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Sarief

Sarief

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Sarief
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  • @Broccoli_Jaeger said:
    Tsulan said:

    @Sarief said:

     @Broccoli_Jaeger said:
    

    willcenx said:

    !!!

    Bro, it has russian text. The possibility that it is fake just increased by 150%. 

    С чего ты это взял?

    Maybe he´s refering to the fake chapter leak. Which was in japanese. Now everything with strange letters must be fake.

    Just look at Paulie Esthers video about the fake Jason chapter that was made by a Chinese person. It looked so real. And the Russian and chinese people are known for hacking/faking stuff.

    They're known for being blamed for those stuffs.
    It's not like they're the only party in the game though :D

  • @Tsulan said:

    @Sarief said:

    @Tsulan said:
    Not everyone is going to use Rancor. 
    Only killers that hate DS. 
    I'm sure there are some killers out there, that haven't had the pleasure to be backstabbed. 

    I'm sure it's going to be hellish month :D

    My guess would be, that the number of survivors using DS will gradually decrease. But rise back again, once they get Rancor moried, when they don´t have DS equipped.

    So they gonna use DS to counter perk that allows you not to pick you up? :D
    honestly, I'd just slug all those DS if I had Rancor. I'd probably throw games just for that :D

  • @Tsulan said:
    Not everyone is going to use Rancor. 
    Only killers that hate DS. 
    I'm sure there are some killers out there, that haven't had the pleasure to be backstabbed. 

    I'm sure it's going to be hellish month :D

  • @Broccoli_Jaeger said:
    willcenx said:

    !!!

    Bro, it has russian text. The possibility that it is fake just increased by 150%. 

    С чего ты это взял?

  • Kate.
    Or am I in the wrong thread o_O

  • @holywhitetrash said:

    @ZombieGenesis said:
    I disagree. I think multiple survivors on one gen is the problem. When they're all on gens separately I have a much better chance of finding one of them and then, as the chase ensues, I have a better chance of disrupting other survivors working on gens.

    i almost never stop working on a gen because the killer is chasing someone near me (unless they run the killer into me)

    And that's the issue with survivor mains
    If they got SB, they can just do gens non stop =\

  • It's ok. If you're letting them do gens in 3, you're doing something wrong.
    If they do it in 2, it's ok, but they better be prepared for the last 4 gens, since if they're too close, they will regret it.
    And for them to not be, they must plan accordingly and it's not an easy thing to do.

  • Anticheats check specific things.
    Mods don't know exact files they check and even if they did, they won't say it.
    If you mess with settings files, it's going to be ok, as long as it's relatively same in structure and size. Not for all files.
    If you add parameters that shouldn't be there, there's no guarantee that there's no check for that.
    Changing existing ones should not be a problem, since it appears that it does not check the author of change or cache of the file.

  • stun: 2 sec
    x4 = 8 sec
    recharge 40 sec
    with vigil 32 seconds.
    Dunno, does vigil stacks?
    any way, you can stun killer for 2 second every 8 seconds.
    In a world where looping is still up (#########?) it's like having infinite loops on single pallets.
    also, if he carries survivor, he's released, which means, no one can get up.

    this is bullshit

  • @Khroalthemadbomber said:
    If I see more than one Claudette in a group I go for the throat right off the bat instead of slowly ramping stuff up.

    Dealing with a SWF group that last second swapped to all Claudettes with dark clothes, TWO new moon bouquets, and a Red Forest offering with each toting purple flashlights will do that to you...

    Just close the game and look for new one, no need to go against bullshit -___-

  • SenzuDuck said:

    @Raccoon said:

    @lyric said:
    SenzuDuck said:

    @Hellbilly said:

     @SenzuDuck said:
    
       @powerbats said:
    
         @PureHostility said:
    
        powerbats said:
    
          Those stats from from a dev stream and are the same ones most killer mains use.
    
          So 30% of all matches are totally solo while another 34.1% are a duo queue + 2 solo's.
    
