Nathan13
Nathan13
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- Nathan13
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Comments
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2685531#Comment_2685531
I have the same issue with people who use hatch offerings to spawn near the shack or building, they usually do nothing all game and just wait for it to spawn.
The hatch offerings were a mistake from the beginning.
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Nemesis, idk why but I’m pretty good with him.
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Someone made a suggestion that the character icons should replace the grades at the endgame screen, which I think is a great idea.
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I self care with sloppy.
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@EvilJoshy said:
I dont think they every listened to us. The changes they made just happened to match what we've been asking for years
This is true tho
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I agree, 4k should be enough.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/298985/the-best-part-about-plaything
Did they fix the 'booning a hex totem doesn't deactivate DS' thing?
I love Plaything, but it's sort of hard-countered by voicecoms.
yeah that got fixed.
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there's a profanity filter on these forums, clearly some people don't know how to use it.
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@TheBigGopher said:
https://forum.deadbydaylight.com/en/discussion/comment/2685171#Comment_2685171
I do, DBD hasn't had any competition for a while now and now it does. VHS has a more friendly community, is going to be free, and way better devs.
I may get it when it comes to console.
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looks interesting but I don't see it being competitive with DBD.
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dang that's crazy how have you been able to track that??
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can't believe how many people seriously get offended with people teabagging/ flashlight clicking like those survivors are horrible people. Some of you probably should be staying away from online games like Ironknight said.
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@Kira4Evr said:
Honestly, I do think the grind is horrible, but it works. But I really wish they would reduce the grind
they said in the last Q&A stream they plan too, hopefully that will be soon.
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boons are fine but COH needs to be toned down a bit.
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I love my coffee in the morning. It's the best smell to wake up too.
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no way, I'm glad Hawkins is gone.
Now we just need to get rid of RPD.
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@Trickstaaaaa said:
So many people sleep on plague lol. She has so much going for her. I been playing her a lot lately and she is super fun.
same, vomiting on survivors is satisfying.
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I only want ghosty's reveal mechanic fixed, be interesting to see what happens.
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@SkeletalElite said:
Overcome is pretty good, better than lithe or BL IMO but it doesn't beat sprint burst or dead hard because its 2 seconds of boost over the 3 you're getting with SB
it also requires you to heal which means you're not running this perk without CoH or a medkit basically.
see and I prefer lithe over overcome.
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It was overhyped lol.
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omg yes!!! that'd be so cute.
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@TheDarkTyrant said:
The zombies I honestly feel need to be ditched. With them there he just feels very lackluster. Like ditched as in replace.
I've been kinda getting lucky with the zombies. they can be useless sometimes but they're pretty helpful on indoor maps.
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@GentlemanFridge said:
For hotfix patches, that's actually rare, if I recall correctly. It's the main releases that see the most issues.
luckily that wasn't the case last week.
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Sometimes I think both can be equally as difficult.
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@Ripley said:
BTW the third season was awful.
No way... the third season is the best!
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They’re still here except Hawkins. But I feel bad for future players that won’t have access to them.
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Blight is not OP.
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Same here, I even made a thread about it the other day. ☹️
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I agree
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No, because of the reason you stated.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2682935#Comment_2682935
And what you said doesn't work for the reason I said.
don't care we can agree to disagree.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2682927#Comment_2682927
Survivors didn't play with three perks. They played with four perks but pocketed the DS until the end. If there was no way to use DS until the end (like Adrenaline), you'd have a better point.
I stand by what I said.
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@Thunderfrog said:
https://forum.deadbydaylight.com/en/discussion/comment/2681527#Comment_2681527
I agree. I'm fine giving the players an anti tunnel tool for free. Maybe a DS with a 3 sec stun and no scratch marks or something, but agree it shouldn't activate during EGC. BT maybe even the same.
DS and BT are both designed against tunneling, and if you're doing that even in endgame than survivors should be allowed to use their perks. They played with 3 perks the whole match, same with killers who played with 3 perks and they got to use their noed.
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@GeneralV said:
Honestly, every time BHVR implements one of those "Validation" things, they always create nothing but frustration and unfair situations over and over again.
I remember that one time when the Pallet Validation was introduced... I hit a David with my Chainsaw, I heard his scream, I saw the blood and he just walked away as if nothing had happened. And he was the one who was lagging, not me.
it would be less frustrating if the validation didn't eat the killers power.
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@Gigante said:
Seriously?
His job is to play this game, this comparison is absurd. Most players have jobs, colleges etc, he is dedicated almost 99% to the game.
yeah exactly!!!
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@Mandy said:
ummm hello - waves!
With regards to the BP - today is 30k BP, when you wrote this it was still the 6th December in EST time.
The rewards change at 11am EST - that will be when the 30k BP is given out as a login reward.
what was it on the 6th?? When I logged in I didn't get anything.
EDIT- Oh nvm i saw the calendar here lol.
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I've been playing a lot of plague.
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Stop making popular streamers the voice of the DBD community.
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The survivor meta perks have already been nerfed but survivors keep using them.
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What’s your favorite color? Mine is green
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In the last Q&A stream they mentioned Legion and Ghostface were the next killers to get changes if people are confused.
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Ok?
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@GeneralV said:
The on-release version of the A Nightmare on Elm Street Chapter is literally everything I could have asked for.
I knew this would be here.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2681711#Comment_2681711
Well that would negate the whole point of this thread now, wouldn't it?
I’m just saying.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2681435#Comment_2681435
You make a very good point about new players, I saw with new players on the weekend with Epic, how it was confusing for them to have two separate "rankings".
See now it makes sense to just completely hide grades. In the old rank system when I escaped and killed my opponents and saw they were red ranks, I felt really good about that.
But now with grades it’s not the same anymore. You can probably see what I mean.
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@DesignDad said:
https://forum.deadbydaylight.com/en/discussion/comment/2681192#Comment_2681192
Hey friend! Maybe I can help clear things up:
Grades are not used by the matchmaking system. They used to be called "Ranks" and were used for matchmaking, but that is no longer the case. Grades serve as a monthly tracker for how much time you spend playing, based on the Emblem system (Emblems turn into pips, and pips turn into Grades). You can't lose a grade through de-pipping anymore, either! At the Grade Reset on the 13th of each month, everyone goes back down to Ash IV and starts the climb again, and they get a Bloodpoint reward for their previous Grade. Get your Grade higher, and you get a bigger reward!
MMR is an entirely separate value used for Matchmaking. It's hidden, meaning you don't get to see it. It has absolutely no connection to Grades: Your MMR doesn't directly influence your Grade, and your Grade doesn't directly influence your MMR. MMR doesn't reset each month, but it is constantly adjusting based on match results to try to find you balanced games. This is why it's called SBMM (Skill Based Match Making), it's trying to measure your skill and put you in matches with similarly skilled teammates / opponents.
We've been considering removing the Grade icons from the post-game screen due to this confusion. I was hoping we could leave them there to allow everyone to have a little way to show off / have some bragging rights, but I've seen lots of people confusing Grades with MMR (understandably so!). What do you think? Should we hide the Grade icons on the match summary?
Thanks for taking the time to ask your question! I hope this explanation has helped clear up some of your confusion so you can get back to enjoying the game. <3
I’d be all for hiding the grades just because people still believe they are related to MMR. It’s gonna be hard to convince people that the grades are there for the time you’ve played.
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sounds like you’ve rage quitted before.
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Trapper
I’m terrible at setting up traps at the correct places.