IIITweedleIII
IIITweedleIII
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- IIITweedleIII
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Working my way to leveling him so I get the perks I want on him but damn. When I saw his alternative look as THIS
I knew I had to get it. He sincerely looks like the retro DEA guy from Narcos. I'll be maining this for a while.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1609358#Comment_1609358
But it isn't a good point. They will do the non-dull Totem, i.e. Undying so it WON'T be there at the end. :) Everyone is going to be doing MORE Bones now so Noed is going to take a severe hit.
So far. In my experience. Noone, except my own validity, because the incentives using Inner Strength to heal up, are doing bones. Granted 9 hrs of gameplay to this point, I've not come across many using NOED. Because like I said, these totem plays are situational.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1609290#Comment_1609290
Why would you care about this? They don't work well together. Noed doesn't appear on the board until the end of the game, lighting up a Dull Totem. Undying being in play just assures that people are doing Bones, all of them. The only way Undying makes a difference to Noed is IF both it and TWO dull Totems are still going at the end of the game (unlikely if people know what they are doing).
That's the point. 80% of the time. Noone does dull totems. Hardly do hex totems unless its Ruin because of the moment it's noticable when doing gens. Most ignore Lullaby. Totem cleansing is situational. Unless there's a clear incentive to do bones. Most don't bother. Granted those are the ignorant.
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The idea with Legion with their pallet jumping. I figure Blight would have something similar.
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Cheryl is more iconic in the entire SH series. As is Pyramid Head is.
As well is Robbie the Rabbit, hence the Legion variation skin.
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Those who rag against Legion just don't know how to be Legion.
Same with any of them.
In reality, it's the Player.
It's just as if I rag on Nurse.
because there are pro Nurse players.
It's not Nurse, it's me playing as Nurse.
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As long as the red stain is no where near my ankles and I'm good with looking behind me. I'm well off
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Where were the other 2 of the 4 survivors? Seems to be they're at fault for not going for the save. Even if you didn't mention them.
So how is you doing your killer job as toxic because your hooked victim dies as intended?
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@ZCerebrate said:
So off the top of my head I had a couple of those meme-linked stereotypes floating about that have come up with survivors over the years and wanted to help bring them together. If you guys have any to add please feel free to - though it being a known meme or something would be nice.
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Dwight Fairfield - Likes to Gen Jockey by design. Old Stereotype that they're bad at chases and hide in lockers often.
Meg Thomas - Likes to early drop Pallets and has coined the term "Meg-head" due to often vaulting into killers or making obviously bad decisions.
Claudette Morel - Blendettes like to hide in bushes and crouch in corners against brick walls. Stereotyped to watching her friends die on hook while massaging her thigh.
Nea Karlsson - Actually the Entity and hidden Killer mastermind in this game. Streotyped to sandbag teammates and creeps around the map in urban evasion.
Jake Park - The mute that refuses to scream or groan in pain. He leaves plenty of scratch marks and blood because he forgot about those but he's like the average guy trying to stealth but makes wet hamburger noises to communicate with the killer.
David King - (Credits to pwncxkes for reminding me) Mr. Super Altruism. What my teammate is in trouble? He will run one thousand miles to get to them. What the killer is face camping? No problem - will rescue without borrowed time because he can totally Dead Hard immediately, right? Exhausted, miles from the nearest loop and still in the red stain of the killer... David will question his life decisions but regret nothing.
Laurie Strode - Buff girl on campus. She has a big stick and is stereotyped to chase the killer on occasion like an annoying Karen telling him to live better.
Ace Visconti - Quietiest Looping "Genius". Stereotyped to be allergic to Generators and would rather spam vaults or flashlight click to incite chases rather than be "bored" ever.
William "Bill" Overbeck - Was pretty cool in Left 4 Dead... now he's surrounded by even bigger pansys that he usually has to end up dying for.
Feng Min - "Gamer" girl - she wears bunny hoodies and takes the game extra seriously. Similar to Ace but a little less allergic to generators.
Jane Romero - Thicc girl who obscures the camera and somehow squeezes into lockers a lot. Unlike Dwight - she gets a pass because her booty doesn't quit.
Adam Francis - Hides in Bushes and against rocks aka a male Blendette. He might be a cool guy once you got to know him but institutionalized to be a loner throwing rocks (*maybe I should go here...*)
Jeff Johansen - An out of shape Jesus-wannabe oaf gasping for air from the shortest of jogs. May be a smoker.
Quentin Smith - The red-headed stepchild that no one plays... (credits to Oxygen for the following) Someone on the spectrum of being an absolute Savant or a low functioning autistic man.
