Morpheus_7_
Morpheus_7_
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- Morpheus_7_
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Comments
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2498390#Comment_2498390
Huh... that's super weird to me. I wonder why that is the case but yeah, that would explain it then.
I also wonder why this is so!
as you can see from the photos, different versions different trophies. :(
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@tippy2k2 said:
I was under the impression your account would move over (at least it did for me when I went from Xbox One to Xbox Series X so I have no reason to believe it would be different on Playstation).
That might explain it if you went from PS4 to Series X or PC to Switch or something but Sony to Sony should be the same account
on PlayStation the ps4 and ps5 versions are recognized as two different games ... that's why in the ps4 version I have 2000 hours of play and in the ps5 version only 30. plus the trophies have not been transferred!
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@Triadequinaxor said:
Why are you playing on console?
sorry but I don't understand the meaning of the question!
because I don't have a suitable computer, and why I prefer it!
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/2497485#Comment_2497485
You only think in extremes, don't you?
I do try to win and in fact I still do win more often than not (despite refusing to camp/tunnel/slug with 4 slowdowns on a top tier killer like most wannabe tourney killers).
What I'm saying is the game is more enjoyable when you just take what you get without sweating for it.
If it happens to be a 4k even though I didn't camp/tunnel/slug fine why not. If it's a 0k with many hooks that's fine too.
At the end of the day I don't feel like any match was a waste of time with that mentality but you do you.
@lolololol said:
Ever since sbmm been a thing, why would anyone want to play as killer?? Like seriously killers have to rely on the mistakes of survivors just to win ffs. How are you supposed to do that when the teams you’re put up against are the top % each game.
This whole patch has ruined the game completely for low to mid tier killers that have high mmrs. Forcing more people to play nurse, blight, and spirit. How seriously boring. But I know this won’t be fixed, because bhvr on balances the game for casual survivors and not killer.
Is it possible that you killer Can't understand? Those few times that I too play the killer, I follow your own philosophy. But when you play
As survived, frustration is much larger, when you come paired with players much more scarce than you, or at Killer that camperano. It is easy to make the philosophers with the ass of others.
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@lolololol said:
https://forum.deadbydaylight.com/en/discussion/comment/2497445#Comment_2497445
Most teams I went against before Mmr where still good, sure one would occasionally falter, but to go up against a top Mmr team every game is stupid. Especially how much of advantage survivors have. But hey, this forum is the equivalent to Twitter. So I doubt many neck beards would understand.
But what advantage survivors have?
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on ps5 SBMM is crap! the only way to have balanced matches is by turning off cross-play
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2482571#Comment_2482571
maybe you should play killer more and educate and talk less until you know what's going on at high ranks
Since the ranks no longer exist, you should explain to me what you are talking about!
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what does this mean?
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@IsJustMe said:
https://forum.deadbydaylight.com/en/discussion/comment/2489435#Comment_2489435
dear iam not a pro, i just enjoy the game
and then explain your comment! I simply stated that, from rank 2, with the old system I got better games!
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@IsJustMe said:
maybe the sbmm works? bad survs get bad killers?
luckily there are phenomena like you!
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it's getting boring!
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/272426/i-love-sbmm
Rank up and you will end up with selfish players to the point they won't help you once if you are in chase (take a hit or block the killer). There are now many games where one guy got tunneled and end up P3 while two other survivors are still P0 and didn't help at all.
I'm wondering how the MMR is calculated for players who got tunneled the whole game and couldn't touch a generator or do any saves ending up with 10k points and dying. Do they consider this as a derank ??
@Rogue11 said:
Almost every survivor match is a sweatlord Blight main with multiple slowdown perks and speed/alchemist's ring add ons. If we get an indoor map and decent teammates, we might get a 2 escape.
Matches that aren't Blight/Nurse result in gens being done by the time the killer gets 3 hooks, someone gets face camped/tunneled, and the rest escape.
Matches last 4-5 minutes. No fun. No Memes. No mercy hatch. Just sweat. The burnout is real.
I totally agree. this matching system is bad! sweaty games, salty killers and most of the time incompetent or unhelpful companions! this matchmking is only good for poor killers!
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@Mew said:
i hard disagree, survivor has been a lot worse once MMR went live since it just doesnt work
i get paired with baby survivors but i still get a good killer. so i usually never get chased until im in a deadzone/out of position from my teammates
I completely agree....
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Ps5
Crossplay yes
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?????????
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@Seraphor said:
Are you definitely playing using the PS5 version and not the PS4 version on the PS5?
I've noticed a huge difference in graphics, at least between the PS5 version and actually playing on the PS4. (PS4 version on the PS5 might be somewhere inbetween) So much so that playing on the PS4 is no longer viable, I can't stand it, can't see anything in grass/corn, FPS stuttering all the time, etc.
yes i'm playing the ps5 version ... honestly you are right, the graphics are a little better ... but i've been waiting for the ps5 for so long that i was hoping for a lot more! I'll ask you a question: did it happen to you too that the trophies in the ps5 version were reset?
