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IIITweedleIII

IIITweedleIII

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IIITweedleIII
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  • @GoodBoyKaru said:

    Didn't they remove the hatch grab?

    If that's true. Then I didn't get the memo.

    And also.. why would they do that? That would add more fuel to the Survivor Sided Controversy

  • It's not about gameplay and or styles.

    It's the clear distinction that players bring in offerings and items to better chance their win. BUT THEN gloat and belittle and brag when they honestly never were talented for that right. πŸ€·β€β™‚οΈ

  • That's all well and good for those players that dunno how to not be Tormented.

  • @Mellow7 said:

    I don't understand why David is a midget you'd expect him to be about the size of Myers if not a little shorter than him, but for some reason all the survivors are like 4 feet tall.

    This statement makes me want a Logan/Wolverine variant of David.

  • @SCP_FOR_DBD said:

    Lets be fair, no one should be able to mori David. Everyone is attracted to him, regardless of sexuality.

    I am no where near attracted to David, as I would be for my own cousin.

    Considering when in using David's redhead variant he definitely looks like my cousin.

  • I never understood these rank tiers. To each their own but. If I cared about grades. I'd go back to school. πŸ₯΄

    (No dis. Just wanted to make a school reference joke... carry on)

  • As long as The Clown is still aloud to sensually suckle the fingers. Especially a certain redheaded country rock singer.. no complaints here πŸ₯΄

  • @Pipefish said:

    https://forum.deadbydaylight.com/en/discussion/185770/things-we-hate

    Lmao I love dream pallets, it feels so good to get a hit off of them when playing as Freddy. Especially if its a survivor who has been screwing with you the whole game 🀣

    Dream pallets are more valid to the system. Folk just dunno how to implement dream snares.. seen too many streams they leave more snares at gens rather than loops and under windows. They're snares. They slow running.


    Pallets are great for tricking. ❀

  • @KingFrost said:

    Things I hate:

    The grind

    How survivors and killers refuse to see things from the other side

    When a BPS or Cake is offered and I die too early

    Mori's and Keys

    Styptics and BNPs

    Doing 4 totems and then getting hit by NoED

    Getting hit by Decisive Strike because someone decided to be a hero and thought they were invincible instead of waiting to go for a safe unhook

    Getting farmed off the hook by teammates and hit by killers and then immediately rehooked

    Seeing teammates DC

    Seeing opponents DC

    The toxicity

    How bad I am at looping (on both sides)

    That Killers get a lot of cool cosmetics they never get to see

    That Jason is tied up in a lawsuit and he can't come to DBD yet

    That they probably won't add Parasite Eve Chapter

    Survivors who teabag, killers who smack you on the hook for no good reason

    Things I hate:

    Someone who knows exactly how I feel and posts the exact same thing I'd exactly say and how I fully agree to it word for word and I didn't do it first πŸ₯΄

  • @Kilmeran said:

    https://forum.deadbydaylight.com/en/discussion/comment/1568579#Comment_1568579

    According to a post reply, they have the fix. They're just waiting for the next patch, which is the DLC in a couple of weeks, to send it live.

    Yep, they're waiting. Can you believe that crap?

    I'm in DC Hell for awhile. Guess I have no choice but wait.. ridiculous πŸ€¦β€β™‚οΈ

  • No joke. My altruism has bitten me in the end. I found a way to unstick a survivor but it in turn traded me to become hill trapped. But twice in a day I'm stuck and forced to DC. Because twice killers left me alone to stay stuck. First time I was like ok. Aw well shrug it off but now the penalty stacked and I have to wait it out. All because I helped 2 others in 2 separate games unstuck.

    Morally, the devs just need to stop everything else and fix this issue above all else.

  • @Spooky13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1568108#Comment_1568108

    This sounds like it could be a potential killers power if it was based on like a token and cooldown system or something had some other use like tracking. Maybe a hunter using them to track his quarry like The Most Dangerous Game?

    Yea, my first idea in mind was a Huntress perk. I was gonna go with " Call of the Wild" and instead of bloodhounds I was gonna say wolves. But the concept was there. I just lost track of what I wanted to say. It happens lmao.

