all the time so easy as pie to get them again for dirt cheap. The only thing for me is achievements I take pride in them and some I don't think I'll be getting again any time soon aka Left for Dead.
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@Akumakaji said:
https://forums.bhvr.com/dead-by-daylight/discussion/418486/i-never-got-the-point-of-tunneling
The reasons why people tunnel are manifold. The most widespread one is that it kinda works and not too complicated and that turning the game into a 3v1 massively increases the killers chances of winning.
I usually don't tunnel during the early stages of the game, but its a bit more nuanced than what you are describing. The gens being done is just half of the equation. You might only see one gen being done and a survivor getting tunneled, the killer on the other hand might have seen 3 gens that were worked on seperately while chasing that survivor and knows that the situation is much closer to "2 gens remaining", so even if they tunnel that one survivor out, the other threes only need to finish two gens, once they finish the tiny bits that are remaining on theirs.
"Skill issues" and "just go and pressure survivors off gens" is easier said then done in this day and age, where gen-efficiency is bred into the survivor mind set and most groups hit gens every second that the killers back is turned towards them. Most of the time the killer has to keep up an insane amount of pressure, just not to drown in an instant, and cute games of the past where you could chase and hook one survivor, one gens pops, then chase and hook another one, then a second gen pops, while slowly decreasing the patrol area, just games are not happening anymore.
If the killer is even a little bit unlucky and makes even a small mistake during the first chase, or Entity helps them, chose the god-looper as their first target, then nearly inevitable 2-3 gens will pop before that chase is concluded. And then the killer is REALLY backed against the wall with 2 gens to be done, but 11 hook stages waiting.
EDIT: Also, being nice and fair just leads to missery as the killer. Disregarding one or two outliers, every single match this event where I showed mercy on a dumb survivor that was on deathhool and who rounded the wrong corner, I paid for that kindness with losing the match. The games pace is just too fast nowadays and survivors prioritising gens will always outpace the killing. Kindness never pays out in the killers face, but gets repaid with redicule, t-bags and BMing. After the tens or so time of this happening during this event I decided to not give an F anymore about the survivors fun. No one is giving any about me apparently.
Well I see it as this. Let's say for example Meg rescues Ace and then bolts off in one direction and Ace goes in another the killer let's say for the fun of it Unknown sees Ace running yeah he can chase him since it's not tunneling he spotted Ace with no one else around so it's not tunneling. But let's look at it like this Dwight is injured and has zero hooks since it's the start of the match and decides to save Bill the killer this time it's i don't Clown is nearby so they decide to go back to the hook. Instead of going after Dwight who is clearly trying to prevent Clown from chasing Bill refusing and only chooses to go after Bill even though there is an injured survivor just near by. That's the kind of tunneling I mean where the killer has I won't lie completely easy prey that being Dwight but refuses and goes after Bill. That's what I don't the point of is that kind of tunneling as the Ace example I showed to me I don't see as tunneling as Ace was see by the killer and no else is around.
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@Zephinism said:
Just get it over time, no big deal.
As it is, many of the console achievements require significantly less to get than for steam users.https://us.v-cdn.net/6030815/uploads/4VBUFF1NHRAC/screenshot-2024-06-23-122310.png
Yeah but I still find it crazy how I was able to get all those grind achievements without ever really being like "wow didn't think I would get that." I mean only time I had that was both of Nurse's achievements since I rarely played her.
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I would that swap the purple shrouds around since it makes no sense why survivors should be super close together a lot of people have said survivors being separated allows them to cover more ground and easily find gens.
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@Deathslinger1of2 said:
Don’t know if this is small, but bring back the add-ons that made the maps darker. Much of the game is too bright for my liking for it to be a horror game
I mean there was the rose offerings which I wish came back since I never got to use them devs removed them because "it didn't let use test map brightness" which I guess if you look at old MacMillan having it he extremely dark could be hard for killer. But there a couple of bright maps now so why not test the offerings to see if they're worth brining back
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@Oh_deer said:
i don't know. i kinda like the modifier. it's only for 3 weeks and then it's gone. no big deal.
Yeah but still it's that feeling of it doesn't need to be a modifier the only thing the modifier has is just two new abilities and some stuff that happens during the match.
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@TheArbiter said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3744501#Comment_3744501
Are those considered 'regression perks', i feel like they are better classified as gen 'blockers' just like Deadlock
I was about to say that since they just block the gen and gens don't regress when blocked
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@squbax said:
Surge/jolt: while I do think that yes its quite a good perk, its mostly limites to m1 killers, and some strong ones like slinger and spirit, however if you are getting a lot of value out of jolt you are already winning the game so its not that valuable.
Oppression:the cooldown being an entire gen is such a joke, yes it damages 3 generators, but its random and rng is a turn off for some players. Also the skillcheck is incredibly easy to hit.
