LordOfYggdrasil
LordOfYggdrasil
About
- Username
- LordOfYggdrasil
- Joined
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Comments
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/3100563#Comment_3100563
aaaaand what do you want me to do about that?
Please can someone give me ONE good reason as to why I, a solo queue player, should sweat my absolute ass off in a game just so we can all get 4k'd at 4 gens left because the killer ran 4 slow downs??
Nobody ever gives me a valid reason.
"You not wanting to sit through a 30 minute solo queue game is the reason solo queue will forever be dead."
I'm flattered, really. But I think the fact that killers got buffed to perform better against SWFs while solo queue got zero buffs or quality of life updates is the reason solo queue is dead.
But no, the problem lies with the players for wanting to enjoy the game and totally not on BHVR for neglecting the majority of the players who play solo queue lol. Y'all are so unserious.
"B-b-b-b-b-b-but what about your team??" And what about them? Idk those people. I'm doing them a favor. The sooner we get out of slowdown city, the sooner we can all move on to another match.
this might sound wild but you don't have to sweat your ass off to enjoy playing the game (even against killers or builds you don't like)
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@Yords said:
or just add kindred without the killer aura reading as base kit
Def not lmao
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@Gindaen said:
https://forum.deadbydaylight.com/en/discussion/comment/3099858#Comment_3099858
I'm not saying this about killer players, and don't take it like a personal attack. When I was playing, I played both sides. I just can't respect the killer as a role in this game anymore when it's just given kills by the developer. You are probably feeling like it's a personal attack because you too don't respect the killer role after this update. It's not really fair to you, to play killer and no longer feel like your skill is the deciding factor in games but instead your kills are fed to you by the developers. It's demeaning.
your entire argument boils down to "I got a skill issue so I refuse to play anymore"
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props to ops confidence for allowing them to post this without second guessing it lmao
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/3099103#Comment_3099103
I think you might misunderstand.
Thana is a % based perk.
The repair speed penalty is based on the charges per second it takes to complete a generator.
So 22% of 80 seconds is less than 22% of 90 seconds.
Old thana made 80s into 100s
New thana makes 90s into 115s
An extra 15 seconds is quite significant I think
thana provided 20 seconds, now it provides 25. gens got increased by 10 seconds, thana by 5. everyone understands thana has a slightly larger impact now due to gen times being increased, that's not profound.
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facecamp myers been showing up for me lately
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@tendyhands said:
High MMR always is more survivor sided. Good survivors can loop good killers. Bad survivors cannot loop bad killers. All the good streamers that say there's no problem don't know what it's like even in the mid tiers.
isn't mmr hidden?
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the gen buff isnt the same as the thana buff. sure they relate but thana provides almost the same amount of time as before, gens simply take longer in general now.
@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/3099016#Comment_3099016
Sorry I'm done playing Math teacher for the night
If you can't understand that because 90 is a bigger number than 80 that percentages of those numbers differ then I can't help you
Thana before added 20 seconds at 4 stacks to make 100 seconds
Thana now adds 25.38 seconds at 4 to make 115 seconds
A net increase of 15 seconds. If you remove the buff, it'd be 112 seconds, a net increase of 12 seconds.
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the games solid so it's gonna be around for awhile. biggest issues imo gotta be the community (like many games) + a stale meta along w heavy meta bandwagon means changes regardless of impact are gonna make the game feel diff, if not for you then your tm8s who also impact how your game goes. toxic killers have also always existed and they won't leave after tunneling and camping is addressed, your energy is gonna be better spent trying to enjoy games w annoying killers imo.
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I been running deja vu n overzealous w spine chill to hide n zoom thru gens, too bad I suck at finding totems
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you my friend are simply struggling to cope w a skill issue
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the only reason the survivor role is terrible rn is bc ppl wanna dc n the occasional facesitor tunnel. the game isn't significantly harder for survivors after this update, yall just burnt out.
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always happens w nurse, almost always w legion, chainsaw boi a 50/50 on tm8s dc-ing. I've asked a bunch of these dcs why and it's generally just bc the killer. toxic survivors are the problem, not a .5% buff to thana or saving .2 seconds on actions. +10 to gens also ain't #########, just work your gens.