Bot_Salvo88
Bot_Salvo88
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- Username
- Bot_Salvo88
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Comments
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This was an issue since the last ptb. Glad to see it still here a month after it
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Hide your name option only... hides your name to yourself.
What you're looking for is "anonymous mode" but I'm not sure if it's on the Xbox windows version of the game due to Microsoft restrictions
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Not a bug. They want killers to be deaf when chasing a survivor to even things out
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I don't believe anything until it comes out from BHVR themselves
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409036#Comment_3409036
I mean, same, but it also completely misses the point. And all the more reason to complain about it. People have limited time to game, and it sucks when that time is taken up by Skull Merchant matches.
It's not like they're forced to stay in it. The quit button exists but people seem to ignore it when needed :)
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All of this can be fixed by a timer in the match. It's so simple. 30mins at max if you have to over exaggerate (even 15 or 20 should be fine). Once all the gens are done, the timer disappears since there's already the end game collapse that does its job.
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Don't worry, basekit infinite unbreakable is coming soon™
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@[Deleted User] said:
I don't believe her 'part' is located on her back. Though I may be mistaken.
He was asserting dominance
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I use lethal on pretty much every killer because it allows me to get in a chase in the first 10 seconds of the match most of the times.
Just like survivors spawn on top of a gen (their objective) I'm making it so I chase and hook the first one quickly.
As for Fogwise, if you play in solo and you know what the killer is doing, the other 3 teammates won't know anything about it so it's just a good info perk for you to have. If you're in a swf team however... Well, that's a swf problem that nobody wants to face so I won't touch on that, I guess.
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I think the problem is that most people don't want to play the game since they're burned out of it. They all join a match and they just don't want to play. That's why there are so many people DCing for the slightest thing.
They all need a break just like I did for a little over a month.
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Bloodlust is a necessary evil.
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@HungrySnek said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407599#Comment_3407599
I know but I want my alert plus two extra seconds xD
Oh I see your evil plan! Then the closest thing you can have is to equip alert and then use Fogwise (when you hit great skill checks you see the killer for 6 seconds) and get lucky with skill checks on the generator. Sometimes you can see the killer forever
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I think you're over exaggerating. You're not getting slugged every single match.
Also, don't worry. Basekit unbreakable is coming so you can get up infinite times.
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Technically you have open handed which extends the aura by 16 meters instead of an "x" amount of seconds.
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Have you ever tried to bring a bnp in solo? I don't even try because I know I will lose 🙃
It's unbalanced with a swf team? Yes.
That's the "BHVR's definition" of balance. Completely busted with a swf team but useless in solo.
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@jokere98 said:
if i get Amazon prime trial right now, will i get rift reward after April 26th?
I suggest you to get the Trial on the 26th to be completely sure about it. I've never done the trial so I can't help you.
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@Halloulle said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404120#Comment_3404120
"rarely" * inser kek face *
Though it does happen with no warning whatsoever; no skillcheck sound, no visuals, no nothing. My best guess it's ping related; even though you didn't get the skillcheck cue yet, as far as the Server is concerned it was there.
Sometimes the opposite happens. Where you hear the skill check sound cue but then it doesn't pop up
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It isn't a bug. You just got unlucky that a skill check popped right when you let go. Happens rarely
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I'm about to do something so controversial yet so brave
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@MrPeanutbutter said:
No more “press E to outplay” EZ wins
You can still do it, but twice a match. I don't see the problem
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@ThePolice said:
No because you still have to buy prime
Technically you can start a free trial and refuse to renew for the next month. But I didn't tell you anything and this message doesn't exist :)
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They just walk in a straight line
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Conspiracy theory. It's a licenced perk from a licensed character. They're making a lot of money due to this glitch so they won't killswitch it :)
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That's the call to go play some killer. When this happens, I just go play killer.
I know, ignoring the problem isn't the solution, but nobody at BHVR seems to give a damn about this for a long time, so why would we care 🤷🏻
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I couldn't find any Twins since ever so I can't tell. I've played them fairly recently and they were completely broken in terms of bugs
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I think it's not shown since it's an entirely broken mess due to backfill system that prioritizes queue time instead of skill level.
Meaning that if someone leaves (dodges) the lobby you're in, it can give you a default p0 Dwight or a p100 Nurse and there will be no correlation since it's the result of having a faster backfill.
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I think they should even improve this mechanic by letting the survivor fully charge the exit gate action and then making them press (for example) F to open the door instead of opening it by mistake.