Eruption: while it has some uses it needs you to have kicked the gen, have survivors not repair the gen and down someone, pop and surge do more regression just by downing/hooking someone. Also it counts as 2 regression events so it might backfire later on the match.
Call of brine: idk if you are not aware but new call of brines regression is a joke at best, after 1 minute it has an extra regression of 3.75 seconds, thats nothing in terms of gen progress. The info while good other perks give better one.
Pop and pain res are good because they reward you for already doing something you will naturally do as killer, which some of the perks above do but the reward is so minimal why should you bother equiping them?
Finally im surprised you didnt mention the only off meta regression that can be actually good, which is hex ruin, while still a shell of its former self it wrecks new/innexperience teams hard, specially if you are olaying a mobile killer.
The reason I didn't say Ruin is because I didn't know it was part of the meta plus I think I had a white noise moment where my brain forgot it. Overall Ruin isn't bad it's not good but it's bad since it rely a bit on RNG since you can get a nice middle finger from the Entity with it spawing out in the open.
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@Eleghost said:
https://forums.bhvr.com/dead-by-daylight/discussion/418054/im-confused
Perks probably. You lose your obsession perk or you don't get bbq&c. Some people may not know still though.
I'm not like "whaaa mori me" since I know what I looks like but it still remains that head scratcher.
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@TheSubstitute said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3744408#Comment_3744408
Definitely 100% but I never teabag, hate the practice and I'm seeing something similar.
I never teabage either because I see it as pointless and well just annoying as both killer and survivor. I'll be minding my own business and boom I'm slugged because what I was doing a gen or heck even just a totem for some extra BP.
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Looking closer at it since when you play survivor your near it. I think it's more a scarecrow or body that has an outfit that almost looks like the Nurse's. But I can see where your coming from if you look from a dar
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...so it's disrespectful to say gg because you won? So like every other game when someone says Good Game either physical like a bored game torment oron computer like any e-sport is disrespectful. I would more understand it if they added ez because yeah that is disrespectful but saying GG even if you win shows you enjoyed the game with the player which can give a small boost of confidence adding WP can even give a bigger one since it makes the person who lost at least feel they put up a challenge. I say GG to twitch streamers if they win or lose against me because it's a sign of respect. I shouldn't need to wait for the other person to say it first because they lost.
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I don't blame you to me it's annoying and the first time it happened I thought the killer was hacking since I didn't know they can do that. People are saying the bloodlust expose thing from last year was bad in my opinion it wasn't a free down just for being a chase for a little bit. The remote hook is something that basically makes no sense yeah it helps with blind and bully squads but still.
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@Beaburd said:
It's a unique event, for sure.
For anyone confused, here's how it works:
- There's a global event that takes periodically called 'Bag of Tryks'
- This event gives a status effect to both the survivors and the killer
- The status effect depends on the image card on the top left of the screen
- This global event takes place every time 2 gens, 2 first hooks, or a combination of both are completed
- You can see the effect of each status given by the 'Bag of Tryks' in the information screen in the lobby for the event
- There's also an ability everyone gets, used by pressing the Q button
- This ability becomes active and usable once you touch an invitiation (a blue stand with a scroll floating on it)
- Once active, you can use the ability freely and it goes on a short cool-down after you do
- Both killers and Survivors get 3 abilities from the invite, all activated by q, and all depending on what you're doing at the time
- You can raise the number of charges you get to use your ability by interacting with more invites (I think it caps at 2 charges?)
- The list of abilities you can use can be found in the information screen in the lobby for the event
It's rather weird and complicated to start, but once you get the groove of it it's pretty simple. Just have to memorize the bag of tryks if you really want to use them well or understand what's happening with them.
Yeah but I won't lie sometimes keeping events simple is nice. Like the Halloween event it's little tricky but you can complete the challenges easily and won't have to figure out what each thing does. Sometimes simple is best since to little the person loses interest example the 5th year with just the same crowns. To much and it's confusing aka this year plus why make a modifier instead just keep it nice and simple a few decorations and just new small abilities by grabbing the invitation nothing over the top I mean what's her face showing up is cool at least.
- There's a global event that takes periodically called 'Bag of Tryks'
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@Zaydin said:
I hate survivors who refuse to Just Leave as Killer. Most of the time it isn't to 'make altruism saves' or 'body block for friends' despite what survivor mains insist.
Most of the time it is being sore winners by waiting to teabag the Killer before rushing out the gate knowing the Killer can't stop them.
People have said "well you shouldn't let it bother you." Which I have been working on but recently I had a match where another Leon and Feng were teabagging the exit gate with a Kate really far from it the other one was still closed and she was in chase. They constantly kept teabagging until she was downed she might of had a chance to escape by hatch if they left it would be low but still.
