HaunterofShadows
HaunterofShadows
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- HaunterofShadows
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Comments
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@[Deleted User] said:
I think he's in an ok spot, I'm just not a fan of his gameplay loop. He's a very tough character to balance.
He has massive snowball potential. This is hard to deal with. His power can be completely useless or get him a gg ez.
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@NightmareKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2197376#Comment_2197376
If you were then you wouldn't be asking for a killer to be nerfed. Same as you never see survivors asking for nerfs on their side.
Killer mains were requesting freddy be nerfed.
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@Morpheus_7_ said:
did you notice that the decisive strike was further nerfed? the stun lasts only a second! it seems ridiculous to me! now it is practically useless! We could also give the killer a button to press to kill all survivors at once!
if its not on the wiki its not true.
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That just ain't true.
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Damn these are all really good choices.
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Yeah your right This might be confirming a rework because that doesn't look like the cat tails or anything else in the swamp.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2197054#Comment_2197054
I can't remember completely but I'm pretty sure he was a pedo in which case, even if he changes he shouldn't be forgiven imo. There are some things too despicable for redemption
If I'm wrong lmk though cause like I said I can't remember it at all
A dragon doesn't change it's markings. I doubt he does either. He will never be forgiven.
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@[Deleted User] said:
Yeah, this IP was created too closely to when the dude did that #########. I believe that people can change and that you shouldn't punish people too harshly for their future endeavors after a time, but supporting this IP is directly linked to when that dude was trash. (I am unaware of how the guy acts nowadays)
I wouldn't expect him to change at all.
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As long as the horrible person stays far away. Until this new movie Jeepers Creepers better stay far away. When the new one comes out I won't be pissed if BHVR adds it.
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@twocansofbean said:
https://forum.deadbydaylight.com/en/discussion/comment/2196842#Comment_2196842
You know it's funny cause in most games it's either I snow ball enough to get a 4k or everyone escapes.
We call that Oni.
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I kind of figured outlast and Fnaf would be the top ones. However I was expecting amnesia to do better than slender.
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Zig zags
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I swear to god. I thought this was going to be about the flytrap room.
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AAAAAAAAYYY SLUZZY.
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when I do it is this song specific song. https://www.youtube.com/watch?v=X7fE3C0bdXk
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@Yords said:
So you are mad that killers (the power role in an asymmetrical game) are finally becoming threatening?
It would appear so.
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@Dabihwow said:
That I didn't get the de-rank, I tend to absolutely love it, because it's a fresh start usually. I'm currently at rank 6 and I'm not enjoying it.
When I got to red ranks I purposely de-piped all the way to green ranks because holy #########.
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I personally love going against Spirit
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THIS ISN'T EVEN A POLL.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2194840#Comment_2194840
Hahahahah awesome. When explaining how to deal with camping you certainly are entertaining. I would have thought you'd either admit your way doesn't work or point out what I'm doing wrong so that it could work, but I guess there's always the "pout and take your ball home" response. A bit childish but entertaing I'll give you that.
For any other killer mains like mount out there, (or survivor mains either way), want to point out a way to escape being camped I'm all ears, just try not to get upset if your idea is bad and I point it out to you.
Oh and try not to come up with solutions that involve other players coming to save you becuase if you remember they are going to be gen rushing as is the current strat for dealing with killers.
Mount I notice you didn't confirm if you always escape as a Survivor since no Killer can ever catch you, guess that's not true either is it?
@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2195254#Comment_2195254
I wasn't joking. You are wasting your time. You are NEVER going to get better at this game. I expect to hear you complaining here on the Forum for years to come, always expecting the game to be fixed to cater to you, rather than you learning to actually play the game. And since it is clear you have no intention of taking advice from me or anyone else, why should I waste my time on a lost cause. You are doomed to less than mediocrity. You deserve your DbD fate. I'm not a Saint; perhaps Pulsar and a few of the other nicer people than me will keep banging their heads on your brick wall, but I'm just going to let you get exactly what you deserve. I'm not going to lose any sleep over it. You are terrible at this game. You already know why you are terrible at this game. You are terrible on this Forum too. My best, and last advice to you is to find something you enjoy playing. Clearly it isn't DbD. Why torture yourself attempting to play a game you do not like and have no talent for whatsoever? :)
Both of you calm down for a moment.
