UnknownKiller
UnknownKiller
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- UnknownKiller
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A mask that its not what its on the prime twitch image.His lower hair part is purple but his upperpart is brown,in the twitch image is fully brown, also on crescendo video.
Already reported the "bug" or more likely someone forgot to paint that part due to rush I suppose
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@AverageAshEnjoyer said:
https://forum.deadbydaylight.com/en/discussion/comment/3230452#Comment_3230452
i dont know why people keep bringing myers and wraith up. a wraith has to physically be touching your back in order for you to hear his breathing. as for myers, thats only a real hinderance in t1. after that, you dont have to worry about it
Well myers breathing is lore but ghostface doesnt do any sound.
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@Bot_Salvo88 said:
They say that his new outfit from the rift is completely silent. I still haven't managed to go against him to test if it's op or not.
Great we got pay to win skins now lol
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@AverageAshEnjoyer said:
In case you didn't know, you can actually hear ghostface when he's within 4-8 meters of you (in stealth). If you've ever wondered why you can never get gen grabs as ghostie, that's why
My question is why? Would he be overpowered without it or what?
The black leather rubbing do noise
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@Lost_Boy said:
What is your win criteria on both sides?
For a long time I felt that the 3k was a killer win, 2K 2E was a draw & 3+ escape was a survivor win. That was when I was mainly playing killer though & since playing survivor almost exclusively for the last few months I actually feel like I wouldn't class a 3k as a win anymore.
Like if I've played a match as a survivor & I've managed to evade the killer with zero hooks, done gens, rescued people, healed people & manage to outplay the killer on the endgame collapse and escape, I honestly feel like I've won the game way more than I do when I've got 3k as a killer.
I think devs were about to celebrate a tournament and tgey already stated a win criteria
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@Mooks said:
Not gonna work. Language barrier, people without mics or not wanting to use it shouldn’t be punished for it. Annoying background noises, annoying players. This will make soloq even worse than it is now.
first we need action indicators and a basic ping system and see how that improves soloq experience.
Ping system to alleviate those problems. Silence em im sure those child players gonna be on tge lowest mmr
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@Bot_Salvo88 said:
That would work... if everyone spoke the same language.
well you can play with ur friends also English is international languaje You may be bad or good but surely basics like Killer with me, repair gen, rescue me are things that people will know to use
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Wanna rework nurse?
Make her only to pass by windows and pallets but not other objects and increase his speed also range add ons nerf to oblivion.
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Read the post fully
The upper part is brown and the other part is purple like the basic skin.Its like someone forgot to paint it fully
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@Freddo said:
Player XP.
X2 player exp per 1 day
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@Steel_Eyed said:
Just bought Krampus for 29,700 iri shards. Worth.
Same its not like huntress skin so no way I would pay 1500 aurics cell for it.
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@Cybil said:
https://forum.deadbydaylight.com/en/discussion/comment/3227798#Comment_3227798
They say psychopaths are good looking.
Sociopqths does😁
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All gen regression will be meta and all second chances exhaust perk gonna be meta till it become irrelevant or extremely niche
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Trickster is nowadays killer much survs too
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@jinx3d said:
Can be original or licensed, you pick the killer, survivor(s), legendaries, etc
For me it would absolutely be a second Stranger Things chapter. Robin and Hopper as survivors, Eddie and Joyce legendaries for Nancy and Steve, Vecna killer. Hopper's perks would be based around how he is DBD's "tank", so to speak, and Robin's would be based around her intelligence.
Alien and Predator:
Two killers : The Alien and The Predator
Surv: Elen Ripley
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I stop reading after I see wraith in tier S so basically didnt saw it
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@GoodBoyKaru said:
After bloodpoints last month I'm very curious how they'll find a way to sink even lower
5 iri shards
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@Johnny_XMan said:
Get ready to get a default skin as a prime reward.
Like ice jeans of Hillbilly?
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/3219884#Comment_3219884
Same, my self control is ######### and I already spend too much on this game 😭
Remember it just a skin u will laught a few times and then come back to default dwight
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@Bloodartist said:
Make it so that when demanifested she can go through pallets..
Im scared of that surely much people would get stucked.
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@kizuati said:
Just a thought I had - did we have just ONE good and balanced map released in the past 2 years?
Garden Of Joy - Why
Haddonfield - God Houses,Empty Streets, Insane 3 Gen
Eyrie Of Crows - Buffed to being the best survivor map
Coldwind Reworks - Still really garbage and Cowshed is still a thing.
RPD - Kill me.
Like is there a single good map designer left in BHVR?
Dead dwag saloon its the cloesest to me
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@GoodBoyKaru said:
So, looking at the Trailer for the newest DBD event (which, tangent, Haunted By Daylight? Babes where's the creativity) it looks pretty cool. I like the event, I like the new Event cosmetics, I like the Event Tome cosmetics too.
