Aneurysm
Aneurysm
About
- Username
- Aneurysm
- Joined
- Visits
- 9,886
- Last Active
Comments
-
@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1818460#Comment_1818460
I hope that's a joke.
In case it wasn't - you can't get banned for camping, so reporting it is a waste of time for everyone involved.
It was yeah dw, sorry I thought it would be clearer addressed at a dev 😅
-
Thanks @Greatamygdala and @chieften333 I'll keep these in mind
-
You're a camper, @Almo?
Enjoy report + ban
-
@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1816356#Comment_1816356
This is why I ditch lobbies with multiples of the same character. When I play killer, queues are instant, so I can go by whatever criteria I want, and I'm not dealing with survivors who I'm gonna have trouble telling apart.
You're missing out on the divine experience of going against four blendettes who then accuse you of tunnelling.
-
Scaredy cat is a great perk, but if you're running it give the other survivors some kind of indication the killer is en route rather than just urban evading off into the night, that's annoying.
-
@DaKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1815684#Comment_1815684
I have followed your profile comments, because you left a nasty one on mine. What I see is a camping and tunneling nurse, and a survivor who kills themselves on first hook often. You are hardly in a position to make that statement.
They've sadly confused them never escaping with a massive balance issue in favour of killers, although often the simpler answer is the right one
-
Going on a very brief jog before looking at my hands and screaming
-
Slinger - I'll make an occasional exception for huntress but 110s without any mobility, nah
-
I've been hit by DS 3 times within about 20-30 seconds so I feel ya.
What killer were you playing? People talk about DS a lot but rarely account for how much stronger it is against weaker killers. If you play nurse or spirit etc you prob won't give a shot bc they'll be back on the floor 10 seconds after but getting hit as wraith or trapper might cost you the game.
-
A few killers have the ability to prevent the last survivor getting out via gate. Trapper can trap both switches, plague can infect one switch and camp the other one etc. Also rng or any killer bringing whispers can remove any chances of you getting out as the last one, rip those 5000 BP but that's just how it goes sometimes
-
Not completely helpless, no. But at the moment it feels like you only really need one bad teammate, who'll farm everyone off hook without BT or refuse to take aggro when everyone else is death hook and they haven't been hooked. Also wrt specific killers, like cleansing every time a speck of vom touches them for the first time.
-
I've been using it a lot on blight BC I have nothing else. It has actually been useful occasionally but mostly against survivors who take a hit in chase then waste their speed boost to try and pallet stun you, which aren't the sort of survivors you really need perks for.
-
@Artick said:
By actually aiming. 360s works only against bad or inexperienced killers.
bY aCtUaLlY aImiNg
console killers have to fight the game itself as much as the survivors - the controller, the frame drops and worse auto-aim make everything much harder than being a pc killer. Honourable mention to the suggestions of "just get a pc"
@ OP I dunno how exactly to describe it but once they started spinning or wiggling I usually pulled back slightly and to one side while lunging, that can work. Just pray that aim-sabotage doesn't force you to attack the nearest pallet instead.
-
People upvoting a post that unsarcastically says "WHY IS BHVR LISTENING TO THE ENTITLED SURIVVIORS THEY ARE JUST TORTURING US POOR KILLER MAINS." is an example of how ridiculous this forum can be.
And let's not rewrite history already - they pretty much were a guaranteed win unless the skill gap between the survivors and killer was huge. Most mori users didn't save them for swf, death squads or not, didn't save them for keys either, would often go back to the hook to finish off the rank 15 urban evader at 5 gens to go, and was often just a "f*ck you" offering paired with slowdown Freddy or iri huntress, much like midwich offering and OoO is. Maybe you had a bad game in the previous round and the next lot will have to answer for it.
They didn't even bother me that much if surv queue times were good, at least the animations are cool. But that didn't make them any less stupid. Anyway, keys next plz.
-
@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/1812070#Comment_1812070
I actually booped my first demo last night he was a good boy. The player was so confused but understood when they saw my profile lmao lol so far apart from that I've booped a hags butt does that count?
Very nice. Was the face open or shut when you did it?
I've poked a lot of killers' butts too. Especially spirit husks
-
You're right, I miss being on comms and making fun of each others' largebrained plays. Even getting tunnelled or facecamped can be fun when you have some commentary on it.
-
Possibly a bug, you should be able to get three totems if the killer has no other aura reading
-
I thought this was gonna be a which killer will let you tier list and I had the uncomfortable image of trying to boop deathslinger
-
I try not to be excessive about it but I don't tunnel or camp and sometimes you gotta slug. Sometimes I'm an idiot and I forget where I left you but a lot of the time slugged survivors will try to hide somewhere weird to bleed out, and then complain about being left to bleed out. So don't do that.
-
Let's not pretend that most mori enthusiasts saved them for swf though
@NomiNomad said:
Name checks out.
Did you read it as "unskilled legion" as well?
-
@cone_cranium said:
@jotaro - Any balance changes for Freddy in the future?
"Yes, indeed."
All you Freddy haters rejoice, for there is an update for Freddy currently in the works. No specific details can be dropped yet but yes, he's being worked on. Him chilling at the top of the stats board has genuinely got their attention. Stay tuned.
