Master
Master
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@Bbbrian2013 said:
You guys have to remember this game is going to be on switch...PS4 and Xbox can barely handle 5 people let alone 10. With optimization we'll be lucky to have 30 fps with the standard mode...
There is no way that a switch can handle even the normal DBD gameplay, even console cant handle that.
And since the new mode would only be an addition, nobody would be forced to play 2vs8 on switch/console, just an opportunity
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@Hoodedfengm1n said:
They will still depip if they go into hatchThey will actually blackpip at least since the emblem system is so screwd
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@HavelmomDaS1 said:
1. Close the gap between Solo and SWF as much as possible, but without just adding voice communication for Solo- Adjust/tweak/buff/nerf survivors in general and killers
Two very simple steps, and the community already had plenty of ideas to close the gap.
Sadly, some "people" are really against any buffs for solos to close the gap and I really don't understand that mindset. It's beneficial for all us in the future.
The gap can only be closed by adding voice coms ingame. I really dont understand why everyone is so upset about this idea (other from survivors not wanting their advantage to be removed)
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I think survivors could easily adapt tbh.
Sure palying solo would be really hard, but as SWF no big deal -
Why would a survivor go afk to derank if you can simply suicide on hook
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@BACKSTABBER said:
Master said:With all the crying about legion, I actually consider buying him now even though he is pretty bad if you ask me.
Depends on the new killer though^^
Btw, mending is not bugged. Its a feature that you cant unhook
Stop trolling
I hope u get many survs DCs
If is not a bug then deep wound is extremely OP
Why would I care about survivor DCs? Its the survivor mates that are hurt by your DCs
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With all the crying about legion, I actually consider buying him now even though he is pretty bad if you ask me.
Depends on the new killer though^^Btw, mending is not bugged. Its a feature that you cant unhook
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@Peasant said:
Slayer said:Any advise ? Much appereciated
Perkwise you can grab Whispers.
In general though, all comes down to map awareness. One general thing you can do to help in general is walk directly up to a window and examine corners for slopes. No windows have slopes by them so if you see one that's soneoneso arched back.Also, regarding cornfields know that they usually are in rows/columns . Just line yourself up with the rows and walk sideways to help better spot hiding surviviors. If you are chasing a survivior in a cornfield and loose them, as a last resort, freeze. Once you stop moving the only source of rustling will be the survivors.
There are more tips, but this is what's on my mind.
Whispers doesnt help you agains that.
literally yesterday I versed such a claudette with dark green cloths in the perfect environment. I was trying to mindgame at a pallet and swinged into nothing. Just that I hit her, I just didnt see her..... -
@Slayer said:
Any advise ? Much appereciatedYes, lobbydodging
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@Rex_Huin said:
P3 Leatherface – French guy – was rank 2 when we played him a couple of nights ago.OMG I never knew he could be so good. We were destroyed. Was convinced he must have had purple add-ons but no I was wrong. There was no escape.
Who knows maybe he is on the forum?
LF lul, just vault

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@SIlentCetra said:
MhhBurgers said:@SIlentCetra said:
when sed servers hit, y'all gonna be crying so hard and I am gonna laugh my ASS off
Until you realize that killers can still just dodge and DC just the way they used to, the only difference is SWF teams won't have to reinvite again.
It's hilarious that in your minds, it's a cardinal sin for a surv to DC but perfectly okay for a killer to do it.
That's okay, with ded servs usually comes disconnect penalties in games like these. We'll see how much you dodge when you can get banned for it

Its almost as if DCing is a bannable offense, but lobby dodging isnt.
Oh wait, that ACTUALLY is the case

