HaunterofShadows
HaunterofShadows
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- HaunterofShadows
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Comments
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@MojoTheFabulous said:
She'd honestly be a pretty boring killer as she has nothing interesting about her that could be a power that fits into DbD.
what are you talking about you telling me this doesn't fit into dbd
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@fogdonkey said:
The Devs already told that it is NOT going to be Lady Dimitrescu.
when?
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@Phasmamain said:
You have to wait a bit longer for a hook grab. Gen grabs literally never work from my experience though
They work when I play spirit. Need I say more?
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@adam1233467 said:
https://clips.twitch.tv/DependableBrainyMarrowYouDontSay-QfYV7cubXESxVwBy
I hope the devs see this and do something about it, cuz its suposed to not exist anymore, am I right?
No apparently it part of the game now.
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@Sluzzy said:
I've seen these enough and they need serious nerfing. Either that or survivors need major buffs. I got out of a match against a Blight and I've never felt so cheated in games of all my life. First of all, I spawned with a Nea and we almost finished a gen but the Blight was given a "free" beacon that it was almost done so he shows up without any warning whatsoever. After a short tussle with the Nea she goes down away from the gen. Because of crutchy ruin, it lost almost half of our progress. In the meantime, the Blight uses his free aura read to chase another person off a gen and left her on the floor when he got the signal I almost had the first gen completed again so what does he do? With one on a hook, the other on the floor, he sprints across the map to get me off the "first" gen that should have been done a long time ago. I go down and hooked and both gens lost all progress. Because of perks two gens were lost. How is that even remotely fair?
By the way, the cycle continued and everyone is dead with 5 gens still up. A look at his perks shows BBQ, Ruin, Undying, Tinkerer.
I am sorry killers, if you win with this combo you didn't win because of skill whatsoever. No matter how good the survivors are and how hard they try to do the objective, you are using 4 crutch perks for a free win. You are carried because of perks. Every rank 1 blight is winning with this combo non-stop and the devs need to stop sleeping and look at this combo and how much killers are winning with it. It has to be astronomical.
BBQ and Tinkerer needs to be a one-time use perk like survivor perks. These perks are way too game changing to be used all the time. Put it on a 120 second cooldown. Something to make them fair.
Thanks. I'm going to test this build out.
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@psionic said:
I think Ruin, Undying and Tinkerer should be basekit honestly.
no.
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@DwightFairfield said:
Jason Voorhees is my favorite slasher icon due to us sharing a birthday
However if they were to add him, I'd be very worried, due to the very high chance they could add him, a survivor everyone wants and a map everyone wants, and they could all be unbalanced, awful, not viable, etc.
I hope if they do acquire his license he's at least good.
I get it your worried about them messing up your favorite chapter. thats always a risk.
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Ok those. I tried to match the colors with their respective answers. Thank you.
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@glitchboi said:
Okay that's a pretty creative way of making polls.
But yeah I think Samara would fit in the game.
Please forgive my lack of understanding but what's the creative way of making polls. Also I agree with Samara working.
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@Mooks said:
I am definitely not against it. But I don’t it really fits into DbD as much? But I don’t know and I am sure the devs would find a cool way to make it work if they wanted.
The way I see her kind of working is her being that crawling killer we thought we were getting we never got.
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@DwightFairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2193060#Comment_2193060
https://forum.deadbydaylight.com/en/discussion/comment/2193049#Comment_2193049
they already revealed his face though, we know what he looks like
when?
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@DwightFairfield said:
I honestly think it'll be Ethan and Jack Baker. Mostly due to their stories being told, Capcom is more likely to license them instead of one of their flagship characters or villains
doubt they would use DBD for Ethan's face reveal.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2191412#Comment_2191412
You are right on this one, my friend, but the creepy ambience we used to have certainly helped, even for those way past 100 hours.
A new spoopy map could help with that. You better have a map resident evil.