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@timetotalkabout said:
The whole perk is a 40 seconds second chance perk that the survivors can use endlessly, the killer outplayed you? HA ######### you I press E and you got outplayed, omg you will catch me! don't mind me pressing E and reach the pallet/window I shouldn't have reached extending the chase for X/Y seconds, oh you trapped the doorway, HA ######### you i'll run over it, you plan to shock the ground on my feet to stop me from using the pallet? ha ######### you i'll totally ignore your power and drop it anyway, i'll run back into you and dash at your body but your weapon dissapeared during it, I'll 99% my healing and loop you until I use dead hard to reach a pallet and heal while you break it making it a 3 health state chase.
This perk is beyond broken and OP in every single way when using at the right places, yes it's totally useless when used in the open, the killer just have to wait it out, but in loops, this perk is simply overpowered, it should either be nerfed hardcore like it should or be removed/changed, it's simply too strong.
And every high rank survivors who are the most skilless ones use this perk because they are so bad they can't live without a second chance perk, talk about bieng insecure about their skills, gotta use a jailfree card if they ######### up.
play more and complain less! ;)
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@SwampDaddy said:
Doesn't seem like anyone is talking about the constant server disconnects with the new killer content?
Yesterday, I was booted out of four matches, as survivor and killer, while playing due to some server disconnect.
Is this issue known? Is it being fixed?
I have pointed this out, but I have not received an answer. the problem becomes the dc penalty!
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2473952#Comment_2473952
Stranger Things with The demogorgon, Steve and Nancy. This DLC will be discontinued in November so he needs to buy it so it doesn’t go away for him
Tnx!!! ;)
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@Nathan13 said:
If you love stranger things than I would highly recommend buying them. Even if you’re not a fan than you should still buy them while you can.
@Izo_Quartz said:
I don't normally get licenced DLCs because they rarely get good cosmetics. I also already have all their teachable perks, besides that, survivors are just different skins. I could always learn to play demo but I main survivor. Now that they're baisically gonna become legacy characters I can see the worth in getting them now, escpecially since they're on sale. Also there's always a chance that the licence will be renewed some time in the future.
I'm having a hard time deciding if it's worth getting or not...
@ShakeyGames said:
It is literally a now or never situation. And it's not expensive at all. I don't see why you shouldn't get it or why you're having a hard time...
sorry, which dlc are you talking about?
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Tnx Bro!!! ;)
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2400224#Comment_2400224
Technically Killers dont have to farm, because they can gain alot of BP even though the game can end extremely fast.
4 Chainsaw hit: 3400BP
4 caught: 800 BP
4 hooks: 2000 BP
4 entity summon: 800 BP
4 sacrificed: 800 BP
Summon entity when they go to 2nd hook stage: 7800, with BBQ can double to more than 15000 BP for a 2min game.
so you confirm that leaving the mouse and letting the 4 survivors bleed to the ground is very stupid, if not toxic! in addition to having wasted 5 cakes!
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@Huge_Bush said:
You must be frustrated at the very least since his actions caused you to come to the forums to post this.
It isn't stupidity or frustration for a killer to not want to farm or earn a lot of blood points, especially with how easy it is for killers to earn them with BBQ. It's just some killers play to win and a 4k in their eyes is a win, not blood point amount.
I will say if he intentionally left you all to bleed out, then that was a little toxic.
If you think I'm frustrated, I'm telling you you're wrong! in fact I'm saying it was toxic ... the fact that I wasted 5 cakes leaving everyone on the ground to bleed, it has nothing to do with 4k ... it only made 4 people bleed! I shared on the forum to get opinions and understand how the dbd community thinks.
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again!!!! poor .... poor .... poor killers so little protected by Dbd! a petition for them to win the game without playing it!
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@pandorayr said:
the pallets are very safe (0% mind games and has 25 pallets +/-) the comunity recommended to change the map or at least reduce pallets.
My experience is horrible on this map not should be exist a map with more than 20 pallets.
What do u think about this?
In the next video is a count number safe and unsafe pallets.
click on min 8:00 25 pallets!!!
@pandorayr said:
https://forum.deadbydaylight.com/en/discussion/comment/2395557#Comment_2395557
I understand u perfectly.
The new maps/reworks are on the survivors sided because they are 70% players base in this game.
@GeneralV said:
Every single map rework was garbage, but this one easily stands out.
How come the paradise for stealth killers gets turned into Pallet Town 2.0?
I believe there is an underlying problem that has not been understood! there are experienced players, average players, poor players and new players! optimizing maps for everyone is impossible! I assure you that in the red rows there are no safe pallets! there are pallets that can save you 10-30 seconds, if you are good in the 1 minute cycle! the problem with high ranks is that pallets become safe if you encounter a deranged player while you are a new killer, but in 90% of cases, high level survivors will waste pallets due to lack of experience. conclusion: if you eliminate the pallets in the red rows there will be no more chances of victory for the survivors! we must understand that it is a casual game until they solve the matchmaking.
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all boringly boring!
