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ceridwen309

ceridwen309

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ceridwen309
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  • All three are getting a "fix" to lunges.

  • Sorry about that Peanits. I did only send one for this thread that I know of.


    I like your idea on the possible totem spam fix. 10 or so seconds should be sufficient. Also, thanks for being awesome you. I can only hope to keep improving.

  • @Vankruze said:

    @Wraff said:
    I feel like this game is starting to stagnate when it comes to mechanical creativity since every Killer has to be balanced around "How well they can run around a pallet".

    The only reason the Nurse is Queen of the Killers is because she can ingore that mechanic entirely. Perhaps its time to look into a better game mechanic then "Run in Circles"

    A pallet isn't a mechanic it's a feature. There's a difference.

    I would say both. Feature can apply to many things. And a mechanic or piece of a working system...seems to apply here I suppose too. (Although, I'm sure you were thinking of something specific when you stated earlier.)

    @Wraff said:
    No. Its pretty much the foundation of the game. The entire game is built around Chasing Someone around a Pallet or a loop. Everything else is just holding Mouse 1 or hitting a skill check.

    Ah, the "chase".....the supposed "main event" of the game. It is at the heart of both the popular enjoyment, and absolute frustration of the players it seems.(For differing reasons.)

  • This is a wonderful idea going forward if they create new modes, or something more story-centric I think.

  • I don't think the creators intended such an abuse of mechanic. Although, I can't say I don't pallet jump, locker hop, and soon (Throw stones) to distract the killer occasionally.

    It's the same problem with people who go afk. I know they don't mean to....but the
    constant explosions are a bit annoying and distracting. Good incentive to down them.(Which I try hard not to do.) I know the pressure of random life.

    Actually taking it a step further, and purposely blowing up the screen like mad with explosions....should not be overly encouraged to this degree you are referring too.


    Definitely record it if you can...and report it on the support page.(just to make it more official like.)

    https://support.deadbydaylight.com/hc/en-us

    • Giving @Peanits a heads up. See what his thoughts on this madness are.
  • No, you're fine. As long as you don't show preferential treatment of this one survivor while everyone was in the game....it should be fine.

    It won't be encouraged....but it's not bannable from my experience.

  • @Shapy said:
    I dont understand why there is no reward for the players who hit the devotion level.
    Not like it is really hard to implement bonus shards or stuff like that into the devotion system.

    They talked briefly about adding/altering the ranking system with rewards...and a ladder ranking system....but it's in the idea stages currently.

    I suppose right now, they are probably prepping for the midchapter patch....and finalizing the "Shattered Bloodline" chapter.

    I wouldn't turn them down if they suddenly rolled out a new mode, rewards to the ranking system, and some new maps at that time. wouldn't turn them down at all.

  • @Dreamnomad said:

    @BigBadPiggy said:
    Releasing gamemodes that quickly will result in many problems. The first problem is that it takes time to come up with the idea, and mechanics for a gamemode. It takes more time to make the code for it, make the maps, and bug testing. Maybe if the new gamemode was released every other chapter it would be easier on the devs, and would make the new gamemode more welcomed. Instead of "Oh, a new gamemode, cool, we totally won't get another one after next week."

    These are all unacceptable excuses. I've played plenty of games where this is made a reality. If other game developers can do it so can the team that makes DBD. Like seriously, many of these ideas shouldn't take more than 30 minutes of one programmers time. One alternate game mode every other weekend is an easy pace to keep up with too.

    I do like the gusto....but I also want to be gentle with the programmers. 1 new gamemode every 3-6 months would be fine for me. Once they have a large enough selection....released already, or hidden in the background.....then we can rotate them out if someone wanted too.

    Although, I wouldn't mind having them all available.

  • @Master said:

    @BACKSTABBER said:
    so we have forgotten already about the new born spirit and thinking about the next killeeeeeeeeeerrr???

    basically yeah, not much to discuss anyway if our feedback is ignored.
    We will simply forget about her and she will be covered in dust soon

    Janick posted this here. Not sure if you meant the usual ignore, where what we say feels like it has no weight....or just complete blatant ignoring.

