Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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@YOURFRIEND said:
This is a weird list of killers to pick. Why these three specifically?
They are the most recent. So I wonder what others think about recent killers.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125528#Comment_3125528
Sure. Strong map traversal basekit. Let me know how long it takes you. When you hook someone and see the other 3 people the whole way across the map. On eyrie, mother's dwelling, temple, Ormond, etc etc.
It's still like 3x times faster than your avarage killer. Also these maps are generaly worse for every killer (big maps = sucks), but she can still deal with them very fine.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125450#Comment_3125450
So basically gut her. Got it
Lol
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/340451/why-people-dislike-give-up-against-nurse
Nurse is fine.
Some of Nurse's addons are busted.
Her M1's should probably count as a special attack, as Starstruck (and other instadown perks) are just a bit much on her.
Do that and I think the situation will be much improved.
I agree. If they nerf a lot her good addons and make her attack special after blinking, I will be happy.
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/340451/why-people-dislike-give-up-against-nurse
If Nurse used 4 slowdown addons instead of those addons, would you be happy?
Honestly I would rather play againts slowdowns than this one. Also they are quite close to each other in terms of power level. You either down people quickly and slow gens while doing it OR you down people quickly to slowdown them on the ground and then to snowball the rest.
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@BrokenSouI said:
Cool. This'll get filed under the 20 million other nurse posts.
People won't stop talking about it because it's a big balance issue. Sorry.
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Ada has only 2 perks and the best perk is better blast mine.
Big uuufff
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Twins and Sadako should be next on the "rework / buffs" roaster like Legion / Ghost Face was.
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People shouldn't give up true.
But "lear to get better" doesn't work on every killer, right, Omega blink Nurse? ;-)
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@MinlerDemon said:
Want classic nemesis.
https://us.v-cdn.net/6030815/uploads/P1GQB8EVGMAC/e2afyjjwuaekbzj.jpeg
That would be so sick.
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@LegionOfDumb said:
The PTB will be open for 7 minutes.
If you don't escape within 7 minutes, Wesker will just leave the trial.
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@Zamiwami said:
It looks like a weird love-child between Wraith and Hag, not sure how it would work in-game.
However, not being able to see survivors when "Observer" and having to rely on them triggering traps, or leaving "Observer" leaves much room for issues.
Question: Is there a cooldown on switching between the states - If not that's very broken.
@HugTheHag said:
It sounds like the fusion between the Evil Dead game killer role, and Hag, haha.
Not sure how it would work, but food for thought.
I didn't play that game but now that you said that I can see why it would be similar yea.
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Don't worry, RE will sky rocket it again by like 20K at least.
(Then it will probably drop again but pssst!)
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She isn't. At least not in my book.
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No, lets killswitch you for trying to killswitch our killswitching!
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@MikaelaWantsYourBoon said:
People are using this perk whenever they see me in their lobby :)
I think this curse is same as with Deliverence. You pick it and your chance of being first hooked is increased by 99%.
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If it is Omega Blink Nurse? 0%
If it is any other killer? 30%
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3118272#Comment_3118272
Oh, yes, I run into so many Oni now that he gets some extra blood orbs and an Attack on Titan skin. Almost every game I see him. Oni here, Oni there, Oni everywhere. My strong Oni-chan is dominating the meta 💪. I am actually getting bored of playing against him, there can be too much of a good thing.
Just kidding. I have not played one in weeks.
You must play less Bubba and more Survivor to increase your Chance by 3.4556% to find one.
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@Carnivorone said:
https://forum.deadbydaylight.com/en/discussion/comment/3118276#Comment_3118276
So let me get this straight, you're solution is to try and make things harder for people who are already having such a hard time in the game that they decide to up and quit. And this will somehow lessen the amount of DC's. yeah right, good luck with that.
Just don't play if you don't enjoy the role. Why is it so hard to understand? Don't like the game? Go play something else and stop ruining other people games. Simple.
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No, it's the right thing.
If you don't enjoy the role you play at all and you know you will want want to DC if you see anything slightly againts your way no metter what then why bother playing? DC is ruining the games. Makes other people stop playing as well. Stop supporting them.
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They do. Since he is bugged now for months and it got famous for few weeks now and Devs just let it slide for some reason.
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@ThatOneDemoPlayer said:
If she is that easy, please proceed to go on a 20+ kill streak with no Perks and Add-Ons against good Survivors
I don't want to sound like I am saying that Nurse is easy but this type of argument (challenge if you will) is like shooting yourself in the leg and then asking to run 10km within 30 minutes.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/3116745#Comment_3116745
So because people still run it, it's a problem>??
Read it again and then ask.
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Sounds like one of his Ultra rare addons a bit.
I think it would be way better if he doesn't have to waste his time to pick up traps one by one And set them up. Trapper Bag (sack?) by default would be great way to start if we want to make Trapper viable.
