Bennett_They1Them
Bennett_They1Them
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- Bennett_They1Them
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Comments
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@dugman said:
It’s just sore losing. I once got called a Tunneler when I 12 hooked as Legion for instance.
*clown_laugh.mp3*
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@TheBigGopher said:
https://forum.deadbydaylight.com/en/discussion/comment/2685159#Comment_2685159
######### lol, I'd kill for that key.
25J-51C-MAU-TZ3-5WA
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here's the key.
maybe you can use it.
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@TheBigGopher said:
https://forum.deadbydaylight.com/en/discussion/comment/2685159#Comment_2685159
######### lol, I'd kill for that key.
yeah, I know.
I was really excited.
I just suddenly got busy, and I didn't feel like doing all those beta tester responsibilities.
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@TheBigGopher said:
I got the beta and I'm just waiting for a key, with Friday the 13th going under Behavior's needed an actual competitor for a while now. Who knows, when VHS is actually released, BH might have make decent decisions?
Probably bring optimistic though but it's a nice thought.
Nah.
I got the beta and the key, and just thought "Y'know, I think I'd rather play DBD."
I haven't used my beta key.
I'd give it to you if I could.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2684461#Comment_2684461
Definitely, it has so many little references in it, and it's a really cool looking display piece, I'd highly recommend.
Sweet! thanks.
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2684454#Comment_2684454
I don't know they have halo don't they? And I thought stranger things was MA as well?
I'm not saying they're consistent, it's just that their moral code would say otherwise.
now, profit could trump moral code, but I don't know if they'd take that chance.
Edit: also, halo is megablocks, I think.
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@Tr1nity said:
Axolotl.
correct.
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@GannTM said:
This probably isn’t the actual answer but as a Southerner, sweet iced tea is where it’s at.
good answer.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2684353#Comment_2684353
https://forum.deadbydaylight.com/en/discussion/comment/2684404#Comment_2684404
gimme a bit, and I'll get back to you with possible builds/minifig specifics and how to make them.
I could also try to make some minis for main buildings from maps.
@SomberNokk said:
I would like to inquire about owning 400 Oni figures please.
@GannTM said:
WAIT IF ANYONE KNOWS A SPIRIT LEGO PLEASE SHOW ME
O.k, here are some "close" approximations:
Spirit:
Hat: Ponytail (it kinda works. barely)
Head: Zane head (robot form)
Everything else: Morro's female ghost minion (recoloured blue)
Oni:
Everything: Ninjago City Of Stiix Nya (retired set, unfortunately)
Note: use recoloured katana instead of gold, and a transparent red 1/1 round stud (for blood fury being held).
for his Kanabo, use a baguette.
Ghostface: (I found parts along the way)
Head: standard skull
Weathertop ring wraith outfit (black robes)
+ knife.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2684129#Comment_2684129
Yeah, I have that set myself, comes with the Byers house and an upside down version of it. But tbh I'd love a dbd lego set, whether lego would be willing to do so is a completely different question.
Do you recommend the set?
I saw that it's going to be retired soon, and I figured I'd grab it for the holidays, or never.
Is it worth the steep price?
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@GannTM said:
WAIT IF ANYONE KNOWS A SPIRIT LEGO PLEASE SHOW ME
@SomberNokk said:
I would like to inquire about owning 400 Oni figures please.
gimme a bit, and I'll get back to you with possible builds/minifig specifics and how to make them.
I could also try to make some minis for main buildings from maps.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2684129#Comment_2684129
Yeah, I have that set myself, comes with the Byers house and an upside down version of it. But tbh I'd love a dbd lego set, whether lego would be willing to do so is a completely different question.
that's a no.
no violence allowed in lego.
DBD would just be too much.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2684016#Comment_2684016
Around hooks maybe? Let's say average amount of hooks should be 8-9 (more than half)
I think it should be based on your grade.
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@dspaceman20 said:
I'm curious about the strength of exhaustion perks and I wonder what are other people's opinions on them. So you think they are too strong and if they are sould they be on a token system. Like 3 tokens then you can't use it anymore?
as long as distortion becomes an exhaustion perk.
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@Myla said:
.........
imagine blight.
blight's face as a head, with a beige hood piece.
I know the perfect beige peices to be the body, and his cane could be a 1 by 2 length rod with a t-axel and a tooth ornament.
it's terrible and wonderful.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2682913#Comment_2682913
Yeah it’s one of my favourite perks. But using it every game gets annoying especially when rng isn’t on your side
that's true. no denying that prayers to rngesus are required to a degree.
