RisingTron
RisingTron
About
- Username
- RisingTron
- Joined
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Comments
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It's my favorite perk at the moment, and was in my builds regularly even before the meta shakeup. It's so handy.
One of my favorite builds at the moment is Fixated, Distortion, Blast Mine, and Wiretap. Never going to forget how I blast mined a Nemesis, watched him kick the gen again and then look around with Nowhere to Hide, but not see me hiding just outside the window.
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It doesn't need to be basekit. Just reverted back to 5 seconds. And I'd even argue that we should buff it to work after both hook states. But no basekit.
With it disabling in endgame & going away when the survivors do anything useful, it should be a harsh punish for killers who do tunnel.
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@drsoontm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333087#Comment_3333087
I don't think the solos will match SWFs but since the SWFs are likely to also benefit from it, well, maybe 15% is right.
Isn't the Nurse the weakest killer for the majority of players? Buffs soon? 😋
Joke aside, I'm eager to see updated statistics in, say, a month.
how does swf benefit from this when they can literally use their words
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@Jinxed said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3300271#Comment_3300271
It's such a tiny improvement as well, giving almost no extra information. You'll know they're on a gen but won't know which gen, or know they're running but not what they're running to or from.
It definitely doesn't bridge the cap between solo and swf, just a small QoL change. I don't know how anybody could be mad at this.
Exactly. But killer mains gonna killer main. genuinely laughed at the comment asking if killers were going to be compensated for this change. It's comedy at this point.
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killer players complaining about this lol. I wanna know how much mental gymnastics one has to go through to convince themselves solo queue isn't the worst way to play and wasn't in desperate need of quality of life improvements like this.
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no
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@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3229381#Comment_3229381
Not really. Sometimes I’ll get the survivors. Either way I’ll get more points. Win win. Fastest way to get a BM survivor out is to smack them out.
but that doesn't help op lol. It might be the fastest way to get them out, but you're still being BM'd. The best course of action is literally to just not go to the exit gate lol.
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@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3229365#Comment_3229365
It doesn’t make me mad lol. I could care less about BM. It may not work all the time, but when it does it’s absolutely satisfying. It’s not to make them salty, it’s punishing them for not just leaving. Do as you please. I’ll always go hit them out. More points for me.
but ur suggesting it to OP who clearly is upset about ppl BMing them. at that point ur just looking for more reasons to make yourself salty, just on the off chance you MIGHT make a survivor salty. It's a lose-lose.
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@RatbasterdJr said:
So if you didn’t know, you can manipulate how a survivor goes down by which direction you hit them. If they are dancing at the exit, arc to the right or left of them and swing towards the entrance to the gate as much as you can. Sometimes it will throw the survivor out just enough to pick them up. I’ve caught a couple teabagging survivors this way. End game chat is always very salty.
this hardly works and it's just gonna piss the killer off more and give the survivors more to laugh about. literally just don't go to the exit gate. if ur answer to being salty is trying to make them saltier, who even wins at that point?
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@Veinslay said:
Just get thicker skin bro!!!
:: goes to the forums to cry about getting hit on hook and bled out ::
the two arent really comparable.
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Absolutely hated it and I really REALLY wanted to like it.
The first half was horrible. The writing was SO bad. Then when they almost do something interesting in the second half, they just completely b-turn and don't do it. And there were maybe 1 or 2 kills in the entire movie that I actually thought were interesting.
Overall just an extremely disappointing ending. Need those writers to never touch another script again.
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if ur worried about ppl crouch dancing at the exit gate, why not avoid the gate.
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DBD is slowly turning into fortnite. I'm just biding my time with this game until Texas Chain Saw Massacre comes out.
between the way console players are treated, the way solo queue players are treated, and then all of these other decisions...i'm just losing faith in this game.
Limited time cosmetics has got to be the most...insane thing BHVR has decided to do in recent memory. Having the event outfits from last year be limited, kinda makes sense. Cuz we got them free last year, bringing them back for ppl to buy if they want is okay. But this...? This is just insane. Now I fear how far they'll try to push this. Limited time licensed cosmetics / characters??
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only thing that needs changed about hag is how close to hooked survivors she can place her traps.
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I don't need basekit DS, what I need is for the DS stun to be automatic and to happen after both unhooks. At least if they keep the 3 second stun it has now.