  • Shoulda kept the brighter jacket color. Just so she cant become another Blendette. Other than that. I dont see anything real different

  • Release the Hounds:. Killer can whistle and call upon 2 Bloodhounds to hunt and down a injured survivor. This can only be used once per trial. The bloodhounds then staves off other survivors at a 15m range from picking up a downed survivor. And if a survivor jukes and manages to get close enough to touch the downed survivor. The Bloodhounds can injure the would be savior. This ability lasts until downed survivor(s) is picked up by the killer or ?/?/?s pass (tier wise).

    Replaces Deerstalker perk. Bloodhounds howl in order for killer to track downed survivor location.

    (Ironically I lost track of thoughts in the end explaining, but the concept is there) πŸ€·β€β™‚οΈ

  • Go to the OTHER Gate πŸ€·β€β™‚οΈ

  • @LunarMess said:

    Anyone else experiencing a new wave of hackers? From people who go full on DDoS on your ip, to ones that are ending matching as they started, escaping through the exit gate after a single gen is finished, etc. I am starting to actually find issue playing the game besides balance and all of that which i dont care much about, but It seems nearly every game is filled with some sort of hack. I stopped playing killer thinking it was mostly that, but survivor as well seems to have plenty of hacking Huntress's, Wraiths, and oddly enough legions.

    Wonder whats the cause of the sudden influx?

    Video proof?

  • @Ivaldi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1565524#Comment_1565524

    I mean.. not much you can do vaulting a window directly into a trap.. there's no way to see it from the outside.

    Anticipate who the killer is before making major decisions. "Look Before You Leap" deal.

  • @OllieHellhunter said:

    Killer by far, have you heard the pig stun noise?


    No Joke though. Shawnee Smith Is pretty hot. πŸ₯΄

  • But? Butt? ....

    PC Master Race πŸ˜¬πŸ€·β€β™‚οΈ...

  • @Oicimau said:

    Female survs are lower and can hide after all windows in the game. Male survs cant.

    Some survs have lowder grunts of pain or simple breathing. The volume of the sound wave may be the same, but the pitch is the point here.

    Ace is the most quiet survivor of all.

    Dont remember the most quiet female.

    Jane, Jeff and Bill are loud as hell, even when not hurt.

    Jane is hot, but loud.

    Kate is hot*

  • @HarleyQuinn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1564710#Comment_1564710

    i get what you’re going for but no it’s not lol. Water itself isn’t classified as wet. It makes things wet. Js.

    Water is liquid

    Liquidity is Wet..... 😬

  • So then the killer kills the husks off and gets points the same as if they were real players? I know a.i. has been technologically successful but wont the real player seem more noticeable than the a.i. and what if the real player survivors die off before the a.i. survivors?

  • @voorheesgt said:

    I think this would be fine in the early game. If 1 or 2 dc in the first few minutes I'd enjoy (as killer) not fighting a heavily outgunned opponent. But there'd have to be a time limit or else toxic teams failing to bully would dc at 2 gens left and guarantee 2 escapees just to be toxic.

    If done right, I really like the idea. As a killer main I try to make matches fun and it's strange when they're 1 or 2 people down to dc's. I go easy on them but I feel like it's obvious and awkward.

    An early game system would be sufficient. But for how long. Considering mid game any one at least might DC.

    A late game was my thought to be honest. When the killer catches up late. 5 gens still needed to be done. And mid game 2 DC. Little harsh for the two who stick it out. I dunno...

  • @Zeus said:

    You mean 1 less gen when someone DC's? It can be massively abused

    You can't just claim abuse. Explain to the rest of the class how could 1 less gen per DC be abused? They DCed. Meaning they're out. No points. But for the other survivorS it would be less work to deal with with the same amount for the killer as if it went normal as if the killer had a kill.

  • For every killer I use, one perk I use is "Spies...." so yes, crows are always useful to me.. only one thing i wished was basekit for any killer was calming spirit so crows wouldn't be disrupted by the killer's presence πŸ€·β€β™‚οΈ

    But that's not really the topic I suppose

  • Screenshot_20200822-191424_Chrome.jpg

    This statement is why I wished, even for each chapter event, the devs rearranged spawn locations. For everything especially generators. It's now 4 anniversaries, and running to gens are stagnant objectives anymore. I feel this is actually why it can feel like gen rushing is a thing. Everyone experienced just knows where to generally go.

