UnknownKiller
UnknownKiller
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- UnknownKiller
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Comments
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@[Deleted User] said:
There's a time and place for it. Kind of a niche scenario, but sometimes you need to immediately contest the hook to keep the killer away from a gen that needs to get done to break a gen cluster. Forces the killer to give up the gen or give up the save for free. And obviously don't do it if the rescuer/hooked player are death hook. But most survivors aren't really thinking about the game like that and it's a straight up farm.
@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/3255699#Comment_3255699
Also if the hooked person is about to hit 2nd stage or die.
Even if it ends up being a farm, it's *usually* better to force the Killer to have to waste time downing them than it is to just let the person advance hook stages.
Plus there's always a chance the person actually manages to actually get a decent chase as a result, which is way better than the free hook progress.
But you're right, most of the time people are probably just thinking "Hey, 1k Altruism Points!"
We are talking about non tactical unhook bombing
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@Rovend said:
Were you testing the "build the common swf will hate"?
Im the one that made it.And they were not disconnecting due to using nasty builds just becuz they got trapped or downed first.
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I would make a bit of reduction getting tokens each time someone cleanse the virus
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Im angry cuz i wanted princess heart for pyramid head and they add it to the pesky feng
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@Tizzle said:
This guy's very next post:
Why is everyone DC'ing and suiciding, it's out of control!!!!!!
Forehead.
I dont mind you dont wanna play I eat their ######### builds too and i dont complain also i play addonless it could be far dirtier
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@Mr_K said:
Depends on how much of a difference the coding would be.
i just hope they do much better work i dont wanna see Oni with his head on his legs bug
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@etms51 said:
Will Dead by Daylight ever be done in Unreal Engine 5?
RIP console if that happens.
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@Smoe said:
Sure, the Terrifier license would be nice to have and Art The Clown would make a fine addition to dbd, they'd have to balance and edit the level of gore it would bring since they would not be able to tune it up to the same level the Terrifier movie itself is at since it'd just get the game banned in some countries.
I think he is a fine addition even if not gore like on film.I still waiting for dead silence chapter
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They should do a special shop part to recycle event stuff into bp like you can choose how many you want to use and then get ur bp
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3251829#Comment_3251829
I mean Oni has a badass minotaur outfit which has absolutely nothing to do with his time period or region, but its cool as hell and looks amazing so I for one welcome such decisions.
The new survivor isn't even out yet, we'll have plenty of time to understand their decisions with his lore/tome/etc in the future. We can accept or criticize it more accurately later.
Okay but thats not the basic skin of oni.
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3249861#Comment_3249861
i do get your point
having 8k hours of dbd, you would seek fun, but why not do it with a 4 stack, since you all would be in agreement that losing is fine instead of ruining it for the other 2 survivors that are actually trying to play
Well they will get iri on lightbringer and surely gold on altruism by unhooking
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@AcelynnBen said:
for those who don't know what a head on duo is, basically its 2 FUNNY friends who both have head on (can be 3 but rare)
the main idea is one of them gets the killer in chase while the other hides in a locker and the survivor in chase gets the killer near that locker and the killer gets stunned and do all over again...
the problem is, they are basically throwing not only are they not doing any gens or helping others, once the killer catches up on the ordeal they can bait em out for easy kills
now i would say they have the killer's attention so the other 2 survivors can do the gens but tbh..if the killer is smart they can just injure them both and leave to waste time healing while they pressure the other 2 survivors who are trying to play or you know if the killer has pain res that's a free gen pressure...
i feel like this should be reportable because they are basically throwing the game for the other 2 survivors who are trying to win, but in the same im not sure, the fact that i met a pretty popular youtuber doing this and not for a video just doing for i dunno fun i guess? gives me the idea that....i dunno what gives me tbh, as an influencer you are suppose to bring the light in the community not help ruin it.
what's your opinion on this?