    Changes to Spirit

  • I still want to know what the clues were for the Spirit.....like seriously, where were they?

  • This sounds quite interesting, and I would like to see more modes added into the game.

    Oh, and definitely a story mode...that would be awesome.

  • There was a "Auric cell" raffle on the forums for our Dead by Daylight 2nd Anniversary. But that is over now.

    If you do not wish to buy Auric Cells with real money, you can earn Iridescent Shards instead.

    Iridescent shards are given to players as they increase their "Player Level" by simply playing the game. It takes 9000 shards to unlock the Clown killer currently. Once the Spirit killer comes out, she should be the same cost.


    C'è stata una lotteria "Auric Cell" sul forum per il nostro Dead by Daylight 2nd Anniversary. Ma è finita adesso.

    Se non desideri acquistare Auric Cells con denaro reale, puoi guadagnare Iridescent Frammenti.

    Frammenti iridescenti sono dati ai giocatori mentre aumentano il loro "Livello Giocatore" semplicemente giocando. Al momento sono necessari 9000 frammenti per sbloccare il killer del Clown. Una volta che l'assassino dello Spirito viene fuori, dovrebbe avere lo stesso costo.

    ~Via Google Translate

  • @redsopine1 said:
    Huh I don't get it in on about something different this I your already wounded and have it will kill you what does exposed do besides show you up

    The "exposed" status....does not reveal your position. The name is misleading. A more proper term would be "Vulnerable". The status effect causes a character to be
    fully downed in one hit, instead of the usual two.

  • I pictured something like a two layer map. The top being mostly flat, with occasional brush and trees...maybe a building.

    The bottom would be like the catacombs under Paris(I think that's where they are..).

    Creepy, and yet very doable for a maze like structure underneath....and a mostly normal above.


    Either that....or we use a broken down mansion that frames a hedge maze garden on three sides. The mansion would have two floors(or more), and the maze would be of a moderate size and contain a fountain or statue in the center.


    mazes are wonderful...but if they have no reason for being there....it feels more like a minigame.(And right now...dead by daylight has enough of that going around.)

  • Right now, on the ps4 they are hiding behind a ebony memento mori mask....lol.

  • I basically did this during the barbecue event. I only wanted the hooks. The rest of the time was just playing around with the squishy survivors and seeing what makes them tick.

    The idea of a grading principal is quite interesting. Especially if you can tell them why they got the grade they got. (What they did good on....and where they could use improvement.)

  • I'm always down for a maze. I think this has potential going forward.

  • It would tell people in the game...who the Claudette is, or the Jake, or the Dwight.

    I can see it being useful in very specific circumstantial ways. It could negate confusion of identity, but also further enable people to bother specific players in a match.

    Information is neither good nor bad in essence....I suppose it's how you use it.

  • I would also like to see new dailies, and some new modes. We need some overall longer lasting freshness to help us perk up people after the new killers have been out a while.

    (lol, I feel like Rin is out right now....I just can't play her.)

    Hmm, I wouldn't mind seeing harder tier challenges in the dailies honestly. Or a separate system called "challenges". Not sure what they would add, but it would give us something to work toward for a few days-to a week.

  • @Michiko said:
    Master said:

    @Michiko said:

    Master said:

    Hope we get the new endgame idea soon, hopefully next mid chapter patch.
    
    I am really tired of survivor holding me hostage and sitting with their dark skins in some bush. (happening right now while im typing)
    
    The only chance to find them is if the hair glitch reveals their position, how pathetic is that?
    

    RACIST! I CALLED IT! Lol jk, but I can totally agree, playing killer during a stand-off at hatch can be a time consuming drag. 

    Im not talking about a standoff, I always concede the standoff lol

    I am talking about gates being opened and survivor still refusing to leave and hiding somewhere or trying to bully you

    Oh, well then yeah the survivor is just being a complete (male genitalia) in that case... If you don't mind me asking what are they going to do to end game? Im always late on these announcements/changes.

    It's only an idea mind you, that they may continue to throw around and gain support for if people like it.