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@RoboMojo said:
We already have Trapper don't we? They fulfill the same kind of aesthetic. Besides, what would Jason's power even be? I don't really mind either way but I suppose I'd prefer for the Devs to simply go for other licenses at the moment. Especially considering the legal issues surrounding the character.
Fair enough
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I just wish it didn't cause frame drops when activated.
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@JediWithASniper said:
Red Keys need a major Buff. They should be able to unlock the killer’s heart ♥️ and make them friendly.
You don't need keys for that sometimes.
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@Artemisha said:
Why my last post is: waiting to be approved? Did I brake the forum rules or spoken something in bad manners?
see come spanish speakers streamers doing it on Twitch, Facamping a guy because he is losing hard the game and get tilted. They also m1 the guy on hook and say "yes" moving up and down the killers head. Saying: u aregoing to die "hahaha".
I liked their stream, but when I noticed they enjoyed doing these practices I just stopped watching them. Personally don´t like these unsportive and disrespectful manners.
And yes, killer is by far the strong side of the game. I don´t like play killer because u play alone and I feel it like it´s a stronger side. I prefer playing on the underdog role.
I don't know I was looking at it and responded to it.
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@MeltingPenguins said:
(For some reason I can't post in the Q&A section, so if someone could kindly move this, thank you)
We all know skill-based matchmaking is coming at some point. Now my question is:
Does the algorithm for it take things like slugging, camping and tunneling into account?
I doubt it because skill-based matchmaking has never worked.
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@Artemisha said:
https://forum.deadbydaylight.com/en/discussion/comment/2192475#Comment_2192475
I see come spanish speakers streamers doing it on Twitch, Facamping a guy because he is losing hard the game and get tilted. They also m1 the guy on hook and say "yes" moving up and down the killers head. Saying: u aregoing to die "hahaha".
I liked their stream, but when I noticed they enjoyed doing these practices I just stopped watching them. Personally don´t like these unsportive and disrespectful manners.
And yes, killer is by far the strong side of the game. I don´t like play killer because u play alone and I feel it like it´s a stronger side. I prefer playing on the underdog side.
about the killer being the power. Yes they are as they should be but survivors would stand more of a chance if they worked together. Yes I know this is unrelated.
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@KrosseKrabbePizza said:
https://forum.deadbydaylight.com/en/discussion/comment/2192524#Comment_2192524
But i am talking about the often seen scenario, where the killer goes for the unhooked person, often even waits for borrowed to run out, completely ignoring the person who unhooked, even when they are sandbagging or other things. Thats tunneling and that happens a lot.
You as the unhooked person mostly can´t do anything against it, you can go for a loop but if you suck at looping, you will get downed again. We have some mates in our group, who are not good in looping, they constantly get tunneled out of the game and depip after that.
I know, they should just git gud, but that doesen´t change the fact, that the killer could have gone for the person who unhooked or completely ignoring them both, if he is already on the other site of the map.
I wasn't going to say they need to git gud.
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@EQWashu said:
Please let's calm down and keep the discussion civil and respectful! We miss things sometimes, it happens, and its ok. Let's stay on the discussion of Small Game.
Thank you
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@KrosseKrabbePizza said:
https://forum.deadbydaylight.com/en/discussion/comment/2192506#Comment_2192506
You know that there are many killers, who will come back for the unhooked person from the other site of the map (which will take a lot of time) just to get them downed and hooked again? Of course if i unhook right infront of their face, it´s my fault. But if i wait and the killer still comes back, there is nothing you can really do.
well one other thing is they'll come back to the hook because it garuntees there's another person at the hook. and another thing is some people don't know the difference between tunneling and the killer running into you again by sheer dumb luck.
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@CountVampyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2191887#Comment_2191887
Thanks smartass. I overlooked it. I’m not perfect. Sue me.
I use it primarily for totems anyways, but now they should change the name of the perk because “small game” really only makes sense in relation to traps.
Ok lets tone down the insults. Your being unnecessarily aggressive.
