Nathan13
Nathan13
About
- Username
- Nathan13
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Comments
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Thank you!
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@dugman said:
I actually kind of think RCPD is a neat map, even though I don’t really know my way around it very well. Honestly I like playing on that map more than the corn maps!
It’s one of those maps where I wish I had visionary.
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I can’t ever take off DS because I get tunneled hard when I don’t have it on.
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Legion
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@tippy2k2 said:
Yup, I said in another thread and I'll say it again and maybe even one more time! There's really nothing special about the event for the killers so I'd expect survivor queue to be like this for the two weeks since survivors actually get something fun to play with.
The event is fun though!!
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4 perks is enough.
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That probably wouldn’t have happened anyway.
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@Rizzo said:
This sadly happens in every multiplayer game, some people just play to ruin other players' fun.
From people spawn camping new players and low levels in WoW back in the days to these players who refuse to participate to the normal gameplay just to deny other people's unlocks.
Luckily not everyone is like that, don't let these players ruin your day.
well said, we can’t control how others play. Can always move on to the next game and it might be better.
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My killer queues have been instant during the day and night. I guess it depends on where the MMR level is I don’t know.
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I love this event, first one that was actually fun since 2018.
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only advice I can give you is keep playing survivor, it’s more chill. Or take a break.
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play survivor
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2688478#Comment_2688478
That'd be a perfectly fine excuse, if it was still possible to play the game normally. Except it isn't. We're forced to either play through the event, or not play at all. So yeah, saying "This is only an event guys" doesn't really work here. A smarter Dev team would've split the ques into the winter event que and the normal que. That way, if there was something broken with the event (like there is now with people using the snowmen to extend chases) then people could just swap back to normal gameplay. Unfortunately, Behaviour either don't bother, or don't care enough.
It would take longer to queue up in lobbies though.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2688440#Comment_2688440
The team was running around not doing gens too. So there is no excuse for him to camp, unless he liked looking at Stars😭 someone wasted a blood point offering for everyone and this happened Like come on. I don’t even care about losing when I play both sides but what’s the point of playing such a boring play style
I like looking at stars.
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@Shroompy said:
weewoo weewoo fun police
Why so serious? Take these 2 weeks as a way to relax! Grind some BP! Enjoy yourself!
Seriously though, how often is it we get fun events like this?
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@Trickstaaaaa said:
Nice job guys for adding a creative fun event. 100% credit 👍️.
They delivered for sure
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/2688524#Comment_2688524
what will you play? survivor queue times all already 10 mins
I can play killer.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2688478#Comment_2688478
How do I disable it?
By not playing until it’s over.
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This is only an event guys.
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I try slugging someone and wait for a gate to open and then hook, but that doesn’t work sometimes cause survivors know I got BW.
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RPD behind Haddonfield.
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@Aurelle said:
Shadowstep can be easily countered by audio and healing a health state is more valuable than staying hidden, so COH is still the bigger problem. I think Shadowstep is fine.
totally agree, headphones are good too.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2687692#Comment_2687692
Ikr been waiting for them......Bonus I get them for my beautiful Artist. So excited Yun-Jin tooo yes.
Hey nothing for my Zarina/Elodie....They on naughty list?
I’ve had some bad Zarina/Elodie teammates so yeah they must be... lol jk.
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I want the trickster frosty eyes!
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2687644#Comment_2687644
If they were "scared" of VHS, surely they'd extend the event until at least a week after it comes out?
When even is that, by the by?
No release date yet
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I’m glad you don’t have to escape inside the snowman... that would’ve been a massive headache.
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They just had a black friday sale.
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Can’t wait to play the event later!
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I always hook AFK’s. Gotta do my job still!
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He reminds me of shrek a little lol.
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@NerfedFreddy said:
Killer challenges:"Just play the game, sweetheart"
Survivor challenges:"Sabo 34 hooks and cleanse 78 totems, you f donkey, while being in chase using perk Urban Evasion. Complete in the single trial"
Omg how about hide within the 10 meters for 110 seconds without getting caught...
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@Aurelle said:
I'm sort of excited. But I am going to guess that it's probably going to be a pain to get the event cosmetics.
I doubt that, was pretty easy to get the halloween ones.
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I really don’t understand players like that. Get over it, this is only a game.
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@GeneralV said:
I played DBD today because some friends invited me to and I didn't want to let them down like that.
The Artist was the first killer that we faced.
Even if it is a bit rare, you can find her.
I just saw this, good to have you back in the fog even if it's temporary.
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Bill
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@Laluzi said:
Yikes. For the game to look at a brand new player that hasn't gotten a single kill and throw that at them, something's completely wrong. Lucky that you weren't actually a brand new player, because if I'd gotten that in my first few killer matches, I would have been tearing my hair out.
I agree with everyone saying that the system going "someone dodged this lobby, give them the next killer we find" isn't acceptable. If it's a highly experienced SWF getting a baby killer, that's four players with a huge time investment into the game against someone who's just trying it out. The SWF isn't going to quit if they have to wait 3 minutes for a more appropriate killer, but the newbie may well quit if they get hard bullied as their first impression. This is bad in pure player retention terms, which BHVR should care about.
New players should have matchmaking protections that trump everyone else's until they've played a certain number of games.
yes totally agree
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maps and spawns
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She's so rare to play against for me, that's why I've been trying to play her more cause I miss her.
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Push them out.
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@QwQw said:
Goddamn, how is this thread still going? It's embarrassing that the biggest thread ever on the forums has still not been properly addressed.
Behavior really needs to just stop giving us their trademark "we're looking into it" response and actually start fixing this issue.
It’s hard to even have hope anymore.
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@qpDarisqp said:
What lvl i need on David King 37 or bigest ?
tr1inity said 35
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@Barbarossa2020 said:
I wouldn't want to be a newbie at the moment dealing with CoH.
If I was newbie I probably wouldn't understand what boons are.
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There was a server outage yesterday that affected a lot of players. Not sure how it’s been today but I think it’s been fixed.
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@adam1233467 said:
Yes, they listen to us, but, they they take too long to change something that really needs to be changed, I can give some examples:
- Where is the Haddonfield rework?
- Dead hard will never me changed?
- COH nerf omg
- More interactions for survivors when making generators, because making generators is very boring
To be fair it hasn’t been a whole chapter since boons came out.
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I agree
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2685741#Comment_2685741
https://us.v-cdn.net/6030815/uploads/5ZHBRJGF8VA1/image-2021-12-08-121449.png
This.
Yeah, you can't actually "camp the hatch" knowingly anymore because you can't know where it is ahead of time, but you can still hide and wait for your teammate to die.
For the most part though I think they did a good job with the hatch changes.
Oh I agree, I think getting rid of the offerings should go too. Less survivors would wait for their teammates to die.
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@Science_Guy said:
Because despite taking half a year's time after the mori changes to do it properly, the ultimate version of the hatch/key changes BHVR implemented were poorly thought out and actually exacerbated a lot of the issues they were supposed to solve.
what do you think should’ve been better to solve if I may ask
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2685620#Comment_2685620
Scott Jund suggested it but basically the way it would work is that at the start of the game, gen speeds would decrease a massive amount. Probably like 200% or 300% decrease. It would go to the normal repair speed when the killer first starts to chase a survivor.
That’s probably why the idea was dropped.
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@FrndlyChnswSalzmn said:
Use Spies From the Shadows. it's the best detection perk in the game, because Survivors ignore crows, never run Calm Spirit and often don't know it exists because they never see it and usually they don't play Killer at all.
Spies is so underrated
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Hahahah it is