    (I'm super paraphrasing)


    One survivor vs. killer: The aura of the survivor will be automatically revealed. All gens will be complete, and the exit doors will open in aprox. 1 minutes time.

    All gens complete with more than one survivor vs. Killer: After aprox. 1 minute, all survivor auras are revealed to the killer. (*Aprox. 1 minute later, the exit doors are opened.) Aprox 1 minute after that....all survivors who didn't survive, instantly "Dead by daylight".


    *Unsure about this bit...I can't remember if this was included with multiple survivors or not.

  • Dwight: "Why are you looking at her like that?"
    Feng: "I'm a Lion, and she's a Hare. Yet, she's the hunter and I'm the hunted."
    Dwight: "And? Don't just stand there...let's go!"
    Feng: "I want to be a winner too. I think I'll join with her."
    Dwight: "Wai...what? You're mad!"


    Huntress thoughts: "A small girl doch'. I shall raise it as my own. They must be hungry. Ah, this strange blue severnyy olen' shall feed her proper. Don't move..."


  • This is nea! (pictured in the first and second picture.)

    The third picture is a bonus fan made art made by Sleazy if she was a killer.

  • "How to vote
    How can I vote ??" ~Via google translate


    What would you like to vote on in regards to Dead by Daylight?

    Cosa ti piacerebbe votare su Dead by Daylight?

  • I recall someone saying that it was a long process, and they wanted to send all of the profile pics that they wanted to add for approval all at once.

    I still would like the ability to put up our own profile pics, within reason of course.

  • Chris looked down at the bruise, and tried to place a hand over most of it. "I was looking for someone...(anyone)." he started off saying and then almost whispered the last word. "Um, my mum and sis are missing from my house. I guess they went to town, but to be honest I feel lost. Where am I?"

    The young man attempted to stand on his good leg, using the nearby bike as leverage. He couldn't hide the look of pain on his face quickly enough. Once he got in a more standing position, his expression became blank. Chris hoped it would mask his obvious vulnerability.

  • Chris saw the tall dark man get out of the car and had a burst of hope. "Yay, people do exist...I'm not alone." He thought to himself.

    Then Chris caught sight of the man's face, and his own fell. He finally managed with a bit of pain to wrest his way free of the bike, and move to a sitting position. "No one was hurt, right?" he called out to the man.

  • Christopher jerked hard on the bicycle's handlebars when he heard the honking of the oncoming vehicle, and tried to do the sharpest turn/stop he had ever done. The vehicle just barely touched one of his legs and back tire with enough force to topple him sideways. "Whoa! Clunk Crash Ow!"

    Chris started to pick himself out from under the bike, trying to avoid injuring the already damaged leg any further. A big bruise was spreading quickly across the calf. "This day is not going the best in the world." he said aloud.


    (out of character: your English is alright, no worries there. I have worked with much worse from native english writers.

    There currently is a sunrise, but it's an odd one. It doesn't appear to give off heat or light. However, the sky is lit well enough for now. Perhaps there is a second source of light, being generated somehow. Our characters probably wouldn't have put a whole lot of attention on the sky at first.

    Don't worry, even if no player shows up wanting to play a killer. I have a couple in the wings ready to tear you apart and wonder what makes you tick.)

  • Love the idea and work you have put into it. I think a type of "dungeon tiles" would be effective for a randomized mapping system.

    I'll see if I can find my old map tiles. Perhaps they can just translate over...if not....we can build some with some cardboard, hot glue, and coloring. (a 3x3 tile would be good.)

  • You can submit your grievance via the in-game report form.

    Also, you may send a report to the support ACM team HERE

  • @Peanits said:

    @Lyro92 said:
    Hey again Peanitz, and yeah stupid that the mods can't do anything anymore, they NEED to have mods for stuff like that.

    It's not that there's not people doing it, it's just that it's specifically an ACM thing now. ACMs are a team dedicated specifically to dealing with reports and support tickets. Mods are more community based (forums, Twitch streams, etc.).

