Where would you put the Dredge and Sadako on the tierlist?

Title + if you can then explain why as well.

As for me, I would put Sadako on C tier and Dredge on B tier.

Comments

  • @[Deleted User] said:

    I would put Sadako on F tier below trapper. Dredge is high B tier.

    I just think sadako's power is pretty pointless all things considered.

    Dredge is kind of like a jack of all trades.

    I think Sadako is way better than Trapper but she is weak.

    Her main power is her TVs that are in Survivors hands if they want to so... Not great but at least she can fast travel and has poor stealth.

  • Sadako's down in C-D with the rest of the stealth killers. I think I'd put her in D, personally. She's got very weak stealth and good but limited map mobility (you can usually go somewhere, but whether you can go where you want to go depends on whether you've been there recently and if a survivor has disabled it), and a lethality/slowdown power that's usually nonexistent on either front but will occasionally do something for her. No chase power, which is what everyone down at the bottom suffers most from.

    Dredge is somewhere between A and B, I think. It's got amazing map mobility, okay anti-loop, and a hard-to-classify power burst in Nightfall that combines stealth with minor detection, even higher mobility than before, and an increased likelihood of mistakes from survivors.

  • Sadako C tier, and Dredge high A tier,


    people seriously under estimate how good dredge's antiloop is in some loops. It literally makes you get a guaranteed hit.

  • Sadako bottom/mid C tier

    Dredge top of B/bottom A

  • Dredge is A tier, probably in the middle, though maybe even in the higher end.

    Sadako is C tier.

  • @neb said:

    Sadako C tier, and Dredge high A tier,

    people seriously under estimate how good dredge's antiloop is in some loops. It literally makes you get a guaranteed hit.

    Vrey map and loop dependent, but yeah, when survivor has no where else to go, it can give you a guaranteed hit. Still kind of wish there was a bit of a mindgame involved when looping.

  • I'm still feeling it out right now, but I think I'd probably put the Dredge somewhere in the mid to high B tier. Excellent traversal and a pretty solid antiloop ability that takes a little getting used to, means some good synergy with a lot of different perk builds. Nightfall is also pretty nice, but I probably wouldn't say it's the main power source, just a nice extra for variety and spice in builds.

    Sadako is down in the C tier, unfortunately. There's a very solid basis for her power already, she just needs a few light tweaks and she'll be in a much better spot.

  • @neb said:

    Sadako C tier, and Dredge high A tier,

    people seriously under estimate how good dredge's antiloop is in some loops. It literally makes you get a guaranteed hit.

    I play alot dredge he is my new Main and yeah his anti Loop is Good but very situational good Survivor know how to Counter it because he is very slow when using his antiloop its kinda weaker than Artist

  • Dredge probably high B tier. Super good map mobility and decent anti loop, his anti loop isn't as good as other killers though which is why artist, pyramid, etc are in A tier and he is not.

    Sadako can be ok if you run iri videotape + old newspaper and tunnel anyone with a tape or high condemnation. Other than that she has pretty much nothing so she'd be in the bottom 5 easily.

  • Dredge mid high. Sadako bottom.

  • Tbh, I put Sadako in D-tier.

    She's a stealth hit-and-run killer... in an age where Hit-And-Run has had its back broken due to CoH and the rise of medkits. Similar to Wraith, she is lacking in chase tools. In fact, if you try cloaking and uncloaking at a pallet to take advantage of her flickering in a chase, it can actually backfire as you lose collision, so the surv can double back and drop the pallet on your head (this has happened to me numerous times). Her stealth isn't nearly as good as Wraith's as she has a directional lullaby that can kill her, she doesn't get a speed boost and lacks his extended lunge.

    In theory, she has mobility and slowdown in the form of condemnation to compensate for these drawbacks. In reality, not so much.

    Her TVs have a massive cooldown of 100 seconds. This is ludicrous. Compare that to Freddy's 28 ~ 45 seconds or Dredge's 12 (or 4 in Nightfall). Sure, she has multiple TVs and teleports instantly, but they might as well be one-time or two-time use with how brutal the cooldown is. To add insult to injury, the TVs can be disabled by survivors during really clutch situations (unhooks, gen at 80%, etc), so her mobility isn't even that reliable.

    Then there's condemnation. It straight-up doesn't work. It doesn't work.

    Your sole means of applying condemned (without the Ring Drawing add-on) is by teleporting.

    1) The range of 16m is pathetic

    2) The TVs have a massive cooldown, so you need to use them sparingly.

    3) You need to Teleport 7 times... This is too high to force and far too high to happen naturally.

    Her entire mechanic is pretty much pointless because getting it to a state where it does something requires the survivors to donate their brains to science.

    But let's ignore that. Let's say that a survivor disables as TV in a clutch scenario as I mentioned, and doesn't get rid of the tape. They keep it and now they're at max stacks. What's wrong?

    1) You still need to down them. You're still an M1 killer with no chasing power against a survivor that will KNOW to be on their toes.

    2) They can still insert a tape. In fact, because they're not even exposed, they can allow themselves to get hit and your cooldown without STBFL at max stacks is so long that they can insert the tape in your face.

    3) So what if the survivor can be mori-ed? This might sound ridiculous at first, but really. Let's say a Meg holds onto a tape and she's on Death Hook. What good does that Mori do me? And because condemnation is so hard to build up, getting 7 stacks near the end of the game is not a ridiculous idea.

    She is, in my opinion, one of the worst killers in the game because essentially half of this killer's hit literally doesn't work. I don't think she's THE worst, believe it or not, but she's at the bottom of the barrel.

  • Sadako is D

    Dredge is A, he is a nightmare to deal with during nightfall

    Sadako is barely playable even in small maps

  • The way i see it, she has no form of anti-loop, no real chase power, A lullaby that works against her, RNG mobility that can be denied if a survivor takes a tape, Condemned is 90% useless and no real threat to anyone that's paying attention. Only saving grace is her perks are ok. To me, she is the worst killer. Dredge on the other hand is the complete opposite, An Low A tier killer in my mind.

  • Dredge B

    Sadako D