  • @Mikeasaurus said:

    I usually hover around the Red/Purple Ranks myself and never feel the need to play sweaty honestly. If I can get a 4k, then it's nice I guess, but I'll take whatever I can get. If I see the match going pretty much toward the survivors winning, I'll stop trying to kill them and just farm some points and let them leave. Never really understood the huge need to 4k every match.

    The issue there is survivors that feel the need to taunt. As small of a gesture that shouldn't bother anyone, but still. In the end.. sincerely....LEAVE. amirite?

  • ELEMENTALS: Earth, Fire, Ice, Air (a true legion entity)

    Power: When your Power Gauge is full, Tap or Hold the Power Button to launch an elemental sphere (depending on Add-on determines which element is used) and incapacitate a survivor that is directly stunned by. A Healthy Survivor will then enter the Injured State of the element damage and escape, leaving a trail of the element for tracking. Giving 1.2s damage to Deep Wound until basic strike or downed to half health.

    Add-ons:

    Scorched.

    Strongest of all elements, the damage effect is 3/6/12 % more damaging and speeds Deep Wound immensely.

    Frostbite.

    2nd strongest element, giving 1/5/10 % more damage and speeds Deep Wound greatly

    Grounded.

    3rd strongest element. With no added damage to Deep Wound yet lasting hindered effects to mobility. 2/4/6 longer timer to incapacitate.

    Perks:

    Hellfire.

    With the burning passion of Hellfire. Your speeds in vaulting, picking up. And damages to breakable are 3/6/9% quicker. Basic Attack strikes leave a searing pain effect making Injured survivors pain sounds louder. Scratch Mark's glow brighter and last longer than normal.

    Freezer Burn.

    Gives the killer 2/4/8 the movement speed hindrance.

    Basic Attack leaves survivors to become slower in their actions. As well as leaves a ice-over trail of blood on the ground more detectable.


    Mud.

    Muddied survivors will suffer from impaired vision, reduced movement speed, and blind effects to hooked survivors, generators for 3secs.

    Mori: You become a Gaia like figure. And surround the survivor in a torrent of wind. Sufficating them as you pull the oxygen from them. (Kinda boring but has to be simplified like the other Mori animations are done)


    (And that's all I can think on. πŸ˜–)

  • That's more like a Personal Griefer Harassment situation.

    Read op title and was excited. Color me disappointed now. 😐

  • I don't feel it's accurate enough. I prefer "Spies..." personally

  • @GamerGirlFeng said:

    They could also remove the "Leave Match" option if it's issue enough to need a penalty for using.

    I been put through the ringer for not understanding this option that's a choice to have yet if chosen it's penalized. It's a redundancy.

  • Imagine Kate, was a Chad.

    Imagine Zarina was a Blendette.

    Imagine the Killer was a actual reallife killer.

    Any scenario with a Chad would be, he willing to screw over anyone so Chad lives.

    Blendette only knows how to take care of herself and hide til things are safe.


    Killers Gotta Kill as Killer Sees Fit.


    Killers holds the power to decide what they want with their victims. Chads are cowardly notorious for thinking only about themselves to live and throw others under the bus to do so. Blendettes hide til things are clear.

    It is a scenario that holds up in real life as it does stereotypically in movies. So there's no say these actions are punishable.

  • @Aven_Fallen said:

    I mean, you can also go into Night Shroud when the Hooked Survivor does not have any vision on you anymore.

    (And well, for every hooked Survivor who breaks you out of Stealth there will be a Survivor staring at you the whole time not being able to break you out since Ghostface is working perfectly /s)

    That's not the situation. Ghostface gets spotted by any hooked survivor at any time when ever he crosses the hooked survivor's line of sight, even at a distance. You can be in shroud hunting down other survivors. And yet the line of sight of the hooked survivor and Ghostface meet, and it triggers you as Ghostface being spotted. Making you as Ghostface believe it's a survivor going in for a save.

    You're assuming the idea a Ghostface hooked a survivor, immediately goes into shroud and walking away from a recent hook. It's triggered at any time Ghostface is continue hunting they even go around a hooked survivor line of sight is on Ghostface. It should only trigger if a survivor is freely roaming/creeping around that spotted Ghostface.

