Sarief
Sarief
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- Sarief
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nope, clown I believe was released on Thursday or smth. Also, PTB was postponed for a week or so even when they gave dates. As they did not give dates, it might not be 9/11. It's just a likely date (like any other)
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@RSB said:
Death Garden was really meh, and is still, no wonder why people stopped playing it. Instead of making it, they could invest money in DbD, but oh well, they wanted two sources of income. Wonder when they try to make DbD 2.You do know that it's DbD2 right now? as in 2.1.2 (soon 2.2.0)
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@PigNRun said:
Might be just lighting. I honestly do see the Doctor being black-skinned. Based on his default outfit, unless you are looking at the top of his head... because thats his exposed skull, I believe. I can see the confusion though, because his skin i mostly charred and covered with cables and electrodes anyway.Exactly. Like it does not matter what color is the skin, if the only thing you see is meat & bones
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You know how balance works? If you have play, there must exist counter play. What is counter play you 3 seconds window of pallet drop?
Even right now you can scott free save your teammate that was downed under pallet. It does not work only if killer it's laggy, so you throw pallet later than server can understand that it needs stun
And devs will buff pallets now ( why the ######### ) so it will be a even simpler -
you play together on comms.
and complain killer outplays youI sense some boosted SWF
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camping is fine.
You want to punish that? You know what people call thugs who punish things they don't like? bullies. Thugs. I can continue.
You're reversing psychology and not even thinking about rewarding killer for not being near hook. If the reward is "not getting punished" then you're worse than thug. Thugs at least honest they're thugs.You know, Pop Goes the Weasel in my opinion is the best perk in game. It rewards killer for going away from hook. Even if killer comes back, you had your chance. If that mechanic was build-in than people would camp much less simply because they had things to do.
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you know why is there "slight" 1 meter vacuum?
because survivors can go under rock a little bit and you can't grab him for all eternity -_-ps: another entitled survivor main. Failed once, better make nerfs
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lol, LIke that'd ever work in high ranks
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um.. why?
You can grab survivor from hook. If you can't - someone's blocking you and get's hit. Or you hit the unhooked one and activate bleed out timer, which is also ok.
And if bleeding survivor goes to exit gates, it means you screwed up: it requires all 4 survivors to actually make it.
It is balanced now
It was so imbalanced before -
Equip "Play with your Food" and you will not be that much against it

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Balanced Landing = 100% proc when you need it

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entering it is one thing.
what about exiting? -
if you're first: he takes way too much time to go into EW3
if you're not first: someone died OR got grabbed from locker in EW3. if EW3 does not end in few minutes, etc.you don't know unless he does kill. You can guess and predict. You might be wrong but better safe than sorry
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Well, I use NC on wraith. So I let them go, hit another, then come back and say "hello"
I'm greeted with wood though

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That is how it's countered.
You go into locker - killer grabs you. Now you're hanging or on the ground. If you are on the ground - killer can mori you, but not kill by grabbing.
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@Maj33y said:
I know Killer mains gonna cry about this .You're crying
@Maj33y said:
it's ridiculous the other day I got moried within the first few seconds for 3 consecutive matches .. and it's not like I was even hooked .. just got grabed and murderedIt's ok
@Maj33y said:
that myere add on is too op for it to be too common .It's ultra rare
problem solved, glad I helped. phew.
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Trapper: agitation, iron grasp, basement perk, Hex:Ruin.
Trap the engine and pallets near basement. Grab survivor. Put one into basement. Enjoy your 4k.
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btw, since when it's there? I believe I didn't see it until a week ago?
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@Peanits said:

This little feller' was actually made by a community member.I think a workshop would be pretty cool. Not a mod workshop, but a submit your stuff and the best stuff gets added workshop. If I recall correctly, it's actually quite a bit of work to get everything implemented though. There's a bunch of tweaking involved to make sure everything works right, changing formats, checking textures to make sure nothing is copyrighted, etc.
Would be neat though.
Hey, we could start small.
If that mask was added, why not make a few contests for few more items?
Granted, checking is work and all, but if you only add 1-3 item(s) the work is not impossible. -
to wishlist not here.
do you people not know about it?
why you always do it? -
I was saved from hook from camperface. Got into enduring and run to the gates. He was very far, but enduring ended before i reached gate. 3 meters.
Another survivor decide that it was a good idea to heal his dying comrade.
3 ######### meters.
I hate survivors. -
We could. But we won't. Rip mr.Trapper.

ps: I suggest you to put traps in doors or where they will end up after vaulting. Granted, this ######### works only from one side, but whatever. Take agitation and iron grasp and let them have fun basement time.
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yup
good thing that swf have it built in, right?

