Wezqu
Wezqu
About
- Username
- Wezqu
- Joined
- Visits
- 3,004
- Last Active
Comments
-
@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108095#Comment_4108095
Nothing makes evening more special then 50 minutes queue time.
That server has whole east, north, southeast and south europe on it. So its not a surprise.
-
@Balrog said:
We hear you; mew classes can add for new and fresh ways to enjoy 2v8. I love reading class ideas, so if you have any, please post them!
I don't know how you guys got Pokemon license but Mew sounds interesting class :P
-
@FixSkiledHuntresPS4 said:
Allowing players to remove the Player Intent feature only loops back into the problem we had without it, I believe players should be able to only mute the coms from specific players but should not have the option to fully disable or.
Then they just mute all of them like you can't prevent that.
-
@Tibytes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108130#Comment_4108130
If you just start running they'll know you dont want to be fully healed, a whole option for this feature is over the top imo
Ok then why add the wheel at all then as you can communicate most of these with waves and pointing even now? People still don't get it I have had several who still would t-bag or wave you off a gen when you are hurt or then when the killer comes not healing you up before running to the wind.
This wheel is meant for communication and that is a thing you need to communicate. Your solution does not communicate anything else than they don't want to heal it will not tell the other survivor anything else. This would literally tell them what the other person wants no quess work from other survivor.
Do not heal would be a good one too for people who are using Plot Twist so people don't bother to run to them to pick them up.
-
@Mikeadatrix said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108050#Comment_4108050
The first thing OP said is they don't want spoilers and yet… lmfao
He asks if there is something coming I answered what I have heard its not a spoiler when I am not 100% sure myself if its going to be added. Still how can you even have a conversation of something without someone naming something in his topic. Only answer to his question is then yes they are going to add new stuff. Going any further than that is literally spoiler.
-
@HPhoenix said:
https://us.v-cdn.net/6030815/uploads/DGQT0KW7OOB7/image.png
I low key though that Anon players no longer can view the end-game chat or type on it, lol. I'm going to assume I can mute them in the lobby than the end game screen?
Anyhow, I play both sides and my opinion about this change is that it's good for SoloQ mains out there. However, I don't see a reason to add "Chasing me" in the wheel since I can tell by the Entity's claw marking when a team mate is being chased. Now if you change it to "Killer is near me" Then that would be better.
I stated to another why that needs to be there as you can be in a chase without being "chased". You can have Ghost Face stalking you, you can have Pig crouch following you and you might be playing with Fixated and making the chase start longer or even ending it while being in chase. Its needed not all of people need it but its good to have for certain situations.
-
@The_Corruptus said:
As a veteran ow player if you're going throught with this system you should take a lot of inspiration from how the communication wheel works in that game, where it doesn't interrupt your movement and you use the mouse pointer to select your message, i would love to have something i'm familiar with in DBD c:
Also i think the same thing should be done with the information screen (TAB and F1 menu) where you just hold the button to make it appear and it doesn't interrupt your gameplay.
Its already in the game. Lich has a wheel to chose his magic and it does not stop his movement.
-
@DxveWolf said:
i like this, but i cant help but wonder, so it's a radial wheel, do you have to press something and then the wheel comes up, then you have to press a button? it worries me its not very time efficient, it would be better if you can preset button keys, im on ps5, so ill use ps5 notations, lets say, press square to activate message, then you quickly press L1, to ask for heals,
would also like to add, i dont think i need to let anyone know im in chase, since they can already see the entity claws indicating im on an active chase. It would also helpt if we had extra options for things like, if i need a heal, it would be great for us to be let teammates know your location, at least 2 presets, like, i need heal, im at main, or im at shack, (it would also be an iconic call back to david and dwight meeting at the killer shack, wink wink)
change repair to: do gens!
remove "healing" and "im being chased", we can already see thisMost likely it works like this you press/hold a button to bring it up but you can move the same time. Then you just use the mouse to move it the direction of the message you want to show. Its the same as the Lich's magic wheel. You just need to move the mouse the way the message you want to rely is on no clicking needed.
