Leachy_Jr
Leachy_Jr
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- Leachy_Jr
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Not the OG time but more like 0.25s instead of 0.4. 0.4 is waaaaaay too long for how small his projectile is.
Plus give him wardens keys built in because he's overly reliant on them.
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@MikaelaWantsYourBoon said:
Trapper is needs serious buffs, he is weakest killer from start to today.
Clown needs some map pressure. His anti-loop is decent but he has 0 pressure on generators.
Wraith was okey actually before nerf. Take this nerf back.
Sadako needs some QoL changes and number changes.
Pig. I don't know about this lady. She has great second objective. Maybe it should not be based on RNG. Remove this and she will be better maybe
Clown is getting a huge buff in the next update with 2 of his best chase perks - brutal and save - becoming partially base kit.
The main issue I have with pig is her chase. She has a power that requires you to down people in order to work but she's just an M1 killer with nothing in chase except for incredibly situational ambush attacks.
I don't think people would be against increasing her ambush movement speed by a large amount. Maybe by 10 or 15%
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I mean, although it does some come with some balance issues SWF has almost carried the game letting survivors play with their friends (considering that's where most the community is). So it has definitely been much more of a benefit than a downside.
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Absolutely unfathomably based
war criminalJonah player.GG ty for flans.
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@Norhc said:
Each tier counts as a "perk". it says so right here...
Am I being stupid or did i not put that in the title and post.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3030320#Comment_3030320
with this massive update that's been done with the perks and the prestige, that schedule is out. The design team will check to see if any adjustments need to be made and assign a priority as necessary.
This is also why artist did not get a review I'm guessing.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3030675#Comment_3030675
I don't think Jonah's story was like that. He clearly showed remorse from his actions by trying to pay back the families. Plus he didn't drop the bomb himself he it was just a mistake which he tried to stopped
He showed remorse not because the bombs killed people, but because the bombs killed the wrong people.
Had the bombs of killed the rebels he would've been all fine and dandy. This is a bad thing because the rebels were the good guys in this time of chile's history, they were fighting against a cruel dictatorship.
Pixelbushes video on jonah is amazing so Id watch that for more context.
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@Laluzi said:
Well, if everyone was P3 already, that means you got a big supply of flans across all your characters. It might not necessarily look as impressive as one character having a giant load of them, but you've still got plenty of flans to show for all the event grinding.
Ye I pretty much have between 10 and 20 on every survivor and killer. Now for the rest of the event I'm just gonna be dumping BP into artist and jonah.
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Nah I don't, most nurses aren't gods and can be looped for a while. Even if I lose I'll still have a fun match.
Even if it's a god nurse I'll still have fun...
...Unless they have range. ######### range add ons.
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@catnipthegreat said:
Until Circle of Healing is deleted they will never be happy. Actually Boon existence in general, probably.
Nah, dark theory is actually my favourite perk in the entire game and I use it quite a bit with exponential.
Literally boons have a bad rep purely cos of circle, nothing else. If coh didnt exist boons would be fine.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3020395#Comment_3020395
Not gonna lie if you want a perk to go from meta to trash like iron will this would be it lmao
Tbf circle of healing being turned into a useless perk would make the game 100x healthier.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3020055#Comment_3020055
How would you nerf them then? I’m curious to hear your ideas!
Circle of healing shouldn't be a boon, instead it should be turned into a prove thyself for healing - for every survivor within a 24m range of you including yourself, gain a 25% healing speed boost to others.
Medkits self heal time should be 28 seconds instead of 16, and every charge add on should be halfed in charges.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/330342/sorry-for-being-a-negative-nancy-but
Are we really still complaining about circle of healing lmao
I am the CEO of hating circle of healing and medkits so yes.
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@ACleverName4Me said:
If you get to p100 that's an accomplishment and a true show of dedication. If someone does get to that level I imagine it will reset the webs to level 1 but no longer count up.
Omg I can get my war criminal and crow mom to P100 HELL YEA.
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@Mewishis said:
https://forum.deadbydaylight.com/en/discussion/comment/3006424#Comment_3006424
Maybe actually know how the killer works before saying it's a bug or an exploit, it's by design like Zozzy said. I am so tired of people spreading misinformation and the worst part is you won't even think there is anything wrong with spreading these kinds of things.
