Reverse Bear Trap rework Idea.
The main problem of the RBTs is that survivors have to much control over that power.
The RBT wearer is in no danger or even pressure until a generator is completed. The trapped survivors can actually work on generators to 99% by themselves to keep up the gen rush.
Here is an idea that is a general buff to her Power while also punishing the camp and tunneling.
- RBTs now have an activation timer instead of relying on a generator. RBTs activate after 25-30 seconds (enough to either Self-Care or get an head start).
The activation timer will stop if downed, hooked or in a chase.
- Each generator completed will reduce the timer by 20%, making a mindless genrush now actually dangerous.
- Everytime the trapped survivor is downed, 20% will be added to the timer. This should further discourage tunneling.
- Tempered Timer or Rule Set No.2 is now basekit.
Just an Idea to rework the RBTs to make it more fair for both sides. Tell me what you think.
The RBT wearer is in no danger or even pressure until a generator is completed. The trapped survivors can actually work on generators to 99% by themselves to keep up the gen rush.
Here is an idea that is a general buff to her Power while also punishing the camp and tunneling.
- RBTs now have an activation timer instead of relying on a generator. RBTs activate after 25-30 seconds (enough to either Self-Care or get an head start).
The activation timer will stop if downed, hooked or in a chase.
- Each generator completed will reduce the timer by 20%, making a mindless genrush now actually dangerous.
- Everytime the trapped survivor is downed, 20% will be added to the timer. This should further discourage tunneling.
- Tempered Timer or Rule Set No.2 is now basekit.
Just an Idea to rework the RBTs to make it more fair for both sides. Tell me what you think.
Comments
to wishlist not here.
do you people not know about it?
why you always do it?
It's not supposed to be dangerous unless you absolutely don't care about dying. It's supposed to waste the survivors' time.
Maybe have the "Annotated Plan" Built-in to her kit to waste more time and for every generator completed, any survivor with a ACTIVE Reverse Bear Trap timer will instantly lose 20 seconds of their timer.
Then more survivors will respect other survivors when they have a active timer.
Personally, a change I'd love to see to the traps is reusable reverse bear traps. Think about it, the survivors remove the trap with a key and then just throw the trap onto the ground behind them. So why can't the Pig just look by the Jigsaw box and recover the opened trap? When survivors disarm the Trapper's traps he just resets them, so why can't the Pig reset hers?
Some ideas to make the Trapper and Pig more uniform with each other, primarily buffs the Pig.
Trapper changes:
Pig changes:
And if all 5 gens are done at the same time the person/people with the reverse bear trap will die instantly. I'm not being sarcastic, I'm being serious here.
I like the idea for the activation, here are some of my ideas.
RBT Changes
Ambush Changes
Addon Changes
Amanda's Secret:
*Removes the charging sound of The Pig's ambush. (the lion roar will be removed but Amanda's scream would still be heard)
Moderately increases the Ambush Attack charging time.
Slightly decreases the Ambush Attack miss cooldown.
Stacks
Shattered Syringe and Razor Wires + new addon
Shattered Syringe
Reduces the Jigsaw Box skillcheck size by 10%
Razor Wires
Glass Shards (Very Rare)
A modification to the Jigsaw Box: glass shards make searching the Jigsaw Box incredibly painful and hard.