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@NoShinyPony said:
Why do killers dodge items/add-ons? Because they are heavily unbalanced.
Playing survivor is easy, items aren't needed. If you want to increase your chances in not getting dodged, don't bring items.I also suggest that you play killer for a while on high rank against 4 SWF groups with keys, insta-heals etc.
It will change your view on a lot of things.It doesnt happen every game, so its balanced :sarcastic:
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@Coriander said:
Every killer has Bloodlust.Someone clearly doesnt play killer
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@Eveline said:
If not what do you do instead?Only nurse can truely counter loops.
Trapper and hag can trap up OP houses, but you can easily disarm the traps. Clown was supposed to coutner loops with his toxin, but it really doesnt work too well.What are you supposed to do instead? Well find the weak spot of the team that doesnt know how to loop, if there is no weak spot, then go cry in your basement

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Where do you get this from? Was there sth official about that?
Also yeah "if they want" is probably the biggest problem -
@MhhBurgers said:
@Master said:
@MhhBurgers said:
@SIlentCetra said:
MhhBurgers said:@SIlentCetra said:
Orion said:
@SIlentCetra said: Yeah, I do. And I play both killer and surv, and both sides need to stop whining and crying about every little thing, especially item use. If killers want items removes, then killers can have all addons and offerings removed too. Well, then I hope you and I don't play on the same region, just so you don't make me get dodged. Or maybe you shouldn't play into the BS about items justifying lobby dodges. You DC before you get killed too? ColgateAdvancedWhite said: You can see the general mindset of killers. "Let me farm you, or you don't play at all." Pretty much sums up the selfish mentality of the few frequent posters here
Exactly. That's really what it boils down to. "Make it EZ for me to kill you or I won't play!" Reminds me of those 4 year olds who threaten to hold their breath when they don't get their way
You're the entitled survivor here, if you want the fast 3 min exit game then do that without me. If somebody at my local hobbystore wants to bring some bullshit I also won't play against him because what's the point if I know that I'm gonna lose and not have fun?
You're an entitled killer. Why should people be forced to play your way or not at all?
Don't like it don't play the game. BOOM, no longer have to worry about items

I paid for the game so I do what I want, there's 4 people at my mercy.
The game is fun for me if survivors dick around with their flashlights, if they wanna escape after 3 minutes they can look for another lobby, I play games to have fun since life is really hard where I live, I have to like work almost 12 hours per week at minimum wage (12,50/hour) so I'm not gonna waste my precious time in a game that I won't have fun in.And if you think that dedicated servers are gonna fix this then you're mistaken. Devs also won't ban us because they know that the queuetimes would increase to ridiculous levels. So guess we're slowly becoming the actual power role, deal with it.
Kids these days think they're entitled to other ppl's time and money.
And even if they descided to punish lobby dodging, we still can DC ingame like survivors

Or just not play like I did during the heavy imbalance period with infinite loops to let survivors enjoy the lobbysimulator. There's a ton of good games out there (apex legends, league, heroes of the storm, war thunder, guild wars 2, Civilization 5/6, the total war series etc etc), I won't waste my time in a game that's as unbalanced as this one with ppl like Cetra who think pushing the limits is acceptable.
When I play surv I never bring a toolbox or ######### like instaheals because it's simply not neccesary, if a killer is gonna go sweaty tryhard/facecamp inspite of this then I'll just kill myself on hook and go to the next game too.
I play the most overpowered army in my tabletop game, I won't field the most BS ######### there either because what is the point of playing a game where you know you'll win?
I just got bullied by a SWF, im deranking again into ranks where I belong.
I literally went afk a few seconds, didnt see that they all brought items..... well guess my badBt is insanely op, just ridiculous btw
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@MhhBurgers said:
@SIlentCetra said:
MhhBurgers said:@SIlentCetra said:
Orion said:
@SIlentCetra said: Yeah, I do. And I play both killer and surv, and both sides need to stop whining and crying about every little thing, especially item use. If killers want items removes, then killers can have all addons and offerings removed too. Well, then I hope you and I don't play on the same region, just so you don't make me get dodged. Or maybe you shouldn't play into the BS about items justifying lobby dodges. You DC before you get killed too? ColgateAdvancedWhite said: You can see the general mindset of killers. "Let me farm you, or you don't play at all." Pretty much sums up the selfish mentality of the few frequent posters here
Exactly. That's really what it boils down to. "Make it EZ for me to kill you or I won't play!" Reminds me of those 4 year olds who threaten to hold their breath when they don't get their way
You're the entitled survivor here, if you want the fast 3 min exit game then do that without me. If somebody at my local hobbystore wants to bring some bullshit I also won't play against him because what's the point if I know that I'm gonna lose and not have fun?
You're an entitled killer. Why should people be forced to play your way or not at all?
Don't like it don't play the game. BOOM, no longer have to worry about items