Like I get you guys hate range addons, but do you guys really need to make up stuff, it's literally what the addons always did after the rework that's why you always appeared at the same time. That's the absurd thing that you don't fact-check yourselves.
Pretty Ironic since they actually are still bugged.
"so the blink speed increases to get the extra distance within that time."
Then why does it increase blink speed for blinks travelling less than 20m? When blinking 10m, there's no additional distance from base nurse being made, but the added speed is there anyway.
Because of it increasing short blink speeds and not just for blinks past 20m, it should say in the description "increases blink movement speed".
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3006141#Comment_3006141
Mandy confirmed they are working correctly. Please don't follow a streamers words as fact.
Wha, when and where did she say this?
That's just absurd.
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3006123#Comment_3006123
Thats the point. To make all exposed perks worthless on her
If range got nerfed it would directly nerf every exposed perk on her, as it would take her longer to catch up to survivors.
Take starstruck. It's an issue now because even if you W key away from the hook shes back on ur ass in 3 seconds with double range. Without range that wouldn't happen, and if it did you'll be wasting a lot more of her time than you would do if she had range.
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@Chocolate_Cosmos said:
Her addons needs nerf. Range needs a big nerf or just rework (remove). I would also bit nerf her recharge / charge / fatique addons since these also help a lot in chase.
She should have Artist level of addons.
Personally I think recharge should be base. Her base charge should be 2.5s not 3s and the recharge add ons should be 0.3s, 0.2s respectively.
Plus artist has some pretty spicy add ons, I would not want a nurse with add ons as good as hers.
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More people run prove thyself and CoH, and there becomes more nurse players.
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@Grandpa_Crack_Pipe said:
She's just so simple to counter that no one will actually elaborate when asked what the counters are.
"Just go watch videos"
?????????
Block LOS, force 50/50 mindgames, run to areas of the map with chained LOS blockers to make her guess even more, pre run, w key after she goes into fatigue to get to a location, gen rush, stay healed with circle of healing and medkits, sprint burst, dead hard, overcome, use pallets if you're a god at the game, completely disregard windows, hide on death hook, hide in general.
Range I'll agree is complete and utter BS but recharge nurse is fine.
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/3002699#Comment_3002699
Did you get them immediately or did you need to play more matches? Just so I know what I'm looking at.
I needed to play more matches.
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@remoirel said:
If you restart after your 10th mask it will let you get the last 2
@Aneurysm said:
@Leachy_Jr someone in the bug section is saying restarting your game fixes it, idk if they mean it awards them straight after restart or you just regain the opportunity to get them
Yes restarting works thank god.
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@Aneurysm said:
@Leachy_Jr someone in the bug section is saying restarting your game fixes it, idk if they mean it awards them straight after restart or you just regain the opportunity to get them
Ah ok will test that and update afterwards.
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@[Deleted User] said:
There seems to be a bug where you can't get the 11th and 12th ones. It's random which ones you get so yeah you did get unlucky.
Wait wait wait wait.
Are you telling me
that I got every mask, EXCEPT THE MASKS FOR MY MOST PLAYED KILLER AND ANOTHER KILLER I REALLY ENJOY.
What are the chances.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2968414#Comment_2968414
No my in game name is TheJokerDwight.
Hmmm I think I recognise your name from somewhere. Dunno where though.
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Dredge probably high B tier. Super good map mobility and decent anti loop, his anti loop isn't as good as other killers though which is why artist, pyramid, etc are in A tier and he is not.
Sadako can be ok if you run iri videotape + old newspaper and tunnel anyone with a tape or high condemnation. Other than that she has pretty much nothing so she'd be in the bottom 5 easily.
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@ad19970 said:
What is the issue with Haddonfield? The only problem I can think of are the two windows that can be chained in the one house. The map is otherwise very balanced.
The new map might also have windows that are a bit too good, but it as well isn't that bad in general. It has a lot of mindgameable pallet loops actually.
I do know there is at least one breakeable wall in the new map, but it doesn't serve much purpose.
Haddon is filled with what I call "semi-infinites". The windows are only infinites when ran certain ways, but they pretty much may as well be infinite windows against easily W keyable killers and with any survivor with sprint burst.
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@alpaca_boyyy said:
I really want that dredge one. The Haddie one is called “Subscriber Q&A Get Up”
What does the dredge one look like? Is it just the doll cosmetic?