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@Stinde said:
I agree with you that the devs don't give a rat's ass about console, especially old gen console. And I'm very disappointed about that too. It's wrong and they don't even have the courtesy to somehow compensate these awful issues to console players. Developers ignore console optimization questions in their streams. All the info goes through mods and the twitter guy.
I suggest just not buying anything and maybe not even playing. They do not deserve money from console players.
I have a fix for your input binding problem though. Go to options -> input binding and in the "interactions" menu change "actions" button to a different one than R1, I use square and it's worked fine. Keep "pick up item/interactions" as R1.
I too did like you!
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i play on ps4 of the first generation, and i don't have all these problems
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Troll and toxic!
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the huntress lullaby ... sometimes it echoes in my head before going to sleep! !)
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@Elena said:
he is an icon, he is a legend, he is the moment.
Ah ah ah! ;)
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@1miko said:
https://forum.deadbydaylight.com/en/discussion/269699/video-hit-incredible
Hit validation should still benefit killers, imagine getting a hit on your screen and suddenly mid recovery animation you get it cancelled and didn't really get slowed down, watching the survivor run faster for half a second and teleport to their current real position. Hit validations like this are a safeguard so the game isn't extremely awkward to moderately high ping (100+ms) killers.
Ranting over this won't get you anywhere, this is just trying to infuriate people who won't understand how the game is built to make the game run smooth for everyone and not have awkward animation and people teleporting around in each other screeens.
I'm not actually angry! I wanted to share a situation with you all! I kept playing and having fun!
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@Triplehoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2395086#Comment_2395086
Apparently... Because I just got one. And first it said on the post game listing that the Killer left, but after that, I got the DC penalty. Even though I didn't left the game.
wow! we go bad!
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2395327#Comment_2395327
Sorry, but if each of those pictures is one second, then there's something seriously wrong with your connection. In one second, a survivor can cover 4 meters. Between all of them, I don't believe you've covered even 1 meter.
I explained myself wrong ... each frame is a step, just look at the photos! don't make excuses for something that doesn't work! ;)
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2395327#Comment_2395327
Sorry, but if each of those pictures is one second, then there's something seriously wrong with your connection. In one second, a survivor can cover 4 meters. Between all of them, I don't believe you've covered even 1 meter.
Fiber 1 giga, cable ethernet, Ping 40
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2395327#Comment_2395327
Damn bro, can I have some? Share with a brother.
if I could, gladly brother! ;)
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@Pilot said:
The killer has a better Secret Lab Gaming chair than you
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Common stuff. I'd check my internet to make sure my ping is not over 80 or can result in hits like these. After a while and hundreds of hours later, you get used to these kinds of things and just shrug them off... All I can say is that this is common and welcome to DBD....
Ping 40... Fiber 1giga.... Cable ethernet ;)
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@Sypherpathic said:
This gets tiring.
The hits are based on the servers perception of positions at the time it receives the signal that the hit was attempted. What was your ping? What was the killer's ping?
The server made the decision that the killer was close enough to hit. THIS IS NOT BASED ON WHERE THE PIXELS ARE ON YOUR SCREEN but based on what the server believes the actual positions to be. Since the server, your system and the killer's system are all in different locations, it's physically impossible to have the same position everywhere if anything is moving.
You just can't trust your screen and have to assume to some extent it's an approximation. This happens in all multiplayer games, you can search the internet about it.
the ping speech is understandable ... but here we talk about having taken the shot 3 seconds later ... and what the #########! ;)
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@GeneralV said:
I am pretty sure they are.
Tnx... I don't want to try to know, that's why I asked!
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so they finally reactivated the DC penalty?
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murderer my friend! no more free shots on pallets! stop crying, understand it and thank you for having received them as a gift so far!
GG
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2394860#Comment_2394860
Exactly this, there is no way for that to be added into the system especially as it could be easily abused by "pulling the plug" - so unfortunately, all DC's are treated in the same manner.
so they finally reactivated the DC penalty?
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2392271#Comment_2392271
I agree. Especially if it were either a series of Unnerving skill checks or Overcharge style skill checks.
even a skill test like the yellow glyph to hang survivors on the hook! it would be a great challenge!
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@LiunUK said:
out of curiosity. do they respawn after you fail them?
Yes
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@Tricksters_Wife said:
It's possible they flick their shot. When someone tries to 360 me when I'm basic attacking I have to pretty much throw my mouse across the desk to curve or flick my shot to hit them.
only possible with the mouse?
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@CapricornZeus3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2392487#Comment_2392487
No it's not, the killer doesn't want you sitting at the gate and letting you hit them, at that point it just feels like a taunt, unless you are going to let me hook u, don't ######### bother with that #########
calm down! ;)
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@truegod_10 said:
https://forum.deadbydaylight.com/en/discussion/269332/yellow-glyph-skill-checks
I would like to see those skill checks implemented for my actions. They are pretty cool.
all generators like this! after which they admit us all to the asylum! ;)
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@indieeden7 said:
I can't interact with yellow glyphs for whatever reason, managed to get my first one done but can't do the second
it took me 9 games to do both! a bit complicated!