I paid for the game so I do what I want, there's 4 people at my mercy.
The game is fun for me if survivors dick around with their flashlights, if they wanna escape after 3 minutes they can look for another lobby, I play games to have fun since life is really hard where I live, I have to like work almost 12 hours per week at minimum wage (12,50/hour) so I'm not gonna waste my precious time in a game that I won't have fun in.And if you think that dedicated servers are gonna fix this then you're mistaken. Devs also won't ban us because they know that the queuetimes would increase to ridiculous levels. So guess we're slowly becoming the actual power role, deal with it.
Kids these days think they're entitled to other ppl's time and money.
And even if they descided to punish lobby dodging, we still can DC ingame like survivors

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Microsoft and sony dont accept a mouse as input, you will need to switch to PC for that
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I just had one of those stealth claudettes.
I tried to mindgame at the pallet and hit into nothing, actualyl got a hit on her even though I didnt see her at all.I will dodge every stealth claudette from now on, no way that I go through this again. Give me graphic settings and we can talk about that again, but as long as that doesnt happen.... nope
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@thekiller490490 said:
When you think about this, if Freddy's powers from the movies were in DBD, he would be able to stop survivors mid pallet drop, hit them, then put them back on the other side of the pallet laughing at their futile attempt to stop him. Seriously, Freddy would be OP in terms of his lore.Yeah its a shame.
The guys from the nightmare series probably thought the same, but then BHVR came and ruined him -
@DemonDaddy said:
Master said:@DemonDaddy said:
Don't have numbers as there's no ingame tracker, but my success as a solo is way better than 10-15%. That just shows survivors are doing something wrong, whether its teamwork or failure to adapt their playstyle.
So where are you getting the numbers from?
If even your own survival rate is higher....
Average number of game I can play vs the number I succeeded in. Not claiming I am great but on a typical night I do better than 1/10.
So when you talked about the 10%, then this was based upon your own games?
I recommedn watching some youtube tutorials (there are plenty out there) and learn how to play survivor

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@SIlentCetra said:
Master said:@SIlentCetra said:
Orion said:
You're not going to convince dodgers not to dodge. That's simply not possible. The best you can hope for is that the devs fix the reasons why they dodge. Personally, I don't bring in items and rarely use offerings, but thanks to my teammates, I still get dodged. The problem is the same crap you see in For Honor. These stupid "rules" crybabies make up in their heads and expect people to follow. If I have a medkit and think it will help, I'll bring a medkit. If I want to try and go for an epic flashlight save, I'm bringing a flashlight. Items are in the game and staying. Just like NOED. People need to stop being little whiners about everything and getting pissy because someone uses what is in the game.
Dodge me killers, go ahead. Maybe when you keep taking 20 years to find a match or always suck because you never learn to deal with items, you'll finally stop lobby dodging.
Fun fact:
Its the survivors side having the longer queue times right now

Oh and btw, survivors made up a bunch of made up rules, so why should killers not be allowed to do the same?
Nobody should be making up rules and expecting people to follow them.
And no, I've had long wait times as killer too. I find matches faster as killer than survivor on average.
It reminds me of that "don't enviromental kill me" crap in For Honor. It's "dishonorable" to knock someone off a ledge, yet the devs put it there for just that purpose.
Both sides need to stop expecting people to follow these arbitrary rules. Until the devs remove x item or perk, it's in the game and nobody is a POS for using it, despite how you personally feel about it. Lobby dodging is just cheap and a way for bad players to attempt EZ wins.
I dont expect anyone to follow my rules, but if they dont follow my rules, then I wont follow their rules, its actualyl really simple