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@Pumpkinbros said:
tunneling happens regardless, don't try to bring tunneling into this, but the stealing thing like-
every single event that has a mechanic like this, has caused people to steal, that's sorta the point, more will spawn, you'll be fine
genuinely don't know what you expect bhvr to do about that lol
L Take
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@Config said:
https://forum.deadbydaylight.com/en/discussion/comment/3227920#Comment_3227920
Oh yeah, 4 people with 4 medikits capable to deny any killer pressure is not a good advantage, the m1 killer that need his best add-ons is a lot stronger. Survivors if well coordinated don't need add-ons, Myers is a joke on torment stands, and survivors have limited resources. Myers is in general just a big joke as a killer, in the majority of tierlists his on the very bottom.
yeah all these things are running under the assumption that ur in a highly coordinated swf. so...yeah, base level, there are no add-ons on survivor side that compare to Tombstone Myers lol.
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it's been such a pain in the ass. I'm just doing my challenges and then throwing myself at the killer atp so i can get these cosmetics and move on.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/350575/why-is-tombstone-myers-still-a-thing
Then blame your team, they obviously fed him alot before he came to get you
How about we acknowledge that both are a problem. Solo Queue needs buffed. Tombstone Myers needs changed.
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@ReverseVelocity said:
Because Myers hasn't had an update yet.
Just out of interest, who were you playing and what map was it on?
i was playing Claudette and it was one of the Autohaven maps.
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meh. they kinda deserved ngl.
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@Superyoshiegg said:
You don't need to escape. I just died to a tunneling and camping Oni, but still got the Yun-Jin sweater.
The cosmetics are for David, Claudette, Felix, Jane, Yun-Jin, Feng/Trapper, Hillbilly, Nurse, Doctor, Plague and Twins.
thank you
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Y'all aren't gonna be able to force players into staying in a match if they don't want to lmao. We'll still figure out a way to leave, and it's not gonna be a "fair match" anyway. Even if I CAN'T give up on hook. Y'all are acting like forcing people to stay in the game is gonna make them actually participate. What's gonna stop them from throwing themselves at the killer?
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/349091/anonymous-mode-for-console
They probably did it so they're "special" group of players could derank their MMR anonymously since they were catching flak for some of them doing it and letting it be known because they don't get a DC penalty either
honestly wouldn't be surprised.
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lol
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I main ghost face and haven't run into anyone using Spine Chill since it got changed. don't think it's that big of a deal.
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No to voice chat.
Here's what I wanna see:
Add icons to the side next to character's names with a percentage.
(Ada Wong 01 - Generator Icon - 52%)
(Mikaela Reid 02 - Totem Icon - 76%)
(Claudette Morel 03 - Self-Care Icon - 3%)
(Dwight Fairfield 04 - Locker Icon)
And give every survivor a smaller version of the obsession entity claws around their portrait that moves whenever they're in chase just like it does for the obsession.
This gives you most of the information that a swf has during a game. You know who is doing what, how far along they are in their actions, and who's being chased. Without making aura perks useless.
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Idk I gotta disagree with the unique add-ons. If one survivor has a good add-on, then you're only going to see that survivor and I'd hate to have to play one survivor just because they have an add-on that suits my playstyle or item of choice more. I do wish they added more emotes tho. I still miss the teabag and point we were able to do for about a week.
Silly things like that just make the game feel fun again. Idc if it's cartoony.
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As someone who's used Reassurance every survivor game for the last couple days: It's not useless. Sometimes an extra 30 seconds is all you need to coordinate a rescue with the other survivors or finish that gen when someone gets hooked on another floor so you can go for a save. I've gotten a lot of value out of it when killers camp at least in solo.
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@Rokku_Rorru said:
https://forum.deadbydaylight.com/en/discussion/345031/small-head-on-buff
I would like it to highlight what locker I'm in to other survivours within a radius of it, so I can use it more in solo queue to help others.
YES!!! I've been saying this for AGES! I tried to use that one Yoichi perk for this exact reason, but it did not help much at all.
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we're not gonna get any worthwhile changes to solo queue until next year. but ig we can just cross our fingers and hope that future updates will continue to tweak and change minor things / perks so it doesn't feel as bad.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/3167738#Comment_3167738
Haven't they had enough?
no
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why release an Ethan Winters SKIN when they can release a 3rd Resident Evil chapter next year with Ethan & Rosemary as the survivors. That seems more likely to me.
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@whammigobambam said:
https://forum.deadbydaylight.com/en/discussion/comment/3100401#Comment_3100401
This rising mentality right here is the sole killer of soloque. As long as survivors have the ability to control the life and death of a match soloque will forever be dead.
aaaaand what do you want me to do about that?
Please can someone give me ONE good reason as to why I, a solo queue player, should sweat my absolute ass off in a game just so we can all get 4k'd at 4 gens left because the killer ran 4 slow downs??