But one thing struck me when watching the Trailer that's really left a bad taste in my mouth. Time limited cosmetics.
For those who missed it, the outfits for Dwight and Jane are both time-limited exclusives (as you can see in the "Available for a limited time only" sticker)
https://us.v-cdn.net/6030815/uploads/VG9262HZ2OUD/image.png
https://us.v-cdn.net/6030815/uploads/1B9FSDY7XIPS/image.png
And I just need to know, who asked for this. Why are we, in a paid for game, with paid for DLCs, locking cosmetics now behind time walls too?
Who asked for this?! Why are we gatekeeping cosmetics from those who aren't playing during the time frame, or from those who simply can't afford to purchase them? Why punish the worst off who need to save their money to get something they like?
Make it make sense. This is the type of behaviour I'd expect from Hi-Rez, not you. I'm so genuinely disappointed.
What a horrible idea. The more I see this in games, the less I spend.
We know it wont be that available for limited time it will return next halloween with shard price.
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@GentlemanFridge said:
I agree. It's missing something grotesque. Feeling the same about the Wesker skin. His head seems entirely unchanged.
I suppose they cant change the basic skin of those character I suppose their contract are stricter that the ones of ghostface for example.
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Well devs actually like to give good effect and bad things together but if we ignore that i would sat
Dredge Oscure essence:
All trial will be in nightfall.
You get out of locked lockers at 100% more speed.
Dredge Raging voices: When you get out of the locker survivors at 8m of it becomes Exposed.
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@Laluzi said:
Alright, you unhook yourself next to a camping killer. Unless you're near a great loop, you're just going down again in ten seconds? If it's Bubba with chili and you're in the basement, he can absolutely hit you twice before you reach shack window. And on the flipside, this creates some stupid no-win situations for killers, because sometimes leaving the hook is an exceptionally bad idea and it's got nothing to do with the killer being cheap or unskilled, and survivors should not get a free unhook in that scenario.
I don't think camping itself is a problem so much as it is specific killer powers that make camping way more powerful than it has any right to be, and encourage uninteractive gameplay as a result (Bubba foremost, Trickster/Myers/Oni/Billy to a lesser degree, Hag with the issue that she can be wherever the hell she wants and still facecamp at the same time.)
So imo, camping changes would need to address those killers' powers specifically, though at the time of speaking, Bubba is the only one I feel really needs an intervention. I'd be fine with disabling his chainsaw if he spends too long within 16m of the hooked survivor without being in a chase (and give it back to him if he enters a chase, but on a 5s delay so that he can't just twitch at whoever comes to unhook and saw them.)
Well you would get the boost of speed and protection bad luck if not pallet around.
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Im really scared of the park of the last standing buff they will give to surv and killers.I highly doubt they will give aura reading of 8 m of something to killer and im scared of the buff to surv.
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Remember devs make game to be fun not competitive .So if people A.K.A survs ( cuz seems killers have fun getting 2 gens in one chase and later 1 gen per chase) dont seems fun to get slugged they will fix it.In my opinion they shpuld encourage to go to heal the other person not allowing him to stand up by itself.
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The most funny part is that most prob would be fixed with proper comms system
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@ByeByeQ said:
Before 6.1.0: Borrowed Time used to be 12 seconds endurance with no haste but took up a perk slot.
Now: 10 seconds endurance plus haste (arguably better) as base kit.
Now: 1 Unbreakable on a team is enough to give the entire team a second chance after the killer slugged everyone.
Post 6.3.0: Good luck even getting the entire team down with 45 second base kit Unbreakable.
So with BHVR handing out meta perks like candy every 3 months what perk would you like to get in 6.5.0?
Adrenaline? Kindred? Circle of Healing?
Surely DS and then add comms.
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3199338#Comment_3199338
Cant. My shift starts early morning so I need some sleep
Everyday?
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@Sluzzy said:
A new mechanic that causes survivors to trip and fall when exhausted.
Much like slasher films
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@Splinterverse said:
If they are, they shouldn't be. No one should be required to install another application and be social to be able to play an enjoyable version of this game. Also, 4-person SWFs are far less common than solo or solo + partial SWF combinations, so balancing around them is not advisable.
Dont play multiplayer games so.
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@ShinobuSK said:
Never seen anything else but a 100% on survivor since the bonus got implemented.
By your logic I should stop playing survivor? monkaHmm
Nope just play at night
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@jamally093 said:
Their the only characters to not have any outfits and Steve,Nancy and Demo don't count they HAD outfits but still at least something like why not have it he Quentin has a legendary outfit or something and the same for Freddy like sunglasses Freddy or something at least give them some form of love.