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@Phasmamain said:
I mean what do you want them to run autodidact?
I mean, autodidact is fun...
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@zsplitts said:
Look, I love this game. No matter how much I ######### (including this post) I’m going to keep playing because I genuinely have a good time …
HOWEVER. Survivors. Do you really think endlessly looping makes you a good player? Are you proud with the only skill in your bag of tricks being the ability to find one spot on a map where a killer can’t navigate easily and just loop it into oblivion? I’m the first killer to commend an incredibly talented survivor. When I go up against a survivor that can lead me on a chase that doesn’t involve more than one go around a loop, THAT is impressive. Doing the same thing over and over again? Not impressive. I can’t help but imagine all of these survivors who would be completely S.O.L. if the developers came up with more ways to kill loops. Probably the same ones that would complain (like I am doing now I realize) about how killers are too tough
So, I ask - are you proud?
I'd be proud of my looping skills if my teammates ever did anything other than hide in a corner self caring (while healed, don't ask how they do it, they do).
for real though, no, it's a game. I'm not going to be proud to the point of arrogance.
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@Frontdoor6 said:
I've played a few games with the Artist and, even though she can be fun, can also be a bit...better
Mostly with her recharge speed and addons. I mean, an addon that lets the crows stay on a survivor 0.5 seconds longer? That doesn't really change much
Anyway, i'll leave it with you guys, chow
you can get injured states if you point two crows at a gen, but delay placing the second one and walk backwards a bit.
even better if you're using hands + carrion.
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@RyanTheNarrator said:
I have to say that most of the Killer's powers were too overpowered. Like the Wraith's wailing bell, The Artist's crow attacks, Hex perks like Ruin and Pentimento is so unforgiving to survivor players. So for the Killer Players being so stingy and dirty for an easy win, they left me with no choice. I'll have to post some new perks for this community to retaliate against them.
Here are the requirements for perks ideas from mine. This page will be updated after the perks were completed.
- Lock Pick - Token perk. Progressing generators by 60/54/48 percent to earn each token up to 6/7/8 tokens maximum. 1 token will unlock chests faster and 5 tokens are required to open a closed hatch. (Good against killers who closes hatches before you can find it.)
- Sport combat - Pulls down pallets 30/40/50% faster and stuns killers 20/25/30% longer. Can cause a hearing status effect problem to the killer for 5 seconds. (Spirit Fury, Brutal strength and Enduring will clash this perk.) (The Hearing Status Effect temporarily impairs the hearing of Survivors and Killers, muffling their audio and playing a high-pitched whistling sound. - 'By DBD Wiki website')
- Helen's Forsight - This perk will activate If you're cursed by a hex totem. Healing, Rescuing, Recovery (at dying state), and cleansing speed were reduced by 34/30/26%. However, when repairing generators, no skill checks were triggered and repair speed was increased by 15/21/27%.
- Connector - Used to install a wire box inside the generator if it has 65/55/45% of its progression and highlighted in yellow. If the generator begins to regress without preventing it for 20 seconds, The generator will become electrified and restore the regression penalty but its -50% slower to do so. Connector lasts for 30 seconds. (Connector will not restore the exploding generator penalty from fail skill checks or some certain killer perks.)
- Mechanical Work - Depletion rate to toolboxes were reduced by 30/36/42% for generator repairs. Other survivors' repair speed was increased by 2/3/4%. The shared repair speed buff does not stack.
- Shocking presence - Similar to BBQ and Chili, If you fail a skill check when repairing a generator, the killer's aura will be revealed to your if the killer was 42/40/38 metres further away from an exploding generator. The exploding sound produced by the generator was reduced within 10/14/18 metres for the killer.
- Boon: Swift chime - After blessing a totem and you've received a blessed status effect, your actions and movement speeds are 5/9/13% faster. The killer's actions and movement speed were reduced by 5/9/13% .(Possibly the killer be the first time getting cursed.)
- Quick Knee Reflex - You vault windows and pallets 15% faster. There was a 30/40/50% chance that the killer's attacks or grab attempts can be avoided. If they successfully grabs you, they will be stunned for 2.5 seconds. Quick Knee Reflex has a cooldown for 50/40/30 seconds after activation.
- Torn Metal - After sabotaging a hook, a repaired sabotaged hook will become a Worn Hook and their auras were displayed in yellow. Worn hooks will have a reduced 6/9/12% reduced sacrifice progress, and escape attempts is 6/12/18% easier.