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@DocOctober said:
@Sarief said:
This might be out of blue, but explaining illogical things with logic... does not always work
anyway, what if there are 2 entities, one which feeds on despair and creates trials where survivors are tormented and the other feeds on hope and provides gates, engines, exits and power to flashlights?
the problem with light theory: engines also shine light but killer don't see/feel any problem being near them. Be it Wraith or any other.
Well, it's not shined into their eyes.
I did try looking at the lamps

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Plus, I would pick WGLF if I were you

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1 perk counter freddy
the other perk counter nurse, hag (hard), Myers, Spirit and can save you after successful pallet stun.If you want to be efficient - UE, if you want clutch moments = Adrenaline.
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This might be out of blue, but explaining illogical things with logic... does not always work

anyway, what if there are 2 entities, one which feeds on despair and creates trials where survivors are tormented and the other feeds on hope and provides gates, engines, exits and power to flashlights?
the problem with light theory: engines also shine light but killer don't see/feel any problem being near them. Be it Wraith or any other.
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Babe, I know you wanna start safe but by the end of deliverance I'll make your mind broken
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@Master said:
Sarief said:@Master said:
@RuneStarr said: @Master said: @Sarief said: @Master said: Yes, but only if they are hurt. You cant hear footsteps over that phase walk sound and if they run iron will... well That seems like a bug to me, tbh Thats not a bug, the phase walking sound is just quite loud for the killer and they showed no intention to change that They mentioned toning it down to help track by sound. "-While her power is activated, the sound that she hears has been toned down, this will give her better chances to locate Survivor."Source : https://forum.deadbydaylight.com/en/discussion/16750/changes-to-the-spirit/p1
Whether or not it's toned down enough to actually hear anything but WWWHHHHOOOOOOOOSSSSSH... Well, we'll need to wait and see. I track by audio a lot as it is with the killers we have now, so I really hope that will be a possibility with her too.
We will see, but I have my doubts considering how hard it is for the other killers to track by sound and you have to realize that during phase walk you are a lot faster, so your tracking has to be more reliable
With faster killer it's going to be easier in my opinion.
Maybe not for console though

The faster you are, the harder it is to track
Keep in mind that you can't see the survivors rsit is my opinion. I might be wrong.
For all I know, we have to wait and see
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@Master said:
@RuneStarr said:
@Master said:
Thats not a bug, the phase walking sound is just quite loud for the killer and they showed no intention to change that
They mentioned toning it down to help track by sound.
"-While her power is activated, the sound that she hears has been toned down, this will give her better chances to locate Survivor."
Source : https://forum.deadbydaylight.com/en/discussion/16750/changes-to-the-spirit/p1Whether or not it's toned down enough to actually hear anything but WWWHHHHOOOOOOOOSSSSSH... Well, we'll need to wait and see. I track by audio a lot as it is with the killers we have now, so I really hope that will be a possibility with her too.
We will see, but I have my doubts considering how hard it is for the other killers to track by sound and you have to realize that during phase walk you are a lot faster, so your tracking has to be more reliable
With faster killer it's going to be easier in my opinion.
Maybe not for console though
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If you want rules - play KYF
SWF are okay once you know how to handle them. They're soon not going to be different from solos. I.e. everyone will always know where you are if someone sees you :DDD
well, at least they will kindred auto installed

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@flamestandish said:
Healing at the hook is a brilliant strategy. Don't knock people for doing this. In almost every case, the killer has started to chase another survivor giving enough time to perform a full heal and get you both on the go again.A survivor that runs away from an unhook is (in my eyes) a bad survivor. Especially when there are 2 people at your hook when you are rescued.
It's a stupid strategy if killer is near or MyC is in play. More so if she has NC.
It's ok when there is no TR and there is We'll Make It. Otherwise you just risk getting to second/third stage after tunneled chase. Removing 1 survivor changes gameflow in a big swing. -
@Master said:
Thats not a bug, the phase walking sound is just quite loud for the killer and they showed no intention to change that
I'll just have to play her, once she's out, and see for myself.
ps: I've read that you can't hear footsteps at all, so was thinking it was bug.
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@Master said:
Yes, but only if they are hurt. You cant hear footsteps over that phase walk sound and if they run iron will... wellThat seems like a bug to me, tbh
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and yes, I didn't manage to test her on PTB

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@Judgement said:
And no one is commenting on the second half of my post.
Come on, people. Stop repeating “this perk is worthless”. What do you think of my Shrine of Secrets idea?If you play some time, you can buy her with shards - she's free.
Shrine of secrets is ok. -
From the creator of "Camping Prestiege 3 Michael Myers" and a few posts about how campers are noobs and survivors should always survive.
the new Thread. "Camping baby killer". Only in dead by daylight forums. Buy tickets now~
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if you get chased whole game - just your luck. If you can't get away from killer and hide you can only blame your skill, there is more than enough tools for that. On the other note: you will get points for surviving if you exit trial.
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@Freudentrauma said:
Killer shouldn't be punished by using their own ability, or be too much limited when using it.Well, Nurse get's spanked by entity every time she uses her ability. And at the end player even stares at her foot, just to see how bad of an S entity can be. But, you know, with the way she looks, she's a proper M, so she should be fine