Steve Harrington - White Knighting Simp who cries in pain and fright at every little thing but will die in 1 for 1 trades as long as it's a female friend.
Kate Denson - (Credits to PigMainClaudette) Cosmetics prom queen and Belle, more worried about looking good rather than blending in or even surviving. Exceedingly average at everything else.
Detective David Tapp - (Credits to Toybasher) - Immersed in all black he'll hide and do generators but more importantly if you try to slug and leave him on the ground he will be crawling away at a tenacious mach 2 holding an unbreakable soul guard in wait. Pick up the cop and don't be the monologuing villain of the movie.
Ash Williams - (Credits to TheWarNung The class clown. Full of pithy quips but plays kinda goofy, like you're not sure whether he's just bad at the game or more focused on memeing than survival. You loved him in those movies, but here you kind of wish he would stop sputtering raspberries at the killer because it's sort of giving your position away.
Nancy Wheeler - (Credits to TheWarNung) The more terrified version of Claudette. Likes to play stealthy and immersed, but finds it a lot harder to pull off then Claudette because you usually find her wearing a bright white shirt. Has a bad habit of hiding in lockers and hyperventilating whenever the killer gets close.
Yui Kimura - Ms. Protection Hit farmer. What a survivor got downed a mere 4m from the closest hook? Time for Breakout to shine, as long as I take a single hit that guy is sure to struggle ou... damn SO CLOSE.
Zarina Kassir - Tough cookie on the outside, crumbles easily. Don't let her aloof and hardened demeanor fool you as she whines and wanes and begins to panic and abandon her friends to escape as the match gets harder. Door opens? She's gone.
Ceryl Mason
... Felix Richter
Have any more for you guys to add that aren't just "This one Yui that I saw was breaking totems so she just wants to bone" etc etc. ?
I'd get rid of the Autistic comment
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An ๐
For
An ๐
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@danielmaster87 said:
#1 change is for people to stop calling him ping pong boy. Unpopular opinion, I know. But as someone who takes this game seriously, you can see why that annoys me.
It's Pinball Boi.
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I'm more looking forward to the whole graphics update than anything else. But that's just me imo
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Do Bones โ
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@Athaeme said:
https://forum.deadbydaylight.com/en/discussion/comment/1603570#Comment_1603570
Except 'calm spirit'
Sure. But that's situational. What percentage you suppose use that perk at a time when this Challenge is at the exact same moment. The eventuality is the challenge can be done and over with by then.
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I miss the legs kicking in view of the killer when carrying a survivor. Although it be ni e to have it upgraded.
That and I miss the brightly lit moons.
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Never tell a Lie. The opposite of Trust
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Use Doctor and blast them with Shock. It makes them scream regardless anything
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Bloodhound be basekit on all killers would be nice
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@ringwinning said:
As a Feng main, couldn't tell you. Ask the Dwights and Steves. :P
Steve players are way more asses ๐ Feng in my experience are dumber down newbs. Extremely Altruistic at the wrong times.
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How would you anticipate a Killer grab when in the middle of doing a puzzle essentially?
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The corn fields still have generators he could pinball off from though.
I didnt get to experience him in the PTB. But I assume him pinballing off one object, he'd reach the haybail machine (dunno if the consensus calls it that).
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Plague especially. Because come on! Its spewdom! It should just spew all over and contact everything. ๐คทโโ๏ธ
Also I'd like to add, Clown tossing bottles is also inaccurate. I said this earlier before in another post but. Sincerely. His arm says swoop while his bottle says WEEEEEEEE.
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I honestly just wish him and Huntress had better aiming when throwing. Clown's in paticular, his arm says swoop while his bottle says WEEEEEEEE!
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1599322#Comment_1599322
Thats one of the nicest thing anyones ever said to me here lmao, thanks mate. I think I might have conjured this post, I thought outloud "I wish more people would talk about SCP more than just me" and this showed up like a minute later. Its like my reward for using insidious for anything other than camping lol.
Well. I honestly often thought to ask you to explain what SCP exactly is. For I am not one that knows much about it. And my ignorance leads me to feel it's much like Cabin in the Woods. But also Google fails to explain it well enough. ๐คทโโ๏ธ
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@Shugon135 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594656#Comment_1594656
Guess what, the doctor was inspired by a serial killer with "questionable" methods.
Dr. GIGGLES ๐ฅด
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Ghostface. For the Return in Kind TBagging ๐ฅด
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I personally use it to close the gap. Only then cringe it off and go for a basic hit.