    Thanks for clearing up the confusion. I recently noticed the extra staff name and was wondering their function.

    I will continue to inform people as issues may arise to turn their attention to the support forums and ACM staff for in-game issues, reports, etc...

  • Lyro92 said:

    The cheater, or the spectate bug? I'm sure they know about the spectate bug, it's been happening for a while. However, tbf, there's still the pallet bug that I've reported about 3 times with video proof, and that's not been acknowledged at all.

    The cheater definitely. 

    I've noticed the devs/mods watch and listen twice as much as they respond. So, even if they don't adknowledge it....(I wish they did though)...i believe they are watching and listening to all of our reports.
  • Don't forget to report the issue to dead by daylight support.

    https://support.deadbydaylight.com/hc/en-us

  • The possible ideas they gave:

    1 survivor vs. killer- The killer will be able to see the survivor aura constantly...forcing an immediate chase. All of the remaining gens will be complete...and the exit door will be open in approximately 1 minute's time.

    All gens powered with more than 1 survivor vs. killer - The killer will be able to see all survivor aura constantly after approximately 1 minutes time. Survivors have to escape approximately 1 minute later or get "snared in place", and "Dead by daylight."


    This is paraphrased by me...so, I could of gotten some of it off a bit....but I feel one could get the gist.

  • you mean customized chase music? That would be interesting....but might mess with some killers sound effects. (ex.-huntress, or freddy)

    But, it should only affect during chase....hmmm.....if that was applied. I suppose this wouldn't be a bad idea in theory.

  • I also would like to know what the hints were leading up to the teasers. was it something oriental in nature.....was their ghost-like clues I missed? Where were they?

    1. Your "husk" or body you leave behind when you phase does have collision. Good for blocking a door or pallet possibly.

    The rest I believe was answered well enough.

  • @brokedownpalace said:
    The funny thing is I reported a couple players once on PS4 because they were working together as killer and survivor. I recorded the game, uploaded it to YouTube and emailed support. They responded and asked me follow up questions as if they were actually going to do something about it. Then they tell us on the dev stream that they have no tools to punish anyone on console.

    So was it literally someone's job at one point to pretend that they were going to do something about cheaters on consoles?

    Do you have a link or know which video they stated that they "have no tools to punish anyone on console"?

  • From google translate:

    "I NEED HELP PLEASE

    download the game but it does not start, I get a message that says: DX11 feature level 11.0 is required to run the engine

    What should I do to help me please?" ~Justhin


    Since I don't have the game currently on PC I can't speak from a great deal of experience....but it sounds like the game wants you to install "Direct X 11.0" or higher.

    Anyone else have any computer issues with this error?

  • please give us or (support really)...more details.

    What system?....and did you happen to record the before/after of the effects?

    Send an email here

  • For some people....Winning is a perspective. (And as for that..."fun" too.)

    Before you can even define "balance" in this game.....what does winning mean exactly? It's different for several people. Some like to play competitively.....others more relaxed.

  • We are almost at the fall chapter with 8 months after that.

    I want to see more anti-cheat, better toxity tools, ladder system, and several new modes going forward.....way before "dbd 2" is even considered.

    People love this game and want it to grow and become so much more.

    Have hope. (and then feed the entity..lol.)
  • The ptb is unfortunately required. It gives some players a chance to try out the new character, perks, maps...etc. They then inform the devs if anything needs tweaking or changing.

    They didn't use to have it....and it was a mess.

    I would like them to (somehow), allow console players access to the ptb...but the "console security and administration" would have a fit.

    We would get a broken chapter...which isn't finish being edited(they almost always edit it.) Which would create possible future shutdown, and they have to get not just one update past the console executives....but at least two.

    (And set up a whole second server for the ptb on console. Which requires money.)

    Sounds like a super big hassle.