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@Kagrenac said:
Something meme-y with little value; but not entirely useless.Like...it takes 4 hits to put a survivor into dying but gens aren't completed as fast or something
Dying light with new DS.... oh not entirely uselses, my bad. How about devour hope then?
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@Hoodedfengm1n said:
Okay, to get this out of the way, I am a survivor main, and NOED in my opinion is a punishment perk, you fail at disabling the perk, you are gonna get hit hard, here is an example, LeatherFace is a killer of punishment, you mess up in the chase, you get punished, so when you fail to take out all 5 totems, you are punished by NOED, all of the people who say NOED needs to be removed or NOED needs to be nerfed are the people who are too lazy to take about 10 seconds to cleanse a totem-See you in the fog
Why bother wasting 10 seconds if you can push BHVR into nerfing it anyway
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@SIlentCetra said:
Orion said:You're not going to convince dodgers not to dodge. That's simply not possible. The best you can hope for is that the devs fix the reasons why they dodge. Personally, I don't bring in items and rarely use offerings, but thanks to my teammates, I still get dodged.
The problem is the same crap you see in For Honor. These stupid "rules" crybabies make up in their heads and expect people to follow.
If I have a medkit and think it will help, I'll bring a medkit. If I want to try and go for an epic flashlight save, I'm bringing a flashlight.
Items are in the game and staying. Just like NOED. People need to stop being little whiners about everything and getting pissy because someone uses what is in the game.
Dodge me killers, go ahead. Maybe when you keep taking 20 years to find a match or always suck because you never learn to deal with items, you'll finally stop lobby dodging.
Fun fact:
Its the survivors side having the longer queue times right now
Oh and btw, survivors made up a bunch of made up rules, so why should killers not be allowed to do the same?
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@MaxPowrer said:
Pretty new to the game.
Since I liked it and wanted to look different, I bought cosmetics for 20 Euro.
After that I prestiged my Survivor just to realize:
If I want to show my prestige looks, I have to give up my bought cosmetics and go back to the "normal" look.My wish is: Prestige looks (bloody) on all cosmetics. Prestige I is bloody upper body, so all upper body skins you own (or buy) exist in a normal and in a bloddy version.
Thank you.
BHVR is too lazy for that, sadly
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@DemonDaddy said:
Don't have numbers as there's no ingame tracker, but my success as a solo is way better than 10-15%. That just shows survivors are doing something wrong, whether its teamwork or failure to adapt their playstyle.So where are you getting the numbers from?
If even your own survival rate is higher.... -
@TreemanXD said:
I’ve gotten a lot better at killer and it’s pretty fun now stressful at times but mostly fun. That is all carry on with your day.I hope you can enjoy a long time before you get tired of it.
Oh and dont rank up too fast
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@Eveline said:
They have premonition, empathy, and using p3 outfits and just want the hatch. They keep farming one another. Last game I was Kate with 3 of them, I did two gens (they didn't do one) and unhook twice. After I died, kinda gave up it was getting boring, I watched two of them. They just tap a gen then hide forever. After one died other one was scouting the hatch. They are making game boring for killers and sane teammates. Do they really enjoy doing nothing?The actual problem is the endgame. BHVR said that they are working on it, so it can only be a matter of years....
Regarding teammates doing nothing during the match, thats an issue with the rank reset that allows you to rank up and ruin other players matches without doing anything.
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@Kagrenac said:
@Orion said:
You're not going to convince dodgers not to dodge. That's simply not possible. The best you can hope for is that the devs fix the reasons why they dodge. Personally, I don't bring in items and rarely use offerings, but thanks to my teammates, I still get dodged.There are so many ways to help make items less usable. Nurse's, Coulrophobia, Overwhelming, Franklin's, Lightborn, Ruin, NOED to help with people who Gen-rush...I don't understand.
You dont understand that a killer only has 4 perk slots and needs most of them to fix other core problems of the game
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@Kagrenac said:
Why is it whenever 2 or more survivors run med-kits, keys, maps, or tool-boxes killers leave?Do you guys expect me not to use an item that helps me? It's like lobby dodging killers because they're using a good addon.
I get flash-lights to a degree...but Lightborn exists for a reason.
Sadly only survivors got their will and can play SWF isntead of lobby dodging to find each other in lobby.
For some reason killers cant enter a solo-only queue though, so they still have to achieve that by lobby dodging,
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Thats how dashes work in every game, literally in every one
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@Eveline said:
Weird.SWF, thats why
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@tt_ivi_99 said:
You have to do It in multiple games or just one is enough?You need to bodyblock someone for 5+ (or 10+ , i forgot) minutes withotu anything happening. If there is some kind of timer running (e.g. bodyblocking a hooked guy in basement or RBT victim), then its not bannable.
You probably need to do it in multiple games though before the devs take action
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@Eveline said:
are all 10 years old right?Sadly no
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@TeaLeaf said:
@Master said:
@Orion said:
There are many explanations, but until you accept that the killer doesn't have to bow to the survivors' will, you will never recognize it.
Survivors are supposed to be the weak role. If you're not picking the survivor role to face almost insurmountable odds against an unstoppable killing machine that makes you earn everything you try to do, then why'd you pick survivor?They are supposed to be the weak role, but how is someone supposed to know that doesnt check lore?

