dspaceman20
dspaceman20
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- dspaceman20
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Comments
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@StarLost said:
Right now?
I'd say...wait a few months.
As things stand, the three problems with the game that make it hard to recommend are:
- The grind
- The community
- The matchmaking
The community...BHVR don't especially interested in fixing, but apparently the former is getting a big fix soonish and the latter will have significant adjustments any day now.
Hold off for now.
You do have a point. Maybe it is best to wait
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Yeah I can agree.
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@GoodBoyKaru said:
...what the ######### is happening im agreeing with a danielmaster post
Ik I'm in such disbelief I'm seeing this from them.
But jokes aside I'm glad people can also see problems on the survivors side as well. I hope both sides problems can be fixed for everyone's enjoyment
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I want my premonition buff. Please bhvr!!
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Can I ask if survivors do choose to sabo your not toxic to them are you? Like have all 4 bleedout on the ground?
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Attack of the killer tomatoes
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2883919#Comment_2883919
That doesn't make any difference to the perk, if anything else kill the perk, it's well deserved death for a broken perk.
No we shouldn't have perks be useless or terrible we should have perks that are strong but fair.
Don't let your bias effect game balance
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Just make the perk only used for distance and remove the invincibility and hit validation. I think any other suggestion would just outright kill the perk
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I agree. Boon dark theory is completely useless and the only reason to use it is for the achievement or to pair with the other boon perks ( it's a bit satisfying to have all the boon perks in your load out)
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2881956#Comment_2881956
I'd take that.
I just thought I should try to come up with an original idea, since that one's been suggested before.
I understand. Ita seems hard to nerf this perk without making it awful. I'm currently starting to think of new ways to change this perk.
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I don't like this ideavto be honest. It seems way too much of a change. I think it would kill it.
I say just remove the invincibility and the validation and make it only for distance
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I think boon: Exponential is the worst out of the 4.
As to your suggestions I think this is a good change
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I would like to play with another forum members
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Oh so it isn't just me?
I don't like it
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All the buffs mentioned that was coming was all fake and circle of healing is still overpowered
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I mean I have fun with them regardless of how annoying or overpowered they are.
I do branch out often and make new perk builds too so that helps.
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I don't think we should determine anything about cicle of healing without trying it out first.
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They say they play both sides but with the amount of complaints I would say I'm 90% sure this is mainly made killer mains
(I could be wrong)
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I think we should hold off on judgment until we try it for ourselves
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2877220#Comment_2877220
It is fine as a stealth perk. It being a chase perk though, that’s when we have a problem.
Can you explain how as a chase perk its a problem? It seems fine
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2877200#Comment_2877200
IW does need a slight nerf though
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2877200#Comment_2877200
Nope, that hypocritical perk deserves the worst. Even more so than DH and COH.
No please. Spare me just iron will. I need it for stealth and misdirection.
I don't ask for much all i ask is this perk
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@GannTM said:
Iron Will needed it more.
Leave iron will alone.
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I hope no one complains you move on to the next best things. I think its for the best
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@HaunterofShadows said:
Not only this but I have also thought of adding weather and a day/night cycle to some maps. I think all these details would make maps really immersive.
Weather could be interesting. Like in Ormond if its snowing a lot then it could make footprints easier to be tracked
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Im going to be honest. I'm against any changes to Ghostface until they fix his annoying and buggy stalking mechanic.
It's completely ridiculous to not have him revealed even if the survivors is staring directly into his soul
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I want a original character with good perks
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I try best to use as many different perks as possible. I have made a rule for myself to only use at most one meta perk and it has made games more enjoyable as well as forced me to get better at the game.
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@MilManson said:
Community is still split, balance is in favour of the survivors still.
More and more survivor mains are becoming fog whisperers (BHVR's we did a pretty good job so far mouth pieces).
Oh well that's not good.
Well is your day going ok?
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2811152#Comment_2811152
Yes. I respect all who stay unbiased no matter what side they play more. Your posts over my time here have helped me to stay as unbiased as possible.
https://forum.deadbydaylight.com/en/discussion/comment/2811154#Comment_2811154
That's good. Wording through me off a bit. Will probably test but not looking to sexy right now since they only receive normal skill checks and 10% is not much time.
https://forum.deadbydaylight.com/en/discussion/comment/2811193#Comment_2811193
True. Perhaps this perk will make them re-think how hex play is right now. Not sure how I didn't choke on my soda saying that. Typing it instead of saying out loud helped.
Well I glad I'm able to keep people as unbiased as possible. It's important to do so when discussing things with other people.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2811061#Comment_2811061
IDK. It's worth a test. Think might be a bit more reliable if it was 80% or 85% at most. 10% of a gen is what? 5 seconds give or take? Kind of lame....######### misses regular skill checks?
Hey I saw your post saying I'm one if your favorite forum members. Thank you so much your my favorite too.
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@dugman said:
- Scourge Hook: Floods of Rage - Sounds like a solid perk. 7 second auras on all survivors every unhook is a ton of extra tracking info.