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It's the secret ingredient to the truth behind the putrid syrum. It has always been there right in front of us all along. This is what The Blight is addicted to ๐ฑ
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@PsycologicalTrick said:
It is just an idea, the bloodpoint value is not great. a simple mini-game like that can be enough to make events more intresting.
anthor idea:
a panel that hold complex math questions that once solved it will reward few bloodpoints, however failing it, will cause an noise notification.
Your Numbers are wrong if you believe folk will want to do math homework just for a game event ๐ฅด
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1587823#Comment_1587823
I don't believe noed is op but this is a dumb argument. No one who plays dbd for actual gameplay and chases is going to spend more time than necessary in a match with an AFK killer. There's no point in cleansing dulls if the killer is AFK if you're worried about noed because of that very reason. When the killer is active and is wearing your team down with hooks noed could be the difference between escaping with one hook left or dying so it makes sense to cleanse any totems you see (or if you're having trouble finishing gens just memorise their locations. which is honestly way more time safe).
I use small game every match but I still wouldn't bother.
1 it's not my argument.
2 I never said it was OP.
3 I moved on.
4 do bones, or not. It dont matter to anyone more than whoever it screws over.
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@Mew said:
maybe, it sounds really strong on high mobility killers (like billy, oni, spirit, blight) because of ruin, but itll only be crazy strong on them imo
so, maybe a new meta perk for high mobility killers?
No mention on Legion??
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Play It with NOED โ
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Anyone else gonna just get th ed two or at least Blight just for their look. Eventually just perking him up with the usual perks that work for anyone.
Just me? ๐ค
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Column A
Column B
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Ranks has never mattered since way before crossplay.
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1k auric cells per 1 devotion
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NOED is fine.
Just take out Totems
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Hell. I wish I got into trials where everyone was doing gens. That would be a blessing. I run kindred and most times i watch "teammates" crouched around and hiding in closets. Or running in to insta-save hooked on the 1st.
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I could maybe see a left handed killer. But no point in survivor, considering it doesnt matter animation wise working both hands on the generators. Swinging at a survivor is more a perspective. But in all a waste of time to re-animate for a game as old as DBD already has been
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Shame it isn't a thing ๐คฆโโ๏ธ
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Springtrap alternate skin Pedobear ๐คฆโโ๏ธ
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A Free basekit Mori kill that only happens if the survivor gets razor bladed THREE times. Basically a step towards what everyone most wants a Mori to be (albeit a boring animation for a kill)
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1596788#Comment_1596788
There are more basics in the ones I wrote, if they stop being chiken they can take it the wrong way and do unhooks next to killers or run the killer next to hooked survivors cause they think they're being "bold"
Reason why I say do gens to begin with. I understand there more to it all but at the very least. Enough with the crouching all around the map and do Something
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@ZtarShot said:
I decided to click on this post, and I guessed in my mind what it would say.
Thankfully, this is not it.
It's more of a frustration bang head against a concrete wall post. Because really... what's with everyone crouching around not doing gens.
To be fair. They actually look like Chickens when walking crouched they just need their arms folded in. Animation wise
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@Carlosylu said:
No, there's more to it...
- Learn to loop
- Don't run the killer close to hooked survivors
- Don't suicide on hooks and let others use your time to work if you're facecamped
- Learn to blind the killer propperly
- Don't drop pallets when you don't need to
- Don't unsafe unhook
I want survivors to learn basics hence class 101. When they learn to stop being chicken. Then that's an advance.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1594451#Comment_1594451
Legion?! Really?! You enjoy Legion just cause of a skin?!
For the most part yea ๐คทโโ๏ธ
But then again I never play Legion the way most predict.
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My most ignored answer to these questions: I enjoy playing Robbie the Rabbit. It's just fun killing in that mascot outfit.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1594344#Comment_1594344
If you say so. :) We have people who can camp the hook from the other side of the map. This stuff is just to placate people who complain endlessly.
There's a difference between monitoring and facecamping. If a killer is across the entire map but still keeping an interest in the survivors they hooked and if say Nurse blinks as fast as she can to them, fine. But that still gives enough time a teammate can pull off a risky unhook. And still succeed. Perk or not. But likely it's a Face! Camping Bubba with his tantrums which he'll be right in their face. No such luck in pulling off teammates. That's the opportunity gap between the two.
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Considering they actually have a system that detects camping. At the very least then combined it with the pallet Stun animation and Flashlight visual effect and give Camping Killers a 3s long Headache for camping near a recently hooked survivor 3m away. Make an initiative that causes a Camper to lose motivation to camp. ๐คฆโโ๏ธ