Common... sense..?
You would think so, but not in this community^^
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@NuclearBurrito said:
@Luigifan64 said:
@Master said:
@Financial_Stability Now killers can at least use enduring to counter it since the devs lowered the stun time. Thats fair in my books, at least we can do sth against DS now.... better situation than before lulI mean enduring worked fine with DS before, and dribbling was a tactic that would also work if you didn't have enduring. In most cases I'd just down the guy with DS in 5 seconds because of enduring so this change doesn't really effect me all that much
.You can't dribble anymore
We were talkign about the current DS yeah
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@mcNuggets said:
@Master said:
I disagree.
The proposed stun time allows the killer to counter it with enduring, so it should be fine.If the stun time was as long as teh current DS, well then.....
"Fix a game mechanic with using a perk is a good idea"
DS should be at 30 seconds and if downed, it should be active for 60 seconds.
You know what, we have waited for the Ds change so long that I will gladly take the change, evne if that forces me to take enduring every game. Thats how bad the situation is atm
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@NuclearBurrito said:
@SIlentCetra said:
NuclearBurrito said:@Eveline said:
But you don't get much points and it's add on not a perk. It's mostly for fun.
It's an offering not an addon. And it's not fun for the survivors who don't stand a chance against this.
And who cares about points, it's a free win
Nothing is more OP than the survivors who can almost endlessly loop the killer, or complete 3 gens inside the first minute and a half of the game.
Stop whining, crybaby boy
I'm a killer main

