dspaceman20
dspaceman20
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- dspaceman20
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Comments
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Thank you but I'm not too religious.
You have a great new year
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Happy new year. I wish you all a glorious new year
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2723519#Comment_2723519
why is this a problem now too lol. It’s a 4% chance like most of the time you get into second state if you try. Too much complaining is a trend
Ik. Too much complaining is definitely a trend now. But I have also noticed that people justify their complaints with saying that it's an exploit which is not true
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2723355#Comment_2723355
oh another legit thing survivors have that killers call an exploit.
It's just embarrassing now.
Yeah I'm starting to notice a trend with it
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2720862#Comment_2720862
Those comparisons are not even close to the same thing. Standard Killer complaints involve things that are just being a terrible person to get a negative response (Teabagging, flashlight clicking, bully squads). Standard Survivor complaints are camping, tunneling, and slugging which are actual game objectives.
That is definitely not true and the forum shows thus. How long have you been on here? Because If you were here long you would also see a bunch of killers complain about multiple legal survivor mechanics. Similar to how tunneling, camping and slugging are legal mechanics. To deny that killers don't complain about this is just bias.
Op has made a completely untrue claim that only survivors shame killers for trying to win when killers most definitely do the same thing
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"I've never seen Survivors shamed for playing for a 4E, or not thinking of Killers feelings."
That is not true. Killers also shame survivors for trying to win.
Killers shame survivors for using dead hard saying the person using it have no skill which is just rude and not true.
Killers shame survivors for playing with friends saying they are cheating and that it also doesn't take skill.
Killers shame survivors for using legitimate means and for sweating too.
Not to mention that most killers consider everything survivors does as Toxic and can say the same things. Don't make this behavior only a survivor trait.
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You act like comms make up for survivors skill. All the comms and communication in the world won't mean much if you can't run the killer for multiple gens
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Evil things like what?
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I main 2 survivors, Adam and Elodie. I like Adam because I can relate to him in a lot of ways and Elodie because she is stylish
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Ok I think I like this idea. It's not over the top and seems fair. But I have 2 questions.
1. How would this work with perks like hex: Plaything and NOED? Will it be the same and just spawn the hex to the closest totem the killer is?
2. Doesn't this indirectly nerf perks like Hex:Retribution and Haunted Grounds since you want survivors to do the totem as fast as possible?
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That's so nice. Merry Christmas and happy holidays
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2714200#Comment_2714200
Because us, people who don't BM, apparently don't exist. I stopped to care if a Killer hit me on hook/if a Survivor teabag me. I had a GF who teabagged me during the whole time of bleeding out because "your SWF is toxic". I'm solo, I don't control what others do. But I also don't feel insulting them/BM them back. It'd become a circle of hate, I refuse to be part of it.
Thank you. I'm not going to contribute to the cycle and create more divided.
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Great now everyone is punished
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@danielmaster87 said:
Clickbait.
Yes I just wanted to see how people's day is
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Imagine insulting someone for using a perk? I bet I dead hard was nerfed or removed killers like you would still be complaining about survivors.
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@GoodBoyKaru said:
im currently obsessing over fictional men while playing said fictional man in a video game so all in all 8/10, only way it could be improved is with a hug from this fictional man
What fictional men are you obsessing over?
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I used it when playing once when not using jonah for a full boon totems build and I didn't get any use out of it. Mainly because when I was down either i didn't have enough time to set up the boon or I wasn't near it when I went down.
The perk is just way too niche to be used a lot even if your in a swf.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2713724#Comment_2713724
Have fun in your future matches
Thanks so much you too.
@GannTM said:
Honestly I had a feeling it was a post like this because the title sounded like bait but I had to check ya know :)
My days going good! How’s yours?
My days going good. It's very relaxing now that it's the holidays
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/301618/the-artist-is-op-please-nerf
My day is going pretty well, I played a couple Survivor matches today and I'm not going to have that big of a Christmas celebration, just family stuff. Scourge Hook: Pain Resonance has been really nice and, as always, Kindred is amazing. How's your day going, friend?
My day is going good as well. I haven't played yet but I will soon. Thanks for asking.
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I like to be kind to killers as survivor.
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I'm starting to think no one is complaining about lightborn and they saying survivors are just to make survivors look bad
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Why does bnp and septic and hemo need a nerf they seem fine
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Just take away the I frames and let it be used for distance.
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@pizzaduffyhp90 said:
https://forum.deadbydaylight.com/en/discussion/comment/2711324#Comment_2711324
The Gift, 115, Not Ready To Die, and Snakeskin Boots also where are we going
I love the gift too. One of the best ee songs from bo3
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2711324#Comment_2711324
either 115 cuz its a ######### classic or blood of the dead the remake version of mob of the dead cuz its so sad and melodic. I also really like the Voyage of despair "drowning" from elena siegman, its very calming and nice. I just love her voice tbh.