If they have fun i wont complain of my 4k
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@Jay_K said:
https://forum.deadbydaylight.com/en/discussion/comment/3249656#Comment_3249656
Exactly. The problem with plague is you can't heal without giving her even more of a buff with the red puke. and not getting a speed boost just means if she is right behind you when you are at full health then your going down instantly. she may aswell be an insta down killer at that point.
Another thing that kinda bothers me is her not losing colision when she is puking.
Myers was changed so when he is stalking he has no colision which means he can't block a survivor in somewhere and get free stalk. If this change was needed why can plague still block a survivor and instat down them??
No the change was made to avoid stalking and griefing a player stucking him
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@jinx3d said:
eruption has a counter. If you know someone is injured and going to go down soon, get off the gen, the same way you counter painres
Not enought neurones to think that people just want to press m1 without interruptions
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@xEmoGirlxAlexisx said:
I wpould love to see my " Survivor Mass " Dredge Skin in the Game sadly i dont have a Portfolio :(
Gut im still going to get my Chance whit Next Years Cosmetic Contest :)
https://us.v-cdn.net/6030815/uploads/TZBUME7256CD/img-20221030-102811-880.jpg
Here is my wallet lol
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Better you practise feng,kate and trickster skins.
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@TheArbiter said:
I mean look at all the extra and unique skins Mobile gets, while we get Feng skin # 99999, not to mention the far superior moris mobile has as well
Notice that gacha system gives more money than actual dbd
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/3245476#Comment_3245476
And introduce another person to dbd? I wouldn't wish that on anybody
Well die or share the game 🤣
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Yeah there is another way basically losing to any medium survivor lvl
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@HellDescent said:
Time to call Brenda Meeks
You gonna die in 7 days unless you make another person to watch the trailer
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@brokedownpalace said:
How can Trapper be the obsession? This is BULLSHIT
Survivors obssesion they will bully him
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@Phasmamain said:
Me who buys all Jane skins the day they come out 😎
On a serious note this sucks. Dbd was one of the few safe havens from FOMO and it’s now going in a direction I don’t want to support. Let’s hope this was just a test run and the feedback leads them to never do this again
U must be really rich as jane skins are rare as hell
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@HungrySnek said:
The bhvr Account has a problem right now where you can link Accounts but the progress is not getting transfered. What happens now when stadia closes? Will the problem before stadia closes be resolved? Because I spend too much time in it now to just hear a "Upsi seems like now it's not possible anymore" then from the Team.
Lost,Gone,dissapeared
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@Tsulan said:
Take back the Power.
Stunning the killer only to notice that he either doesn´t have any void energy or that you´re on cap yourself.
Then prepare a lovely trap under a pallet with flip flop and power struggle only to get rescued every. single. time.
Then equip head on only to face a huntress with iron maiden.
With Comms these stuff wouldnt happen.
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@TerraEsram said:
I was wondering latelly, and with the kill rate wich each killer and his percentage, what can make a good killer?
A LOT of people here complain that some killer are the worse of all, but some of them are on the podium in the chart...
So, for you, what can make a killer a Good one? Movement? Speed? Power? Teleportation? Terror radius?
Ps: For those who are going to talk about the fact that the stats seem to be distorted because sadako is high, nurse is low... Don't forget that Nurse is free, everyone can play her, but not everyone CAN play her, unlike sadako, or the few who play it, know how to play it, which may explain the stats
Movement speed or teleport fairly quick and power be useful in looping.You got that killer? here is my wallet
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@UntilValhalla13 said:
I want the goth witch Mikaela outfit, but it's for cells only, so I guess I won't be getting it. :(
Just wait for it becomes shard available
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@Chocolate_Cosmos said:
Are pretty good. I played with both of them and both of them are usefull. However that addon that everyone starts infected (-2 full sprays technicaly) + that exposed effect is very strong.
I would say that exposed one is better for sure than breaking pallets. Also if someone gets fully infected and then they remove the infection, if you are near you can just M1 for fee down. I had Survivor trying to hide but it didn't worked for them.