Jesus Christ, they literally want to run every semi-viable killer into the ground
What changes would be necessary to make him -fully- viable? Maybe he should be able to fly?
-
@whammigobambam said:
My question is, are killers able to disconnect everyone in the lobby and give them the penalty when things aren't going their way? Because my penalty is getting up there with only the convenient disconnections from survivor success.
I don't think so, I hope not
-
It's a weird one. When I haven't played killer in a while I kinda have to force myself to do it, like what if I do bad and they try to bully me etc
But if that does happen it doesn't really phase me, the idea of it is worse than the thing in itself for some reason?
-
@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/1810700#Comment_1810700
How do you blind an object?
You can blind demo who doesn't have any eyes
-
Am I the only one who actually hates keys as survivor as well? 3 survivors left, 1 gen left and the 2-man swf jump through the hatch in front of the killer. Cool, thanks guys, see ya later!
-
@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1810395#Comment_1810395
That one may have been the map.
######### Hawkins
I'm a monster, I put the map on (had the pallet break challenge) they waited to get downed before dc'ing tho.
I farmed with the other two, I think one had the stun challenge so 3/5 for player satisfaction I guess?
-
It's felt fine for me (usually get around 40 ping) except for one survivor game where I assume I got chucked on a different server and I had 100 ping, that was less fun.
-
the hidden potential has been unlocked
hurry up with the clown nerf devs
-
@Rybe said:
https://forum.deadbydaylight.com/en/discussion/comment/1809254#Comment_1809254
Was going to suggest something similar.
3 floors that are stylistically identical so you can't tell which you're on. Each floor only has 1 staircase that is procedrually generated so they're never in the same spots. Gens are all inside of rooms tucked in weird corners and impossible to find, but maybe like a hole in the floor or two. Hallways within the levels are blind, narrow and winding and where doors are for the rooms make no sense. Breakable doors everywhere, but half of them open massively OP loops. but the level is a pain to navigate without breaking the doors due to the winding halls. Like Gideon and Midwich had an unholy demon baby.
What about instead of the staircase you could only go between floors with an elevator? That takes 30 seconds to arrive each time?
-
Shape of azarovs resting place, one side is back to back jungle gyms, and a main building filled with God windows and several rooms with doorways only survivors can enter. Killer shack is also there, next to main building. And also the Myers house next to that, because why not. 3 gens always spawn here.
Other side is completely barren apart from hooks and totems. No buildings, no pallets, not even rocks or trees. 3 gens always spawn here.
The 7th gen doesn't spawn in the centre, it's 50/50 which side it ends up on.
-
@keygun said:
https://forum.deadbydaylight.com/en/discussion/comment/1809145#Comment_1809145
But winning is fun for me.
I guess I'll do a hundred pushups now.
50 push ups and thirty laps around the suffocation pit
-
You will run the meta and you will play in the most optimal fashion at all times. that's an order. DBD is not a "game", it is your duty. And God help any of you that I catch having fun.
-
It would be so nice to have. I went from PS4 to pc and can now play a load of different killers that felt practically unplayable before, still sometimes use my controller for surv bc I hate m+k on survivor. Obviously some games it shouldn't be allowed like FPSes where it gives you a massive advantage but on games like dbd not really. Like you can't easily 360 a killer on m+k but pc survivors seemed to manage without it. As for difficulty of implementing it, smite has m+k support, maybe bhvr should ask them?
-
Speaking of pike I'm at my most christmassy when I've got my corrupt purge up. It's all right guys, Adiris has just had a bit too much of the mulled wine
-
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1807728#Comment_1807728
Oof, do my “made up stories” not fall in line with your survivor main mentality, or are you really that naive?
How dare you spread your ridiculous lies about survivors using keys. I've never seen a key in my life, in game or outside of it. I don't even have a front door. Killer main btw
-
@Raptorrotas said:
Pffft.
IdV gives sub-skills to killers. One of those is an indtant blink 5m forward.
Another is a teleport to a gen with shorter casting time than freddy, and i think only 2min CD. Additional to their ability kit.
Its not rreddy thats overblown. Wraith etc are too lackluster.
Wraith being lacklustre and Freddy being bloated can both be true.
-
@Ghost_Face_Main said:
https://forum.deadbydaylight.com/en/discussion/comment/1807690#Comment_1807690
As soon as the hotfix went live, my friends and I immediately went to customs to test Legion after their FOV fix.
All I can say is:
- The Legion's lunge is working properly again
- The speed during Feral Frenzy is still bugged, BUT not as slow as before.
In regards to another killer bug:
-The Demogorgon's Shred attack is bugged, resulting in the lunge going half of the normal distance. Yikes
I heard something about Cannibal not having increased movement speed during saw sweeps, and haven't recently played him to clarify if that's true.
I played a lot of bubba last night, I don't usually so I can't say for sure but he seemed pretty speedy?
-
Now there's more perks/powers that expose individual survivors these should be another type of protection hit when you take a hit for an exposed survivor.