          
    
          Ye, I wouldn't take them seriously, as I have shown, the pure solo players take only 14%,while the rest of 86% of games contain some sort of SWF present in them.
    
        I'm afraid the solo numbers are even lower now, that's why I want to continue doing stats like these.
    
        Remember how they wanted to obfuscate how much self care is used by making it a percentage of a perk slot rather than whole loadout? 
    
       
    
    
    
        You can't say pure solo takes only 14% because you haven't actually shown anything since you don't work for BHVR. Thus you don't have any actual data to back up your claims.
    
        Those are numbers the devs posted on a stream from data they'd collected. These are also the numbers everyone has accepted as current until they post the new updated stats.
    
        While numbers have probably changed we don't know what the exact numbers are so people saying it's x are blowing numbers out of you know where. 😜
    
     
    
    
    
      I love how he's telling you to take his stats for 100% but to ignore BHVRS stats, lmfao. 
    

    The things people go to to act as if SWF is 90% of matches.

    That's because Behavior's stats are dog ######### and mean absolutely nothing.

    Except you'd definitely take their stats word for word if they said SWF was way more common, lets be honest. You're only dismissing facts because they don't prove the killer main case.

    They like to cherry pick the facts the same way they do their lobbies

    Like the time they tried to state that Self-Care only had a 25% chance of being picked ;3

    and if they said it had 75% chance you'd believe it because it fits your narrative, you only believe stuff if it pushes your buttons and you like the outcome

    Lol, exactly what you do now

    Just because he might do it, does not mean he's not right :D but you gonna keep ignoring that, right?)
  • @Nickenzie said:
    I'm just throwing out some ideas since the current 7% haste doesn't feel like a lot since the killer will still catch up to you regardless.

    I don't usualy do that because I don't like putting word in people mouth or people putting word in mine but...
    No matter how many time I read this, it still seem that you imply that hope is useless because it doesn't make you outrun the killer.

    It simply means survives are so used to their broken perks like DS and SC that they think it's normal and everything else is underperforming. 
    They can't even imagine that SC is absurdly broken and it needs huge Nerf.

    You will see many more threads like that
  • @douggie123 said:
    dannyfrog87 said:

    @douggie123 said:

    Is camping ping holding the game hostage because I just camped someone because the other survivors were hanging round the hook like flies to s*** . They said they are reporting me for holding the game hostage through camping.

    no they are morons for saying so. laugh and move on lol

    I would love to but they have apparently reported me to Xbox live and I told them it's not reportable and they responded with its what I sent to Microsoft. I aren't sure what that means. The way he said it and he has apparently exposed me on facebook.

    If you have proofs of them following you onto facebook to harass or do anything - you can report it to DBD (lol), facebook and even police for stalking. If you have proofs of threats, they can get real sentence.
    Also, Microsoft/sony are not lenient on banning people permanently, so if they messaged you inappropriate content, or threats, report it to Microsoft/Sony. In cases I had, Sony "took action" on the offenders (send me, "your report is deemed proper and actions have been taken" or smth along the lines).

  • @willcenx said:

    @Orion said:
    Vocal Survivors will often say anything that does not guarantee a free unhook is "camping", and will often attempt to berate the Killer in any way they can to play in the least efficient way possible. If you're not hacking or exploiting, you're in the clear.

    Ok, thank you!

    Welcome to DBD, where toxic survivor mains shame you into playing the way they want. i.e. lose.
    In any other game, they'd be banned, but banning is a not for this realm I guess :D

  • Steam mod banned @DocOctober for post that 3 weeks old.
    He had to go through all his messages to find one that was "justifiable" and not banning anyone else on the discussion either. It happens a lot on Steam forums, just ignore it.
    If you got banned, it means the troll you were arguing with was moderator (happened to me) and him calling you dick is OK, since he's mod.