- Spare Searcher - Sabotaging 3 hooks will activate Spare Searcher. When empty handed, Hold the secondary action button to search a spare part inside a locker. searching will take 20/18/16 seconds to complete and you'll obtain a Spare Part (Limited Item). Install it to a generator to complete 20% of its progression for 5 seconds. If you're carrying a toolbox you'll find a Brand New Part Instead and its total progress is 35%. If you have a Flash Grenade at your hand you'll drop it immediately before searching. you will leave your Spare Part behind when escaping.
- Fresh Meat - After you've rescued a survivor, fresh meat activates. When successfully being unhooked or you unhooked yourself, your sacrificed progress will be reset back to 20/10/0% of its progression when the next time you were hooked. The second time you were hooked will permanently deactivate this perk for the remainder of this trial.
uhh... no.
I can't see how any of these are remotely balanced.
Just run prove thyself, boons, and smash hit.
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@Saalaksin said:
Picked up the game on Epic when it was free and bought Trickster and Legion's DLCs because I like the way the look.
Having a blast as Trickster. Low queue times as a Killer mean I get plenty of practice with the ol' Barrage o' knives, but I've picked up a pattern in my gameplay.
I get a hook in, and immediately amble off to restock my knives, and by the time I turn around, my victim is being let off the hook and it's time to get my murder on again. They're practically right in front of me.
So, naturally. I give chase. If I have to make a choice, I'm going for the one that just got rescued from the hook because I know three hooks is an auto kill, but usually the easiest target gets run down and I walk them back to where they be... er... I mean, the hook..
This tends to repeat several times per match. Hook. Scan the area. Restock. Run down the poor survivor that decided to go for an unhook fiteen meters away from me. Often I'll get a smack in while they're in mid unhook animation.
Now, from my PoV, I'm just doing gameplay as intended. I'm not going to camp because every second I stare at my victim is another second survivors work on gens unperturbed, and neither me nor the Entity want that.
But survivors crucially *can't see* my PoV and I am forced to wonder if they think I'm just going tunnel vision on them or camping on the hook.
I mean, sometimes I *do* camp on the hook, but always for meta reasons, like all the gens are powered and if I can just secure this kill, you get to run off scot-free (curiously, Survivors never seem to take this offer.) Or I need one sacrifice to round out an Archive challenge.
Am Indo8ng something wrong here? How do I communicate "seriously, ya'all, I'm right here, unhooking your friend can wait until another couple of seconds have passed and I'm gone?"
yeah, that's usually referred to as "farming" since unhooking is worth a lot of bloodpoints.
if injured people are coming for the unhook, that's stupid of them.
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@ManOMaker said:
Who is it?
Why did you choose them?
How many hours d you think you have with them?
What percentile of killer do you think you are with that kller?
Who is it? Twins
Why did you choose them? I always have fun playing as them, even though they need some serious QoL changes.
How many hours do you think you have with them? I'm not sure how many hours I have on DBD (maybe a hundred or so). but around 10% of my time playing has been on Twins.
What percentile of killer do you think you are with that killer? I usually 4k.
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@TunaDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/2675629#Comment_2675629
Im sorry, that's what I mean't my bad.
no problem :)
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/2679579#Comment_2679579
https://us.v-cdn.net/6030815/uploads/STCK0AT57J0P/alwaysuseprotection.png
Yeah it looks like this on the login screen. Nothing like a hook to get ya in the mood.
nice.
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@TheGentlemen said:
So he has a giant sword, and his animations for breaking pallets and kicking generators is kicking it with his foot. I always make fun of that when it happens. I wish more killers had better animations, or more unique ones rather.
Yeah.
it'd be nice to have more unique animations.
here are some I'd like to see:
PH: Using his cleaver on breakable walls and pallets.
Huntress: using her ax on pallets.
Doc: Shocking Generators.
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@Veinslay said:
I'm looking into my crystal ball to six months from now:
Patch Notes:
After monitoring its performance for six months now, we feel comfortable with raising the time that generators are blocked when using Grim Embrace to 35/40/45 seconds. To compensate, any generator that is currently regressing will stop regressing throughout the duration that Grim Embrace is active.
um... blocked gens already stop regressing.
That's part of why dead man's switch is so bad.
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@CheeseAnton said:
Squid Game
If Squid Game gets in it most likely means DBD and Netflix would have a strong enough relationship to bring Stranger Things back and add more additional content (this is the main reason), and I feel Seong Gi-hun would be a really interesting survivor.
good idea.