Much like basekit unbreakable where survivors have to fully charge the recovery bar and then have to press F to get up by themselves
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@some_guy1 said:
actually this game has been dying since the creation of the UE4 project!
It was a Unity game before going in Unreal Engine back in development
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@[Deleted User] said:
Would love the following:
- DLSS/FSR 2 options
- DirectX 12 option
- Ray Tracing option
- Frame-Rate limit options
Game would blow up 🤯
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Bloodlust is a necessary evil
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You said that you rarely post. Yet you made your account 1 hour ago :/
Try to give proper feedback instead if just "survivor too strong, killer too weak. I leave the game" and stuff like that..
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To make it fair, killer should be able to equip a fifth perk but it has to be a universal one
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@HugTechLover said:
I can’t think of a single hook that only has one entrance to it. Where is this supposed hook at?
There's one in RPD near the main exit gate. The killer can stand there and if survivors decide to go for that last second save they can't because by the time they realize they have to go around, the teammate is dead.
This isn't that situation where there's only one entrance but the killer can bodyblock certain doors to make survivors go around and waste a lot of time. This promotes camping on RPD
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Depends if you play to win or not.
If as killer you want to win and tunnel everyone out, then it's killer sided if you do it properly vs weaker survivors (weak links).
If you play for hooks, survivors will have an easier match if they bring strong toolboxes or gen perks to speed everything up and you won't be able to catch up as killer.
Rarely you'll find out very close games where the killer plays for hooks and everyone is on death hook but survivors aren't quick on gens and there's 1 gen left, making the match a but more on the edge for both sides.
Map offerings can change drastically the match too. If I want to play Ghostface on an indoor map, I will have an incredible advantage making the match more killer favoured.
If as survivor I decide to bring a Badham offering, I'm asking for the killer to DC, making the game more survivor favoured.
It's a bit of a mixed bag based on how everyone decides to play. It can be killer sided, survivor sided or (rarely) balanced.
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Conspiracy theory. They leave something broken in the game to make it sell more, especially if licenced. Once sales stop or get reduced by a lot, that's when the fix comes in 😶
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You can now use it 2 times instead of 3. Is it that big of a deal?
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@KayTwoAyy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3394981#Comment_3394981
Me loading into my next match... 👀
https://us.v-cdn.net/6030815/uploads/CXDETDMY23RO/image.png
Edit: The Killer brought Fearmonger 😣
Get countered!
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2 nurses 😰
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@Spirit_IsTheBest said:
I haven't faced her in almost two months! I miss her so much. :(
I fear that she may have gone extinct. My girl needs to be played more, I can't be the only one!
Now that I've noticed, I hope you're doing well! I haven't seen you here for quite some time <3
Btw, spirit is no longer bugged since the latest patches, you can play her without worry about anything!
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Either people didn't want to play her since she was bugged for survivors and they felt bad (I was one of them) or they can't play her because of certain camera angles when you spawn in and they get weird feelings about it 🤨
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If you get spotted by a guard, no matter where you are, you will get chased by it. The guard will phase through walls and pallets (except jailer, he's special).
They will always begin the chase exactly where they spotted you
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I find them goofy, just like everything else in this game (which is fine!)
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Who's gonna tell her
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As killer I like to see it like the Survivors got scared and their generator exploded in front of their face
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Meanwhile Hag:
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@I_CAME said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3393653#Comment_3393653
This doesn't make any sense. One just needs to turn on any well known killer main streamer and see that top killers win 80-90% of their games. Why would people like this be leaving? Did they get sick of winning so much and become bored? It's the less experienced killers who do the complaining and doomsaying. The real issue is the matchmaking in this game is just bad and always has been.
I don't need to base my opinions on streamers or anyone else playing the game. I think based on my personal experience.
During the past couple of months, I found killer to be less fun to play due to how quick a match can be if survivors are very coordinated.
Then, the next match, I was against potatoes who didn't know how to look behind. It's a "stomp or get stomped" situation. I found out that there's no in-between.
Same as survivor. You win a match, you get bad teammates and a good killer against so you lose. Then you get good teammates but inexperienced killer so you win. There's no good balance right now, at least for my experience.
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"For the update’s release, we have changed Dead Hard to instead activate when you are unhooked or unhook yourself."
This to me sounds 2 times a match per Survivor. It doesn't say anything about unhooking others, that was in PTB only.
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That might be because killers who were at the top are leaving, and now lower level killers are being matched with high level survivors to fill that void and have low queue times. Could be wrong but it's a conspiracy theory and I like conspiracy theories :3




