WeenieDog
WeenieDog
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- WeenieDog
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Comments
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Deathslinger's chain break isn't a basic attack, but the m1 is. I imagine that if you can trigger basic attack relevant perks like save the best or current Jolt, then its going to receive the buff.
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The only thing I'm not too sure about is the 90 second gens. It definitely will help a bit, but eyrie, rpd etc are still going to be terrible.
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God forbid dry kicking a generator be meaningful.
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@Mert_MK said:
They actually achieved the opposite and made tunneling a more effective tactic than ever, 5 second basekit BT can be easily waited out and DS is pretty much dead, not like it helped much against high mobility killers like Nurse and Blight, now it's even easier to tunnel a survivor out of the game. In the end people will still be forced to run BT or Off the Record now.
Also meanwhile they slightly increased genspeed's making camping more effective as well. They should have at least increased the hook timer. And in general pretty much everything about killer is buffed.
I don't get what they were thinking with these changes.
You can still run BT as it will increase the duration by 10 seconds. Now you have an option if you don't want to bring it.
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give deathslinger his 24 m terror radius back.
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Let the boarder shaming begin.
~wow, imagine having a platinum boarder and still being this bad. How do you do it?~
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@JakeCannon said:
https://forum.deadbydaylight.com/en/discussion/comment/3011727#Comment_3011727
And while I completely understand what youre saying , I'm more just tryna come to an agreement of "if I dont do X,Y, and Z that pisses off the other side and is truly unfair, then you won't do the same thing back" which I know is like telling 13 year old kids in black ops 2 to not use racial slurs .
I understand, but I just don't think there's much we as players can do to retaliate against players who break a truce. Unfortunately, dbd doesn't allow switching of any kind once we move past the lobby. It's not like overwatch where you can ask "if don't you play this, we won't either" and bring out the nukes if they flip on you mid match.
But hopefully with the upcoming perk reworks may change things. Maybe some perks will be base kit to help solo queue combat things like that.
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@JakeCannon said:
https://forum.deadbydaylight.com/en/discussion/comment/3011714#Comment_3011714
What else do killers need to stop doing then
It's just that in the situation you lay out, survivors gain two benefits.
1) free saves
2) more efficient, safe play from other survivors
If someone is bodyblocking, I drop who I'm carrying and leave them slugged. And more often then not, leads into 2 incapacitated survivors with either one or both of the others off gens.
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Sounds like a one-sided trade.
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@meatisadelicacy said:
Well congrats, killers have complained about DH so much it's getting nerfed, so you'l have something new to complain about soon.
5 years is a pretty good run compared to other perks.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3011533#Comment_3011533
Let's face it. None of them are even using starstruck, myc. Anything. Their teams massively ######### up to be slugged at 5 gens. Sounds like survivor error to me
Truly one of the hardest pills to swallow.
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Honestly, I just spammed no perk wraith and spent the entire 5 minutes looking for them. The only time I had massive trouble was on the haddonfield which I only found just as the last survivor got bored of sitting at the gate and left.
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house of pain, main building with breakable doors that don't do anything but the help the survivor
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@Gylfie said:
https://forum.deadbydaylight.com/en/discussion/comment/3010445#Comment_3010445
I'm gonna have to hard disagree. Tinkerer alone wins you the game (in solo queue) when there's only two survivors left who are desperately trying to get the last gen done, which happens often enough for this perk to be too strong. I've never liked it.
I feel like tinkerer is really only obnoxious on nurse or blight just because they have the immediate speed to get to it before it pops. otherwise, in that situation, I feel like whispers would do a similar thing with the added benefit of being able to track the last survivor.
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Most toxic? I remember back when I played tf2, joining a lobby of 14 year Olds ( or grown men acting like 14 year olds) and them just throwing around slurs was normal. Have a complaint? Too bad, because the mods of those servers weren't any better.
Not saying that dbd doesn have its own problems, but you have not lived if this is peak toxicity.
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@EvilSerje said:
I came to conclusion that anytime is not fun for soloq.
But about first statement, I could find only one invitation as a killer, althought in a few matches we searched it with last survivor. RNGesus doesn't love me... But completing all community challenges and gathering BPs, it's killer only.
yeah, some games progressed too fast for me to go out and look. I saw on a stream that it glows purple, but do you need to put a flan in or is it automatic?
