How do you like this idea of a killer power?
There is few mistakes in the text btw. You can't pass the map walls of course.
There is few mistakes in the text btw. You can't pass the map walls of course.
Read THIS post.
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Comments
It looks like a weird love-child between Wraith and Hag, not sure how it would work in-game.
However, not being able to see survivors when "Observer" and having to rely on them triggering traps, or leaving "Observer" leaves much room for issues.
Question: Is there a cooldown on switching between the states - If not that's very broken.
It sounds like the fusion between the Evil Dead game killer role, and Hag, haha.
Not sure how it would work, but food for thought.
I didn't play that game but now that you said that I can see why it would be similar yea.
The shadow figures sound like Identity V's "Hell Ember". That one also has 2 helpers he can place as wards or activate as ai hunters.
You concept sounds interesting, but finnicky. Either they can ambush survs too essily on gens or camp the hook, afterall they DO see gens or hooks; Or their lack of vision cripples them into uselessness. Might not be that bad tho, if they can see blood and scratches, but I personally dislike taking away vision, thats why i never bought spirit.
Having no collision with geometry might break this killer, or make them "too OP, plz nerf". Traps and shadow clones are nice, but walking through a wall and just hitting a survivor might become a thing depending on how the summoned state is implemented.
You might put more details on HOW the abilities works when you press the buttons.
StrgCtrl: mode Swapping: instant like spirit ambush or slow like sadako and wraith?Personally I'm not convinced of the Movement speed boost in Summoned state and on those shadows. MS is one of those especially impactful variables. Im not directly saying its too high, but DBD IS using MS to balance abilities.