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git gud
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@MikeLatin7 said:
It's a ok killer. A good idea, but some of her perks don't make sense. She need to see scratches, that is part of her power, but why does blood hound and sloppy butcher combo looks like it's not working or even hinders than on other killers? And her speed is so slow that any survivor, injured or not, can evade her without pallets in the chase. They say her speed is 110% but I don't think so. All killer's speed should be 110% but that's not happening. (EN: actually, it's different per killer, with Males 115% and females 110% under different circumstances) All the time, most killers do OK in the smaller map but not in the larger maps this should be fix a.s.a.p. not everyone is having this speed problem but I do and other players do too. When Phase Walk is active I don't see husk like in other videos on Youtube.tl;dr: I can't play and survivors run away from me. Buff her speed asap, because I can't use her well from the start.
solution: git gud
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@Mc_Harty said:
Spirit and Hag didn't kill anyone though until the Entity called them.nope, hag killed before entity took her. She ate them and used mud magic before all this.
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@Might_Oakk said:
An outdoor map of Lerys would be cool. Could be the courtyard and whatnot of an old style rich person hospital. Snow at Lerys already so it would fit.this. Lery's has snow at exit gates.
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@palotheas said:
I'm wondering why he doesn't have to clean up his chainsaw after using it on a survivor, would it be gummed up with survivor bits? But I don't even wanna Google whether that would be a thing or not irl.IRL chainsaws cannot cut through cloth and get wrapped up with it and break. Skin is ok, but blades don't easily cut bones. To even do it, target must not move. If someone is moving, you can't get enough resistance for blades to break it. You would have to swing it with massive momentum or have a specially designed chainsaw. That's why medics use special circular saws or, like Nurse, surgical saws.
But for movies those things are not obstacles so Bubba and Billy can have a nice BBQ together ^^
ps: it was about normal chainsaws that cut quiet slow for domestic purposes. Depending on model and power, of course, it can cut through bones in mere seconds and probably will have more weight. For example if giant disfigured maniac with corresponding chainsaw showed up, don't expect to get out alive.
Also, all chainsaw are dangerous if hit vitals such as guts or neck. If you ever find yourself facing against someone with chainsaw - run. Do not engage. I repeat, for all purposes run. If you have to - try finding weapon of longer range or a way to disable it. Like I said clothes might disable chainsaw, but do not count on it, it depends on specs. -
Looping Killer for one minute is not hard if you use the exploit of smaller collision box.
Until they fix it it's not viable.I'm more interested in scenario that survivor did manage to survive 1 minute.
questions are:
what happens to NOED? Gates ARE powered, right?
what happens to hatch standoff?
If survivor managed to prolongue chase for one minute, how is he supposed to get to exit gates during chase? Especially if NOED is in play or Rancor is up. -
I played her around 15 hours and I think she needs a few tweaks. (c)
If any player said it to me, I would laugh him in the face. Suddenly, it's popular YouTuber and there is hype and everyone agrees.
ps: my sides...
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It's per tick though? Though it's hard to define how they use it in the code.
For example if they use check by:
chance per second / delta (time) = chance to occur
They will roughly get the same result but not actually. There would be small difference but that's generally it.That's what they mentioned for generator progression, so I assumed it's the same for healing mechanic.
If it was checked only every second, you could just cheese the checks by doing taping every half second. Which is not the case last time I checked. -
Are there any plans to fixing the looping exploit?
brief explanation: survivors have smaller collision boxes. That allowed them to travel through places where killer couldn't and allows them to travel much faster around objects than possible for killer. If there is pallet, they can loop you for infinitely.
People call that pallet looping, as it takes roughly 4 circles to get closer to survivor that uses the exploit and makes it impossible to do with killers of lower base speed. -
@Tsulan said:
There´s currently a Humble Bundle spooky sale. Where you can pickup DbD alongside other games for 15$. Or you wait for a normal sale. DbD has roughly 1 sale per month where the price drops to 10$.
The best killers are free. But every DLC has at least some nice perks. You can unlock the original killers with playtime. But that takes about 6 weeks for a single killer. On pc we have often dlc sales, where the price drops to about 50%.I think I saw dlc sales for ps4. That said, if you play, you will eventually get those shards anyway, so even if takes 6 weeks, you will still get those
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@White_Owl said:
No when shee uses her power she completely disappear (her husk too).
You can see it at around 17:45 here:
https://www.youtube.com/watch?v=wW3Ae8YR7goLOL
thank you

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Since it's question thread:
what your 3 new builds with new perks coming in? I assume Rancor or new Hex with Ruin to be heavily used.