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I'm assuming yeah. I thought the reward wasn't a cosmetic one, so I don't see why they would be left out.
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same. I'm addicted. Even though it tends to get less value mid game, early and late make up for it imo.
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Shame on you killer, you're not allowed to use the good stuff.
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Also do profiles show bans that aren't VAC bans (well steam profiles to be specific)?
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https://youtu.be/W6Mm_uDDB9w?t=5
Darkness Duckness Dawkness
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No one is worth my cakes. Not even me.
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Maybe it's time to rework pig. Remove the head traps and give her a stick bomb so she can remotely blow survivors up.
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@Seraphor said:
Or, hear me out, Jolt works on all attacks, not just basic attacks, and now it works when downing someone with a Hatchet. The bonus to Huntress is it affects gens within the radius of the survivor who just got hit.
Balance team sent into a rage from this sensible suggestion
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I've wrote off m1 killer a long time ago.
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I'm not surprised considering the wording
"Whenever the Killer reads your Aura and for the same duration as they do so, Object of Obsession activates"
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Not as good as range addons. 3 blinks is alright if your nurse isn't that good but after that, it's meh imo.
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Forgetting? Not really. I've always got the feeling that behavior is form over function. Whether something is broken balance wise comes way after it looking pretty neat.
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If die in the game, you die in real life.
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The worst period of dbd is when you transition from newby to a regular.
Then you're periodically bombarded with all of the terrible parts of dbd that have always been there. The rose tinted glasses are off, novelty gone, and the questionable ideas are loud and in your face.
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You make it sound like doors don't already spawn within LOS of each other.
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Just the hypocrisy of the people who say things like that
Say they want a "chill game" while bringing in meta perks +items + addons+ offerings. Then complain about getting rushed or tunneled.
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@bm33 said:
What does the remnant do? I've only faced a handful of Dredge players and I don't think I've seen any use it.
It let's him blink back to the spot but I've heard it can be finicky.
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Please report your claims with evidence through the proper channels.
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@bittercranberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2987986#Comment_2987986
ok then explain why a physical copy of dead by daylight of silent hill was released and not any other franchise?
sorry if it sounds like im attacking you but I'm not I'm just so triggered about this right now.
This is also the only way of getting Demogorgon now.
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Space Billy was always being struck down . He just found another way to reach the stars.
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Can we throw in plague's power up whispers in there too. Can't hear jack with all that gossip.
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Greedy bird gobbling up all the light.
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Huntress ( or most of the ranged killers) because they can hit over loops.
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How?
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The only part about ds I disagree with is the tapping to heal but not fully healing.
Healing 1% or 99% doesn't progress the game in survivor's favor. Being 50% healed doesn't mean you can take a hit and end up with 50% health.
I'd rather them have it so ds is removed on a completed state regardless of who does it to the person.
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I don't know if letting survivors run 6 perks + dead hard is really it.
Yes, some perks could use buff or reworks but just letting survivors run like 8 perks feels a little too wild.
Also, deliverance with no requirement would the dumbest thing to play against.
But that's just me.
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I feel like Nea and Bill deserve to be in an x tier of their own because they are either really good or pure #########. No in-between.
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@[Deleted User] said:
"Did it made you want to play another match?"
I thought that was a funny question too. I replied "no" each time. Not because I particularly hated the matches it just didn't leave me thinking "This match made me want to play another." Should be a "neutral" option too.
Same. I feel entirely drained after a couple games of dbd. Not even angry or frustrated, but lack the willingness to carry on.
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I really need that mask then.
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I guess there's OoO if you wanted a a classic version of it... if you're the obsession.. and manage to tank all those hits... and the game isn't already over.
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Take it up with your local laws
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2975391#Comment_2975391
Setting victor up with the iri addon that exposes survivors after kicking him then coming out of insidious for the insta down.
That kind of sounds funny. I might try that.
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Keys really do need something else, but I don't think they should revert the hatch changes. Though some people hold some nostalgia for them, I don't miss seeing keys, sighing and equipping a mori for a 1 hook kill.
And by 1 hook kill, I mean V2 mori. When you only need to hook someone once to kill them.



