Mr_K
Mr_K
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- Mr_K
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Level 4
With a single discharge of the Corrupt Purge action down 2 survivors. Do this 2 times.
Must be completed in one match.
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I can't loop Nurse. Pls nerf.
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Soon™
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Awhile back the Devs "fixed" this so survivors could only blind you within your FoV.
Love it when old bugs pop back up.
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Yep, pink veins look awful. Also its only on some killers. Nurse's weapon for example, is missing them in killer select.
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@SeannyD115 said:
https://forum.deadbydaylight.com/en/discussion/comment/2199066#Comment_2199066
I've been seeing it ton more since the update and when I have it it's for the whole match
When it happens to me, I won't use the 2nd blink for a minute. After that it works again. This bug doesn't happen to me very often to give you a definitive work around, but that's how I fix it.
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That's why Otz had such an easy time getting 50 wins in a row.
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@SeannyD115 said:
https://forum.deadbydaylight.com/en/discussion/comment/2199019#Comment_2199019
The problem isn't ping related there's an actual bug.
https://us.v-cdn.net/6030815/uploads/CDMGC9DDFD6H/gif-210519-080122.gif
And that bug is tied to dedicated servers.
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@TheBus4K said:
https://forum.deadbydaylight.com/en/discussion/comment/2199019#Comment_2199019
I always play at 30-40ms...
Hard to say why your having issues. I play around 40-50ms and only have this happen every 30 games or so.
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Usually people give examples of high latency hits that look bogus.
This hit looks legit.
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Only thing you can do is not use the 2nd blink for awhile.
Her blink bugs are mostly tied to your ping to the server. The higher it is the more issues you will have.
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@Trickstaaaaa said:
Unless the nurse Is one of those sweaty ones who slug everyone and wants to knock down everyone, and don't hook.
I can do that with any killer.
*Bubba noises
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I can typically hit Overcharged skill checks. I do miss Oppression ones though. Mostly because they are unexpected.
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Connected accounts is a bug
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2198026#Comment_2198026
Not even Head On??
Especially Head-On
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The worst killer is your teammates.
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I can't think of one exhaustion perk that needs a buff.
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@bogwitch69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2196642#Comment_2196642
it’s pretty easy to tell when they all have similar handles, coordinating outfits, are all playing on the same platform, and their ranks are a literal rainbow lmfaooo.
Not every SWF have similar names, coordinated outfits, or play on the same platform.
As for rainbow ranks, you could also blame match making. Real sweat squads are typically within the same rank.
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This is typically a false suggestion where the OP really just wants to dodge SWF lobbies.
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Even a madman can throw a lever.
Frankenstein taught us this.
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You would get more reaction if you said they buffed it to 6 seconds.
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Classic BHVR coding if you ask me.
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centipede
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EGC timer will take care of them.
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Because the game is dark. Idk the specs of the handheld unit but the brightness and contrast may be turn down.
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Not all horror franchises need to be in DBD.
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Why not both?
*basement Bubba noises
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The scoring system isn't the only problem here. The other three either didn't pip or barely safety pip during that. The survivor scoring system is too reliant on survivor killer interactions.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/250561/survivors-taking-the-game-hostage
While they are walking around they can go touch a gen and just keep walking ti avoid the crows.if your having trouble finding them don't forget to check the basement
Then we get post wanting 5s repair to avoid crows.
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Moving story with many twist and turns.
I liked the ending where the protagonist learned how to play killer and got the 4k.
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Best to not tbag a Myers.
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Sure, lets reward bad Nurses who can't blink.
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Survivors have names?
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You get a shiny achievement for killing 1000 survivors.
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What makes you believe they were all SWF? Looked at their friends list? Asked if they were a SWF?
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https://youtu.be/6EwaW2iz4iA
Information between players cannot be relayed instantaneously. When you get hit 1.3 meters from the killer realize you were not 1.3 meters away on their screen.
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Not only is it appropriate, it's your civic duty to do so.
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@HealsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2185978#Comment_2185978
Rank reset is bugged af, some people didn't get reset while most got reset too much. I was Rank 1 both sides yesterday and woke up today at Rank 9.
Just checked and guess I'm one of the no reset crowd. 😥
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No
Nothing fancy like that.
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wdym? What happened?
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tl;dr
🙃
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Prove Thyself, really? Nobody runs that for the extra BP. Extra BP that doesn't go above the 8k cap btw.
WGLF is harder to get stacks than BBQ. There's always 4 survivors to hook. Not alway 4 survivors to unhook or take hits for. Thats why it got an additional affect of healing survivors on the floor faster.
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The bug is called dedicated servers. Don't see them fixing it anytime soon.
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1) This is not a FPS and not a game between sides of equal standing.
2) The competitive advantage isn't between killer vs killer. It's killer vs survivor. Survivors don't need a FoV slider.
3) We had a much wider FoV with original Shadowborn. It was deemed too strong and was nerfed to what it is now.
4) Advocates keep ignoring this is a balancing issue not an accessibility issue.
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https://youtu.be/6EwaW2iz4iA
There are times when I have to be on top of a survivor to hit them. It cuts both ways.
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Aren't dedicated servers great?
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@bowo said:
https://forum.deadbydaylight.com/en/discussion/comment/2180460#Comment_2180460
This is a good point, but the original post asked specifically for a slider, not a set increase, which should allow everyone to pick an FOV that is comfortable for them.
They want it larger.
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Those that want a slider simply want a wider FoV. A wider FoV would give an advantage to the killer. Anyone who played old Shadowborn knows this.
You want a slider? Sure. The current FoV will be 100% and you are free to make it smaller.
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On the killer's side they hit you before you dropped the pallet.
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We know how to defeat them.
Spread the word.