I love Elena Siegman voice too. Personally I love buried always running and abracadabra
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@BenZ0 said:
Kino or der Riese
But lorewise Nacht der untoten would be the best one cuz everything started there and the devs typicly use maps like this where the roots of the story started.
but for real, I am a huge treyarch zombies fan (playing since bo1), I hate cold war though, story and everything else sucks there its a disaster of treyarch zombie mode, you truly feel that jason blundell is missing, anyway back to topic, having samantha as the killer would be so sick oof.
Oh so your a fan of treyarch zombies?
What's your favorite Easter egg song?
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Tranzit. It would be the biggest dbd map in history
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@IHateChristmas said:
No, we need to spam as many posts as possible about how overpowered Lightweight is. I mean seriously guys. Lightweight is the most broken perk of all times. Get rid of it.
Actually premonition is the most overpowered perk.
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I love the satirical commentary of the post
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@GannTM said:
That doesn’t fix Dead Harding for distance which is the main complaint of the perk.
Well using it for distance I'd better then dodging a hit. The best solution to dead hard is to let it be used for distance and remove the I frames and also remove the hit validation.
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I think this perk is fair. It only works against camping and it's niche. It fine in my opinion.
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I'm glad. At least now Mettle Of Man is actually viable thanks to coh
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@Impartiality said:
Good idea but they’d probably need to change haddonfield first
I agree with this. Change Haddonfield first then revert the change
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I don't think this is a good idea. It would be useless to work if you take a medkit. I would just make it that it doesn't stack with other healing perks and medkits. And lower the healing speed to 75 or 80%
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I'm not against it. I think it would be a good change.
But would survivors be shown a timer of how long the boon totem is up for and if you move the totem will the timer reset or not?
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2703261#Comment_2703261
Woohoo! Let's celebrate...! Right guys...? Guys?
I hope it's Adam and Elodie cosmetics
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@glitchboi said:
- A bug that deletes all of your progress permanently
- A bug where the killer can't go in the killer shack by any means (Applies to all maps)
- Artist becomes 110%
- Pinhead nerf again: Only 2 chains spawn when chain bounding a survivor
- Legion nerf: No longer able to vault pallets
- Ghostface buff reverted, cooldown add-ons remain the same as they are when his base-kit got buffed
- Pig nerfed, again
- Dead Hard and CoH still remain unchanged
- Blight's collision adjusted to make it 10 times worse
- Blight's lag flicks get buffed indirectly
- Another Freddy nerf because ######### it he's still "overperforming" like Pinhead was
- For the actual mid-chapter release: MORE COSMETICSSSSS BECAUSE THAT'S WHAT EVERYONE WANTED!
Yay cosmetics.
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I wish the servers was better. It was always like this but only on the survivor side. All they did was change the problem to one side
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Twins I would like to see them more.
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@Sakurra said:
https://forum.deadbydaylight.com/en/discussion/comment/2702994#Comment_2702994
Tell me that you wouldn't use this "exhaustion perk" without telling me you won't. It's not an appealing idea. Exhaustion perks shouldn't rely on killer's playstyle. Never. That's dumb. With this mentality, power struggle should also be a exhaustion perk. Imagine.
Well damn do you have a better idea that doesn't keep it trash and doesn't copy other perks
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@Sakurra said:
https://forum.deadbydaylight.com/en/discussion/comment/2702981#Comment_2702981
I wonder who gave you this idea. *sarcasm* Not worth for a exhaustion perk. It's too much dependent of killer slugging.
I made a thread on the perk and while ago and I suggested the same thing. So technically I suggested it first. But we not gonna talk about it.
It's an anti slugging perk. It's niche but it fulfills the niche well. It's better then what we have currently though so I think its fine
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I think the best way to change it is to make I an exhaustion perk. When you pick up the you both gain the haste status effect and it won't work if your already exhausted.
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I would absolutely love to see some native American culture added to the game. It would be nice
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I do to. She is almost on the same level as Blight. I'm just curious what's her hitboxe with the crows? It seems sometimes the crows should hit but they don't
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2695636#Comment_2695636
you definitely deserve a spot.
@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2695636#Comment_2695636
Nothing wrong with being modest.
If I'm being myself.....You/mooks should be on before quite a few of them.
Thank you both so much. I feel so happy.
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@chargernick85 said:
How the hell is @dspaceman20 not on this list?
And @Mooks you should most definitely be on it as well.
Thank you. I didn't think I should be on the list
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@KateDunson said:
They can boon the hex, you got lucky in your games if they cleansed the totems
Booning a hex takes way too much time and isn't worth it imo. Your better of just cleansing the hex instead.
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@GannTM said:
Z walls are infinites.
Why?
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@Brimp said:
Yes, didn't you know Z-walls is the best loop in the game?!??!
Seriously???
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They are used to counter the most effect and unfun strategies of both sides. Without them you don't seem ro have a semblance of a chance.
I think the only way to truly change the meta is to change the game in a way that makes both perks unnecessary. How to go about that idk.