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@VomitMommy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736223#Comment_3736223
Wyll ⇒ Adam
Minthara ⇒ Zarina
ShadowHeart ⇒ Kate
Asterion ⇒ Vittorio
Gale ⇒ Renato
Halsin ⇒ Jeff
Jaheira ⇒ Sable
Minsc ⇒ David
Karlach ⇒ Oni
Laezel ⇒ Hag
Aunt Ethel ⇒ Clown
Ketheric ⇒ Knight
Orin ⇒ Spirit
Gortash ⇒ TrapperOkay so the main ones I would go for straight away on your list are Adam,Vittorio,Renato,Oni...I'm sorry Jeff but your going to need to wait a bit even though your my main. But seriously give them some voice lines and you got yourself a deal.
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That is a good question sadly I wouldn't full know. Because I feel like if I say one then I technically am wrong because it doesn't fit the original characters lore. But if you got any ideas I wouldn't mind hearing.
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Here ye here ye I got your answer. Yes they unlock on ps5. Here's the steps.
Go to your trophies and press sync to PSN wait a bit since it takes time PATIENCE JEFFREY WHAT DID I SAY? And then open the ps5 version let the game load in and boom all trophies unlocked.
Note some won't but it's the basic ones like sacrificing survivors so it will take some work most the achievements kinda just stop for me after Adept Vittorio it stopped.
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3734854#Comment_3734854
How weird… that sounds like a bug… especially given the original bug was popping things on sign in, so the intent seems to be have everything pop as you sign in… how rigorously has this been tested? I fear the big issue is you can only do this once… so you have to be sure to get everything the first time…
Would be a good test for someone with 100% completion on the PS4 version to get a PS5, migrate their game and see exactly what pops and what doesn't. is @jamally093 that hero? 😏Maybe I am
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@Eleghost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3733707#Comment_3733707
I don't think i've had any exit gate escapes on that map and i've played it probably 20+ times as killer. Multiple killers as well not just one. It's super easy for people to just 3-gen themselves there.
To be fair it is a new map so trying to figure out what gens to do can be tricky I was able to get I think 2 escapes on that map as survivor though one was caused by a camping Blight who i guess didn't remember or play since the camping change.
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@Neaxolotl said:
And you'd be stomped by the new map forgotten ruins, oh well
Actually no I've had mostly 4 or 3ks on it. Mostly because I started to learn how the portals work.
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@BlightedTrapper said:
Cross-progression will most likely only include DLCs bought through the in-game store, not through Xbox, PlayStation, or Steam stores.
Kinda sucks but well what can do its more money in their pocket. I mean I'd probably only get it on steam since ps4/5 is where I started but with steam there's always sales so easy catchup.
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@Nazzzak said:
It likely was the no hooks thing. Hook states are also another precious team resource, so giving up one (or both) of yours can sometimes be the best option in ensuring you keep team mates alive long enough to get all gens done. The people who should be hiding when the killer comes are those on death hook. The ones who haven't been hooked at all, or only once, should take the chase in that scenario and let the death hook survivors chip away at gens. But ultimately, sending nasty messages isn't acceptable and is poor sportsmanship. A simple "hey, just for future reference (insert handy advice)" would have been better from the Feng. I wouldn't stress on it, just delete the message and move on.
I did I was just confused plus it was on a map with a lot of tiles but bad pallet spots most times.
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3722507#Comment_3722507
I disagree, I'm pretty sure for most people its the disrespect more than anything. Which adding new emotes would only make worse.
So if it's emotes yeah it's more the disrespect like dude get over yourself. If it's repetition then that's voice lines but not like in DBD I'll use Overwatch again for this. Had a player that would play the same voice line over and over again and I mean over again not even a spilt second break. Reason why I'm happy we don't have in match voices players can use.
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@SpitefulHateful said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3722521#Comment_3722521
If a guy who won a round of darts with you at the bar spits in your drink afterwards, will you shrug and keep drinking? After all, if you are offended by that, it's your problem.
Now I'm just thinking of this
"Yeah I won spits in drink"
"Well dang he just spat in my drink...oh well."
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@The_Krapper said:
I personally don't mind slugging ive said plenty of times i think anything in game is fair play but I do find it funny seeing some people who complain all the time about very small things survivors do, right here defending slugging and just leaving bodies on the floor for 4+minutes while nothing is going on in the match, these are the same killers that when they lose they cry the survivors wont leave or they 99 the gates just to bully them....geee I wonder why people are treating you this way? It couldn't be that you tried to be toxic only to have it backfire in your face 10 times worse.…
I learned to 99% the gate not to be toxic but if u notice a teammate is injured and is running towards me I rush to them take a hit so they open the gate and we get out it though it works 75% of the time usually I go down since two people trying to get through the small opening when the gate just starts to open. But I once that gates open and I know that teammate is secure I just leave or heal for extra BP if the killer leaves when we make it through then I leave because I'm not sticking around for 2 minutes I would rather just leave and get to my next match...most likely die in set match.