Ok now back to your locket
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@Luigifan64 said:
@Master said:
@Financial_Stability Now killers can at least use enduring to counter it since the devs lowered the stun time. Thats fair in my books, at least we can do sth against DS now.... better situation than before lulI mean enduring worked fine with DS before, and dribbling was a tactic that would also work if you didn't have enduring. In most cases I'd just down the guy with DS in 5 seconds because of enduring so this change doesn't really effect me all that much
.Enduring was not fine with the original DS, the survivor could easily cover enough distance to get to the next loop. Dribbling only works if there is a hook nearby and the DS user can tell his mates that hes being dribbled => bodyblock and you will lose him, might not even have to use his DS
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You will alwasy derank, no matter whether you are able to play or not.
The purpose of rank reset? Well the whole rank system is flawed, since everybody can reach rank 1 with ease, there needs to be a regular rank reset or everybody will be playing at rank 1 eventually
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@Brady said:
@Kagrenac said:
@Brady said:
Just make it where the number of totems left on the map are shown in the HUD or via the perk Small Game.That way, you know if there's a totem left
That way, you know whether to be cautious of NOED or not.
As a survivor main, that wouldn't be fair to killers.
Just make it so noed effects more people as its leveled so it's not as good on level 1; like ruin.
Listen, I'm all about fairness - but it's proven that NOED can be an extremely strong perk. Somehow. Like, it's almost as if One-hit down perk was never anticipated to be strong. But enough of my salt.
The devs has said before, "we want to bridge the gap between SWF and solos" and one major problem with that are totems. In SWF, you're able to communicate the status of totems.
The counterplay to NOED is viable in that scenario, but I'd like to think as a Solo Survivor - the current NOED counter is too heavily relying on yourself just for an "incase" situation. We're talking travell time + cleansing time
Via a perk, Small Game, I'd run a perk to see how many totems are left on the map. It's a good solution to the plague from this perk. It'd help Solo Survivors.
The solution is not to give away all information, way too much info is already given away if you ask me. You really cant call DBD a horror game anymore.
Just implement ingame voice comms and remove most notifications from the game, there you go..... a little bit more horror again and also a NOED nerf
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@Mr_Black said:
If you don't understand, you know when you get hooked, and you're the last survivor? You know how, even if this is your first hook, you are then killed instantly? Well, this is what I mean... I find it quite bad as it means you have no chance from there... You can't even get your struggle points, nevermind attempting escape and maybe getting that miraculous kobe where the killer then bows down to the lord oh saviour... I found it kinda ridiculous... I think you should be hooked as normal and, if it's your first hook, you can attampot escape or if it's your second, you can get those struggle points...
I think this should be in the game in case we got any deliverence users or any lucky guys to, at least, give them a chance to escape... E.g. the killer is coc.ky and puts you on a hook next to the hatch... You'd currently just die... If this was added in, you could attempt escape and hopefully get that hatch (if not, you get the struggle points)...
What do you think?You are complaining about a onehook as last survivor, but look at the hatch for comparison......
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@Financial_Stability Now killers can at least use enduring to counter it since the devs lowered the stun time. Thats fair in my books, at least we can do sth against DS now.... better situation than before lul
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Where are you pulling those numbers from?
I escape definitely way more often and im solo lol
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No, voice comms and genrush are significantly more OP than a mori
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I disagree.
The proposed stun time allows the killer to counter it with enduring, so it should be fine.If the stun time was as long as teh current DS, well then.....
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You really need to wait after the unhook, first of all there is this invulnerability thing and then the auto aim or hit box is really messed up at the hook
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That doesn't change hat coms give you an insane advantage and that he game hadn't been designed with this in mindCronaWins said:@esn23 said:
how can you counter a 4 man swf with coms? You can't counter discord lolSWF's don't instantly make players bad players good at the game. The only time i've ever had problematic games is at red ranks and that's regardless if they are in a SWF or not. Good players will always be good players. Anyone below that is trash regardless if they are on comms or not.
@DudeDelicious said:
Not everyone wants to play as Billy, and the game shouldn’t have been designed around the only way reaching high level play is with certain killers.I'm referring to being prepared to vs a good SWF with insta heals. You can play who you want, but your going to be in for a harder time if you can't instantly down a survivor so they can't use it. You need to counter play as killer. That's the entire reason you can see survivor items in the first place.
@Master said:
They reduce it a little, but that doesnt change the fact that there is a cdAt this point, i'm not going to bother arguing with you because I'm not interested in discussing lower rank plays.
Fine if you don't wanna discuss reality, then I'm ok with that
Have a nice day