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/2994267#Comment_2994267
I believe they gave 20 to PC, and 20 to console. They also had a Dredge cosmetic.
Okay nah you have to be lying there's no way they'd do something as stupid as that code cosmetic system again?
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In a respectable and not respectable way, what the ######### is that hag skin.
I knew she was ugly because that's the entire point of her but what is that.
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In what world is dredge even remotely humanoid enough to be relatable.
Dredge makes the second pet in the entitys realm, next to demo. He looks too adorable to be um, well ya know "simped" over.
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@GoodBoyKaru said:
if every killer was like dredge i'd genuinely uninstall because killer is by far my preferred role and if they made everyone as boring to play as he is i'd just straight up quit.
If I remember correctly don't you like playing as Onryo (edit: just realised someone else said the exact same thing LMAO)? It's surprising to see you say that cos Dredge has her mobility but on steroids and a kinda similar chase power from what I've experienced playing as him.
Having done some 1v1s the mindgame potential for his remnant is huge. He can be boring on some pallet dense maps tho where survivors can W key no matter the location even if you zone correctly, so you're just an m1 killer at that point.
(edit: aight nvm just realised you answered everything here in a previous comment ignore me for not being able to read)
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@dreamsy10 said:
https://forum.deadbydaylight.com/en/discussion/comment/2990044#Comment_2990044
The best and logic comment from this thread. I never saw a "good" blight to not abuse his exploits. They all abuse them and they think they are good, "takes time and skill". Bro play nurse if you wanna prove something. In 2 hours everyone can learn hug tech, sh17 tech etc...
Every mediocre blight can slap on 4 gen perks, his busted addons that gives him more rush tokens and speed and voila, "pro" blight. But when you take away from them the exploits and the addons, they get 4 hooks at maximum.
Blight used to be fun till they found those exploits, no one wanna play against a sweaty "comp" blight with 4 gen perks / speed addons and on top of that those techs.
Imo, blight needs toned down about his addons -- basekit is fine -- and to fix his exploits and he's good to go.
Blight is over reliant on speed add ons, he should get a 4 or 6% speed add on built in to his base and then add ons nerfed.
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@Pulsar said:
It's probably coming with Amazon Prime, unfortunately
:( doesn't it start in like december though like last time? Seems weird to reserve cosmetics for a long time.
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I love it. Thank god I'm not someone who sees a rainbow bird and immediately explodes with anger.
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My guess is that it's not important enough information to know how far progressed nightfall is, and that survivors have basically no control over the meter (unlike trickster, plague, etc)
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"Sadako 2.0" is a weird way to say "Sadako but
100x10000x better".Plus Haddie is cool and both sides have some pretty cool new perks. It's one of the best original chapters we've had.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2984747#Comment_2984747
Spirit F tier? My guy just admit your bad with her xD, she is no where near F tier, she's low S tier. Also she doesn't need good addons to win against good survivors.
What are you on about have you not heard? The nerf killed her!
All of her good add ons got nerfed, MDR isn't even good anymore and they removed her only good purple - the passive phasing one - and replaced it with a crappy tracking in phase add on. At least myers has an insta down jeez.
At least I still have my juniper bonsai for passive phasing, no reason to use anything else now, especially something as bad as speed or charge time.
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@GannTM said:
https://us.v-cdn.net/6030815/uploads/JGHMPTMZRDJT/killer-tier-list-strength.png
Alright so I decided not to include Dredge just yet only because I didn't play the PTB and haven't really seen that much gameplay of him. I've been on a 2-month break from the game but looking to return when the chapter drops, so I wanted to make a tier list before I returned.
Okay just gonna list what I disagree with:
- Hag should be lower. Her playstyle of hit and run with traps being HARD countered by circle makes her a lot weaker than what she used to be pre-boons.
- Pyramid should be above artist. Pyramid is a zoning machine and his ability to deny meta perks makes him stronger than artist. Plus circle doesn't really effect him since you're gonna be tunnelling someone out 90% of the time. Artist is right below him but a good squad will make you rely on people staying injured for quick downs or map zoning in a 3 gen which is much less reliable than zone head.
- Plague A tier, she ######### circle. Nuff said.
- Nemesis should be in lower tiers. He takes too long to get downs against a team who give rare M1s. Especially when compared to people close to him like demo.
- Pinhead lower. Doesn't have a chase power if people predrop.