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@CountVampyr said:
Played two games against a trapper and was getting very aggravated that small game wasn’t giving me notifications about his traps. I mean I was looking right at one and it wasn’t going off! Then I noticed in the perk description they removed all mentions of killer traps. Terrific. Wish I got the damned memo.
I feel like the small game rn is fine. No need to be this mad they took out the trap detecting part.
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Ok lets all stand down for a moment calm down take deep breaths.
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@Nomporu said:
https://forum.deadbydaylight.com/en/discussion/comment/2188701#Comment_2188701
Wait you're the guy that posted on my thread!
The fact that anyone has 'tunneling and camping are fine' as an opinion is insane to me.
Camping is unfun in every game, and shouldn't be in any game.
That's objective.
Is it unfun? Do they need to be removed? probably not
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@Noz said:
https://forum.deadbydaylight.com/en/discussion/comment/2192375#Comment_2192375
I agree. I am just sick of the argument that killers are supposed to be nice, while survivors can behave however they like.
The thing is these sorts of arguments leave astounding amounts of room for that type of rebuttal.
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@CheesyGuy said:
Whenever I play a match (Especially killer) most of the time when I am facing with purple-greens even if they destroy me I will say gg and they usually responds back like gg and etc... I even play with them as survivor team later on. When it comes to red ranks it does not matter. If they get me I am EZ Baby-Noob Killer, if I get them they will talk about map is killer sided, they have stupid teammates and etc.. or they dont even respond(which at least is better they prefer to silence) . Same applies for killers as well. I guess people forget that is just a game that you enter and chill. If I am facing a red rank I will know at the end there will be insults and etc... Is it same for all or my region of the game contains more stupid?
Because red ranks in the tryhard arena. People in lower ranks will actually have fun be good sports and play with people. Its why I love green ranks.
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@psionic said:
"Spirit has no counterplay"
"Easy 4k"
#########?
Man, Nurse ignores EVERYTHING, literally everything that there's in the game. She can spam 2 teleports every ######### 6 seconds.
She doesn't need perks nor addons, she can traverse the map, floors, pallets, windows, entire structures. She can cancel the second blink, she can lessen the distance looking to the floor, she can see 360º while blinking, she can do everything.
"But at least I have information of what she is doing"
Bullshit. You don't and it doesn't matter cause she has every single counterplay to your jukes.
The only thing you can do is break line of sight (then have 0 information of what she is doing) and PRAY that she "predicts" wrongly. But again, she have TWO blinks, can use the first to have sight of you and use the second to hit you.
0 counterplay.
But of course, people don't complain because there's only a dozen of Nurse players, the rest stops learning after so many toxicity that they are exposed by survivors.
Because its much harder to use nurse blinks accurately. I personally love going against spirt. She's one of the few killers that scares me.
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🤨what does that mean
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@Yords said:
If there is one thing this game is, it's random.
But yeah the game used to be scary, and every once in a while it is. Going against a good killer with mediocre teammates is pretty nerve-wracking.
Specific killers are scary to me. I want this game to bring back the fear.
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I'm just going to assume this is going to be closed.
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2190333#Comment_2190333
You don't know the wrath of the RE fanbase sometimes.
I feel like this can describe many fanbases
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2190316#Comment_2190316
Can I get mad at you for trying to have a good time playing DBD on a console
No
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/2190333#Comment_2190333
The people fighting the Dimitrescu vs. Nemesis war.
and the jacks crying in the background
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@Pulsar said:
Can I get mad if they are the 4th characters in a row to suck on release for Console?
Yes.
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@nicnc82 said:
You can still open up a chest and open a gate without deactivating ds. Which I like. Killer was so mad the other day because the gate was almost done and he grabbed me off of it, I finished opening it and got out. Did it another game with ds and bt. Don't tunnel and you'll be fine as a killer. Ds still isn't that bad
If I were to change ds i would have it not deactivate if unhooking but deactivate it during gate
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2189176#Comment_2189176
https://forum.deadbydaylight.com/en/discussion/comment/2189279#Comment_2189279
I guess that makes sense, but BHVR has failed every time they have tried to implement some sort of mmr system. They also don't even tell us what it measures as skill either.
matchmakings just bad. its supposed to be rank based but then you have rank 20's going against rank 1's.