Notice that if your team reach to no spray in game its really sucks.
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@Grigerbest said:
https://forum.deadbydaylight.com/en/discussion/comment/3240560#Comment_3240560
- Trapper.
- Legion.
- Freddy.
I mean, Piggy at least have a secondary goal for survivors, which is traps on a head, it puts aditional presure and preventing gen-rush.
And she at least have "some sort of" anti-loop, and she can sneak up.
Aside from these 3 that I mentioned... They are typical M1 killers without an any anti-loop ability.
Some sort of antiloop that never works as the trick is to run to next tile
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@LylakLavender said:
So I'm thinking of playing trickster. Any advice on how to play him efficiently?
High walls and LOS its not your friend.Try using throwing rate speed and caged shoes.
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@cheryl_enjoyer said:
https://forum.deadbydaylight.com/en/discussion/comment/3237328#Comment_3237328
Not a lot is released on it, but the subtext says "Face your trauma together" so I'm assuming its a DBD type of game but its also being worked on by people behind Life is Strange: True Colors so it could be a Telltale type of game. Other than that little to no info on the settings as far as I know. Just the devs.
Imagine asymetric Silent hill
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@Tr1nity said:
I hope they add Flesh Lips as a killer. I just really want to know how BHVR would make it work.
Power would be like demo but with their legs and choke you making it deep woundedlol
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@foodie said:
Is anyone else having issues with this challenge? I've been stunning killers over the course of a couple of matches whilst making sure that my void energy bar is not full, and I'm not getting any points.
At this point, I'm probably at the bottom of the MMR trying get points for this challenge, chasing the killer around, so they start chasing me, I can't do gens and I get no points, regardless. What gives?
You basically need to stun killer after a survivor is hooked.I use head on a blast mine
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@Bartlaus said:
Survivors who are altruistic? How dare they?
More likely than altruistic is reckless
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@AshInTheTallGrass said:
You go to the store, you buy what you want, in what quantity you want. You also can sell useless add-ons and offerings (that we've all accumulated over the years).
If you have a better idea, please share.
Notice that if we do a store that you can buy any add on with bp you gonna face always iris.
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@Nirgendwohin said:
maybe because some charms are only recognizable in a certain size or no longer look good.
just out of curiosity. does anyone look at other players' charms?
Rarely
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@LittleBigSunset said:
We've already had 'time-limited' cosmetics in the form of Rift cosmetics and the playerbase have been fine with them since the Rift got added (even though it is hard to grind if you don't play the game much and/or have a busy schedule). BHVR are just casting the net wider to see what else they can get away with - Rifts got accepted without community backlash because battle passes in games have become 'the norm'. Now they're trying to integrate even more limited time cosmetics into events in the hopes that the community accept it as the new 'norm'.
I hate this rubbish in games. It's exploitative through FOMO, is generally greedy, screws over new players who miss out on the content, and is literally impossible to argue that it is player-friendly or benefits the game in ANY way. The only benefit this practice has is bringing in BHVR more money, which considering how monetised the game is already (for a game that is not FTP as well) is ridiculous, outfits are overpriced etc.
At least the rift skins are available by playing the game and have longer time than time limited and it cost money.
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@Leachy_Jr said:
Technically aren't the prime skins also time limited? I want my artist outfits but idk if they're ever gonna come to the store :(
Yeah but thats other story due to being two different company agreetment.iIf twitch says it must be exclusive behaviour have to obey
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@Pulsar said:
They didn't back down on the NFT thing, iirc, so I didn't expect them to back down on this either.
NFT charm with our NFT feng ming skin for 500 dollars
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@LastTourniquet said:
I honestly don't really know how to counter this perk in Solo Queue. When playing SWF it makes sense that you can just say "I am about to be downed" and your teammates will let go of gens. However in Solo Queue you rarely, if ever, have any information about when the person being chased is about to go down. The only exception to this is if the person being chased is looping the killer rite in front you while you are working on a gen, which isn't something that should be happening in the first place.