Nobody ever gives me a valid reason.
"You not wanting to sit through a 30 minute solo queue game is the reason solo queue will forever be dead."
I'm flattered, really. But I think the fact that killers got buffed to perform better against SWFs while solo queue got zero buffs or quality of life updates is the reason solo queue is dead.
But no, the problem lies with the players for wanting to enjoy the game and totally not on BHVR for neglecting the majority of the players who play solo queue lol. Y'all are so unserious.
"B-b-b-b-b-b-but what about your team??" And what about them? Idk those people. I'm doing them a favor. The sooner we get out of slowdown city, the sooner we can all move on to another match.
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@Biscuits said:
https://forum.deadbydaylight.com/en/discussion/comment/3100401#Comment_3100401
You forgot blight, pyramid head, and spirit.
I don't have a problem with Blight ngl I think he can be fun to go against even if he is busted.
I genuinely haven't seen Pyramid Head or Spirit much if at all since the update. But I haven't been playing much.
@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/3100401#Comment_3100401
Well I just like playing legion and plague so if you're on EU could you at least verify there's no thana before chewing through your ethernet cable?
No. I don't think I will.
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If It's Nurse, Legion, or Plague I just throw myself at them and move on. Not playing games against killers with 30 slowdowns just so they can have fun stomping a solo queue team.
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@tendyhands said:
They need to just punish people for instantly dying. If you go on first hook and try to kobe off and miss 2 skill checks, you are doing the same thing as disconnecting but you don't get a ban for it.
You can't force ppl to play the game tho.
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I stopped playing a few days after the update. I'll hop on during events and maybe chapter releases, but overall I'm done with DBD until solo queue gets significant buffs. Survivor is just unbearable and from what I'm hearing about the killer queues it's not even worth trying to switch over lol.
I doubt DBD is gonna die.
A lot of solo queue players are leaving, but they'll either come back or be replaced by newcomers once the new RE chapter comes out. We'll see what happens after the honeymoon phase with Project W ends.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3077251#Comment_3077251
If it's happening, that's the case.
because anything that isn't dead hard is not THAT much of a change.
Oh totally no changes at all...it's not like they buffed every killer's chase potential + slowed gens down. And it's not like every killer in the game is stacking 4 slowdowns right now...right...right...totally not happening. It's totally the lack of Dead Hard killing the game...totes...totes...
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It's embarrassing because that's now the only thing I've been seeing ppl say. "Killer isn't overtuned, survs just can't play without their Dead Hard."
Like do we GENUINELY think Dead Hard was carrying survivors THAT much to where now suddenly killers are getting 4ks before a single gen pops? Like can we use our critical thinking skills here?
Because as a solo queue survivor who NEVER used Dead Hard, are my games suddenly worse because I can't use a "crutch" perk I never used to begin with?
Killers are going to blame Dead Hard until the end of time. When killer gets nerfed again they'll still find a way to blame Dead Hard lol.
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To quote our queen and savior Quinta B. People be gay.
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I understand that the community has their favorites and obviously BHVR will make more money making cosmetics for those characters. But it sucks so much seeing characters like Adam get the absolute bare minimum while characters like Kate, Feng, and Meg all have TONS of skins already.
They literally gave Jeff a skin with dreads before Adam got a skin with dreads. Make it make sense to me. It's like they just forget Adam exists.
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@KayTwoAyy said:
https://forum.deadbydaylight.com/en/discussion/comment/3075640#Comment_3075640
this is not formatted perfectly fine, this is an illegible mess.
There are paragraph settings you can use to create hierarchy and make your post more inviting to read.
You clearly took time to write something you feel strongly about. Not that many people are going to read it if you present it like this.
Ignore me if you want, but it'd be to your detriment.
We got the paragraph police here watch out y'all
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/335753/to-everyone-whos-rejoicing-this-patch
Narrator: but that never happened, because the game is still Survivor sided, by far.
Narrator with Australian Accent: And here we see killer bias in the wild. It's truly a magnificent creature...
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Have you actually played solo queue lately. Like I'm genuinely asking.
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It's actually not tho
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Ppl who are rejoicing don't remember how Deathdgarden turned out...from what I hear DBD is going down a similar path.
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Nothing changed.
"If we had a reason to stop camping and tunneling we would! We HAVE to camp and tunnel!"
BHVR: Okay gens are slower and chases are faster, DS & Dead Hard are nerfed. Go crazy.
Killers: Okay actually now I'm just gonna camp and tunnel but better. Thx.
It's actually funny.
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Enjoy it while it lasts
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Yay, another bait thread.