They have had the basic function in the game since Lich was introduced.
About the chase one its needed as people can be in chase even if the indicator is not moving for example looping the killer using Fixated killing the chase. Not to mention PIg while she is crouched as that does not even start the chase but she is still chasing you.
-
Might be a good idea to add an option to state you want to be healed 99% if you are using certain perks that need you to be injured so you can use them more easily and they know to top you off when killer gets close. Not everyone checks the other persons perks even if they can or know that the perk would demand to be injured this would give solos the knowledge to let you be injured but then finish the heal if the killer starts coming closer. Of course might be good to add "Stop fixing" or something similar as some people still don't get to let go of the gen when killer runs gen explosion perks.
-
@HoodedWildKard said:
You cannot say hexes feel underpowered while hex:toth is still in it's current state. That one hex nakes full hex builds extremely strong. Especially against killers that excel at guarding hexes, like jason
Its getting nerfed next patch.
-
That message does not mean server disconnected you or that it was servers fault it just means server did not send a package most likely because it did not get one from you. That is just normal connection problem indication so its more likely problem in the conneciton between you and the server. I do agree they should rewrite it as people keep missunderstanding what it really says. If you have got it several times just indicates your connection is going that bad that the connection is lost.
-
@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108106#Comment_4108106
Its because of this back and forth that queues are a terrible indicator to balance. The game did NOT have a huge balance change in the past 2 weeks to explain the current queue difference. It has an ongoing event that is causing more people to play, not some kind of survivor player exodus. You can expect normal queue times again in roughly 4 days.
Beyond that, a 4 minute queue is not a bad state by a long shot. Thats pretty healthy numbers. Jumping on the forums going "my side has the BP bonus right now so surely the other side needs nerfs" isn't the way to make an argument.
Yeah I would say we might get better queue times during the weekend as there is going to be more people playing anyway. You need to also take into account that in quite many countries the schools have started so there is less people that can play during the weekdays so that can also effect queue times. Real life events do effect queue times too.
-
@Your_Dad_Playing_DbD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108096#Comment_4108096
Yeah that’s the thing I don’t understand. Who is saying that killer is horrible to play? I play killer about half the time and it seems fine to me most of the time. I don’t play S-tier killers and I will get stomped if I’m facing a coordinated SWF team of skilled survivors, but overall it feels fine.
As you point out, the queue times for killer are horrible right now so clearly there are more than enough people who are very happy to queue up for killer. It’s getting to the point where I have a feeling BHVR may need to make some balance changes to incentivizing more people to play survivor. Unfortunately, when you buff survivors it buffs all of them including coordinated SWF teams that do not need any additional help. Coordinating on comms is a major advantage that I strongly feel needs to be somehow nerfed but I also understand that not every SWF is a sweaty bully squad that is annihilating killers. I don’t know how you only nerf the comp teams without overly punishing the casual teams. I think finding a way to do that is the real key to a golden state of balance in the gamers.Mainly the claim comes from people who don't really know how to play killer well. They have used all the most boring tactics to get to the point where those don't work anymore when survivor players are just better. Then when they don't get the win they have been getting before that or getting it does demand some effort they start claiming its horrible to play. Some people want to just win without that much effort another product of the current "everything needs to happen now or got now" mentality. Patience is not a thing for some people anymore.
-
@DarkStrife said:
I think we need to optimize and have more lobby servers added
Servers don't do anything when you don't have enough people to fill them. In 2v8 you need ten players and if there is not enough survivors to go around the wait time will get longer. Servers numbers are not the problem but the size of the playerbase.
@Nazzzak said:
Lights Out was last week, and it was the first time we've seen it in 2 years. Perhaps that brought some people back to the game and they're sticking around for 2v8 too, so there's even more folks queued up for killer than previous iterations. My theory anyway.
Every mode from Chaos Shuffle to Lights Out to 2v8 all caused a spike in the player ammounts. Chaos Shuffle and Lights Out spiked about 10k from normal numbers when they were released and 2v8 spiked about 20k more when released. This is just on Steam. This shows people will come to play when different modes come to the game and that Chaos Shuffle and Lights Out are not really that much less popular than 2v8.