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@kingsparda97 said:
What's one licensed chapter you would love to see come over to dbd it doesn't have to be related to horror it can be anything u can think of. For me personally I'd love to see Lara Croft from tomb raider join the fog.
An indigenous gender non-conforming survivor and a killer who's shtick is exposure to cold.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2679774#Comment_2679774
idk it's his year of the ox body
oh, O.K. thanks.
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@GoodBoyKaru said:
if survivor cosmetics are an option too anything for david king
if we have to pick killer ones (ew) then imo go for Shroud of the Lost for Mr. Ding a Ling because that gold really be doing things for me
"shroud of the lost" is that the one that the vampire one's a reskin of?
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@bm33 said:
Can you post pics?
uhhh. I can try.
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@PsychoTron said:
So I don't have the killer yet, but I have seen a lot of her gameplay through streams. I already understand how she is able to injure/down a survivor when they don't have any crows on them.
What I don't understand is that when the Artist launches her crows hitting a survivor while going through an obstacle, 1 of 3 things will occur:
1) the survivor only gets a swarm on him.
2) the survivor only gets killer instinct on him.
3) the survivor gets both a swarm and killer instinct (usually doesn't happen as often)
So what determine when a survivor gets a swarm, or killer instinct, or both??
Damage: if the survivor is in the purple area that's created, or if they're already swarmed, they take damage.
Swarmed: if they get hit from outside of the purple area, they get swarmed. alternatively, if the projectile goes through a wall, they get swarmed at any range.
killer instinct highlights nearby survivors that didn't get hit.
if survivors group up, sometimes you'll hit one, and others nearby will get highlighted.
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@ShadowNurseZFX said:
https://forum.deadbydaylight.com/en/discussion/comment/2679599#Comment_2679599
i don't have fun, i don't know how to, I'm such a competitive person as well
mm.
that's mmr for ya, I guess.
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I went with other since I don't have an opinion, but I want to be able to see the poll results.
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@StarLost said:
Don't.
Smurfing is a slow poison that completely kills games. I see too much of it already.
What you have to do, unfortunately, is continue battling it out and eventually you'll end up in the right spot MMR wise, barring the frequent games where you'll be thrown to a 10k hour SWF as a snack because they had a long queue time.
If you really want to, what you could do is try some funky builds/memes, like hooking everyone twice before killing anyone. Just get ready for a lot of teabagging and being told to uninstall in postgame.
oh, sweet. I guess my mmr's in a good place, then. I try to two hook and meme anyways.
I still win an amount that I'm proud of, but MMR makes that not worth bragging about.
also, the fact I have fun is more important.
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@Heartbound said:
I personally like the Trapper body cosmetic that has a hook hanging off the belt. On the main menu when the Trapper is wearing it, the hook is very prominent and it echoes the feel of the game to me.
"Underground Protection"?
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2679564#Comment_2679564
One time I had 3 ppl affected by FP, I ended up 4king because they couldnt heal.
nice.
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@jajay119 said:
I've been experimenting with some new perks recently after getting too comfy with my go to ones.
I tried having a go with boil over, amongst others, but even at purple level it seems entirely pointless. I've done about 20 matches with it over a few days and I've never once got past more than about 75% struggle before being hooked and that was a rare occurrence. Sacrifice hooks are often far too plentiful and close together to make the obscure function or the struggle increase any good. It's no wonder people just use perks like Dead Hard, Kindred and Dark Sense all the while - they're the most consistent and effective ones. I think BHVR really should take a look at how some perks work as at the moment many of them just aren't worth the bother. What perks do you guys think are pointless?
Wait, Dark Sense? People use that perk?
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@Aurelle said:
I'm thinking about putting a Scourge Hook perk into my main build, but can't decide which one is better. Or should I use both?
Which Scourge Hook perk is better?
both are O.K. PR is better.
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@TheRaceZmb said:
Hello, I come to push a rant because I'm tired of people coming to block me as a killer, I explain myself, I have a person in my arms and the others come to block my path, door or the sacrifice, it is impossible for me to put the person on the ground, the DBD team must do something against her, it is not legitimate to play like her. thank you👿
There are perks to counter/punish this Survivor behaviour.
Format: Perk Name (which killer they come from)
In order of effectiveness (most to least):
Starstruck (Trickster)
Mad Grit (Legion)
Agitation (Trapper)
Iron Grasp (Generic)
Forced Penance (Executioner)
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@chargernick85 said:
Watch a video. She confused me to so I watched Dowseys video (even though not a fan) it helped.
honestly.
