Nathan13
Nathan13
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- Nathan13
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Comments
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@Onyx_Blue said:
https://forum.deadbydaylight.com/en/discussion/comment/2680031#Comment_2680031
I really want to believe this is a joke XD
It's not. Like why should you be broken just because you can unhook yourself with it?? You're not broken with UB after picking yourself up.
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Haddonfield
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/2680944#Comment_2680944
Doesn't the undetectable status nullify Kindred's effects though? A killer with a perk such as Insidious or some other undetectable perk/power would slip through that hoop, and then Kindred is worthless.
you can still tell when the killer is camping cause they'll be standing there for 2 seconds before insidious procs.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2681033#Comment_2681033
You didn't answer why they should be forced to. Because you want to be rude to people? Don't cry when you get into matches with face camping Bubbas and Pigs blocking jigsaw boxes then.
I told you why in my previous answer.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2681022#Comment_2681022
Why should the killer be forced to watch survivors tbag them?
"Guys why is no one playing killer?! ;-;"
it only takes 2 seconds to push survivors out.
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I see Legion maybe once or twice a day in my matches, but I've been getting a lot more Myers, Huntress, Artist which makes sense cause she's new.
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push the survivors out if you want the game to end idk why that's so hard to do.
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@Mileena_Kahn said:
https://forum.deadbydaylight.com/en/discussion/comment/2679233#Comment_2679233
I’ve just never understood why killers would want a team that doesn’t know what they’re doing. That’s kind of like taking candy from a baby or, babies in that matter.
I agree with you. I get a lot of sweaty matches but I also get those games that are pretty chill, you win some you lose some that's pretty natural in games. I guess some killers think only getting a 4k is a win.
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exhausting
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I guess it seems a little quiet until she's right on you.
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at the end of the day your job is to kill.
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I've been getting her a lot in my matches.
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You’re like really confusing me right now. I thought you were taking a break??
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@GoshJosh said:
Yep, Plague’s is one of the most broken (pun intended) designed powers in the game. It’s especially fun with her new infecting gens for over a minute build. No other killer can force you to play the game injured (no point cleansing, you just get infected again repairing gens or do nothing all game). Negating a host of perks and items.
So it’ll be a five minute wait/kill me right away Vommy Mommy until she gets a rework.
I don’t think I can even take you seriously.
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played a nemesis game today, and I had a quick freeze mid chase when someone injected a vaccine. Almost caused me to lose the chase.
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@Onyx_Blue said:
https://forum.deadbydaylight.com/en/discussion/comment/2679849#Comment_2679849
Were they and then you the only ones hooked in the trial? If not, then you should have rescued someone earlier and taken the chase for the team knowing you have one of the most busted perks in the game equipped.
Coz it would be pretty busted to give survivors attempts to free themselves when the match is over. Imagine self-unhooking into a DS exit gate/hatch escape. That is criminal right there.
Deliverance is not busted if anything it needs to have the broken status removed.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2678185#Comment_2678185
So if me as a solo player get in a team with 3 other swf, the gens are also slower for me? amazing idea, not
Not only that but say if the killer is running thana, i’d fall asleep.
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I don’t see the issue with medkits honestly.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2679314#Comment_2679314
I’m sorry about that I’m just annoyed right now I didn’t mean to go at you like that.
No worries it happens to a lot of us.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2679293#Comment_2679293
Then don’t cry and complain about how the game is survivor sided and killers are weak when I’m offering the key to help save killers from going extinct(I sound nuts but it’s true every killer is leaving)
I’m not the one complaining about a “survivor sided game”. I’m just stating I don’t agree with your idea cause it’s too OP.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2679233#Comment_2679233
I don’t mean to sound cocky but remember that post I made about how exposed should work on all attacks. This is what I’m talking about! People said it would be overpowered and to strong and then complain about how the game is unfun for killers. With the way killer is right now would it really hurt just to make exposed work on M2 attacks?
Absolutely not
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You really don’t need to announce it.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2678269#Comment_2678269
That's the funny thing, most people assume it's swf because they got stomped.