    ___

    Aside from all that mess.... Dedicated servers sound a whole lot more do-able. They should start a Kickstarter or something to help fund it. I would pitch in.
  • The only reason why I would like a samurai or an oni is (at least to me) I feel they can do so much with his powers, add-ons and cosmetics and don’t get me wrong slit faced woman isn’t bad but they’d have to give a new spin to her power and to be honest if she’s chasing me around with scissors ✂️ all I can think of is clock tower lol but I do hope BHVR can prove me wrong

    Oh goddess yes.....a clocktower styled killer. 
  • omg...a board game. Exciting! Do you have a link to what work you have done, rules, and time tables?

    I would love to help with art...but I also think I should practice way more before doing anything this big.

    I can't wait to see how things go though. Keep us updated.

  • @Mister_xD said:

    @Countfunkular said:
    @Mister_xD
    Ok...where is it

    you literally edit the discussion, delete everything and write "discussion closed" instead. thats it.

    That will do the trick. At the very least, everyone will know the discussion is over. (And, a mod may come over and fully close it at some point.)

  • I honestly wouldn't mind seeing a "Hell girl" like killer....or perhaps someone like George Maxwell.

  • I'm glad you are enjoying the game. It can be very fun and fulfilling at times.


    I'm of the opinion, that this is indeed a game....and can be played however you want within the confines of the rules. Camping, "Looping", Running from the killer, Solo Survivor play, Survivor Team Play.....all is fine.

    I have one friend who only counts it a win in survivor if "everybody" makes it out.

    And then another....who counts it a victory if they can get survivors to rage quit and still get one sacrifice.


    This is an online game however, and this means that player emotion and mental facilities will be included. Some survivors will just "Troll save" you for whatever reason. Some killers will act friendly and then murder you all.

    As long as rules are not being broken...you can play however you want.

    It is like those games where you can play an evil character or a good character....everyone will hate you as an evil character and probably go out of their way to mess you up....but that doesn't mean I can tell you that "you" can't play that way. (Free will is a thing...and no actual rules broke.)


    Just have fun, don't break rules, and try to make some friends. :3

  • Never give in to such things. Definitely report them for serious harassment.
    Name shaming is against the rules of the forum, and shouldn't be encouraged.


    Although, you don't have to listen to anyone's mess online. Don't break any rules, Report, and block them.

    Not everyone is such a horrible person, but they do exist. If it escalates any more after blocking them....let us and Support know. (Not sure if their ticket system is still functioning.) A little help @Peanits .
    https://support.deadbydaylight.com/hc/en-us


    And for those in need of someone to talk to at any time about Suicidal thoughts, Here is a list of phone numbers and a link to the united states online suicide lifeline:

    https://suicidepreventionlifeline.org/

    Argentina: +5402234930430

    Australia: 131114

    Austria: 017133374

    Belgium: 106

    Bosnia & Herzegovina: 080 05 03 05

    Botswana: 3911270

    Brazil: 212339191

    Canada: 5147234000 (Montreal); 18662773553 (outside Montreal)

    Croatia: 014833888

    Denmark: +4570201201

    Egypt: 7621602

    Estonia: 3726558088; in Russian 3726555688

    Finland: 010 195 202

    France: 0145394000

    Germany: 08001810771

    Holland: 09000767

    Hong Kong: +852 2382 0000

    Hungary: 116123

    India: 8888817666

    Ireland: +4408457909090

    Italy: 800860022

    Japan: +810352869090

    Mexico: 5255102550

    New Zealand: 045861048

    Norway: +4781533300

    Philippines: 028969191

    Poland: 5270000

    Portugal: 21 854 07 40/8 . 96 898 21 50

    Russia: 0078202577577

    Spain: 914590050

    South Africa: 0514445691

    Sweden: 46317112400

    Switzerland: 143

    United Kingdom: 08457909090

    USA: 18002738255

    Veterans' Crisis Line: 1 800 273 8255/ text 838255

  • A valid question @Skorpanio . (As are all questions.)

    The users of the forum are divided into groups. Member, Moderator, Community Manager, Admin.....etc.

    The word "Member" is beside your name to tell everyone and you, which group you are currently a part of.

    This is useful for noticing members of a different group, or if you are a part of multiple groups, to distinguish which one you are currently using.

    I hope this explanation helped.

  • Does want....a lot. Come on devs....lets do it!

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