ACleverName4Me
ACleverName4Me
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It isn't working with my switch or phone either.
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Same for switch it's every other time I use it.
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I have the same issue on switch! I own elodie and clown skin but I wanted the charms for Christmas! I can't get them!
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BEst counter for this perk is run distortion and plunderer instinct. You can see all items on the grounds and you will be able to pick it up and drop it in the corner of a map to avoid major usage. Or use Plunderer with vigil to get rid of the oblivious (or do both).
Plunderers is the counter for this combo because it prevents items from losing as much charges while trying to look for the item, aids your teammates especially if you tell them where it is. And if the killer doesn't have it, Great! You have a still usable perk that can help you get hood stuff.
OrnOrnyou can run sole survivor OR object of obsession. If you run sole and someone is dead your aura will not be revealed in a chase within a certain length (like a scratch mirror myers won't be able to read your aura even If a thin wall is between y'all.
Object of obsession is great to use for chases because you can see the killers aura when they see yours and helps see other perks they have.
Apso drop your item at the start of a match to test if they have it. This perk combo HAS counter play it's just not the normal stuff.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/408898/ftp-buckle-up
As a killer main I don’t have an issue with this combo. It’s all survivors have for their meta right now. Let them keep it.
All surviors have? Tell me you are bias without telling me you're bias.
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Personally the snow on killer made me very disoriented. I liked it as surviors but as killer because it is first person triggered a lot of headaches for me. The snowskulls felt kind of weird to throw like the arch was wrong.
The challenges were basically okay and easy. No issue there.
The new snowmen...horrible. I miss those inflatable ones from second year. Those were the iconic ones and they should STAY. These new ones if need to be in the can need to pair up with the old ones. If there is a decoy make the inflatable one turn into the creepy one for a good scare.
Oh and for the rewards. I do not own the tools of torment chapter and due to this I should be forced to grab the cosmetics for those characters in order to finish the event rewards. I hate that my trinkets were wasted on things I do not own and will NEVER own.
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When I play survivor I enjoy three key features. 1 is the cosmetics, I love matching my outfits with my charms. When I wear an Attack on Titan outfit and charms on I play much more aggressive. 2. I like that I can play with friends (it is rare but nice to have that chance) and 3 I like learning how to outplay each killer I face.
When I play killer I like that I am not taken out of the match early, I get more BP and I enjoy the perks.
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check your spam
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lightborn is fun but I think the reason why most of your games lately are involving the flashlights and flashbangs is due to the tome challenges lately.
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I'd rather her just be removed from the game. No matter what playstyle you give her she is boring. She could literally have been never brought into the game and most of the community would be THRILLED not to have gotten her.
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Wraith, Legion and Wesker are p12. I do enjoy Knight but he's only p7.
Dwight was my first main and I love him. He's p15. Next is Leon (Chris) at p10. My favorite female survivor is Yun-Jin because she was part of the first chapter that arrived when I showed up to dbd.
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I got frustrated trying to use a flashlight since I use controller. So I switched to flashbang. I decided to not run for the pickup save but wait around corners where the nearest hoom was.
I got mine from a hillbilly at 5 gens with a fire cracker. I was so happy because I was worried he might be doing adept hillbilly but nope!
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Favorite male survivor is Dwight, first guy I played and loved his cosmetics.
Favorite female survivor is Yun Jin as she was the first full chapter to release when I first came to dbd. Also like her lore and cosmetics.
Most disliked male and female would have to go to Renato and Thalita. Why? Because I hate everything having to do with the trails of torment chapter (including the main building they added to sheltered woods)
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@thrawn3054 said:
Careful you'll get the three Dull Merchant mains in here telling you how amazing she is.
Bring. It. On.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3443863#Comment_3443863
something tells me that will buff gen speed perks more. I think Thalita Lyra perk which is called friendly competition that increases repair speed by 5% for 45/60/75 second will get buffed to 6% with no duration similar to Deja Vu.
The gen rush perks are the devs way to "balance" the game instead of fixing the core issues with maps and killer powers on said maps.
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@SirCracken said:
https://forums.bhvr.com/dead-by-daylight/discussion/377638/when-is-the-skull-merchant-rework
The amount of effort required to make Skull Merchant a good killer would be on par with creating a new killer altogether. So the devs are highly unlikely to ever fix her.
