Chocolate_Cosmos
Chocolate_Cosmos
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- Chocolate_Cosmos
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Comments
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No, you get EXTRA +12% if you have all people damaged, so it's the same value but now you can remove most of the power of that perk if just one person heals. I think it's good. Finaly, Thana nerf. It's still playable perk but only on Plague and Legion and there is counterplay to it.
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@ThatOneDemoPlayer said:
https://us.v-cdn.net/6030815/uploads/WLVY88UHY84E/img-20220518-202510.jpg
Body is 1 character too short.
That's what happends when you realese two teleport powers (next to each other) where the one is way better and not much in Survivor's control with way lower cooldown :D
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Well than she would need more Blink(s) probably.
I honestly don't want to rework her just nerf her base kit a bit and all her good addons nerfed to the ground.
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@Pulsar said:
11K after buying every psuedo-free Survivor I didn't have.
I have four Survivors left to buy with money but I'm using Microsoft Rewards points even if it takes me a year.
11K is not bad.
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@DH3206 said:
On ps5 I have 115.270
On pc I have around 81.000
I just save them, don't have anything I want to buy with them anyway :)
Wow, that's a lot.
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@ShinobuSK said:
I saved 30k and gonna buy Artist skin with them
I hope the new skin(s) for Artist will cost shards.
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@Thusly_Boned said:
Right now it's Huntress, Nurse and Oni I am seeing the most.
Oni with AoT skin?
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I personaly dislike Huntress, idk why, but part is probably the hitboxes as well sometimes.
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@Laluzi said:
Cool feedback. Enjoy the 15-minute killer queues.
Maybe 13-14 min when Survivors will have +100% BP bonus for free suffering.
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Now imagine if you want some expensive good addons / items on a single character...
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Nurse and Legion
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Cheaters sucks in any game, but you can't remove DC penalty.
You know what happend when it was off for a while? Yep, players DC left and right for free. Now it is at least bit limited, since it stacks if they do it a lot in row.
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@Cybil said:
Well... there's always saving your bp for the next chapter.
up to 2M and then what? :(
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@IlliterateGenocide said:
Jonah... :3
No way! I thought Jonah mains are just mith.
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Perks are bandages, not a fix.
I would maybe try to test that each hook stage now lasts 80 seconds instead of 60 seconds (so total of 160 seconds, +40 sec extra). And I would buff base BT effect to 10 seconds. And test these changes before going live on PTB and see how that works.
I don't want to make camping impossible since sometimes it is the only good thing killer can do (like end game as example) but more punishing for doing offten or in wrong situations.
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My avarage escape rate before the patch was allready probably below 50% in SoloQ so I am not in high MMR and most people are not in high MMR. Yet many people are still unhappy.
Long story short: this has nothing or very little to do with MMR.
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It's only good on few killers or if you run full passive slowdown "Forever" builds.
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She has many good skins.
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That's a good question.
I would even argue that Clown bug is less OP than Oni 2-3x more orbs aka way more faster ability charge.
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Hmmm maybe if someone has ######### or 5446343546314354 random numbers than little bit yes. But usualy nothing happends in the game (no cheaters).
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I am having way more fun playing LoL (one of the most toxic online games, generaly speaking). So that's that.
Okay, here is the quick rundown: Killers have bad que times and Solo Survivor is unfun mess.
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"learn how to play the game without your precious E" - You lost me there.
BTW Most people knows Legion is a weak killer, however that doesn't mean he is fun to play as and most offten you will see "Forever" Legions which is as much as entertaining as being slugged by Omega Blink Nurse that is doing nothing else than trying to down everyone on the ground.
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You forgot to mention that you have to wait like 8-10 min on avarage to find a match that last around the same as your que time.
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It was a big update with massive changes for both sides, so it is to be expected that they will not just rush for changes after just some days.
I have my opinion about the update and I think some changes should be done but again, I understand that it will take time to see how it really goes. Hey, maybe even I will change some of my opinions of the update hah. Anyway, we have to wait.
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I personaly don't care much who will come to the game. I care about their gameplay (aka perks).
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Forced prestige was very bad idea and until they solve how to give you good items / addons / offerings of high tier without spending insane ammout of BP it show be optional. When it's fixed then we can maybe talk about it putting it back.
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I like the killer buffs and most of Survivor nerfs to perks.
However I think many decent / good killers can now stack so many slowdowns and also tunnel and camp much easier. Slowdown powers are even more tedious and boring to VS that overall it killed most of fun for me as Survivor.
Example: Legion on it's own is weak killer and even with strong build he might not be OP or something but OMG the TEDIOUS level of playing againts it. Slowdown power + slowdown perks + slowdown addons on top of base longer gens. Who wants to play againts that?!
