Boon: Dark Theory is genuinely trash
dark theory, gain 2% movement speed within range. what?
survivor runs at 4.0m/s; most killers run at 4.6m/s. killers gain 0.6m on you every second you both are running, let’s put that into perspective.
distance covered after running in a straight line:
survivor (normal): 200 metres (after 50s)
Survivor (Dark Theory): 204 metres (after 50s)
Killer (4.6; no bloodlust): 230 metres (after 50s)
killer (4.6, including bloodlust accrued): 242m (after 50s)
including the bloodlust since killer will be chasing you, the speeds will go [4.6m/s for the first 15s, 4.8m/s for following 15s, 5.0m/s for the next 15s then 5.2m/s for the last 5 seconds until reaching 50s total]
In total dark theory ends up being 0.08m/s faster. the killer will gain there 5% bloodlust before you can even gain 1.2m and the killer will cover the entire distance you just made over the course of 15s in just a mere 0.383 seconds
0.3 metres of distance will rarely ever do anything, You would have to run this perk a hundred times to even get value out of it once, even then, the time it would have let you “make that window” half the killers in this game will hit you anyway.
tl;dr, perk is dog ######### and useless. each pwyf stack is worth nearly triple the amount, you alch tier of bloodlust is nearly triple the amount and killers are just way faster in general.
Comments
there is honestly no reason to use it if you want haste hell use blood pact or hope lol
exactly, shits completely useless
I agree. Boon dark theory is completely useless and the only reason to use it is for the achievement or to pair with the other boon perks ( it's a bit satisfying to have all the boon perks in your load out)
It's useless and they can't even really buff it.
The 2% will stay but they might give it a secondary effect
I'm wondering if the point is to combo Dark Theory with other speed boosts, or with other chase-related perks, so it's more of an edge to support a general chase build?
It is pretty awful on its own, that much is obvious. I'm just not sure if the right build could change that...
My friend runs this perk, by the time I manage to chase across the map and get into the range the killer is usually bloodlusting me already lol.
Boon: Dark Theory:
survivors within range gain a 1/2/3% hate status effect so long as they are in the boon.
No longer lingers after leaving.
Killers within the boons radius will not accrue bloodlust, any existing bloodlust will be lost upon them entering.
what about something like that?
Unless they give it a different effect on top of that, you can't buff it.
It will either be bad or OP.
No one use it anyways.
There are a lot of unuseful perks. And there will be more as they have to invent with every new chapter that comes out.
The overall top perks will stay there for a while.
Just give it a new effect entirely
It is trash. Like all the survivor perks in the last 4 yrs. They're bad/meme/mediocre at best. None of them can't break the meta.
Survivors had one good perk, (CoH) and in a period of 6 months got 2 nerfs and the upcoming 3rd nerf is the last nail in the coffin.
Shadow step is also good, I forgot.
It’s pretty much useless for anyone but the top 1% of survivors. If you can loop almost perfectly, vs an equally skilled killer, it can make the difference between getting hit or not at windows and pallets.
I agree DT is not the best thing in the world and won't shake the Meta but who's to blame really we as survivors have a mindset of what a meta perk should do and when any perk dosnt do that it is considered trash and we toss it to the wayside. I have see DT paired well with Shadow Step or and DH to help get me out of alot of sticky situations. The best use of DT I have seen are on multiple floor maps where Boons can shine or if the Boon is place close to a large jungle gym loop combo area where you can easily lose the chase and then use that boost to get away while the Killer is trying to mind game you.
In regards to CoH Nerf that's coming up....it won't ruin the perk a +50% Healing speed boost still if good but won't be a whole run off spam heal then come back you will have to plan out when to heal. Maybe now when I use Inner Healing I won't be harassed by other survivors for breaking a totem.
wait untill people realise how to hold W ....extra movement means more time for the killer to reach you if you just hold forward and is even worse with hope and blood pact. on my opinion this boon is underrated against killers with no mobility (M1 killers).
I only really get value off of it if it's placed really well. The Killer shack and near the exit gates are great places to put it. The 4% haste can be the difference between making a vault and taking a hit. I'm sure that Survivors that play extremely often and are very familiar with map layouts and looping wouldn't get masses of value off of it because they would simply know how to avoid taking the hit anyway by wall-hugging to an extent that I've not managed to achieve.
All Yoichi’s perks are garbaage-time build slot wasters amidst the sweata-fest via high mmr swf 😔