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2195188#Comment_2195188
Well, Resident Evil is action-adventure, not PvP. That removes the aspect of humanity from the monsters and horror. Nemesis doesn't teabag you, after all.
could you imagine...
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2195181#Comment_2195181
Wait.. so Resident Evil is not even a horror game?
Not my type of horror.
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@bowo said:
None of the individual perks in the ruin+undying+tinkerer combo are too powerful, they just become highly oppressive when used together on a high mobility killer like blight. i'm also not sure why you find bbq far too powerful - perks like thrilling tremors and discordance are even stronger in this build.
edit: i was baited. right? this is a bait.
More likely than not.
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The nerf I would make to add-ons is have them not able to stack.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/2195021#Comment_2195021
The rocket launcher is a small part, same with the flamethrower. If Nemesis is the new killer I'm guessing his power will deal with his tentacles or his brute strength as opposed to try to incorporate one of the weapons he can pick up. If they focus on his strength with a crushing or rushing type of power it opens it up more to include cosmetics for Mr. X, and many of the other tyrant series B.O.W.s.
I think X is going to be the killer.
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@NightmareKiller said:
Could swear he's played less than Demogorgon. His addons are awful, his power recovery is trash, he gets revealed extremely fast, etc.
But the one who gets a buff is Demo and the killer people want buffed is Pig (despite her being able to kill an slow down the game just fine, as Ghostface you're still gonna have 5 gens done by the time you find someone)
Ghost face is really good. He's basically michael but better.
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@AnneBonny said:
No. SWF makes proper horror impossible and the game is more fun overall if you're not hiding constantly.
Yeah. Most multiplayer horror games are co-op not multiplayer that way the horror aspect remains with them.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2195085#Comment_2195085
Yeah, just this. 90s was way too much, 45 seconds is too short to use imo (even though the perk is still better than people give it credit.)
I'd bump it up to 60s, then it'd be a pretty damn good but fair perk. Imo.
Still awesome on maps with multiple LoS blockers.
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@psionic said:
45 seconds is more than enough for ONE survivor have the value of ther perk.
You guys act like the game is an 1vs1.
well considering how survivors don't work together as much anymore it can feel like that.
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@Lord_Tony said:
when DBD gets REAL competition the devs will get off their ass and fix this
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2195034#Comment_2195034
Well, I am not so sure. Maps never required a graphical rework in the first place, yet they did it... And, unfortunately, I doubt they will revert such changes, or at least try to fix it.
That's if DBD gets competition. HSH is about to shoot themselves in the foot. F13 isn't getting updates. Last Year devs are done with it, Predator Hunting Grounds has a few bugs and awful q times and so on and so forth.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2195085#Comment_2195085
Yeah, just this. 90s was way too much, 45 seconds is too short to use imo (even though the perk is still better than people give it credit.)
I'd bump it up to 60s, then it'd be a pretty damn good but fair perk. Imo.
To be fair any maps with LoS blockers specifically indoor ones and all the farm maps this perk will send killers for a massive spin. We experimented and yeah its still pretty good.
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The ring. Samara all day every day.
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probably never
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@miketheratguy said:
Lery's is another of my favorite maps. I seem to favor many of the maps that others hate for some reason: Haddonfield, Hawkins, Lery's, Gideon's, Red Forest, Midwich. Then again the only ones I don't really like are Dead Dawg and the swamp.
What made Lery's so much better in the day and why is Midwich considered a bad map for both sides?
I seem to favor the killers people hate. People despise going against spirt I love going against her.