    If it was IRL, I would say "welcome to Russia" but since this is not...

    ps: Steam forum is independent and things that happen there are "managed" by other people. just fyi

  • @Peasant said:
    Regardless of what you click through, there's a rather high chance that you will be directed to Noob3 and Ochido's channels relatively quickly. This is how new players see our game, two toxic cretins that have been banned, but the noobs don't know that.

    On a side note, I find it funny that two of the more well-known Youtubers; Jacksepticeye, and Markiplier both demonstrate a fondness for camping(Markiplier) and Tunneling(Jacksepticeye).

    So you just promote youtubers you like by telling someone else is "worst thing ever"? rly dud?

    ps: I have no problem with Noob3, watch his videos and never see him toxic, although he always mentions it :D you have some problem?

  • Tinkerer, Rancor, Predator, Stridor

    use all 4 until you master her. Take one away, everytime you want a little more challenge.
    Once people can actually do without perks above, then we can talk :D

  • @Orion said:

    @Sarief said:
    Lol
    Ruin is the perk that teaches you to hit great skill checks.
    Once you do, it's just an issue if server lags or not.
    Eventually it will only take you 80 seconds to do gens with ruin, opposed ~70 with skillchecks.
    Can't find ruin in 10 seconds? don't look for it.

    Skill checks are client-side.

    I meant if server lags the "start" of skillcheck can be offset to the point of non existing.
    More so, if it does, you can experience severe fps drops and other stuff.

  • No mither should not trigger Thana once game starts is correct~ish
    But once you're downed or on hook it should trigger it.
    the only problem writing those rules is a pain =\

  • ps: only use Ruin on hex builds to make survivors look for totems. Doesn't matter if they have ######### spots, survs seem to flock to it like there's no tomorrow once they see it. Hag rejoices :D

  • Lol
    Ruin is the perk that teaches you to hit great skill checks.
    Once you do, it's just an issue if server lags or not.
    Eventually it will only take you 80 seconds to do gens with ruin, opposed ~70 with skillchecks.
    Can't find ruin in 10 seconds? don't look for it.

  • This game is surprisingly good at showing what's inside people. You can find both heroes and villains here :D

    I love the game, it's second game that took my attention for more than month (first being jedi academy mp). Big kudos to guys on design/dev team that actually make it less better :D

  • @TheLegendDyl4n1 said:

    @Sarief said:
    Better solution than voice comms:
    voice/chat commands

    pres v -> 1: "he's camping".

    minus: not everything can be found
    plus: no ear #########
    can be translated into any language. Russian would see "он кэмпит" and everyone would understand

    of course some would become memes, with dwigth t-bagging and spamming "behind you" -___-

    what about console? they dont have a keyboard with over 50 keys on it

    dunno about xbox, but on ps4 there is big useless button at the middle of controller. Press it and select required dialogue.

    for reference: see unreal tournament

  • @Orion said:

    @Yzalirk said:
    There really is not much to prevent Killers from face camping or camping in general, which is a bit unfortunate.  I just buy time and let my teammates take advantaged it.

    A perk might work though.  I literally just thought of the idea while posting this - they could add a perk called Entity’s Favor for Survivors.  Basically the perk applies the blindness effect to killers if they are too close to the Survivor that is hooked assuming they have the perk equipped.  The additional ranks would improve the range of the effect.  

    Hopefully you guys like the idea.  It would help prevent camping and tunneling unhooked Survivors as it encourages Killers to go after other Survivors.

    Why should the Killer be forced to play in a sub-optimal way just because you can't handle losing?

    Camping is sub-optimal way -_-

    there are only small number of build where camping actually helps. Otherwise Camping from first hook actually hinders killers ability to win.

  • lol, it's fine as is. If you don't dodge - you blinded, if you have the perk you're guaranteed to dodge. Also, getting blinded even 2 times can have big enough impact on the game, so making it even weaker...

  • 1) you see flashlight change intensity = it worked
    2) you receive points
    3) killer drops survivor

    ps: screw flashlights.
    ps2: no need for bufs, it's OP anyway.