- Trickster waaaaaay lower. Hard countered by predropping and high walls which are easy to get to because he's 110. I would honestly put him right above clown.
- Slinger should be higher, he has good zoning game, good lose lose situations and still decent 3 gen defence. His addons are also good, especially cigar and coin. Maybe top of C.
- Freddy should be top of C as well. Has good pallet munching since he can TP directly back to gens and has decent chase. Plus great tracking for defence, he has a built in surveillence/thrill on sleeping survivors if you place snares under objectives.
- Trapper and myers should swap with sadako and pig. Sadako has old newspaper + iri videotape (if you didn't include these I understand the F tier placement) and pig can tunnel like a ######### which gives her at least something to be above trapper, clown, and myers.
- Spirit should be F tier. She's garbage after the nerf with zero chase power, no pressure and no good add ons.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2982407#Comment_2982407
It’s really not though
You still can't counter it, still stacks with medkits, and still has an effect too powerful when given to the entire team.
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@Nathan13 said:
Can we please just leave COH alone if it gets nerfed any further it’s gonna be completely useless.
No because it's still broken.
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Artist or slinger. I am not biased.
Just on the off chance you actually do play artist, just know that your main objective to learning her is knowing how people W key your power.
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Lots of reasons why it's not overrated and why it is actually a really good perk:
- Reduces W keying effectiveness
- Certain killers can avoid hitting the obsession entirely by either dropping chase easily (wraith, sadako) or having something to deplete health states through non-M1s (demo, slinger, nemesis)
- An absolute MONSTER at punishing alturism
- Prevents body blocking scenarios under a hook
- Synergises with killer powers that require survivors to be in a decent position in order for the power to be effective, as you regain character control quicker (clown, pinhead, slinger (again), trickster, etc)
- Synergises with killers who take a long time to get consistent downs (nemesis, slinger)
- Helps with camping on weak camping killers such as pig
- Discourages the bodyblocking strat against M1 killers to force longer chases.
- Speeds up hit and run killers at hit and running
- Helps massively to slug in clutch scenarios
- Rewards you for not chasing the obsession, which has a high chance to get you a kill much earlier in the match
If that doesn't convince you the reasons why it's praised so much idk what will.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2979868#Comment_2979868
The recharge won't matter because of the additional rushes.
It'll still be a crappy addon.
If I need to run crow for it to be strong that's saying something .
What does that first sentence mean? If you use 2 rushes to lets say zone a survivor while breaking a pallet, you get the 2 rushes back 2 seconds faster than you would without. This alone makes it a budget alc ring for pallets and massively reduces the amount of distance a survivor makes on you.
And no, you do not need crow for vial to be good. If you can't see how a much faster recharge time alongside additional rushes is strong then I seriously doubt your experience with blight.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2979755#Comment_2979755
That would make adrenaline Vial kinda weak tbh.
Okay now I'm questioning if you're baiting or not.
You still get an insane recharge time, 2 additional rushes (which has absurd synergy with crow), larger look angle for easier sharp flicks, with a downside that is circumvented by additional rushes (which adren vial gives you).
How on earth is that weak?
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@legacycolt said:
You can use the new perk that’s coming next week if circle of healing is bothering you that much
No because that doesn't solve the issues CoH has.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2979615#Comment_2979615
Yea i agree c33 needs gone. Im on the fence about alch ring, because i like that it rewards your GOOD play. But i understand how strong it can be.
What if:
Alc ring -> Ultra rare, swapped with C33 which goes to very rare.
C33 -> Very rare, completely new effect: Reduces rush-pallet-break time by 0.3s (from 2.5s to 2.2s).
Adren vial: Removed bonus 10% speed (why this was added to vial in the first place I have no idea)
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Circle of healing and the ######### that came with it.
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COH? Yes delete delete delete delete that perk.
I'll take a DH nerf after nurse range add ons get nerfed and when Adren vial and c33 get nerfed.
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@RiskyKara said:
Oh man I love going against Pyramid Daddy so much it's unreal. His power is so strong against me, my man is carrying an entire bakery around and tormenting me with the sweet delights it offers. I don't think he's boring at all, if anything he's overpowered. I love when he takes his strong arms and presses my squirming body against a hook to take me out of the game, if he doesn't do it I get so upset with him. The other day he refused to hook me, which made me rather cross with him if I can be honest!
Find god.