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That NOED nerf didn't really do much at all. I still see people run it and it this results in same issues like before: People will not try to find to totem for many reasons and it still feels cheap. SoloQ vs NOED is unchaged pretty much.
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Also I am startng to dislike putting random objects next to a killer shack. There is like a tiny piece of car or some tiny chair and unless you know the map layout 100% and constantly thinking about it you can get stuck or "hit solid object" attack from some random stuff while you just trying to loop a shack window for example.
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I dislike these icons. It's hard to see which perk is which sometimes and when they are close together it sucks when more.
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No bonus BP for Survivors for que and it was delayed by another month.
Also Killers are more fun now generaly speaking.
That's why.
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I don't know why people find camping so fun... It's super boring for both sides. You just sit there... zZzZzZz...
Tunneling at least have chases for both sides which can be fun and for the killer it can be fun since you are... You know.. doing something rather than just sit for minutes on hooks... ZzZzZ...
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I am happy with that Thana change. Legion has now some counterplay (which benefits Legion since you shouldn't heal) and it's not so boring, annoying, tedious and strong to play againts. #HappySoloQ
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No, I belive Its code for one use only so you should still be able to use it.
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@brokedownpalace said:
One thing I appreciate is that there's always at least one person who scrambles to the forums as soon as a killer is revealed to say "It's just [killer] 2.0!" Or "It's a better [killer] combined with a worse [other killer]."
I mean it really does sound like it.
Even Dredge and Sadako has way more differences.
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It sounds like better Nemesis to me, which is bit sad because I was hoping for a real unique killer with unique power.
I know it's from same franchise so for example infection has to be there but still. It looks like he has some damaging (more stronger probably) anti-loop power probably just without zombies. Also removing infection sounds CTRL C + CTRL V thing same as Nemesis. Go for limited boxes with limited infection removal.
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Well that's what I was expecting. Just some basic reveal info, no PTB, no deep dive about perks / power.
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@GannTM said:
I want more Hooked on You information from this stream 🥰
I am pretty sure they will give us at least release date, since the summer is sloooowly coming to end.
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It should start in less than 1 hour but it will probably for REAL start in 1h and 8 minutes (there will be probably as before 30 min countdown).
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@Hoodied said:
Its 2x I am pretty sure and I am also pretty sure his blood add-ons don’t even work either, but I think people are just exploiting the bug since bhvr hasn’t fixed it yet
I still don't understand why it is not fixed. This is like this for month(s) now if I am correct.
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@ThatOneDemoPlayer said:
Demogorgon - Maybe because he isn't in the Store anymore, and because he isn't exactly a beginner-friendly Killer
I see Demo pretty offten, I think he is one of the more played killers similar like Nemesis. If Stranger Things won't comeback then maybe after few years he will be very rare to see.
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@BrokenSouI said:
Trapper, the Oreo, Freddy - All are laughably bad. Even now.
Artist - While I don't think she's bad. Just boring.
lol I laugh at "Oreo" xD
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@Zen_but_not_Zen said:
Do you play both? then answer is simple ha.
I like the Artist one, except the head cosmetic.
Yea I play both but Dredge has less skins overall than Artist but maybe her is bit better.
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I worry it's gona be Nemesis 2.0
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Same but I kinda enjoy playing with it...
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I mean if they all did this just because of some random chance to get Pain + Storm combo... why not just make that the skillchecks stops when it drops below 90%? And then it can continue (unless you allready finished the gen or missed the skillcheck).
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No
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Well if it was so simple then why it was very meta before the balance update?
Also I think the main problem here is: It was nerfed and removed this combo so the meta perks are different but now it's again back... so nothing changed.
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I like how there is now a counterplay which also benefits to the two killers who run this perk best and most. Legion and Plague. You now have to heal / cleanse to remove the debuff. Thana was overbuffed last patch.
However It's bit sad that Its useless on any other killer than these two.
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It's not dead, Its just only playable for two killers and with some counterplay (healing).
I am happy for Thana nerf however I probably wish for other change where other killers can use it too but it is not so strong as right now.
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Alwas run Shadowborn (because base FOV sucks) and Lightborn (I dislike flashlight saves / locker saves and last second switches).
Then I usualy run Enduring / Bamboozle for smooth chases, but if the killer power has allready good chase power then I pick something else.
Fun fact: I usualy don't run any slowdown perks.
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@ThiccBudhha said:
They could perhaps do what Overwatch does and put them in a "penalty state" where you get 75% less bloodpoints until they finish x amount of games to completion. It does not work there, as exp gives you nothing except for humiliation in that game. But in DBD? People might stop doing it as frequently.
Good idea. Maybe I would make it like stacking penalty.
1 DC = nothing
2 DC = -25% less BP for the next 2 matches
3 DC = -50% less BP for the next 4 matches
4 DC = -75% less BP for the next 5 matches
etc.
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I am all in for Thana nerf. It is too strong and now it still can be strong but Its very limited.
MoM idk why they nerfed.
I am not big fan of return of Pain Res + Dead Man combo.