Well At least quentin have some mains but for Freddy it would be a waste.
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@Ladyinadress18 said:
https://forum.deadbydaylight.com/en/discussion/comment/3197878#Comment_3197878
It was a trickster 😂
I think hitting with trickster bat to zarina it would make her a favour.
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@BubbaIsJustVibin said:
I really like Devour Hope as a perk, and I wonder what a build (that preferably doesn't put all of its eggs in one basket) would look like that is as consistent as possible, and is decently powerful. Thanks! <3
I got good experiences using plaything when playing hexes.Act as decoy of the real hex i would like to maintain
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@Toaster427 said:
We've all see a recent bandwagon of these streamers protesting DBD for a supposed cheater epidemic.
I'm sorry, but this isn't affecting the community as a whole. A recent poll on Reddit showed that a overwhelming majority have not seen an increase in cheaters and most people have only seen 1 or 2 cheaters in thousands of hours of gameplay.
You all have been making some great improvements in the last few years, please keep going and don't get distracted by the few who are abusing their influence for their own personal gain. Please do what benefits the entire community, not the 1%.
Becuz cheaters usually are on highest ranks but anyway it should be a priority
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/3194678#Comment_3194678
I believe Terminus overrules Adrenaline.
You can always pass from knocked to injured even if you are broken.
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@Ladyinadress18 said:
https://forum.deadbydaylight.com/en/discussion/comment/3190887#Comment_3190887
I understand it works best on the doctor since his power causes skill checks to move randomly across the screen as well as backwards. So with coulrophobia and 5 stacks of huntress lullaby, the survivors healing skill checks have no notification, can go backwards in a random spot on their screen, and go really fast. And sloppy butcher just puts the icing on the cake for missing the skill check.
how was it against wesker?
Hex lullaby can be cleansed.
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@humanbeing1704 said:
Pretty ######### sad I can use flans with the 100% survivor incentives and get 400k in like 5 or 6 games
If they would say 1,5m bp or more i would say okay at least its something.
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@SekiSeki said:
So Babysitter and For the People? As long as there is a button to activate, sure. I think I'd rather just use FTP though.
Maybe the condition must be you to be full healed.If you rescue injured you go down.
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Unfortunately its bp
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/346597/how-is-the-dredge-fair-at-all
I don't think you've actually played as this killer. I can just tell. Have you seen how long he takes to teleport a locker cross-map? Even for lockers that are relatively close up, the delay on the teleport is horrible, as in you'd be better off not using it mid-chase or for catch-up because you lose as much time as you gain. All teleport killers experience a similar problem, even Hag. Dredge literally didn't need the locks on the lockers, and he certainly didn't need to automatically target the locked locker when there's 2 right next to each other and the other one is unlocked. It's just built-in, unnecessary counterplay for the survivors to use. He doesn't JUST break a lock with an M1, because do that a couple times and soon you've wasted like 20 seconds, which killer cannot afford. If he didn't have Nightfall OR was a 110% killer, nobody would play him, and you're asking for both. At the end of the day he's an M1 killer, not even close to unbeatable. He needs small changes alright: buffs.
I would definetely quit the lock mechanic with surv need to find the locks spreaded around the trial and put it strategically on lockers.I barely lock unless its on a gen and if we are winning and relaxed I farm those locks
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@prion11 said:
Sorry, not sure if this is where this goes, but I just wanted to ask the sound team a question about the dredge.
Was the dredge's ambient crying and screaming inspired by the Jonestown suicide tape? Nightfall is always tense for me because I end up remembering those sounds...
The sound team for this game is ALWAYS killing it. Keep it up!
Sounds like really posible that the story of Dredge is based on that.
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@Blazelski said:
My partner and I live in the same apartment. At the moment, I see +50% bloodpoints gains for survivors. They see +100% bloodpoints for killer. Just wanted to share because that's pretty hilarious.
Who is the sweatiest you or your friend?
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@skylerbound said:
Played on coldwind and loaded in to seeing this the whole time. What is happening?!?!?!?
https://us.v-cdn.net/6030815/uploads/X0BE275AU17B/sheva-face.jpg
Doctor hitted her chin too hard.
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@Freddy96 said:
The only issue with dredge is the global baseball game cheering sound effect when he does legit anything.
I would put a Homerun sound effect when down a surv lol
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@FeelsBadMan said:
It's a joke these recolors are Auric Cells only. I actually saved up 14k shards to buy both survivor shirts.
Just need to wait 4 weeks for it becomes shards buyable
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Advise when he is on nightfall he is not undetectable he do a whooosh sound and it directional so you know where to run.
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@Freddy96 said:
Because blight at release was far different than today. 115% blight with hug tech exploit shouldn't be a thing, so they should either fix the bug or make him 110%
So making 110% gonna gix hug techs,?