-
Like you don't list Jason X but list every other movie.
-
If you enjoy the match even if you die.
-
I think they are adding Xenomorph to the mode next time. Not 100% sure about that but heard it somewhere.
-
Like now that i look at those toes it looks like you are not looking at the toe itself. It looks like the toe is inside a golden talon or is merged into a golden talon. So the toe could be missing under it but because its an attachmenent you could just place it over the small stump and make the toe look normal lenght.
-
They might not have the rights to their likeness so they can't make them look like the actors totally. Don't know in the case of Walking Dead but at least for Alien they can't make Ripley look too much like Sigourney Weaver because they don't have her likeness rights.
-
@Rokku_Rorru said:
I've seen people do great as him, especially coz he can hit multiple survivors at once.
I would say you can play anyone well even in 1v4 mode so even if Pyramid Head is weak in 2v8 you can still play well with him. Him being the "weakest" does not make him "unplayable" or not fun.
-
The new ones are not the only one that the toe is there as the Sea Goddess also has it. The description of the new ones seem to indicate that it might not be Plague itself but another priestess that followed her beliefs. You could also make the claim that is not a toe but talon same as the Sea Goddess one.
-
The teammate would see what are dream pallets even if they would not be highlighted to them with aura or anything. Even when playing Freddy you can see that the dream pallets ooze blood and even survivor can see that when they get close. So it would not be really that odd that the teammate killer can see that too. Another thing you mention is that they would be scared to be stunned because they don't know its a dream pallet. Well if you did not know dream pallets do stun the killer if hit by them when used by a survivor. Nightmare is not immune to them at all himself either main reason why you never should place a pallet on spot where you are picking a survivor up as they can be saved by using that dream pallet.
Also what is this about the dream world the other killer would not be effected by it at all. Its a survivor mechanic and Freddy does not activate it. Survivors currently fall a sleep when the timer runs out individually Freddy can just make it faster by hitting them with snares and pallets. I would not really see a point to change it for the mode.
Still now to the the point of him being added to 2v8. That will most likely be very unlikely to happen. I would imagine his license deal is not the best as he is the second oldest license in the game currently because Halloween was removed and has not even got one cosmetic the whole time he has been in the game not even blighted skin. So it just seems to indicate that the license is not easiest to renegotiate and they would need to do that to get him to 2v8.
-
This guy clearly either just started playing or slept through the week that Chaos Shuffle was in the play list.
-
@pidgeon said:
I have 3k hours on my console account yet it only shows 1k on stats, it is definitely broken.
Its only been tracking them from September 1st, 2020 so of course you will not have all the data there if you played before that time. Not to mention that the tracker tracks only trial times not the time you are in menus or waiting matches. So comparing your total time that the game is on is not going to anyway match to the stats that count only the time you are in a match.
-
Report them in game and report them to customer support with video and/or pictures.
-
No they should not and they should bring Legion back with changes I suggested a while ago. Making him fast downer that does not need to hit every person in the map to be able to down in his power. This would even make him less of a problem as there would be limit of how many hits he can get in a frenzy as either three or four hits would get him out of the power either causing a downing of a survivor or him hitting someone full health to cause damage.
-
@Angy_Quentin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107654#Comment_4107654
Humor is universal. Prove me wrong dear creature of the fog.
You know what I meant with it but be my guest if you think all that is considered humor is humor for all.
-
Delete everything in
C:\Users\ computer profile \AppData\Local\DeadByDaylight
and launch the game again.
You most likely have corrupted file in there. Can happen if you for example played PTB. This of course means you will lose your key bindings and other settings and need to set those up again how you like them.
-
@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107619#Comment_4107619
Sorry. I didnt mean any offense. The downvote bandit is real however. There could a post that everyone is happy with, it could even be something as possitive as reminding everyone what code just came out to put in. And theres a person on the forum that actively goes to every post, and clicks downvote on every single comment. No matter how possitive or negative or simple or complex the comment is. So above i saw a whole string of downvotes on every comment even stuff that was jist downright funny. And asumed it was them.