All they would have to do is make her drones AI and roam like the zombies. That literally solves the main issue with gen trapping.
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@VikingDragonXii said:
https://forums.bhvr.com/dead-by-daylight/discussion/377638/when-is-the-skull-merchant-rework
No a Freddy level rework SHOULD NEVER HAPPEN AGAIN....look at Freddy and Slinger they are the laughing stocks of the Killer roster...Trapper is more feared than them combined
I meant it as a rework as big as Freddy's
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I don't understand why there is more than 1. BH-1 should be the only one available and they should make that one more balanced.
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Bruh...saying dead hard wasn't op is like saying the sun isn't hot.
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I would make it so that the scourge hooks have 8 tokens that can be used overall. I think by doing this instead the killer can get more use out of their perk and choose when would be a good time or not to use it. OR maybe they should make a mechanic to where every time you a survivor on a scourge hook is saved that hook becomes normal and a new one appears somewhere else that way you cannot camp a hook and keep farming regression. Just an idea. Kind of feel call of brine should be topped off at 150%. Mostly fine with the rest
Hillbilly needs love not abuse.
Kind of wondering what kind of gameplay the devs are planning for the future.
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Doesn't work on the switch also
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issue is on switch as well! I have tried so many times and the first one always fails!
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3375705#Comment_3375705
I don´t know how to answer to this, but thank you strange Medieval Lady with Alien comming out of her chest.
Looks painful btw.
@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3375702#Comment_3375702
I belive this Bill. He is a old man with lot of XP and past behind his back. He wouldn't let you down even if it would mean to sacrifice himself for others.
I love you both. Best interactions ever.
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@Tsulan said:
They are bugged.
Thank you. Glad to know I am not losing my mind.
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I believe these changes will not be enough. She is still gonna be a pain to go against and not a balance
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Every game there is always, ALWAYS 2 DH. Last night was an exception because everyone was using lithe for a tome challenge. It was a nice change because I could LUNGE safely and knew how to play around a lithe to prevent the boost or shorten it. It is a shiny lobby when there is only one DH. It is nearly unheard of when there is no DH in a lobby.
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I'll dodge a lobby if they have of the same item. I want a variety of things. If I see 4 medkits and I am not playing plague I will roll my eyes and leave. If I see 4 toolboxes I will assume boil over and sabo squad and I will leave. If there are 2 medkits and 2 toolboxes I will think "Meh, probably okay."
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371686#Comment_3371686
Not what I wanted to talk about but okay.
I admit I ranted. Sorry
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Nothing. because I HATE the skull merchant. She doesn't deserve to be even a concept in my eyes. If they wanted a killer who makes things that helps them in chase they should have made an inventor who uses drones that have AI only in certain radius. By this I mean they roam only in that area and instead of exposing a survivor they would have an alarm or maybe highlight the survivor like when they are asleep and shoot out a chain or hook (like pinhead's chains) that they can dodge but if they are caught they are slowed down. If that drone is protecting a gen it starts roaming away from the gen like an AI zombie, being drawn to gens that isn't completed. If it does not find anyone after a certain duration it returns to the killer. But I would keep the hacking aspect to get rid of drones faster but a new drone cannot be placed in the same area for at least 20-35 seconds just to help lesson the annoying play style.
Giving a killer a power that is useful in chase helps (does NOT solve but HELPS) gets away from the 3 gen protecting only desire.
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The moment her PTB came out most of the community rolled their eyes and sighed because we knew what kind of killer she was and that isn't fun. When there is only 1 way to play her that's zzzz.
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I don't wanna play her either. A majority of survivors don't want to play her because they know what perks she brings and it's annoying because this is supposed to be a game about chase and defense not just defense. Even if you don't bring 4 slowdowns the MOMENT her PTB came out everyone knew she was meant to be used with the gen kick meta and nothing else. She is a waste of a chapter.
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I'm not condoning the comments but I wouldn't wanna play against a skull merchant running 4 slowdowns also. Worst killer to come to the game. Hope they rework her soon to not be only used to do 3 gen protection
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The devs made a TERRIBLE killer that is ONLY meant to 3 gen which is one of the most annoying ways to play. They had created NINE perks that do nothing useful to shake up the stale meta. They did not fix the CORE issue with the red forest realm which is the size. The scream change is horrible making MYC a more difficult perk than it should be. The Devs spent MONTHS on this chapter and this trash pile is what they give? This killer is the worst thing they could have added for the games health. A killer that is only playable with meta gen kicking perks, camping and tunneling survivors off hook. The survivors MAY look OK but one perk is soul guard! the teamwork perks are useless, bloodrush only works if you are on death hook which promotes the killer wanting to tunnel you to avoid it! May this chapter burn in the dumpster where it was made and belongs.