I've had many people accuse me of communicating things, when I did not. I simply played the game the same freaking way I do with my friends.
I won against a killer the other day and they messaged me and said “SWF is so balanced” umm i’m not even in that party but alright.
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@ThanksForDaily said:
Killer mains don't understand for some reason if they remove/debuff SWF the game will die.
Maybe they don't have friends or something because they play only killer.
This game is alive because SWF.
Right! You remove SWF and no one would play the game anymore.
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We all know you’ll be back.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2678794#Comment_2678794
Yeah actually shrinking big maps and fixing the money system so God loops like 3 windows into shack doesn't happen sounds like such a bad thing huh?
But we need those loops against good killers.
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His patch notes look game breaking.
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Killers eat my DS a lot, idk how high or low my MMR is. It's still a strong perk especially at endgame.
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only thing annoying about BT is survivors bodyblocking.
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I think boons are fine, but I would tone down COH.
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2678211#Comment_2678211
Why say something that requires more information so people can understand your point of view only to not give that information?
I should’ve re worded that differently. Idk exactly what killers should be changed if SWF wasn’t a thing anymore but at least a few would get looked at.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2678199#Comment_2678199
We can imagine how that would end.
I regret saying that because now i’m gonna get attacked.
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2678199#Comment_2678199
What killer would have to be nerfed if SWF wasn't a thing?
I’m not gonna go into any detail but I think a few killers would need to be changed.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2678154#Comment_2678154
Nothing can be done, my friend.
Touching SWF would result in either:
1- A massive blow to the playerbase.
2- Countless issues with balance.
BHVR, or any company for that matter, touching one of the things that REALLY keep they going is borderline impossible.
Certain killers would have to be nerfed if SWF was thrown away.
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I agree. Also playing with SWF is a must sometimes because solo queue is a nightmare.
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@Sandt21 said:
I wouldn't mind boons if killers had a way to destroy totems so they couldn't be relit. Give killers a perk that can do that and we're good. Otherwise, the compromise would be that each survivor can only light one totem per game, because as thing stand, it simply can't stay the way it currently is.
giving boon perks cooldowns after snuffing would be a more reasonable change, a one time use is a little harsh.
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I think Artist is fine the way she is.
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No one would use boon perks anymore. One time use is a bad idea.
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Killer- monstrous shrine
survivor- Unbreakable
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I don’t have plans for this weekend except I gotta work for a few hours tonight. Probably watch some football, my Michigan Wolverines are playing in the big 10 championship so i’m hoping they can win.
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@sadakiyo said:
https://forum.deadbydaylight.com/en/discussion/comment/2677044#Comment_2677044
tested it yesterday with my swf (shadowstep + circle of healing) and it's op especially in indoor maps and it also works for 2 floors.
Yeah it’s strong in indoor maps but it’s only 24 meters and you can hear it when you’re close.
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And the devs don’t “hate” killers just because they come out with new mechanics that people think are OP.
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@sadakiyo said:
https://forum.deadbydaylight.com/en/discussion/comment/2677039#Comment_2677039
if it's op then it is.
I respectfully disagree
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@sadakiyo said:
https://forum.deadbydaylight.com/en/discussion/comment/2677017#Comment_2677017
the same logic can be used for everything in this game and they were made for swfs.
Yeah, any mechanic being used is not abusive. Whether that be a perk, add on, item, offering you name it.
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@sadakiyo said:
well yeah they are and swfs at high mmr abuse them like #########
I'll say this again but using perks is not abusing them.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2676932#Comment_2676932
I've seen a lot of killers considering things like headon toxic.
I've even had a wraith accuse me of being a "toxic swf" because I was using pebble..
I don't even like that word as it's way overused in these forums.
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No perk is considered "toxic".
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I have to be brutally honest. When boons were introduced I thought they were insanely OP and that they were a big mistake by the devs. But now I don't think they're as strong as people say they are. I do think COH could use a nerf.
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I know this community fights sometimes but yeah I still love them.
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I don't see her much but I've been playing her and I've had fun.