Also extra points for pallet stunning certain killers when they're coming at you with their power (Billy, bubba, oni, nurse, blight)
-
For the team:
Hi I play on the Nintendo switch and the character Elodie Beaumont screams too loudly.
This happens when the character is put into the dying state or she's placed on a hook.
I have my volume at a normal level and Elodie is much louder compared to other characters so it's not on my end.
I have a video too, between 1:20 - 1:50 you can see how loud it is.
-
@James4125 said:
https://forum.deadbydaylight.com/en/discussion/comment/1806446#Comment_1806446
Wasn't aware I'd ever interacted with the devs 🤔
General "your"
-
It was before the hotfix but I noticed the speed reduction before being told about it while playing against her, not as her. I don't see how the killer pov would make the killer look slower to survivors?
-
@James4125 said:
https://forum.deadbydaylight.com/en/discussion/comment/1806051#Comment_1806051
And how about the way hoarder already a weak borderline useless perk now literally benefits the survivors? You want to nerf something nerf Object of obsession! You know that perk that literally breaks several killers and completely removes any semblance of fun from the game?
Or how about doing something about keys soon and not two years down the line? Yeah Mori's needed a nerf but only when keys get the same treatment!
But back to the topic at hand 10 seconds is obviously nowhere near enough time as if Charlotte isn't already close to the locker you get nothing and have wasted considerable time during which the survivors will have no pressure at all on any of them.
Screaming your list of grievances at devs every time they actually show up is probably not that productive.
-
@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1806133#Comment_1806133
That isn't the point. All games are about who makes the most mistakes. If the Survivors made more and the Killer made less (or took proper advantage) you give credit where credit is due. I'm so sick of some Players being hypocritical louts. I'm going to do a blooper reel of end chat to show this off. Please note that I will use the word "trash" in places of a wide variety of insulting hate-speech names used by Players when they insult someone. I often see the following:
Killer Wins with 3-4K:
- You are trash Killer and only won because of your broken add-on(s).
- You are trash Killer and only won because of the map.
- You are trash Killer and only won because of the stupid mistakes of THAT Survivor(s).
- You are trash Killer and only won because of lag.
- You are trash Killer and only won because of toxic play (tunneler, camper, slugger, etc.).
- You are trash Killer and can't win without a Mori.
- Yadda... Yadda... Yadda.
You want to know what I never hear (even when it is true MOST of the time).
- Good game Killer, you outplayed us at every turn.
Why do you think that is? Why is it there are certain Players who can never OWN their own failures nor give credit where credit is due to the other side? Good sportsmanship is based on being humble in victory and gracious in defeat. A key component in that is not making excuses or trying to demean someone else's accomplishments.
Good sportsmanship isn't completely unheard of, I just got a gg wp from a nea who was left to go into struggle and then slugged for ages right after being unhooked (someone unhooked her when I was nearby again and I had corrupt purge) so had a bad time overall. Maybe I've just been lucky but most other players I've encountered in post game chat since switching to pc seem reasonable enough (with exceptions)
-
@Ramxenoc445 said:
https://forum.deadbydaylight.com/en/discussion/comment/1806002#Comment_1806002
I appreciate you. The demo knodded at me because he wasn't catching me quick and he downed me last and just followed me crawling knodding at me to let me bleed out after he hooked everyone
Yeah some killers take it weirdly personally if you don't go down quickly. Demo nodding does look pretty funny, less so if you're left to bleed out tho I guess.
-
I'll nod/shake at them if they start teabagging/clicking at me and then go down in about 0.3 seconds. Have the skills to back up your nonsense plz
Good or chill survivors are treated with more respect.
-
@Moundshroud said:
I don't think it was the best fix. They should have tied it to total Hooks, i.e. the first Mori doesn't unlock until Hook-4, but can be used against anyone who has been hooked or not. Then add one Mori for each additional Hook. Working it this way only encourages tunneling. But we shall see; I hope I'm wrong.
It's not the most imaginative change, no. I don't get why the most basic changes need to be a process spanning multiple years either.
-
@JawsIsTheNextKiller said:
I expected this. But I also expected it to come with a huge bloodpoint bonus for successfully using one. Hopefully they just forgot to mention it in the notes.
There needs to be a point to bringing Moris or they will simply never be seen again.
This. If moris are to be useful at all moriing should give a lot of BP that can go over the cap.
This is me as killer talking, as survivor: 🦀🦀🦀🦀
-
@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/1800683#Comment_1800683
I remember when pre-work freddy can put you to asleep just by putting his dream target on your locker.
That mightve been before my time. I remember when you could see survivor auras in lockers tho, good times
-
I've only been playing blight for a few weeks but the updated maps haven't been giving me much trouble. I got my adept on new ormond, much bouncing occured.
Edit: whereas I did have some collision issues on grim pantry yesterday, but it wasn't too much of a struggle because a Feng dc'd after I hit her 10 seconds into the match
-
@HittingOnHook said:
https://forum.deadbydaylight.com/en/discussion/211832/i-get-that-people-want-an-lgbt-character-but
I would say more than 50% of the players are against LGTB stuff in the game
You also said dbd is controlled by the illuminati