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trap any god loops
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2191518#Comment_2191518
I'm glad I'm not the only person who loves Midwich. SO many complaints about my favorite maps, almost always boiling down to "please disable it, it's too survivor-sided". And before anyone accuses me of being a pallet abuser, I SUCK at Midwich, lol. I just love the style and atmosphere.
To me it feels like the mist and spooky ambiance has gone down even in just the couple of months that I played the game. Maps feel way too clear, just urban areas and not part of some ethereal realm. I would jack up the mist by at least 25 percent and darken the maps by at least 10-20. Then again I think a lot of people play with their brightness turned really high for tactical advantages, everyone says that Coldwind is now too blindingly bright and that is absolutely not the case for me (not that I don't wish that we still had some night maps on Coldwind).
It's not actually survivor sided it sucks for both in my opinion.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2192991#Comment_2192991
Indeed it could, but I don't think it will be enough.
Better than nothing.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2193682#Comment_2193682
You know you are right when nobody even killer mains can't defend it. It's that broken.
They're hexes. You can destroy them. They wouldn't be as powerful if you couldn't destroy them. Boom defended.
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@sulaiman said:
We will talk again when the new mmr is there and we´ve seen how well it works then.
It's never worked.
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@sesawyer3127 said:
https://forum.deadbydaylight.com/en/discussion/comment/2192425#Comment_2192425
I would have to ask the question of why then do ALL Bubba's do it from the start? I don't know why just Bubba's but, in almost every single game Bubba killer mains camp and tunnel from the get up in every match?? There is no reason to do it from the start yet these players do it without fail. Had three matches last night with Bubba's and two out of the three did it from the jump?? I don't even see the reason for doing it during the EGC because you should have been better during the game and pressure gens/players thereby making tunneling/camping obsolete. But no one wants to acknowledge that,,, or make believe the mythical unicorn of the SWF team makes you do it. The fall back argument is always "well, camping and tunneling are valid strategies" lol. So why bother arguing with those people, it will never change.
That's just the Bubba Rep.
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@fr0sty1223 said:
https://forum.deadbydaylight.com/en/discussion/250393/do-somehing-about-keys
Keys won’t get touched until camping/tunneling get dealt with as well. You don’t get rid of one sides toxic mechanic but keep the others.
That's actually also not true because keys just got touched. They only open the hatch for 10 seconds now.
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@fogdonkey said:
The devs have confirmed that the new killer is NOT lady Dimitrescu.
This the second time you said this and have still provided no evidence.
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@NomiNomad said:
As a non Resident Evil fan who has really only watched people play RE7 and RE8.
Lady D is so, so boring. There's nothing special about her. She's tall. She's hot (debatable). She has claws. Her personality is incredibly generic. Cool? I don't know anything about the older Resi Evil games, but I sincerely hope they choose Mr. X or Nemesis because they at least look more visually interesting. Keep in mind, this is all subjective. If you like Lady Dimtestricu, more power to you. Opinions are opinions. I personally thought she was a huge disappointment from all the hype, and continues to be.
I also sincerely doubt it will be Lady D. The 'teaser' when Resi Evil announced it on their livestream had a male survivor (Felix, in specific) and a bunch of generic zombie sounds, and an Umbrella charm. Correct me if I'm wrong, but from what I've seen Lady D has little to nothing to do with generic zombies or Umbrella.
Sounds like you really want Lady D, and that's fine. But there is little to no evidence other than hearsay to say it will be Lady D.
all re goes back to umbrella. Well actually maybe even farther back.
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Jesus Christ. Yes keys are annoying. But they're not getting nerfed anytime soon.
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As a killer. I know they are.
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@DragonMasterDarren said:
i had to deal with this a few days ago, because of the matchmaking bug the pools the system can pick from have been absolutely knocked out of shape
I mean they already were but now even more.
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Spirt because holy ######### she and I can relate.
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I'm going to assume your in red ranks. Down here I've only come across tunnelers and campers every so often.
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Yeah. We know.