  • Unreal by default provides controls for both.
    Since they removed it, I consider they do not want you to do it
    Also, simply plugging them in won't work

    Except nurse and huntress, you don't need it, and with both it's completely possible to do just like with keyboard/mouse. Except if you screw up, which is easier but only on you

  • Better solution than voice comms:
    voice/chat commands

    pres v -> 1: "he's camping".

    minus: not everything can be found
    plus: no ear #########
    can be translated into any language. Russian would see "он кэмпит" and everyone would understand

    of course some would become memes, with dwigth t-bagging and spamming "behind you" -___-

  • in "if" scenario, I would like to see it based on a little different horror genre.
    If DbD 1 takes place in slashers, then DbD2 should take places in other horror genre.

    Alien, Predator, Cabin in the woods, The Thing, Night of the Living Dead, Cloverfield, It, Ring, Insidious, etc.

    While DbD Presents killers that could be human, but have uncanny powers, DbD2 would not have to limit itself to slasher killers and present strange, bizzare and scary in their own way killers. Killers that manifest fear, have strength that human cannot understand and fighting them is useless.
    Maybe delve a little into SciFi, to allow more items for survivors to fight back, maybe delve a little more into magic. Survivors would need it.

    Alien creature that can crawl walls and catch you when you least expect it. Monster that can take you to different realm, multiple insects that crawl under your skin, haunting ghost that can break you without even touching.
    At the same time, survivors would have different things to survive.
    Bring guns only to realise they're useless against new threat.
    Movement sensors? Don't forget to look behind you.

    Change maps to actually represent the challenge in itself instead of being "repair gens".
    Map set in cornfield? Fix the windmill.
    Map in spaceship? Fix the saving pods.
    Laboratory? Open the alarm locks

    If it was done right and themed correctly (best thing about DbD to be fair) then I'd buy it.

  • @Nickenzie said:
    I can always move to Montreal when I get my bachelor's degree. Trust me, I'm gonna try and go for the "Senior Network Programmer" position! :)

    I'm already taking college level computer science classes in high school

    What world are you living in? the #########?
    And here I am, working for 3rd year as programmer and still can't apply for any position starting with "Senior"

    Moving to Canada? only after learning French and working for 5 more years ;(

    sad

  • @HellDescent said:
    I didn't realize that release dates differ by country. That sucks. He's fun to play.

    They're not. He's released, koreans simply not able to buy the DLC, I guess.

  • you want to boost SC usage from 84% to 99%? :D

  • yes, hatchets and chainsaws count as offensive action and make you lose tokens

  • Might be ok, if only for "injured state" with no mither
    If it's not going to work on dying/hooked, then it's making whole perk completely useless against already strong sabo no mither squad.

  • @jamesdon18 said:
    I posted a discussion saying how killers had it too easy, and that the devs kept nerfing survivors to the ground. Since then I have only played killer to basically prove a point to myself. 2 days of playing, around 25 games and I have killed all 4 survivors before they even get 3 gens done. Not using anything like bbq and chili, or any unfair perks. I feel like this should at least matter for something that it is just way too easy lmao.

    If you're so good, find a team and win prize money from one of Tyde's tournaments. It's ez right? :D

  • @araresoo said:
    apathytheclown said:

    Soon™

    How you know that? Official?

    Not_Queen, community manager posted exactly this in one of the threads

    few messages later she posted:
    sorry, can't give any more info on release date. I'd like to, but can't.

    edit: the thread
    https://forum.deadbydaylight.com/en/discussion/comment/126844/#Comment_126844

  • For now you can combine it with Territorial to make nasty basement build

  • Clown is not out? We wait for spirit already m8

  • Play hag or trapper with that build and see how "wasted" those slots are.

