Can you guys please focus on reworking old content before giving us new?
I know BHVR makes their money with sales of new Survivors and Killers but it would be nice if for like a year they would focus on reworking old Killers and Perks.
We have like 10+ perk pages for both sides and half of them get used by 0-1% of the playerbase because they are either outdated or beginner bait which they don't even use because because the grind to unlock new characters is extreme.
Same thing for Killers. Hey I'm happy we got Jason but he is the third or fourth "Long Range with map traversal" killer we got in in the last few chapter releases. Skull merchant is still lobotomized, I think the last time I saw someone play the Hag was in like 2023 because she is so outdated like many other killers.
Please continue to give us new stuff but also look more at the old stuff already in the game. Other games like Warframe also manage to bring out new stuff while also updating old content to still fit the game.
Comments
They are going to buff, nerf or rework at least 45 perks so far when they announced that during the latest developer livestream and the Judgement's patch is changing 15 perks. That is already at least 60 perks getting changed.
They just recently went over Mastermind, Trickster and Shape. Trapper and Skull Merchant are both stated to be getting their reworks but have to see if we get them this year or they get pushed to the next.
They are currently most likely prioritizing the code rewrite that they are doing to get the game to more stable and ready for the graphical update they are doing too. So its not surprise they have not that much time to look at the older countent yet.
It would be nice to have more attention on old content, but likely not going to happen. BHVR already spend way too little time updating older content, and the mountain of old content is only growing larger with every new chapter. It’s not like they are hiring more people to manage it, so the problem is only going to continue to get worse.
Weskers change was more of a bug fix that unfortunately made him clunkier to play, also I was unaware that trapper was going to get any changes do you know what they are?
We don't know they have just stated that he is one of those that is going to get something and he does need it. They have not given anything specific of it. Its almost the same with Skull Merchant we know she will get a rework but what it is not revealed. There was only those concepts they floated but those got scrabbed because people did not like the idea of the change.
They'll never prioritise reworks over new content. Because as you said new content buys them money. Nobody is buying trapper so fixing him will make very minimal money for them (just more playing him might buy the odd cosmetic.)
I would like to add if they did 3 chapters a year then put in a bigger health-based update then I would be happy
Thing is, a content drought might straight-up kill the game.
They’ll lose a lot of momentum if they suddenly stop dropping new stuff for half a year, or more. And they’ll probably struggle to pick that back up.
imo, it would be nice if they did more akin to All Kill Comeback
Like.. maybe two New chapter a year and 2-3 comeback chapters that Review the existing content while also adding something New like a map, or legendary skin, maybe ‚missing‘ surv for a chapter or just something like a new surv item or even some new general game mechanic like the breakable walls (just, more interesting and interactive than that failure)