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@Pulsar said:
Just face wall
Says the person who plays in a SWF and purposefully go down in an open area to ensure the killer has nothing to face. Try a better comment next time.😚
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What were you playing before DBD? Since you have been there for 12 years and DBD is about to have it's 7 year anniversary, what game did it replace?
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I used several perks to make that challenge better. Enduring, save the best for last, unrelenting and brutal strength to feel normal. Not a bad build but I could tell how slow I was.
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I am very happy with this change. It will work great with dead mans switch too! HEH HEH HEH. >:3
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Agitation, LOVE this perk because I go zoom. On slower killers it is the whip cream of builds.
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I did a full hex build where I ran undying and thrill with the main perk on ghostface along with deadlock and just kept stalking people while shrouded. I was next to my hex so it was safe in a bedroom on dead dog. My survivor I hit didn't heal. I got no hooks but I didn't care I got my challenges done
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No way, if this killer isn't changed drastically to get either some map mobility or chase power after a survivor is injured this WHOLE chapter is an easy pass. This killer is probably dead on arrival after the first 2 weeks at most unless some heavy changes are made.
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@LiveBritishReaction said:
I wouldn't say she's like Knight. She's a lot more like Hag.
Difference between her and Hag is that her traps don't do anything.
I can see that but either way both killers thrive on 3 gens and map control with camping. But yeah
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Huntress should be deleted from the game just like nurse.
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I've been dced from loading screens but not games
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@AMOGUS said:
https://forum.deadbydaylight.com/en/discussion/comment/3287613#Comment_3287613
Who are you talking to?
And yeah, camping. Camping isn't skillful and sucks. Therefore, Hag is bad and should be reworked or buffed.
With that logic I suppose you want to rework trapper, Hillbilly, huntress, myers when hes 99%, bubba, ghostface when he has the team 99%, plague and other killers?
I agree that Hag does need some quality of life help and a few addons reworked but she doesn't need an overhaul because of the 3 gen or camping. Hag has always been an area controlled which isn't just trapper.
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I put a small dot sticker on the middle of my screen where my cursor spawns when loading into the game so I always have perfect aim.
Lol I'm just kidding. A good trick is to throw a few knifes before moonwalking to the pallet at jungle gym loops. I get 80% of survivors with this trick.
Running his caged heart shoes is the best for chases. And if you are worried about reload don't bother with iron maiden use the green flash drive addon. Murderous melody I think is it's name. It's good and a will save you time and you won't waste a valuable perk slot which can feel really crummy on maps with poor locker spawns.
Trickster thrives off the open area but some people are still able to dodge his blades very well. My trick is to not follow their back and forth pattern but continue aiming straight as they normally run right into the blades. If they just continue to one side then I change direction.
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@GuyFawx said:
You guys call it scummy but its basic marketing and its been done by so many other companies as a way of creating fake scarcity. Stop getting so bent out of shape over BHVRs marketing department its not like they are forcing you to buy skins.
It's people like you who make this pratice okay. A majority of players don't want this because it's twisting their arms because this game is fun and you like something but can't afford it with real money. So you create emotional anxiety and that is a SCUMMY thing to do. How is that good business?
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I like Otz idea where she can only get her power to blink for a certain amount of time after making survivors injured for a certain amount of time. That of course would mean that her base movement speed will probably be normal like trapper and then when she has her power she is her normal slow speed. Think of Oni when it comes to the idea. of course her addons need to be looked at for this change also.
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Wesker goes zoom zoom, yeet the survivors, has voice lines, has good but not OP addons and his kit allows for multiple styles of gameplay. He is also great with a majority of perks, meta or not.
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My name is a bad word? SWEET!
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@Starrseed said:
Sounds all good but if you take pr scream a change to dms would be nice cause right now it's barely a decent perk with pr and without its just outright crap
Dead man works really good on mobile killers if there was a buff to it that would create a few issues with Nurse and Blight so until those 2 are dealt with that's all I got.