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@Nos37 said:
Better matchmaking helps, but for the wrong reason.
The longer a survivor can 1v1 the killer, the better their team fares. This shouldn't be the case in a 4v1 game.
It doesn't help people don't help their teamates like they should.
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@Nathan13 said:
I switch it out sometimes but here's what I run mostly.
BBQ,discordance,ruin,NOED
And I know a lot of y'all hate noed so please don't make fun of me for running it lol I just want some ideas. thanks!!
I love using distressing on him.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2190184#Comment_2190184
People will never understand that 🤣
The major desync issue back in 4.5.0 got fixed.
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This is more of a latency thing.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2190165#Comment_2190165
Yeah, I did mention Trapper.
oh. I may not have seen that in the list.
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@GannTM said:
There’s a lot of killers that have a decent anti loop ability. Nurse and Spirit are the obvious ones. Pyramid Head, Huntress, Deathslinger, Blight, Demo (mainly shack, jungle jims, and TL walls), Trapper (depending on if his power works or not), Hag, Plague with corrupt purge, and even Trickster in those debris loops at Autohaven are all good at anti looping as well.
Trapper as well.
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I thought spirit was going to be hell but I love going against her.
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@Yords said:
I know a totem counter is one that I would like to see implemented and I even pitched my own idea.
But what are some other ways we should buff solo queue?
I would make kindred base kit not totem counter. because you could be destroying the killer's perks and at what cost. You don't have to use a perk slot to destroy a killers perks even now and totem spawns are #########.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2189344#Comment_2189344
And killers think they can't win without a boatload of gen stopper perks, aura perks. These perks are crutches that killers spam in every single game because they aren't good enough to win without them.
Very hypocritical calling DS busted while crutching on wallhacking perks, perks that stop the other sides objective. In other games, a perk like BBQ would be called a "cheat" and Huntress hitboxes would never happen in other games.
spirit would disagree
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@Northener1907 said:
What happened after last rank reset i do not know but now i am facing so new killers. I mean my last match was against Huntress. She chased one guy all game. And when she got his, i saved him with flashlight. And then everyone escaped, she had 0 hook.
She was weakest killer today i faced but others was not also good. I am sorry for their bad experience. But i do not know why we (red & purple survivors) facing with yellows. If you wanna keep new players in game, fix your matchmaking. Games was not also fun for us and i do not think this guys had fun too.
I know I'm feeling so bad. I just went against two rank 5s and 2 rank 20's all of which I killed.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2188233#Comment_2188233
I don't think it'll change anything... Unless the effects really give a reason for.
I'm a Survivor main. I don't play Killer because I can't find a single lobby with players of my rank. Rank 20, I had green Survivors. Rank 18 is the higher I got. I only have high purple or red Survivors.
Even when it's freaking hard for me, I don't camp and I don't tunnel... But yesterday, I tunneled a Claudette... Full team of very good Survivors, I wanted to get my last sacrifice for the challenge and being out of it.
I felt bad... But I was tired of being matched against red ranks who insulted me in the end game chat. "You're the best Killer we ever seen", the kindest sentence I've read. I felt I wasn't allowed to be new to the role, to learn, to do mistakes.
I understand players who panick and tunnel, who feel outplayed and camp. The issue is more or less the matchmaking for me.
I don't encourage tunnel nor camp. I tunneled only once because I was tired, it was my last challenge... (I had the brilliant idea of doing all the Killer challenge of the current tome in one day.)
Even during EGC, if I hook someone, I don't camp. It's probably stupid... but I go looking for the others. I think it's because I'm a Survivor main and I'm biased. Also, I find it fun to look for the others and see if I can get them before they do anything to save the hooked one.
Yeah. I'm a killer main who avoids it even when its the best decision.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2188233#Comment_2188233
How about survivor perks that effectively combat it?
That would be more difficult but that could work as well.