The only semi-reliable counters I can think of are to either run Empathy (it has more range than bond and its easier to tell who is being chased) or to not work on generators that have been kicked if someone is injured in chase.
Obviously there are flaws with both of these:
- Running Empathy relies heavily on your ability to make educated guesses on when someone is about to be hit based on their pathing, it also (more importantly) relies on the killer you are going against not having a 1 hit down mechanic. If they can just instantly down someone then they might just down someone before they show up with Empathy. The only other solution here would be to run Bond + Open Handed, and running 2 perks to counter 1 perk also doesn't seem like a great idea.
- Often times there simply isn't any generators that haven't been kicked, or completing the ones that remain untouched by the killer would result in you setting up a 3-gen for the killer which is obviously not a good idea.
Normally I am pretty decent about figuring out counters for different perks and perk combinations but Eruption just seems like there isn't a good solution for the survivors (again, specifically Solo Queue). It almost makes me wonder if maybe Eruption shouldn't have an infinite duration or shouldn't be allowed to be applies to every generator at once (I am aware of the 30 second cooldown between uses).
Thoughts?
First step
You need to know if he has it.
1'5 step
If the gen is regressing notice that it may be affected by eruption.
Second step
Once it start chasing notice if your reammates are potatoes or good.
Third step
If potato surv dont repair more than 5 secs since pitato surv got injured.
If good surv 10 secs might be good
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@CoDismylife said:
https://forum.deadbydaylight.com/en/discussion/comment/3234379#Comment_3234379
No restrictions for killers or survivors.
Noooo thats a crap.I play addonless and i can win with certain medium tier killers vs premades I wanna you do the same.
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@theblimp said:
I have gone through 50 bloodwebs and not 1 tombstone piece has appeared.
Nope it keep boosting the killrate of myers
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@CoDismylife said:
People think I'm capping with my 99% winrate.
So challenge me then. You can Live stream the games and I can show bhvr how strong killers can be. Apparently this is something impossible but that's what I'm doing for months in pub lobbys
Okay challenge you no add ons vs SWF a good one.You can upload on you tube
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@magikarpediem said:
I don't remember the exact way is was, but wasn't any non licensed skin for shards supposed to happen? I could be misremembering but thought it was going to be a thing .
Yeah but slowly 4 characters per round not all together
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Killers wouldnt get any thumps ot would be only for survs and maybe those survs only add up thumps down just to ######### the other one
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@Marik1987 said:
BHVR posted the Killrates a few days ago. The most interesting part is, that killers considered to be weak and D-Tiers like Sadako and Freddy are in the Tops.
But: I would also love to see graphics about the PICK-RATES of them. What else would u like to see?
Overall we have 59,1% average-killrate, which will drop heavily after slugging, especially in the Engame Collapse at the "final hook to defend" is gone with the Unbreakable-Basekit.
So I think the Killrates are fine, I myself have an Escape-Quote of 54% at the moment.
Maybe we should play onryo to mori people thats tge only good playstyle
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@Okonar_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3232609#Comment_3232609
Don't blink, Freddy is going to get ya 😂
Nurse is sad cant blink anymore
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@GentlemanFridge said:
https://us.v-cdn.net/6030815/uploads/2RN0SVQNKNWO/image.png
Yeah... this is what it looks like in the highest brackets. Quite a bit lower, eh?
Quite curious that most ranged killers kill a nothing at high mmr
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@Shirtless_Myers said:
The game isn't balanced for solo queue; you're better off abandoning this game for another unless you prefer killer or finding a group of four for your sanity.
Its not balanced for SWF either
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Found it thanks I like to see if people upvote it or not
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@Rizzo said:
There is not a fixed time, however you posted your report during the weekend, which is why it hasn't received a confirmation yet.
Be patient and I'm sure your report will be collected.
Btw I can find my report despite i put it on favorites