  • I live in..

    .

    .

    ..a Constant State of Confusion πŸ₯΄

  • I drink plenty of water. Both my kidneys work at optimal levels. 😬

  • @[Deleted User] said:

    I'd love if they reduced the amount of polygons and particles when you break a pallet / wall so my poor Laptop doesn't catch on Fire

    Upgrade πŸ₯΄

  • @Mikeasaurus said:

    I have to agree, the pallets look much better. Even the new Gens actually look like you're repairing a Gen now and not just rubbing it a little. I hope they update the healing too, so the animations do more healing, rather than back rubs. Honestly, just little things like this upcoming update really make the game feel better imo.

    Awww, but?? I believe Back Rubs are very healing. When you give a massage just right, hitting that Spot that just sends sensations that make your toes curl. πŸ₯΄

  • Honestly being The Blight would have been better. When he DOES pinball off things. He SHOULD HAVE left an effect that slowed survivors down. Like Plague has. Sans-vomit. As of now there's nothing associated with his namesake. πŸ€¦β€β™‚οΈ

  • @kaeru said:

    I have bad idea. Game mode 2vs4. 2 killers compete who kill more survivors faster.

    1vs2. 1 killer 2 survivors. Duo Mode. Blind Shuffle Perks. No addons. No Mori no Keys. One Gate. Small Maps. Race the Timer EGC. Infinite Bleed Out. Self-Care and Unbreakable basekit,. 3x each survivor Hook before Entity Sacrifices.

    And I can't come up with anything else for a speed game type lol

  • @MeatBycicle said:

    I would love a map thats just one big empty room with no windows, no pallets, no loops, or debris and just one gen in the center.

    Newest Map: The Escape Room (makes survivors solve riddles and puzzles. 3 chances, EGC triggers NOED and the newest killer is The Riddler who just sits there watching in a chair watching from a monitor) πŸ€·β€β™‚οΈ

  • I guess, BT, DH, MoM, DS, Adrenaline, FtP, IS, UB and even UE are just purely Lustful. No love there πŸ€”

  • @Rivyn said:

    It's incredibly annoying on maps like Lerrys, where crows are on every possible surface.

    BAM! BAM! BAM! BAM! every freaking second.

    You mean.

    CAW! CAW! CAW! CAW!

  • @Kind_Lemon said:

    For wasting my time with bait posts, shame on you.

    When Life gives you Lemons πŸ€·β€β™‚οΈ

  • @Golden_spider said:

    The crows know what you did that one time and are disappointed in you.

    The Crow: I Know What You Did Last Summer.

    No lie, this would make one helluva interesting movie spinoff.

  • TL;DR

    But I have a thought, that the Hatch should be opened to anyone else who worked on a Hatch Only Generator. (H.O.G.) just one gen that opens the Hatch. That way a survivor HAS Worked for it. That special gen is known by the killer as equal to the Gates glow. Giving the survivor THREE options. Either open a gate at either side. Or get the Hatch opened. No keys necessary. Any survivor can work on the Hatch Generator. The only issue is it works as if it has if you had Brand New Parts. Only you dont need to bring it in as a item. It just makes working on the Hatch Gen with great skill checks instead of Good Skill Checks. And only able to work on Hatch Gen if you're the only survivor. And it only is activated if a survivor has worked a regular gen to be eligible to get a Hatch.

  • It's honestly the reason Legion is said to be "weak" that Feral Frenzy is their power. It let's the survivor go and stop their bleeding out. Which only allows it to let another survivor to be seen close by. The thing is not many understand that is only part of using Feral Frenzy. If they dont find a near by survivor. Turn Feral Frenzy off and then Down the one you have mending from FF. Hook them, Then kick a gen. That's the point.

  • Did they get rid of that Oni mask shrine table??

  • @Sheridan_LT said:

    Instead of a forced perspective, have the player be able to pan the camera around the action while it's a specific distance away for that, and then create the L4D style spotlight effect when somebody's pinned in that game, and blacken/obscure everything not immediately in the shot. I think it'd look way better that way.

    I'd be happy with every killer having a 3rd person view with a nicely done distance so I can watch.

    Bonus if ALL killers got THREE each different kills. At random just to break up the pattern.

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