    It all comes down to which killer can best execute the strategy.

    it's fine as is. It serves it's purpose correctly.

    ps: if you need one, take Wraith/Nurse/Billy with MS, MYC, Territorial, IG/Aggitation. Now you have two victims to instadown. Territorial and MYC also show the distance needed. BT won't kick-in

  • One human found the "encrypted message" in Bible about Doomsday coming on Sunday.
    On Sunday many people gathered and waited. When Doomsday didn't come, they blamed God for trolling them.
    Another one found that date been wrong and it was next Sunday. So they gathered and blamed God yet again.
    But since they believed they continued on their quest

    and so, the Seventh-day Adventist Church was born.

    You know, people who believed something they imagined have no right to blame others. The world is full of those things and devs, just like any human being, is not responsible for you misinterpreting things in your head and going crazy about it. Blame yourself.

  • @Buily09 said:
    @Skarkio Interesting to read. It don't HAVE to be faster grasp escape, but I still think that perk, even working with team, it's not worth it using. It's very weak, at least increase blocking aura range. Solo is unfun and useless perk, but with team... there are way better perks to play if they want to tryhard.

    if you had to travel 6 seconds to hook (avg time from head) you have time to do 3 strikes before victim falls.
    if you been stuck due to wiggling, reduce the amount of hits. if hook is further - reduce yet again.

    with the perk you increase chance of killer getting stuck. you also increase chance to not be instahooked, simply because killer does not see hook right behind wall (the game). You also increase chance killer misses the hit. 2-3 failures are enough to get out of grasp.
    to sum up, it increases "chances" to make killer fail. It's similar to all killer perks there are. and you think it's underpowered. What do you think killer mains think of each and every perk they got so far?

  • just do gens

    ps: it's totally unfair that survivors have hatch ^_^

  • Just adapt. The change is not big and only affects those that are used to free hook from sandbaggers.

  • It's simple, really:
    just use harder killer setup until you derank enough
    Try Wraith. If you still PIP, try addon-less Wraith.
    No Power Hag, No power Huntress... No power Nurse (lol)
    No power Myers is strong though, in a way :)

  • @MegaWaffle said:

    @Sarief said:

    @MegaWaffle said:

    @SadonicShadow said:

    @switch said:
    Would be a good qol improvement, but i dont see it happening.

    If i remember correctly I THINK the devs said something about increasing killer FOV in one of their QandA vids but then again the devs say alot of things that never materialize. Regardless it is something we all could really use.

    They want to increase the killer FOV but currently when they do it causes the killers shoulders to show up on your screen. You are correct though they did mention all of this in a somewhat recent dev stream.

    um... what? So if you use Shadowborn it's ok, but if you do it normally, then suddenly shoulders show up? NANII???

    Allow me to clarify.
    The Devs said when they increase the FOV past what Shadowborne offers it caused the shoulders to appear on screen. They said it had something to do with the FOV camera not actually being in the head but rather the neck.
    For this reason if they made the Shadowborne perk a baseline FOV then using any FOV perk would cause your camera to clip into your shoulders.

    Exactly for this reason the shadowborn was asked to be reworked in this thread.
    But I guess M&A was not mentioned.

    Also, this problem could be solved by having separate hands and full body in game.
    There would be problem though. If you increase angle and distance camera that much you would simply not be able to know when and what to hit.

    I kinda get devs but kinda not. FoV is annoying at times when half the screen is also covered by hands

  • Play however you want as long as you gain points.

    If you don't gain points because you hide for 30 minutes in a glitch = you're doing something wrong

  • @MegaWaffle said:

    @SadonicShadow said:

    @switch said:
    Would be a good qol improvement, but i dont see it happening.

    If i remember correctly I THINK the devs said something about increasing killer FOV in one of their QandA vids but then again the devs say alot of things that never materialize. Regardless it is something we all could really use.

    They want to increase the killer FOV but currently when they do it causes the killers shoulders to show up on your screen. You are correct though they did mention all of this in a somewhat recent dev stream.

    um... what? So if you use Shadowborn it's ok, but if you do it normally, then suddenly shoulders show up? NANII???

  • Freddy's is perfect

    if you look from awake survivor's point of view. The blood splatter is so on point.

    Otherwise it's huntress

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