That does not prove it real you can believe there to be something like that but in the end it more likely that someone really just don't like or want the thing suggested. Also even if you think something is funny does not make it funny to others. Humor is not universal.
-
@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107612#Comment_4107612
Thank you so much! Its a real honor! The greatest day of my forum life! I really hope the feedback can be of use to the team!
Ps. The downvote bandit is at it again.
Sorry but dismissing downvotes as something that are being done because no reason is in my opinion can be seen as rude to those that just disagree on your opinion. I myself did not vote anything as in the end I have no opinion of this as don't even know the characters but is it that hard to think there is people who don't want the characters added. They have right to show their opinion as you do and dismissing their opinion by claiming its some "downvote bandit" is wrong.
-
Just saying that maybe those wings are not wings or maybe they are not even there in reality. It could be something the Judgement is causing people to see as it thinks its divine or even something entity is doing. Still more legs don't make you more agile or fast.
-
@Arcturus said:
I think there definitely are a lot of perks that are incredibly worthless, and there are some perks that are too strong. I think there are perks in the in-between, the issue is that they feel weak compared to the strongest perks that need nerfs. Personally, I'm excited about the new Moment of Glory change. I don't think it will be meta, but it might be a staple in my new builds!
Interesting thing you can do with it that I noticed once by accident. You can heal with it to full health while trapped in Trapper's trap. Can make some Trapper players confused when they hit you on the trap and you just get injured and runaway as you getting hit lets you off the trap. Still the luck to get a Trapper is not that easy.
Still if they pick you up from the trap directly it does not matter that you are full health you will still be hoisted on his shoulder and taken to a hook.
-
@TheArbiter said:
Where are all these ai posts coming from
People being lazy and inventing like one sentence idea then feeding it to an AI to write it out.
-
@MorelClaudette said:
The others already said it all, but one thing to add:
Do not - DO NOT - buy keys for Myers or Pinhead for absolutely ridiculous prices on the internet at this point. It is not worth it, even if they never come back (which I somewhat doubt - I think there is a high chance, they will be back someday).
You should NOT buy any DLC to this game from any site that is not an authorized seller of the game itself. I think they just before the anniversary removed quite many accounts access to some DLC's because those people bought the keys from non-authorized seller sites. When in those sites the keys are usually got shady or even illegal means.
-
You can minimize the end game chat by pressing the arrow button on the lower left corner of it. It should not show it the whole game session after you do it once. If the chat is your main hickup.
Still have to admit I don't know what the play style of people who get toxic end game chats are. I rarely get them I see more of survivors blaming eachother.
-
It seems to be a known issue in PTB patch notes.
- If Brand New Part is equipped, the first skill check to occur after the toolbox is depleted will have the Great and Good zones of the Skill Check UI missing.
-
There is a stealth mode every time you recall a drone.
-
I would change the locker interaction to be forced slow enter so at least they can't use it in chases that easily. Otherwise I don't think she needs much changing maybe add-on overhaul but that is something most killers need.
-
They are doing basically what you are asking. They are currently going through the code and rewriting it to make the game more modern by its code and easier to make changes to it and add new modes and such. Writing a game engine does not always mean that engine will be anyway better than the Unreal engine they are currently using. Most games use already existing engines anyway as its faster than building one from scratch and if there even is any real benefit to have their own engine as it can also be problematic.
Not to mention the graphical upgrade that is also in the works with the code rewrite so they are currently working to bring the game to the current gaming level.
-
Might be that they are doing it to limit possible issues that might raise up with having access to that tab in the mode. Still offering would be nice to be able to add.
-
@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106415#Comment_4106415
Weskers change was more of a bug fix that unfortunately made him clunkier to play, also I was unaware that trapper was going to get any changes do you know what they are?
We don't know they have just stated that he is one of those that is going to get something and he does need it. They have not given anything specific of it. Its almost the same with Skull Merchant we know she will get a rework but what it is not revealed. There was only those concepts they floated but those got scrabbed because people did not like the idea of the change.