- Call of Brine - Seems ok, better regression after a kick plus (maybe even more importantly) the noise notification when someone touches it. If combined with other kicking perks like Pop, etc, could be a fun time kicking gens
- Merciless Storm - Sounds bad since it relies on the survivors missing Good skill checks. Being “continuous” means it’s probably similar to the new wiggle checks, but I doubt players who have played the game any length of time ever entirely miss those. Even if you paired it with Unnerving Presence it would still be bad since half size Good checks are still easy to hit. Blocking the gen if they get off it is ok but since the gen is already at 90% they only have to stay on a few seconds to finish. So at best this perk would mean if you are right in a survivor’s face when they are about to finish a gen, if they panic and get off or if you damage them and they get off the gen gets blocked for a bit. But Dead Man’s Switch already does this and does it longer on average probably so that’s the better option.
- Sadako’s Abilities - Kind of a cool sounding mix of Wraith style stealth, Freddy style teleportation, and Pyramid Head executions. The main question is how easy is it for survivors to get to full Condemened status? If she Projects through a TV it raises the bar on the survivors within 16 meters, but how much of the map does that cover? How close are the TVs to the gens for instance? If there’s typically a TV within range of a gen this sounds good, if the TVs are few and far between and not near the gens it’s not so good. She looks and sounds fun either way though (I love stealth in general so yay! 😄)
- Parental Guidance - This could be nice if you’re a survivor who likes to do flashlight blinds after a stun? Pallet stun, blind and run, they’ll have no idea where you went. Probably works with Head On too. On it’s own it sounds a little weak though.
- Empathic Connection - Other survivors knowing to run to you for a heal could be good in solo queue, especially assuming you pair this with some other healing buff and/or good medkit
- Boon: Dark Theory - It doesn’t sound totally useless, chases can be decided by inches so a 2% boost can mean the difference between being hit and not at a vault or pallet. But it’s definitely not nearly as good as Circle of Healing, and probably not as good as Shadowstep either.
I'm worried about the scourge hook and call of brine. They seem like a new meta.
The survivors perks seems to range from decent to bad. Empathic connections seems like it can hurt you more then help and boon dark theory doesn't seem good. 2% haste status effect doesn't sound impactful at all. Hope is 7% and that's also not too impactful.
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/3LUDTH9RKN48/image.png
https://us.v-cdn.net/6030815/uploads/SQ14WR1ZTEG4/image.png
https://us.v-cdn.net/6030815/uploads/LAA8ENAT47H8/image.png
https://us.v-cdn.net/6030815/uploads/O9C13MYYG5LE/image.png
https://us.v-cdn.net/6030815/uploads/N335CGUYW15S/image.png
https://us.v-cdn.net/6030815/uploads/AAHID8JHVZDK/image.png
There
Thanks so much for this. The survivors perks seems very bad
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Why did someone bring this thread up?
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@Sonzaishinai said:
DbD itself not really but i am kinda on a soft-break cause i just bought pathfinder.
The community gives me headaches sometimes. And i'm pretty sure i give others headaches as well. Probably the most divided community ever.
If you take a break from dbd i would advice you to take a break from the forums as well and don't come back untill after a couple of days of playing.
Seeing all the negativity here is going to affect your first matches after a break
Yeah it's probably best to stay off the forum for a while when I'm on a break. From what I can tell a break is going to be good.
Maybe I will take a 3 month break or something
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They just decrease the activation of power struggle from 25% to 15% If I remember correctly.
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I imagine they will lower the wiggle progress from 25 to 10 or 5%
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Why not just remove the clicking sound effect?
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@AsherFrost said:
The argument for removing the masks is similar to the one for having a chat filter and report system at all. Do these things magically end all harassment? No, but they make it that much more difficult, and by doing so will stop a lot of harassment from happening. Just like the lock on your door doesn't make your home immune to burglary, just difficult enough to burgle to stop most people. Those who have a deep enough burning desire to be racist shitbags will still find a way, but the more "amateur" racists, if you will, are stymied.
So basically a form of security theater?
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The most frustrating thing about this update is that there is still no premonition buff
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I'm sorta on the fence about this.
While i agree with bhvrs sentiment of preventing racism from being in the game and its bassicly undeniable that racist people used it to be jerks toward black players and characters the way they went about it was extreme and ineffective.
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Yes I noticed this too. It was annoying
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Just like in school. If one classmates is acting a fool then the whole class is punished.
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I use power struggle sometimes and its fun. I'm a bit glad it's getting a slight buff. I use it with smash hit in order to get so much distance
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I said this in another post so I can say it here
Honestly I don't know where I stand on the issue. I agree that racist and problematic players used it to be hateful and they were trying to counteracts but at the same time I don't feel this was the best solution and the arguments as to why the mask in of itself was racist was a bit unconvincing
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Honestly I don't know where I stand on the issue. I agree that racist and problematic players used it to be hateful and they were trying to counteracts but at the same time I don't feel this was the best solution and the arguments as to why the mask in of itself was racist was a bit unconvincing.
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@PlayTwink said:
Who in BHVR thought that power struggle is too weak? Do you guys even play your own game? It was already broken with unbreakable and flip flop
Amazing, a perk that will be even more easier for SWF to be abused.
Are you crazy? There is no way that power struggle is op.
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I must have the best luck because almost every twich streamer I go against are nice.
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@gendoss said:
It does that already, It reduces the audible range of your generator repair noises by 8 meters. Maybe it's not 50% but it still reduces the noise.
Really? Whenever I'm using it I can't tell
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Wait so is it basically a ptb for console now?
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Am I the only one that doesn't want any Ghostface buffs until they fix his annoying stalk mechanic?