I used to kinda like Dowsey, and then I got berated on stream for no reason.
now I only watch for hardcore survivor once in a while.
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@SilentShepherd said:
Had enough. Uninstalled 5 minutes ago and came to write this post.
- devs actually claiming SWF is not cheating LOL. Sold their souls to the devil (figure of speech)
- the broken mechanics that all favor the Survivors
- the insane grind required to unlock the good perks so you can compete better
- Being forced to run Lightborn or else suffer the toxic flashlight abuse
- the most famous Killer on your roster (Myers) is trash tier and dependent on grinding BP to buy addons (Myers is the entire reason I bought this game + DLC on my 1st day in the first place, imagine my disappointment on finding out how trash he is compared to other Killers)... but the dev's don't care because he's an old release and most of their playerbase already has him. If there's no money to be earned, why improve your game, am i right?
- lol @ the devs doing an Epic Games giveaway in order to re-fill the ranks of people who will quit to VHS/Propnight etc. Why bother fixing the game? Nah, just get new suckers to come in to replace those of us who leave.
- i could go on and on but i'm not going to.
The new killer is good but it's not my style.
I bought this game a week or two before Halloween Oct 31 2021. I'm leaving to greener pastures. Propnight is way more fun.
I've seen enough, and I would never have left if it wasn't for the devs attitude and lack of integrity. SWF is clearly an unfair advantage, knowing the location of killer at all times is THE SINGLE MOST important factor in any game. Anyway I'm done talking to a brick wall who just cares about selling their souls to take the easy road.
Bye. I'm off to Propnight. It's fun.
see ya around.
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@Pizzasauce said:
With all these campers!
Has anyone else faced an influx of campers this weekend? Is it because the game is free and a bunch of newbs are playing? Or some other reason? Or is it just me?
So far today I've been camped by:
-Ghostface
-Huntress
-Micheal
-Pinhead
=Pyramid Head
-Billy
there are a ton of new player since the game became free on epic games.
they'll figure it out.
just hang tight for a bit.
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@fr0sty1223 said:
https://forum.deadbydaylight.com/en/discussion/298271/another-dh-is-bullshit-thread
dh cannot be nerfed until camping and tunneling are addressed because that perk is one of the only ways to do anything against those strats
sprint burst + bt is better, by far.
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@anarchy753 said:
"Less than 7200 shards."
Knowing this game, probably a recolour of a default skin. Come back when you've got like 21k to offload and you don't want a free unlicensed chapter instead.
The only default recolour I use still is Trickster's black outfit.
not strictly a whole outfit, just any item.
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@Laluzi said:
Way too varied. You're gonna have to specify what killers you like playing, for starters.
All I can say without knowing that is "probably a body piece" because you'll notice them most. Or weapon if you really want to see it in first person.
I play every killer pretty evenly.
I'm happy with my cosmetics for Twins, licensed characters, ranged killers, the original 3, plague, and clown.
I find most of Blight's and Oni's cosmetics boring.
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@Veinslay said:
I've been playing with this perk like all weekend and I don't think I've gotten any value out of it. It seems terrible! I've been running it with Ruin/Undying/Devour and Thrill/Devour/Undying. I'm able to get up to 2 stacks of the perk activated, no problem. The problem is that unless the survivors have amnesia and forgot where they cleansed a totem, they just go cleanse it immediately. It's just a way to waste time for the survivors which is not useful because your time is infinitely more valuable. I've tried being strategic about utilizing it to get the most of the 1st stack benefit which is typically after the survivors find out Devour is in play. They aren't on gens during that time anyway, they're off looking for hexes. I guess it's okay for getting regression during that time, but you have to go kick gens when you should be finding and downing survivors before Devour is gone. It seems like you can only get really good value against solo queuers and you don't even need this perk to beat solo queue. It does nothing against SWF. Terrible perk!
yes.
if you run plaything and devour/thrill with it, you're almost guaranteed use.
I recommend waiting until all five totems (or as many as possible) are down before rekindling.
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@BenihimeWrath said:
Was watching Gremlins (1984) for the holiday season and
https://i.redd.it/wbvd01kpor741.jpg
Stripes, Bubba skin when?
nice.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2677550#Comment_2677550
Nope, you outsmarted a video game character, you're really smart. xd
I mean, not even a character, but a still image.