-
@pidgeon said:
Honestly give him silent vaults back in Hidey-ho mode, and allow manual scampers for both PC and Console. (why was this not a thing)
Should bump him up a bit in tier list so you don't feel powercrept whilst playing him. *cough (Dracula) cough*
He had manual scamper in the Hidey-ho mode it was removed as it was making most loops way too unsafe against him. He got quite easy hits with it too. Also what do you mean on "both PC and Console" they don't make things work differently by platform on my knowledge.
-
Of your suggestions I would add all other to Visionary than all other survivors seeing the highest progressed gen. Feels way too much would rather make it so that they see the gen you are fixing. Still also the cooldown would make sense now if you give the ability to see the gen progress so it has some downside.
Changes to Cut Loose I would not think would be a problem.
Unrelenting should keep its original effect too as why would it need to lose it still. I would also add the cooldown reduction to when you hit an object with your M1. Currently its only works on totally missed hits that don't hit anything.
Hoarder changes are now going to Human Greed's turf. Like why would you run Human Greed if you can see survivors auras already with Hoarder. They could give Hoarder a longer chest opening time to cause survivors waste more time. Makes more sense as the perks name indicates that the killer is trying to hoard the items. Would also synergize with Human Greed better as it would make them stay longer near the chest.
As I already talked about Human Greed I would increase its aura reveal as 5 seconds is not really that good. It should either show the aura for way longer duration or permanently but that might be way too much. It would not hurt to give it the 2 additional chest spawn like Hoarder has so you could combine them and get seven chest to spawn as killer making both perks more viable. Also the perk should activate when the match starts as currently it activates during the panning of the camera so the first 5 second reveal that you might get with it is wasted. Made a bug report of that but it lumped it in to some other report and no dev/mod have moderated it to remove it from that one as they are not anyway the same bug.
-
They are going to buff, nerf or rework at least 45 perks so far when they announced that during the latest developer livestream and the Judgement's patch is changing 15 perks. That is already at least 60 perks getting changed.
They just recently went over Mastermind, Trickster and Shape. Trapper and Skull Merchant are both stated to be getting their reworks but have to see if we get them this year or they get pushed to the next.
They are currently most likely prioritizing the code rewrite that they are doing to get the game to more stable and ready for the graphical update they are doing too. So its not surprise they have not that much time to look at the older countent yet.
-
@Xendritch said:
I agree but am I crazy or is there an alternative "fixed" version of suffo pit? I swear I played on it a few times a couple months ago but haven't seen it since.
It has another variation for 1v4 and of course the 2v8 version of the map but you could not play that variation in normal match as variations are not possible in normal queue anymore. Only way to play those is with custom matches.
-
As long as it can't be spammed. Still most likely going to be the trolls that just spam random stuff.
-
-
@pidgeon said:
I don't understand why were trying to remove people from the community who are just trying to play the game. God forbid you have bad internet or don't live in the server rooms. If anything people should be annoyed at the way the game is coded, plus I'm sure it will be fixed with the upcoming recode. Right..?
Yeah its interesting to read people wanting this. Then if this would be implemented and then they get bad interenet or issues and could not play they would be complaining about that. It already is happening with people who have connection issues blaming the servers of the problem when more likely its something going on between their connection to the server than anything the server is doing. Not to mention the several people who come here claiming they did not cheat after they got banned. It can't be me it has to be something else.
People having a good connection now does not mean that connection is good all the time or forever.
-
@dj_mags said:
But
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4105857#Comment_4105857
There’s no solid reason for us getting dodged as often as we are. It happens almost every lobby. Theres no value add to the info in the lobby. Why not just hide it until the end game screen?
I see it in almost every lobby too and I am a PC player there is no logic or reason why people do it. Some do it because totally idiotic reasons. Like you wearing wrong cosmetic, you don't show them your profile, they can't see your hours, you don't bring an item or wrong item etc.
-
That globe does not even mean you are a console player it only means you are on diffrent platform so you can have that even if you are playing on Epic. Still people dodge for a lot of reasons don't even think the globe is really the most common reason for it.