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I am taking break right now from the game.
Killer is good to play but Q times got like 30%-50% longer for me so that's not fun sitting in a que for a duration of a at least half a match.
Survivor (only Solo I can do) is awfull experience, so I skip that.
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"Seems like people are mad at the character"
Well, no wonder.
- She got buffed as well like any other killer when she is allready by mile away the best killer in the game.
- Her best OP addons are still a thing and Devs seems like to just let it that be.
- Her blink attacks are still not special attacks so she can run all the fun stuff survivors love like Starstruck agitation, etc.
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@Sludge said:
You'll get used to not having DH eventually
You'll get over using DH as argument eventually.
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@AhoyWolf said:
New Killer: Nemesis but instead of tiers, he has a 6 meter tentacle right away, no zombies, also he can teleport for some reason because why not, every cool killer can teleport now.
Nemesis but instead of zombies he has Mr.X who can chase Survivors as well way Faster than zombies.
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Not true at all.
You think majority of survivor players don't mind to go againts forever builds with slowdown powers where the game can take up to whole 30 min? I don't think so.
Who would want to play unfun game? Fun metters, that's why we all play games (at least usualy).
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@vector said:
explain me what is wrong with solo q? I have been playing this month on surv and i dont see anything diffulutl. The only thing is that after patch it takes way more time to repair gens.
Dumb teammates is the thing that ruins me most of my games they cant stay in chace for 15 sec and hide instead of reparing gens
i dont see how devs can improve that.
SoloQ is IMO the weakest role to play (and it always was but now Its way worse). SoloQ needs to be much closer to SWF. So some basic comunications (like a text bubbles wheel), Kindred base kit (without killer aura), Seeing others people perks, etc.
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Perks that have XY rules to be activated and rewards you with meh reward at best are (almost) never played.
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@Dead_Harder said:
Scourge Hook: No one escapes death
Whenever a survivor is hooked on a Scourge Hook, the killer gains 5% haste for 25/30/35 seconds.
No exposed, no endgame.
Sounds like pretty meh effect tbh.
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DC and giving up is bad and I don't support it.
However I can see why people like to do it. Forever Legion / Plagues with good addons, Nurse with range addons, Killer who just 3-gen from start and never leaves his area with heavy slowdown / etc. All these things above are super unfun and making game take either 5 min or 30 min. Maybe something should be done about this because in the end you can't force anyone play the match if they see how bad it will go.
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* Traps will now have color similar to a overall floor of the map (So sand map with sand themed traps, dark grey floor indoor map with similar theme, etc.)
* Trapper now starts with all his traps by default (Rework Trapper sack addon)
* Disarming a Trap by a Survivor has now 10% chance every second in the animation to injure (and interupt) a Healthy Survivor. Injured Survivors have 15% chance every second to fail the disarm while in animation (with a sound clue if you fail).
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Why is not there Solo Q improvements? Communication improvements, etc. Why? Just why? Where is it?
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I think something should be done about stacking many slowdown perks + slowdown add-ons + with power that can slowdown as well.
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The position of Ruin being in meta is not being in the meta.
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@LordOfYggdrasil said:
the only reason the survivor role is terrible rn is bc ppl wanna dc n the occasional facesitor tunnel. the game isn't significantly harder for survivors after this update, yall just burnt out.
Good one :D
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Yea, because it would be the strongest aura reading perk (Bond, Empathy, etc.) and all these other perks would go to trash bin.
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@Marik1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/3093702#Comment_3093702
SoloQ was always terrible. No patch fix this, because the main issue are the teammates, not the perks or killers.
It wasn't great before the update, but now it's horrible.
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I don't want to play Survivor (aka Solo Q for me) until Its more fun (no, I don't like to bully killers btw) and less of a (almost) free food for killers.
Killer is just more fun and fair to play now and unless you have SWF group, Survivor is just "No No" for lot of people. Also BP bonus will not solve the problem and I will still avoid it even when it's active.
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@indieeden7 said:
Honestly I feel as though the base attack cooldown should be reverted, the reduced speed boost was probably enough on its own.
I would rather nerf perk(s) than nerf base kit stuff, same with add-ons for killers.
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Don't forget that casual players exists too and not everyone read patch notes deeply or at all. Maybe many people think it's still pretty decent, etc.
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Killswitch Devour Hope, but if it is caused by Undying only then Undying. Simple.
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If you own the DLC I think this is how you see the perk, but I might be wrong.
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Of courser. What else it is?
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Very bad, I give up playing solo Q.
